Felidar guardian + Altar of the brood + Aminatou = Mill everyone's library's if they have an eldrazi or nexus effect this means they will still have one card left after all and may not be the combo to kill everyone. However there are more options if that is the case.
Flash + Academy Rector= Finds Omniscience for an easy win or Oath of Teferi when Aminatou can provide wins with something like Felidar
Animate the rector then bounce the enchantment with Aminatou, Rector dies and get Oath of Teferi. Now animate dead gets back Felidar, use him to bounce Aminatou. Use Aminatou to blink a land and then Felidar to reset her. Repeat for infinite mana then bounce animate dead to find spellseeker which gets demonic tutor into enter the infinite. If demonic is not available you can get any top of deck tutor and use Aminatou's plus to draw it.
Find Tezzeret, the seeker , minus him to find throne of geth. Bounce Tezz then sac throne to bring him to 5 and Aminatou to 3. Use Tezz to find The Chain veil and Activate. Now bounce tezz again and get Mana vault and tap it. Use tezz to untap vault and chain veil and repeat for infinite planeswalker activations. Find Sensei's divining top and check top 3. If a combo is on top take it, otherwise activate tezz and shuffle. Repeat
Other combos
Arena Rector + Deepglow skate + Spellseeker (Off Intuition)
Use any enchantment to reanimate Arena Rector then use Aminatou to blink the enchantment.
Rector will die and Find Jace, architect of thought and then the enchantment re-enters to get deepglow skate. Now Jace can ult for enter the infinite.
There are probably a lot more combo's I am missing as well.
Sun titan
Elspeth, sun's champion
Act of Authority
Baleful strix
Spellskite
Zur the enchanter
Dispel
Rhystic study
Supreme Verdict
Auguished unmaking
Jace, Vryn's progidy
Wall of omens
Cursed totem
Thalia's lancers
Oath of Gideon
Peacekeeper
Linvala, keeper of silence
obzedat's aid
Mission Breifing
Replenish
Hey guys so I've actually moved on from commander on to 60 card decks so I don't have any commander decks.
Anyway I've started my own gameplay channel in which I play games (Magic also)
Maybe you should play it at card kingdom
Right now the weakest cards in my testing has been Tabernacle, armageedon, and ravages but I will likely never cut those cards for other changes.
Oath of Lili and wave are the ones I want to test next (maybe peacekeeper) but so far I love this deck.
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Hey guys so I've actually moved on from commander on to 60 card decks so I don't have any commander decks.
Anyway I've started my own gameplay channel in which I play games (Magic also)
-The tabernacle at pendrells vale
-Armageddon
-Ravages of war
-Buried alive
-Plains
-Emeria shephard
-Replenish
+Moat
+The abyss
+Strip mine
+Diabolic intent
+Dig through time
+Oath of liliana
+Recruiter of the guard
Tabernacle plus geddon's wasn't really needed. Found that I could combo out without them, same reason I cut Shephard and Buried alive, they're good but not really needed since the other combos are faster and a little better. Plains became strip mine and replenish hasn't been great since my entire plan isn't Omniscience I figure I don't need it. That one could come back.
Moat and Abyss I think will be solid, and I've always wanted to cast them. Diabolic intent is another tutor that wins with rectors. And oath and recruiter just seem solid adds.
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Hey guys so I've actually moved on from commander on to 60 card decks so I don't have any commander decks.
Anyway I've started my own gameplay channel in which I play games (Magic also)
Looking for some ideas on lands to add over Stronghold, Ruins, and Flagstones. They're ok but often useless. I think pain lands (River and wastes) would be good in here but unsure what the last slot should be, probably exotic orchard?
Hey guys so I've actually moved on from commander on to 60 card decks so I don't have any commander decks.
Anyway I've started my own gameplay channel in which I play games (Magic also)
maybe artifact lands?
targets for throne of geth in a pinch
might let you run mox opal
though they are not really fetchable and do nothing for manafixing
I am a bit unsure on how something works, can you explain it for me?
