I am building a Yennet deck, this is my first try so I am avoiding some usual suspects for this deck like extra turns or infinite combos or MLD
Basically, What I want to do at first is building a better Kaalia of the vast deck.
My idea here is cheating some bombs and win with those, because Yennet is blue I have access to counterspells so I may be able to protect the strategy way better than Kaalia
My meta has a lot of creature based decks, so I am thinking adding Propaganda and a couple pillowfort cards to survive long enough
I am having troubles deciding wich cards to cut to make room for 3-4 pillowfort cards, my possible inclusions are
I'd suggest cutting Approach of the Second Sun as it doesn't synergise with your commander's top-deck ability. To win with it you'd have to cast from hand and can't use his topdeck ability, and you're just as likely to reveal it with your commander's ability and telegraph to your opponents your strategy.
Nevermore is a great card, but with such a large counter package, your counterspells are filling this spot for you. Counters will get rid of any spell just the same as this, and against commanders this will only hit one player, while you can hold a counter or removal to use against any player's commander at any time, with the added benefit of increasing his tax for the next go around. Nevermore is not as versatile.
I have a Yennet deck, but I typically do not have problems with creature-based decks since my creatures usually have bigger butts and vigilance. Are you having problem with token decks?
I have a Yennet deck, but I typically do not have problems with creature-based decks since my creatures usually have bigger butts and vigilance. Are you having problem with token decks?
No, but I am having problems tring to keep myself alive while develop my plan, so I am adding some pillowfort and diferent wincos such as Exganguinate
Sure, you can pop on over to my decks in my profile. Link here.
I think your colors are some of the best for quality removal. In looking at your list, it looks like you do indeed run a lot of removal and I’m surprised you’re still having trouble getting hit early. Perhaps even cheaper removal like Toxic Deluge and Cyclonic Rift would help you out?
This might be my least and most favorite part of this format...
- Jeweled Amulet: Really...?
- Esper Charm: I'm all for versatility, but there are more effective ways to do all three of these things in your colors.
- Thoughtcast: You aren't a dedicated artifact deck, so this is probably going to average out to Divination, which is not playable in this format. Frankly, I would question this card even if you could guarantee that it only cost 1 mana. You only get two cards for the price of one, and that's not a big enough advantage when you could have something more continuous like Rhystic Study or a larger payout like Jace's Ingenuity.
- Mulldrifter: I love this card 99% of the time, but in this case you don't really have many ways to take advantage of the body, so it becomes another Thoughtcast. I'd rather reanimate a Consecrated Sphinx or a Nezahal, Primal Tide.
Thanks everyone for the tips, this is my current decklist (untested)
This is my current decklist, I have a couple pillowfort cards because my playgroup normally plays creature based decks, and If I do not have blockers I will always be the target of every single attack, So I need to boardwipe by turn 4-5 every single time
1st a note about my playgroup, we are not cEDH players, we don't like fast combo decks but we allow combos or instant wincons.
We play powerful decks, powerful cards and and synergies, we play Narset, Breya, Atraxa, Oloro, Alesha and a long etcetera
The deck as I have it now is very fun to play
PROS.
1. Card selection is a powerful effect
2. We can play draw go most of the time and have some answers
3. We can cheat powerful stuff and have the mana open to protect them
CONS.
1. While top manipulation is awesome and allows us to set up our next turns, this makes the deck as versatile as difficult to play we need to think several turns in advance and take our time to think.
2. Yennet is weak early game, we rely heavily on our mass removal, 6 of wich are 5cmc or less
3. We need time to build our game than other people, cheating an Ulamog, the infinite gyre is absolute worthless unless we can protect him at least a turn cycle.
All this said now lets talk about some cards
1. Ghostly prison : early game is nuts, late is worthless, so maybe I will swap it for another counterspell or a better replacement such as No mercy or Aurification that can actually prevent attacks
2. Future sight: is nuts, just NUTS in this deck, until you try it you wont realize its full value
3. Time warp and Temporal mastery: while I don't play too many extra turn effects, I think these two are just enough, time warp cost only 5 so we can resolve it after cheating a huge bomb to have an extra turn, and we have many ways to set up the miracle of TM
Conclusions,
The deck as is now, is fun to play, it is difficult for me to make more evaluations about cards to cut, replace, etc because I yet need to play more games, but so far it is really fun and challenging
I am building a Yennet deck, this is my first try so I am avoiding some usual suspects for this deck like extra turns or infinite combos or MLD
Basically, What I want to do at first is building a better Kaalia of the vast deck.
My idea here is cheating some bombs and win with those, because Yennet is blue I have access to counterspells so I may be able to protect the strategy way better than Kaalia
My meta has a lot of creature based decks, so I am thinking adding Propaganda and a couple pillowfort cards to survive long enough
I am having troubles deciding wich cards to cut to make room for 3-4 pillowfort cards, my possible inclusions are
Aurification
Ghostly prision
Windborn muse
No mercy
War tax
Wichs cards will you swap for one or more of the ones I want in?
