A while ago I decided to put together a deck centered on Opposition & Glare of Subdual obviously not an over powerful plan in multiplayer but something I figured could be different than my mostly graveyard centered lists.
A) It needs more token generators.
B) Ramp as always (imo) feels awful. Azusa, Lost but Seeking is especially bad.
C) perhaps additional subthemes should the primary plan fail to come together
Despite having a higher average cmc (~4 vs low to mid 3s)than most of my decks I always feel flooded
Too be honest the deck is very mana intensive, and I can tell it won't be able to fire a lot of games. I tend to take over with suggestions, so I'll only suggest specific things if you want me to? i.e. I'd tell you exactly what to take out and put in.
I'm decidedly casual these days. Full on lock pieces aren't where I'm at. Extra untapps from Muse and liege are as close as I want to get to a hard lock. Fogging select attackers or shutting down utility lands is more the gameplan. I just seem to spend alot of time drawing the parts of the deck meant to support the tokens and not the tokens themselves.
I'm currently testing on mtgo under derevi, empyrial tactician and my paper copy is sitting with Tuvasa the Sunlit
Overall the deck feels lacking:
A) It needs more token generators.
B) Ramp as always (imo) feels awful. Azusa, Lost but Seeking is especially bad.
C) perhaps additional subthemes should the primary plan fail to come together
Despite having a higher average cmc (~4 vs low to mid 3s)than most of my decks I always feel flooded
1 Tuvasa the Sunlit
Creatures:16
1 Emmara, Soul of the Accord
1 Sakura-Tribe Elder
1 Selesnya Guildmage
1 Shanna, Sisay's Legacy
1 Auramancer
1 Knight of the Reliquary
1 Thrashing Brontodon
1 Academy Rector
1 Bramble Sovereign
1 Murkfiend Liege
1 Seedborn Muse
1 Arbiter of the Ideal
1 Rampaging Baloths
1 Yosei, the Morning Star
1 Avenger of Zendikar
1 Craterhoof Behemoth
Sorceries:12
1 Gleeful Sabotage
1 Martial Coup
1 Supply // Demand
1 Entreat the Angels
1 Idyllic Tutor
1 Decree of Justice
1 Supreme Verdict
1 Increasing Devotion
1 Shamanic Revelation
1 Austere Command
1 Camaraderie
1 Hour of Reckoning
1 Enlightened Tutor
1 Arcane Denial
1 Aura Mutation
1 Dismantling Blow
1 Krosan Grip
1 March of the Multitudes
1 White Sun's Zenith
1 Return to Dust
Enchantments:22
1 Dawn of Hope
1 Intangible Virtue
1 Quest for Renewal
1 Aura of Silence
1 Awakening Zone
1 Fanatical Devotion
1 Martyr's Cause
1 Propaganda
1 Sacred Mesa
1 Verity Circle
1 Anointed Procession
1 From Beyond
1 Glare of Subdual
1 Opposition
1 Parallel Lives
1 Cathars' Crusade
1 Cowardice
1 Doubling Season
1 Mirari's Wake
1 Primal Vigor
1 Privileged Position
1 Dismiss into Dream
1 Nissa, Voice of Zendikar
1 Freyalise, Llanowar's Fury
1 Elspeth, Sun's Champion
Lands:38
1 Arcane Lighthouse
1 Botanical Sanctum
1 Breeding Pool
1 Canopy Vista
1 Command Tower
1 Detection Tower
1 Flood Plain
1 Flooded Strand
5 Forest
1 Gaea's Cradle
1 Glacial Fortress
1 Grasslands
1 Hallowed Fountain
1 Hinterland Harbor
2 Island
1 Krosan Verge
1 Misty Rainforest
7 Plains
1 Prairie Stream
1 Scattered Groves
1 Seaside Citadel
1 Sunpetal Grove
1 Temple Garden
1 Temple of Enlightenment
1 Temple of Plenty
1 Vitu-Ghazi, the City-Tree
1 Windswept Heath
Of note most of the mono green cards that produce saprolings reside in a Slimefoot deck.
All of the inspired triggers are on the chopping block, master of waves has been less than stellar (lack of blue permanents)
Savra, Queen of the Golgari (Green Black Control with Graveyard Advantages)
Standard
Probably Mono Red Sligh
Modern
Dredge
Legacy
Dredge
Static Orb and Winter Orb absolute minimum. The cool thing is that you can tap them just before your turn so that they don't effect you.
Tendershoot Dryad is an amazing token generator.
Too be honest the deck is very mana intensive, and I can tell it won't be able to fire a lot of games. I tend to take over with suggestions, so I'll only suggest specific things if you want me to? i.e. I'd tell you exactly what to take out and put in.
Niv-Mizzet Reborn
Feather, the Redeemed
Estrid, the Masked
Teshar
Tymna/Ravos
Najeela, Blade-Blossom
Firesong & Sunspeaker
Zur the Enchanter
Lazav, the Multifarious
Ishai+Reyhan
Click images for decks->
-Prime Speaker Vannifar
---------------------Will & Rowan Kenrith
Savra, Queen of the Golgari (Green Black Control with Graveyard Advantages)
Standard
Probably Mono Red Sligh
Modern
Dredge
Legacy
Dredge