You posted:
Find Tezzeret, the seeker , minus him to find throne of geth. Bounce Tezz then sac throne to bring him to 5 and Aminatou to 3. Use Tezz to find The Chain veil and Activate. Now bounce tezz again and get Mana vault and tap it. Use tezz to untap vault and chain veil and repeat for infinite planeswalker activations. Find Sensei's divining top and check top 3. If a combo is on top take it, otherwise activate tezz and shuffle. Repeat
How does this make infinite activations? it looks like you would not have enough mana unless you are getting an extra 1 mana from a source I don't see.
I am a bit unsure on how something works, can you explain it for me?
You posted:
Find Tezzeret, the seeker , minus him to find throne of geth. Bounce Tezz then sac throne to bring him to 5 and Aminatou to 3. Use Tezz to find The Chain veil and Activate. Now bounce tezz again and get Mana vault and tap it. Use tezz to untap vault and chain veil and repeat for infinite planeswalker activations. Find Sensei's divining top and check top 3. If a combo is on top take it, otherwise activate tezz and shuffle. Repeat
How does this make infinite activations? it looks like you would not have enough mana unless you are getting an extra 1 mana from a source I don't see.
I took apart the deck recently but here's how it works:
Tezzeret the Seeker [-2] getting Throne of Geth.
Aminatou [-1] on Tezzeret. Use Throne of Geth (can just sacrifice to itself if need be) to put Tezzeret on 5 loyalty. You can now get the The Chain Veil and still have Tezzeret remain in play. As long as you have the 4 to activate it, you can look to go infinite.
Activate the The Chain Veil with 4. Aminatou [-1] Tezzeret, and now he'll have two activation's. Tezzeret [-X] to search for Mana Vault/Sol Ring/Mana Crypt/Grim Monolith and tap for mana. Tezzeret [+1] to untap The Chain Veil and Mana Vault/Sol Ring/Mana Crypt/Grim Monolith to activate The Chain Veil again. Now you can Aminatou [-1] Tezzeret and he'll have 3 activation's. You just need to make sure you start searching for colored artifact sources so that you can recast Aminatou from the commander zone.
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Hey guys so I've actually moved on from commander on to 60 card decks so I don't have any commander decks.
Anyway I've started my own gameplay channel in which I play games (Magic also)
Mostly lost interest in it. Just found it similar to my Breya deck but worse. Plus without the general it doesn't work well
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Hey guys so I've actually moved on from commander on to 60 card decks so I don't have any commander decks.
Anyway I've started my own gameplay channel in which I play games (Magic also)
Can you please explain the throne of geth combo more.
If mana vault adds 3 and sol ring adds 2.. but chain veil required 4 I don't see how this goes infinite.
Aminatou + Tezzeret the Seeker
I have set up a instant win combo package with Tezzeret the Seeker and Aminatou, the Fateshifter.
Tezzeret the Seeker [-2] getting Throne of Geth.
Aminatou [-1] on Tezzeret. Use Throne of Geth (can just sacrifice to itself if need be) to put Tezzeret on 5 loyalty. You can now get the The Chain Veil and still have Tezzeret remain in play. As long as you have the 4 to activate it, you can look to go infinite.
Activate the The Chain Veil with 4. Aminatou [-1] Tezzeret, and now he'll have two activation's. Tezzeret [-X] to search for Mana Vault/Sol Ring/Mana Crypt/Grim Monolith and tap for mana. Tezzeret [+1] to untap The Chain Veil and Mana Vault/Sol Ring/Mana Crypt/Grim Monolith to activate The Chain Veil again. Now you can Aminatou [-1] Tezzeret and he'll have 3 activation's. At this stage you can activate The Chain Veil infinite times.
Hey guys so I've actually moved on from commander on to 60 card decks so I don't have any commander decks.
Anyway I've started my own gameplay channel in which I play games (Magic also)
Can you please explain the throne of geth combo more.
If mana vault adds 3 and sol ring adds 2.. but chain veil required 4 I don't see how this goes infinite.
Aminatou + Tezzeret the Seeker
I have set up a instant win combo package with Tezzeret the Seeker and Aminatou, the Fateshifter.
Tezzeret the Seeker [-2] getting Throne of Geth.
Aminatou [-1] on Tezzeret. Use Throne of Geth (can just sacrifice to itself if need be) to put Tezzeret on 5 loyalty. You can now get the The Chain Veil and still have Tezzeret remain in play. As long as you have the 4 to activate it, you can look to go infinite.