The deck
Lands (37)
1x Caves of Koilos
1x Drowned Catacomb
1x Exotic Orchard
1x Fetid Pools
1x Ghost Quarter
1x Halimar Depths
1x Hall of the Bandit Lord
1x High Market
1x Homeward Path
10x Island
1x Myriad Landscape
1x Mystifying Maze
4x Plains
1x Reliquary Tower
1x Sea of Clouds
4x Swamp
1x Temple of Deceit
1x Temple of Enlightenment
1x Temple of the False God
1x Terramorphic Expanse
1x Underground River
1x Watery Grave
Mass Removal (5)
1x Damnation
1x Fumigate
1x Plague Wind
1x Supreme Verdict
1x Wrath of God
Godies (4)
1x Approach of the Second Sun
1x Land Tax
1x Mind's Dilation
1x Nevermore
Big dudes (12)
1x Artisan of Kozilek
1x Bane of Bala Ged
1x Blazing Archon
1x Elesh Norn, Grand Cenobite
1x Emrakul, the Promised End
1x Iona, Shield of Emeria
1x Pathrazer of Ulamog
1x Rune-Scarred Demon
1x Sheoldred, Whispering One
1x Teysa, Envoy of Ghosts
1x Ulamog, the Infinite Gyre
1x Void Winnower
Top manipulation (9)
1x Aminatou, the Fateshifter
1x Brainstorm
1x Index
1x Ponder
1x Portent
1x Preordain
1x Scroll Rack
1x Sensei's Divining Top
1x Soothsaying
Spot removal (7)
1x Anguished Unmaking
1x Condemn
1x Crush Contraband
1x Darksteel Mutation
1x Stonecloaker
1x Swords to Plowshares
1x Utter End
Equipment (3)
1x Lightning Greaves
1x Swiftfoot Boots
1x Whispersilk Cloak
Mana rocks (10)
1x Commander's Sphere
1x Dimir Signet
1x Gilded Lotus
1x Jeweled Amulet
1x Mana Vault
1x Mind Stone
1x Orzhov Signet
1x Sol Ring
1x Solemn Simulacrum
1x Talisman of Dominance
Counters (8)
1x Arcane Denial
1x Counterbalance
1x Counterspell
1x Dissolve
1x Negate
1x Stifle
1x Swan Song
1x Turn Aside
Card draw (4)
1x Esper Charm
1x Mulldrifter
1x Phyrexian Arena
1x Thoughtcast
EDH: RWB Edgar Markov The current updated decklist is here
EDH: WUB Oloro, Ageless ascetic The current updated decklist is here
EDH: UWG Phelddagrif, The current updated decklist is here
EDH: WUB Yennett, Cryptic Sovereign The current updated decklist is here
EDH: WUB Alela, Artful provocateur The current updated decklist is here
EDH: GB Hapatra, vizier of poisons The current updated decklist is here
Nevermore is a great card, but with such a large counter package, your counterspells are filling this spot for you. Counters will get rid of any spell just the same as this, and against commanders this will only hit one player, while you can hold a counter or removal to use against any player's commander at any time, with the added benefit of increasing his tax for the next go around. Nevermore is not as versatile.
EDH: RWB Edgar Markov The current updated decklist is here
EDH: WUB Oloro, Ageless ascetic The current updated decklist is here
EDH: UWG Phelddagrif, The current updated decklist is here
EDH: WUB Yennett, Cryptic Sovereign The current updated decklist is here
EDH: WUB Alela, Artful provocateur The current updated decklist is here
EDH: GB Hapatra, vizier of poisons The current updated decklist is here
Currently Playing:
Multiplayer EDH Lists (click italics for a link to the thread!)
[Primer] Lord of Tresserhorn - Don't Tell Me What I Can't Do[Primer] Roon of the Hidden Realm - Rhino Blink
5 Color Tribal Guide (Slivers, Atogs, Allies, Spirits)
Also Playing (most decklists can be found on my profile)
MarathGeistKamahlGrenzoBolasThassaGitrog
PiratesZurVial Smasher&ThrasiosYennettJhoira(cEDH)Strix(Pauper)
Legacy: Maverick
Modern:
Melira PodRIP 1/19/15GWHatebearsNo, but I am having problems tring to keep myself alive while develop my plan, so I am adding some pillowfort and diferent wincos such as Exganguinate
Do you have a deck list I can check for ideas?
