Dominaria released, in my opinion, a beautiful set of uncommon Commanders – this deck will be showcasing my take on Tatyova, Benthic Druid with a ‘Land, Draw, Go’ style of play. The idea behind this deck is to play towards a select series of non-traditional win-cons – Helix Pinnacle, Biovisionary, Laboratory Maniac, Sylvan Awakening, Psychosis Crawler – having Tatyova’s draw ability super-saturate my hand towards one of these wincons…
Suggestions, comments, and criticism is always welcome!!
All my decks try to adhere to these guidelines:
1) Be able to win.
2) Be mostly true to a flavor and a theme.
3) Be good against one or multiple opponents.
5) Be fun to pilot or to play against and interactive.
6) Have multiple paths to victory.
7) Have lots of cool interactions and synergy.
8) Play out differently every game to keep it fun over a long time.
9) Be streamlined and fast to play without excessive upkeep, time-consuming play or overcomplicated boardstates.
10) Integrate the Commanders abilities into the strategy at least a little, but be able to win without ever playing the commander.
The number in front of the card will denote CMC of the creature/spell.
Our meta plays with 40 life totals and no general damage.
I personally like Crop Rotation and Skyshroud Claim in this deck. The former doesn't ramp but it gets you a land and a card at Instant Timing. The latter is pay 4 mana, get 2 cards, 2 life, and 2 untapped lands so that is pretty good too. I do think 43 lands is too many since you should be drawing a bunch of cards already. Loading up on lands seems to make sense, but it arguably makes you flood out more since you are still capped at land drops.
Speaking of land drops, Azusa, Lost but Seeking, Exploration, and Wayward Swordtooth seem like good ways to use the lands you are bound to draw to keep fueling your turn. Kruphix, God of Horizons gives you no max hand size and let's you store up mana. This can help store up mana to then just drop in Helix Pinnacle and get it pretty high right away. Tishana, Voice of Thunder draws you even more cards and again gives you no max hand size. Windfall can be good to make your Psychosis Crawler better and give a way to draw more cards just when you need to ditch your hand. Tishana helps with Crawler too.
Dominaria released, in my opinion, a beautiful set of uncommon Commanders – this deck will be showcasing my take on Tatyova, Benthic Druid with a ‘Land, Draw, Go’ style of play. The idea behind this deck is to play towards a select series of non-traditional win-cons – Helix Pinnacle, Biovisionary, Laboratory Maniac, Sylvan Awakening, Psychosis Crawler – having Tatyova’s draw ability super-saturate my hand towards one of these wincons…
Suggestions, comments, and criticism is always welcome!!
All my decks try to adhere to these guidelines:
1) Be able to win.
2) Be mostly true to a flavor and a theme.
3) Be good against one or multiple opponents.
5) Be fun to pilot or to play against and interactive.
6) Have multiple paths to victory.
7) Have lots of cool interactions and synergy.
8) Play out differently every game to keep it fun over a long time.
9) Be streamlined and fast to play without excessive upkeep, time-consuming play or overcomplicated boardstates.
10) Integrate the Commanders abilities into the strategy at least a little, but be able to win without ever playing the commander.
The number in front of the card will denote CMC of the creature/spell.
Our meta plays with 40 life totals and no general damage.
5 Tatyova, Benthic Druid
//Planeswalker (1)
4 Kiora, the Crashing Wave
//Creatures (19)
1 Sylvan Safekeeper
1 Sakura-Tribe Scout
2 Budoka Gardener
2 Coiling Oracle
2 Thrasios, Triton Hero
2 Llanowar Scout
3 Yavimaya Elder
3 Tireless Tracker
3 Chasm Skulker
4 Rashmi, Eternities Crafter
4 Oracle of Mul Daya
4 Stone-Seeder Hierophant
4 Horizon Chimera
4 Arixmethes, Slumbering Isle
4 Soratami Savant
5 Murkfiend Liege
5 Meloku the Clouded Mirror
6 Progenitor Mimic
6 Rampaging Baloths
//Wincons (5)
1 Helix Pinnacle
3 Biovisionary
3 Laboratory Maniac
3 Sylvan Awakening
5 Psychosis Crawler
1 Minds Aglow
3 Horn of Greed
3 Rites of Flourishing
3x Blue Sun’s Zenith
4 Ghirapur Orrery
4 Abundance
5 Restock
7 Zendikar Resurgent
//Protection (4)
1 Blossoming Defense
1 Vines of Vastwood
2 Constant Mists
5 Psychic Spiral
//Buff (5)
3 Retreat to Kazandu
4 Precongnition Field
4 Rite of Replication
5 Venser’s Journal
6 Spitting Image
//Control (9)
1 Nature’s Claim
2 Echoimg Truth
2 Cyclonic Rift
2 Broken Bond
2 Reality Shift
2 Unravel the Aether
2 Deglamer
4 Aetherize
5 Devastation Tide
1 Collective Voyage
1 Burgeoning
3 Harrow
3 Journey of Discovery
3 Kodama’s Reach
3 Cultivate
7 Boundless Realms
//Land (41)
0 Command Tower
0 Hinterland Harbor
0 Temple of Mystery
0 Thornwood Falls
0 Simic Guildgate
0 Simic Growth Chamber
0 Evolving Wilds
0 Terramorphic Expanse
0 Blighted Woodland
0 Myriad Landscape
0 Alchemist’s Refuge
0 Homeward Path
0 Reliquary Tower
14 Forest
14 Island
100 cards in decklist
Oct 20 2018:
Winter Orb >> Zendikar Resurgent
Time Warp >> Stone-Seeder Hierophant
| B Erebos, God of VampiresB | GYeva SmashG | RBosh ArtifactsR | GURAnimar +1 BeatsGUR | RBVial's Secret Hot SauceRB | UBRNekusar, Draw if you DareUBR | RGBDarigaaz'z DragonsRGB | GBSlimeFEETGB | UBOn-Hit LazavUB | URBrudiclad's Artificer InventionsUR | GUBMuldrotha's ElementalsGUB | WUGKestia's EnchantmentsWUG | GUTatyova - Draw, Land, Go!GU | WGArahbo's EquipmentWG | BUWVarina's ZOMBIE HORDESBUW | WLyra's Angelic SalvationW | WBChurch of TeysaWB | UAzami...WizardsU
Speaking of land drops, Azusa, Lost but Seeking, Exploration, and Wayward Swordtooth seem like good ways to use the lands you are bound to draw to keep fueling your turn. Kruphix, God of Horizons gives you no max hand size and let's you store up mana. This can help store up mana to then just drop in Helix Pinnacle and get it pretty high right away. Tishana, Voice of Thunder draws you even more cards and again gives you no max hand size. Windfall can be good to make your Psychosis Crawler better and give a way to draw more cards just when you need to ditch your hand. Tishana helps with Crawler too.