Activate the The Chain Veil with 4. Aminatou [-1] Tezzeret, and now he'll have two activation's. Tezzeret [-X] to search for Mana Vault/Sol Ring/Mana Crypt/Grim Monolith and tap for mana. Tezzeret [+1] to untap The Chain Veil and Mana Vault/Sol Ring/Mana Crypt/Grim Monolith to activate The Chain Veil again. Now you can Aminatou [-1] Tezzeret and he'll have 3 activation's. At this stage you can activate The Chain Veil infinite times.
Yeah i had read that article you linked before i found myself here. It was confusing because it doesnt go infinite with sol ring but does with a 3 mana rock like basalt or Mana vault. I was boggling my mind to try and understand how it would work with sol ring because if the mana rock you pull didnt matter then i felt like i was doing it wrong. Until I figured out it just doesnt work with sol ring at all. and then it made more sense.
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https://www.mtgsalvation.com/forums/the-game/commander-edh/multiplayer-commander-decklists/796621-c18-1-4-aminatou-the-fateshifter-the-8-year-old
This is a combo deck that abuse's Aminatou's first two abilities to end the game.
1 Aminatou, the Fateshifter
Creatures:
2 Dark Confidant
2 Snapcaster Mage
2 Gilded Drake
3 Recruiter of the guard
3 Spellseeker
3 Trinket Mage
4 Academy Rector
4 Arena Rector
4 Felidar Guardian
4 Grand Arbiter Augustin IV
4 Notion Thief
5 Deepglow Skate
Artifacts:
0 Chrome Mox
0 Mana Crypt
0 Mox Diamond
1 Altar of the Brood
1 Mana Vault
1 Sensei's Divining Top
1 Sol Ring
2 Azorius Signet
2 Dimir Signet
2 Fellwar Stone
2 Heart of Kiran
2 Talisman of Dominance
2 Talisman of Progress
2 Throne of Geth
4 The Chain Veil
Enchantments:
1 Mystic Remora
2 Animate Dead
2 Dance of the Dead
3 Necromancy
3 Necropotence
3 Oath of Jace
3 Oath of Liliana
4 Moat
4 The abyss
5 Oath of Teferi
10 Omniscience
1 Imperial Seal
1 Ponder
1 Preordain
2 Demonic Tutor
2 Diabolic intent
3 Timetwister
3 Toxic Deluge
3 Windfall
12 Enter the Infinite
Instants:
1 Brainstorm
1 Chain of Vapor
1 Enlightened Tutor
1 Mystical Tutor
1 Swan Song
1 Swords to Plowshares
1 Vampiric Tutor
2 Arcane Denial
2 Counterspell
2 Cyclonic Rift
2 Flash
2 Lim-Dul's Vault
2 Mana Drain
2 Negate
3 Intuition
5 Force of Will
8 Dig through time
Planeswalkers:
4 Jace, Architect of Thought
4 Kaya, Ghost Assassin
4 Narset Transcendent
5 Teferi, Hero of Dominaria
5 Tezzeret the Seeker
6 Teferi, Temporal Archmage
Lands:
1 Adarkar Wastes
1 Ancient Tomb
1 Arid Mesa
1 Bloodstained Mire
1 Bojuka Bog
1 City of Brass
1 Command Tower
1 Exotic Orchard
1 Flooded Strand
1 Godless Shrine
1 Hallowed Fountain
2 Island
1 Mana Confluence
1 Marsh Flats
1 Misty Rainforest
1 Phyrexian Tower
1 Polluted Delta
1 Scalding Tarn
1 Scrubland
1 Strip mine
1 Swamp
1 Tundra
1 Underground River
1 Underground Sea
1 Urborg, Tomb of Yawgmoth
1 Verdant Catacombs
1 Watery Grave
1 Windswept Heath
Combos:
Notion Theif + Windfall / Timetwister Draw everything and nuke everyone's hand. Hard to lose after that
Felidar guardian + Altar of the brood + Aminatou = Mill everyone's library's if they have an eldrazi or nexus effect this means they will still have one card left after all and may not be the combo to kill everyone. However there are more options if that is the case.