EDH: RWB Edgar Markov The current updated decklist is here
EDH: WUB Oloro, Ageless ascetic The current updated decklist is here
EDH: UWG Phelddagrif, The current updated decklist is here
EDH: WUB Yennett, Cryptic Sovereign The current updated decklist is here
EDH: WUB Alela, Artful provocateur The current updated decklist is here
EDH: GB Hapatra, vizier of poisons The current updated decklist is here
Sure, you can pop on over to my decks in my profile. Link here.
I think your colors are some of the best for quality removal. In looking at your list, it looks like you do indeed run a lot of removal and I’m surprised you’re still having trouble getting hit early. Perhaps even cheaper removal like Toxic Deluge and Cyclonic Rift would help you out?
Currently Playing:
Multiplayer EDH Lists (click italics for a link to the thread!)
[Primer] Lord of Tresserhorn - Don't Tell Me What I Can't Do[Primer] Roon of the Hidden Realm - Rhino Blink
5 Color Tribal Guide (Slivers, Atogs, Allies, Spirits)
Also Playing (most decklists can be found on my profile)
MarathGeistKamahlGrenzoBolasThassaGitrog
PiratesZurVial Smasher&ThrasiosYennettJhoira(cEDH)Strix(Pauper)
Legacy: Maverick
Modern:
Melira PodRIP 1/19/15GWHatebears- Jeweled Amulet: Really...?
- Esper Charm: I'm all for versatility, but there are more effective ways to do all three of these things in your colors.
- Thoughtcast: You aren't a dedicated artifact deck, so this is probably going to average out to Divination, which is not playable in this format. Frankly, I would question this card even if you could guarantee that it only cost 1 mana. You only get two cards for the price of one, and that's not a big enough advantage when you could have something more continuous like Rhystic Study or a larger payout like Jace's Ingenuity.
- Mulldrifter: I love this card 99% of the time, but in this case you don't really have many ways to take advantage of the body, so it becomes another Thoughtcast. I'd rather reanimate a Consecrated Sphinx or a Nezahal, Primal Tide.
Hope this helps...
Yeva (88/92 foils)
Raff
Scarab
Rakdos
Wort ($50 budget, 94/97 foils)
Trostani
This is my current decklist, I have a couple pillowfort cards because my playgroup normally plays creature based decks, and If I do not have blockers I will always be the target of every single attack, So I need to boardwipe by turn 4-5 every single time
1x Yennett, Cryptic Sovereign *CMDR*
#Lands
9x Island
4x Plains
3x Swamp
1x Sea of clouds
1x High market
1x Drowned catacomb
1x Watery grave
1x Mystifying Maze
1x Caves of koilos
1x Reliquary tower
1x Hall of the bandit lord
1x Temple of deceit
1x Underground river
1x Fetid pools
1x Temple of enlightenment
1x Halimar depths
1x Homeward path
1x Temple of the false god
1x Urborg, tomb of yawgmoth
1x Cabal coffers
1x Concealed courtyard
1x Godless shrine
1x City of brass
#Mana rocks
1x Orzhov signet
1x Commander's sphere
1x Azorius signet
1x Dimir signet
1x Sol ring
1x Mind stone
#Equipment
1x Whispersilk cloak
1x Swiftfoot boots
1x Lightning greaves
1x Darksteel plate
#Top manipulation
1x Portent
1x Index
1x Sensei's divining top
1x Soothsaying
1x Scroll rack
1x Preordain
1x Brainstorm
1x Ponder
1x Aminatou, the fateshifter
1x Serum visions
1x Mystic speculation
1x Prognostic sphinx
#Spot removal
1x Anguished unmaking
1x path to exile
1x Crush contraband
1x Utter end
1x Darksteel mutation
1x Swords to plowshares
#Mass Removal
1x Plague wind
1x Fumigate
1x Damnation
1x Wrath of god
1x Supreme Verdict
1x Cyclonic rift
1x In garruk's wake
#Counters
1x Swan song
1x Negate
1x Counterbalance
1x Stifle
1x Dissolve
1x Counterspell
1x Turn aside
1x Arcane denial
#Card draw
1x Rhystic study
1x Phyrexian arena
1x Future sight
#Pillowfort
1x Ghostly prison
1x Nevermore
1x No mercy
1x Aurification
1x Gift of immortality
#Wincons
1x Bane of bala ged
1x Elesh Norn, grand cenobite
1x Teysa, envoy of ghosts
1x Artisan of kozilek
1x Sheoldred, Whispering One
1x Rune scarred demon
1x Ulamog, the infinite gyre
1x Emrakul, the promised end
1x Pathrazer of Ulamog
1x void winnower
1x Debt to the deathless
1x Torment of hailfire
EDH: RWB Edgar Markov The current updated decklist is here
EDH: WUB Oloro, Ageless ascetic The current updated decklist is here
EDH: UWG Phelddagrif, The current updated decklist is here
EDH: WUB Yennett, Cryptic Sovereign The current updated decklist is here
EDH: WUB Alela, Artful provocateur The current updated decklist is here
EDH: GB Hapatra, vizier of poisons The current updated decklist is here
1st a note about my playgroup, we are not cEDH players, we don't like fast combo decks but we allow combos or instant wincons.
