This my build of Etali. I don't think its particularly special but it fills a role in my collection of decks. This is the 'big spells' deck. Thanks for looking!
A few cards to try out:
1) Fellwar Stone and Chromatic Lantern allow you to play the activated abilities of the stuff you flip from your opponent's decks.
3) While I'm not super high on Sunbird's Invocation in most decks (often a 'do-nothing' that opponent's don't let you untap with), it really shines in this deck. Because you'll already be playing stuff off of Etali and ramping big with artifacts you'll have the mana to drop this (or flip into it) and get an activation off something big.
Hey thanks for the reply. I run Homeward Path because there are quite a few Nicol Bolas decks that like to steal things. I would only use it if one my Eldrazi Titans was stolen.
I like all of these suggestions.. I don't own some of these cards but I will try this change:
Out: Insurrection Scourge of the Throne
Looks sorta low on lands to me. I know you're running a lot of ramp, but I'd think you'd still want at least 38 or so. Missing land drops to play ramp is a pretty awful trade in most cases.
Also looks like you decided partway through to stop giving numbers by cmc and instead do 1 for everything, since the first 3 artifacts are listed at "0".
lol. My bad on the CMC thing. I cant edit the post due to the forum being all messed up as of late.
My experience with this deck so far is that it gets hated out so very hard in the early turns OR it wins uncontrollably. It is fun to play but it is not good when it gets behind. I would probably cut Extraplanar Lens for a land. You could probably cut Fire Diamond for another land as well.
1 Etali, Primal Storm
Artifacts:
0 Everflowing Chalice
0 Mana Crypt
0 Mox Diamond
1 Mana Vault
1 Sensei's Divining Top
1 Sol Ring
1 Voltaic Key
1 Coldsteel Heart
1 Doubling Cube
1 Fire Diamond
1 Grim Monolith
1 Lightning Greaves
1 Mind Stone
1 Scroll Rack
1 Star Compass
1 Swiftfoot Boots
1 Thought Vessel
1 Treasure Map
1 Basalt Monolith
1 Extraplanar Lens
1 Oblivion Stone
1 Sculpting Steel
1 Sword of Feast and Famine
1 Worn Powerstone
1 Hedron Archive
1 Sisay's Ring
1 Thran Dynamo
1 Ur-Golem's Eye
1 Gauntlet of Power
1 Gilded Lotus
1 Memory Jar
1 Paradox Engine
1 Caged Sun
1 Aggravated Assault
1 Fervor
1 Hammer of Purphoros
1 Outpost Siege
1 Sunbird's Invocation
Sorceries:
1 Faithless Looting
1 Shattering Spree
1 Vandalblast
1 Cathartic Reunion
1 Wheel of Fortune
1 Relentless Assault
1 Seize the Day
1 Reforge the Soul
1 World at War
Instants:
1 Fork
1 Reverberate
1 Savage Beating
Planeswalkers:
1 Karn Liberated
1 Ugin, the Spirit Dragon
Creatures:
1 Goblin Welder
1 Generator Servant
1 Metalworker
1 Solemn Simulacrum
1 Urabrask the Hidden
1 Godo, Bandit Warlord
1 Hellkite Tyrant
1 Hellkite Charger
1 Kozilek, Butcher of Truth
1 Kozilek, the Great Distortion
1 Ulamog, the Ceaseless Hunger
1 Ulamog, the Infinite Gyre
1 Emrakul, the Promised End
1 Ancient Tomb
1 Crystal Vein
1 Darksteel Citadel
1 Deserted Temple
1 Great Furnace
1 High Market
1 Homeward Path
1 Nykthos, Shrine to Nyx
26 Snow-Covered Mountain
GWUBAtraxa, Praetor's Voice PrimerGWUB
GWURoon Bant Blink WhateverGWU
BRGLord Windgrace LandsBRG
1) Fellwar Stone and Chromatic Lantern allow you to play the activated abilities of the stuff you flip from your opponent's decks.
2) Hanweir Battlements and Hall of the Bandit Lord add to the number of haste enablers for Etali.
3) While I'm not super high on Sunbird's Invocation in most decks (often a 'do-nothing' that opponent's don't let you untap with), it really shines in this deck. Because you'll already be playing stuff off of Etali and ramping big with artifacts you'll have the mana to drop this (or flip into it) and get an activation off something big.
4) Other Artifacts - Dolmen Gate, Strionic Resonator, Oblivion Stone, and Perilous Vault. The latter two allow you to play board wipes off Etali without needing to blow everything up during your attack or risk a blank.
Also, doesn't Homeward Path mess up the game plan? Or is this a metagame call?
Etali, Primal Storm EDH
I like all of these suggestions.. I don't own some of these cards but I will try this change:
Out:
Insurrection
Scourge of the Throne
In:
Oblivion Stone
Sunbird's Invocation
I would love to add those lands, but I don't own them at the moment. I will add them in the future. Thanks for your suggestions
GWUBAtraxa, Praetor's Voice PrimerGWUB
GWURoon Bant Blink WhateverGWU
BRGLord Windgrace LandsBRG
Also looks like you decided partway through to stop giving numbers by cmc and instead do 1 for everything, since the first 3 artifacts are listed at "0".
EDH Primers
Phelddagrif - Zirilan
EDH
Thrasios+Bruse - Pang - Sasaya - Wydwen - Feather - Rona - Toshiro - Sylvia+Khorvath - Geth - QMarchesa - Firesong - Athreos - Arixmethes - Isperia - Etali - Silas+Sidar - Saskia - Virtus+Gorm - Kynaios - Naban - Aryel - Mizzix - Kazuul - Tymna+Kraum - Sidar+Tymna - Ayli - Gwendlyn - Phelddagrif 4 - Liliana - Kaervek - Phelddagrif 3 - Mairsil - Scarab - Child - Phenax - Shirei - Thada - Depala - Circu - Kytheon - GrenzoHR - Phelddagrif - Reyhan+Kraum - Toshiro - Varolz - Nin - Ojutai - Tasigur - Zedruu - Uril - Edric - Wort - Zurgo - Nahiri - Grenzo - Kozilek - Yisan - Ink-Treader - Yisan - Brago - Sidisi - Toshiro - Alexi - Sygg - Brimaz - Sek'Kuar - Marchesa - Vish Kal - Iroas - Phelddagrif - Ephara - Derevi - Glissa - Wanderer - Saffi - Melek - Xiahou Dun - Lazav - Lin Sivvi - Zirilan - Glissa
PDH - Drake - Graverobber - Izzet GM - Tallowisp - Symbiote Brawl - Feather - Ugin - Jace - Scarab - Angrath - Vraska - Kumena Oathbreaker - Wrenn&6
My experience with this deck so far is that it gets hated out so very hard in the early turns OR it wins uncontrollably. It is fun to play but it is not good when it gets behind. I would probably cut Extraplanar Lens for a land. You could probably cut Fire Diamond for another land as well.
GWUBAtraxa, Praetor's Voice PrimerGWUB
GWURoon Bant Blink WhateverGWU
BRGLord Windgrace LandsBRG