Flash + Academy Rector= Finds Omniscience for an easy win or Oath of Teferi when Aminatou can provide wins with something like Felidar
Jace, Architect of thought + Deepglow skate = Cast Enter the infinite from your library plus 3 other things if needed
Intuition + Animate dead/Dance of the dead/Necromancy
Finds Spellseeker/Academy Rector/Felidar guardian.
Animate the rector then bounce the enchantment with Aminatou, Rector dies and get Oath of Teferi. Now animate dead gets back Felidar, use him to bounce Aminatou. Use Aminatou to blink a land and then Felidar to reset her. Repeat for infinite mana then bounce animate dead to find spellseeker which gets demonic tutor into enter the infinite. If demonic is not available you can get any top of deck tutor and use Aminatou's plus to draw it.
Flash + Arena Rector
Find Tezzeret, the seeker , minus him to find throne of geth. Bounce Tezz then sac throne to bring him to 5 and Aminatou to 3. Use Tezz to find The Chain veil and Activate. Now bounce tezz again and get Mana vault and tap it. Use tezz to untap vault and chain veil and repeat for infinite planeswalker activations. Find Sensei's divining top and check top 3. If a combo is on top take it, otherwise activate tezz and shuffle. Repeat
Other combos
Arena Rector + Deepglow skate + Spellseeker (Off Intuition)
Use any enchantment to reanimate Arena Rector then use Aminatou to blink the enchantment.
Rector will die and Find Jace, architect of thought and then the enchantment re-enters to get deepglow skate. Now Jace can ult for enter the infinite.
There are probably a lot more combo's I am missing as well.
Sun titan
Elspeth, sun's champion
Act of Authority
Baleful strix
Spellskite
Zur the enchanter
Dispel
Rhystic study
Supreme Verdict
Auguished unmaking
Jace, Vryn's progidy
Wall of omens
Cursed totem
Thalia's lancers
Oath of Gideon
Peacekeeper
Linvala, keeper of silence
obzedat's aid
Mission Breifing
Replenish
More coming soon
Anyway I've started my own gameplay channel in which I play games (Magic also)
Twitch:
https://www.twitch.tv/dies_to_doom_blade
Youtube:
https://www.youtube.com/user/UpsidedownHandshake
Parallax wave has been awesome. Stop a few problem attackers or hide your stuff.
Testing Moat now.
Removed Search for Azcanta for more tutor.
Maybe you should play it at card kingdom
Right now the weakest cards in my testing has been Tabernacle, armageedon, and ravages but I will likely never cut those cards for other changes.
Oath of Lili and wave are the ones I want to test next (maybe peacekeeper) but so far I love this deck.
Anyway I've started my own gameplay channel in which I play games (Magic also)
Twitch:
https://www.twitch.tv/dies_to_doom_blade
Youtube:
https://www.youtube.com/user/UpsidedownHandshake
I was thinking Overwhelming Splendor might be fun to blink onto different people.
-The tabernacle at pendrells vale
-Armageddon
-Ravages of war
-Buried alive
-Plains
-Emeria shephard
-Replenish
+Moat
+The abyss
+Strip mine
+Diabolic intent
+Dig through time
+Oath of liliana
+Recruiter of the guard
Tabernacle plus geddon's wasn't really needed. Found that I could combo out without them, same reason I cut Shephard and Buried alive, they're good but not really needed since the other combos are faster and a little better. Plains became strip mine and replenish hasn't been great since my entire plan isn't Omniscience I figure I don't need it. That one could come back.
Moat and Abyss I think will be solid, and I've always wanted to cast them. Diabolic intent is another tutor that wins with rectors. And oath and recruiter just seem solid adds.
Anyway I've started my own gameplay channel in which I play games (Magic also)
Twitch:
https://www.twitch.tv/dies_to_doom_blade
Youtube:
https://www.youtube.com/user/UpsidedownHandshake
Edit:
-Volrath's stronghold
-Academy ruins
-Flagstones of trokair
+Exotic orchard
+Underground river
+Adarkar wastes
Anyway I've started my own gameplay channel in which I play games (Magic also)
Twitch:
https://www.twitch.tv/dies_to_doom_blade
Youtube:
https://www.youtube.com/user/UpsidedownHandshake
targets for throne of geth in a pinch
might let you run mox opal
though they are not really fetchable and do nothing for manafixing
utility land that gets you extra loyalty and has a lot of synergy with bounce and untap effects
You posted:
Find Tezzeret, the seeker , minus him to find throne of geth. Bounce Tezz then sac throne to bring him to 5 and Aminatou to 3. Use Tezz to find The Chain veil and Activate. Now bounce tezz again and get Mana vault and tap it. Use tezz to untap vault and chain veil and repeat for infinite planeswalker activations. Find Sensei's divining top and check top 3. If a combo is on top take it, otherwise activate tezz and shuffle. Repeat
How does this make infinite activations? it looks like you would not have enough mana unless you are getting an extra 1 mana from a source I don't see.