We play powerful decks, powerful cards and and synergies, we play Narset, Breya, Atraxa, Oloro, Alesha and a long etcetera
The deck as I have it now is very fun to play
PROS.
1. Card selection is a powerful effect
2. We can play draw go most of the time and have some answers
3. We can cheat powerful stuff and have the mana open to protect them
CONS.
1. While top manipulation is awesome and allows us to set up our next turns, this makes the deck as versatile as difficult to play we need to think several turns in advance and take our time to think.
2. Yennet is weak early game, we rely heavily on our mass removal, 6 of wich are 5cmc or less
3. We need time to build our game than other people, cheating an Ulamog, the infinite gyre is absolute worthless unless we can protect him at least a turn cycle.
All this said now lets talk about some cards
1. Ghostly prison : early game is nuts, late is worthless, so maybe I will swap it for another counterspell or a better replacement such as No mercy or Aurification that can actually prevent attacks
2. Future sight: is nuts, just NUTS in this deck, until you try it you wont realize its full value
3. Time warp and Temporal mastery: while I don't play too many extra turn effects, I think these two are just enough, time warp cost only 5 so we can resolve it after cheating a huge bomb to have an extra turn, and we have many ways to set up the miracle of TM
Conclusions,
The deck as is now, is fun to play, it is difficult for me to make more evaluations about cards to cut, replace, etc because I yet need to play more games, but so far it is really fun and challenging
EDH: RWB Edgar Markov The current updated decklist is here
EDH: WUB Oloro, Ageless ascetic The current updated decklist is here
EDH: UWG Phelddagrif, The current updated decklist is here
EDH: WUB Yennett, Cryptic Sovereign The current updated decklist is here
EDH: WUB Alela, Artful provocateur The current updated decklist is here
EDH: GB Hapatra, vizier of poisons The current updated decklist is here
#Lands
6x Island
4x Plains
3x Swamp
1x Sea of clouds
1x High market
1x Drowned catacomb
1x Watery grave
1x Hall of the bandit lord
1x Temple of deceit
1x Fetid pools
1x Temple of enlightenment
1x Halimar depths
1x Homeward path
1x Concealed courtyard
1xGodless shrine
1x Arcane sanctum
1x Temple of silence
1x Hallowed fountain
1x Polluted delta
1x Flood plain
1x Marsh Flats
1x Irrigated Farmland
1x Darkslick shores
1x Sunken hollow
1x Detection tower
#Mana rocks
1x Orzhov signet
1xAzorius signet
1x Dimir signet
1x Sol ring
1x Mind stone
1x Talisman of dominance
1x Talisman of progress
1x Commander's sphere
1x Chromatic lantern
1x Worn powerstone
1x Solemn simulacrum
1x Gilded lotus
#Equipment
1x Whispersilk cloak
1x Swiftfoot boots
1x Lightning greaves
#Top manipulation
1x Index
1x Sensei's divining top
1xSoothsaying
1x Scroll rack
1x Brainstorm
1x Aminatou, the fateshifter
1x Mystic speculation
1x Prognostic sphinx
1x dream cache
1x Thassa, god of the sea
#Card draw
1x Rhystic study
1x Phyrexian arena
1x Future sight
#Spot removal
1x Anguished unmaking
1x Path to exile
1x Swords to plowshares
#Extra turns
1x Temporal mastery
1x Time warp
1x Temporal trespass
1x Nexus of fate
#Counters
1x Swan song
1x Negate
1x Dovin's veto
1x Counterspell
1x disallow
#Value stuff
1x Mirage mirror
1x Crucible of world
1x Trinket mage
1x Mystical tutor
1x Temporal cascade
#Mass Removal
1x Plague wind
1x Fumigate
1x Merciless eviction
1x Rout
1x Cyclonic rift
1x In garruk's wake
1x Terminus
1x Aetherize
1x Evacuation
#Wincons
1x Bane of bala ged
1x Elesh Norn, grand cenobite
1x Teysa, envoy of ghosts
1x Artisan of kozilek
1x Sheoldred, Whispering One
1x Rune scarred demon
1x Ulamog, the infinite gyre
1x void winnower
1x Entreat the angels
1x Approach of the second sun
EDH: RWB Edgar Markov The current updated decklist is here
EDH: WUB Oloro, Ageless ascetic The current updated decklist is here
EDH: UWG Phelddagrif, The current updated decklist is here
EDH: WUB Yennett, Cryptic Sovereign The current updated decklist is here
EDH: WUB Alela, Artful provocateur The current updated decklist is here
EDH: GB Hapatra, vizier of poisons The current updated decklist is here