Azusa - Derevi - Glissa - Mizzix - Sharuum - Wanderer - Wort
I took apart the deck recently but here's how it works:
Tezzeret the Seeker [-2] getting Throne of Geth.
Aminatou [-1] on Tezzeret. Use Throne of Geth (can just sacrifice to itself if need be) to put Tezzeret on 5 loyalty. You can now get the The Chain Veil and still have Tezzeret remain in play. As long as you have the 4 to activate it, you can look to go infinite.
Activate the The Chain Veil with 4. Aminatou [-1] Tezzeret, and now he'll have two activation's. Tezzeret [-X] to search for Mana Vault/Sol Ring/Mana Crypt/Grim Monolith and tap for mana. Tezzeret [+1] to untap The Chain Veil and Mana Vault/Sol Ring/Mana Crypt/Grim Monolith to activate The Chain Veil again. Now you can Aminatou [-1] Tezzeret and he'll have 3 activation's. You just need to make sure you start searching for colored artifact sources so that you can recast Aminatou from the commander zone.
Anyway I've started my own gameplay channel in which I play games (Magic also)
Twitch:
https://www.twitch.tv/dies_to_doom_blade
Youtube:
https://www.youtube.com/user/UpsidedownHandshake
Azusa - Derevi - Glissa - Mizzix - Sharuum - Wanderer - Wort
Mostly lost interest in it. Just found it similar to my Breya deck but worse. Plus without the general it doesn't work well
Anyway I've started my own gameplay channel in which I play games (Magic also)
Twitch:
https://www.twitch.tv/dies_to_doom_blade
Youtube:
https://www.youtube.com/user/UpsidedownHandshake
If mana vault adds 3 and sol ring adds 2.. but chain veil required 4 I don't see how this goes infinite.
Aminatou + Tezzeret the Seeker
I have set up a instant win combo package with Tezzeret the Seeker and Aminatou, the Fateshifter.
Tezzeret the Seeker [-2] getting Throne of Geth.
Aminatou [-1] on Tezzeret. Use Throne of Geth (can just sacrifice to itself if need be) to put Tezzeret on 5 loyalty. You can now get the The Chain Veil and still have Tezzeret remain in play. As long as you have the 4 to activate it, you can look to go infinite.
Activate the The Chain Veil with 4. Aminatou [-1] Tezzeret, and now he'll have two activation's. Tezzeret [-X] to search for Mana Vault/Sol Ring/Mana Crypt/Grim Monolith and tap for mana. Tezzeret [+1] to untap The Chain Veil and Mana Vault/Sol Ring/Mana Crypt/Grim Monolith to activate The Chain Veil again. Now you can Aminatou [-1] Tezzeret and he'll have 3 activation's. At this stage you can activate The Chain Veil infinite times.
I would also advise looking through here:
https://www.mtgsalvation.com/forums/the-game/commander-edh/multiplayer-commander-decklists/796621-c18-1-4-aminatou-the-fateshifter-the-8-year-old
I haven't played this deck in a while now
Anyway I've started my own gameplay channel in which I play games (Magic also)
Twitch:
https://www.twitch.tv/dies_to_doom_blade
Youtube:
https://www.youtube.com/user/UpsidedownHandshake
Yeah i had read that article you linked before i found myself here. It was confusing because it doesnt go infinite with sol ring but does with a 3 mana rock like basalt or Mana vault. I was boggling my mind to try and understand how it would work with sol ring because if the mana rock you pull didnt matter then i felt like i was doing it wrong. Until I figured out it just doesnt work with sol ring at all. and then it made more sense.