Hello everyone! I'm slowly getting back into mtg after a little hiatus. I've always loved Sliver Queen and really want to abuse her as a 5c Commander. Now, I have seen some deck variants to her builds and realized that I want to play them all depending on the situation. The idea is this: I want to make the most competitive deck possible that can swap out 40 cards (59 core) to completely change the theme and playstyle of the deck. I want to call it a modular EDH deck, but since modular is an ability in mtg I think "package" works. I know it makes each package not completely optimized, but playing the same Commander and people not knowing which variant I'm running is really appealing to me.
For now, the plan is to make Superfriends, Sliver Tribal, and Control packages. A lot of the ideas I got were from other users' lists here.
I can talk more about the idea/strategies later. I only had time to post the list to see if there is any feedback. Specifically, I think the Control variant is weak and without a solid WinCon. It can create infinite mana and slivers with Queen Sliver, but finding a better way to win would be nice (non-infinite combo but still plays into the control theme).
All suggestions are welcome, if you do suggest a card - I only ask that you also suggest what it should replace. Thank you!
Naya Charm seems like a weird card to include in the core. It's basically going to be an instant Recollect a large amount of the time, and I don't really see that ever being the most important thing to be doing. I think another few ramp/mana-fixing cards would serve the core well as well. Three Visits maybe? Ranger's Path? Hunting Wilds?
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For now, the plan is to make Superfriends, Sliver Tribal, and Control packages. A lot of the ideas I got were from other users' lists here.
1 Sliver Queen
Lands 33
1 Tundra
1 Underground Sea
1 Badlands
1 Taiga
1 Savannah
1 Scrubland
1 Plateau
1 Volcanic Island
1 Tropical Island
1 Bayou
1 Hallowed Fountain
1 Watery Grave
1 Blood Crypt
1 Stomping Ground
1 Temple Garden
1 Godless Shrine
1 Sacred Foundry
1 Steam Vents
1 Breeding Pool
1 Overgrown Tomb
1 Flooded Strand
1 Polluted Delta
1 Bloodstained Mire
1 Wooded Foothills
1 Windswept Heath
1 Marsh Flats
1 Arid Mesa
1 Scalding Tarn
1 Misty Rainforest
1 Verdant Catacombs
1 Reflecting Pool
1 Command Tower
1 Urborg, Tomb of Yawgmoth
Artifacts 6
1 Mana Crypt
1 Sol Ring
1 Chromatic Lantern
1 Coalition Relic
1 Rings of Brighthearth
1 Crucible of Worlds
Enchantments 3
1 Sylvan Library
1 Doubling Season
1 Mana Echoes
Sorceries 11
1 Austere Command
1 Imperial Seal
1 Demonic Tutor
1 Yawgmoth's Will
1 Regrowth
1 Farseek
1 Nature's Lore
1 Skyshroud Claim
1 Vindicate
1 Merciless Eviction
1 Wargate
Instants 6
1 Vampiric Tutor
1 Anguished Unmaking
1 Utter End
1 Naya Charm
1 Cyclonic Rift
1 Mana Drain
1 Chandra, Torch of Defiance
1 Dack Fayden
1 Daretti, Ingenious Iconoclast
1 Dovin Baan
1 Elspeth, Knight-Errant
1 Elspeth, Sun's Champion
1 Garruk Wildspeaker
1 Gideon Jura
1 Gideon of the Trials
1 Jace Beleren
1 Jace, Architect of Thought
1 Jace, the Mind Sculptor
1 Karn Liberated
1 Kaya, Ghost Assassin
1 Liliana Vess
1 Narset Transcendent
1 Nicol Bolas, God-Pharaoh
1 Nicol Bolas, Planeswalker
1 Nissa, Vital Force
1 Ob Nixilis Reignited
1 Ral Zarek
1 Sorin Markov
1 Tamiyo, Field Researcher
1 Tamiyo, the Moon Sage
1 Teferi, Temporal Archmage
1 Tezzeret the Seeker
1 Ugin, the Spirit Dragon
1 Torpor Orb
1 The Chain Veil
1 Skullclamp
1 Humility
1 Oath of Gideon
1 Oath of Nissa
1 Pernicious Deed
1 Akroma’s Vengeance
1 Supreme Verdict
1 Kor Haven
1 Strip Mine
1 Maze of Ith
1 Mana Confluence
Sliver Package 40
1 Basal Sliver
1 Blur Sliver
1 Bonescythe Sliver
1 Crystalline Sliver
1 Essence Sliver
1 Galerider Sliver
1 Gemhide Sliver
1 Harmonic Sliver
1 Heart Sliver
1 Hibernation Sliver
1 Homing Sliver
1 Magma Sliver
1 Manaweft Sliver
1 Necrotic Sliver
1 Psionic Sliver
1 Quick Sliver
1 Root Sliver
1 Sentinel Sliver
1 Shifting Sliver
1 Sliver Hivelord
1 Sliver Legion
1 Sliver Overlord
1 Synapse Sliver
1 Syphon Sliver
1 Telekinetic Sliver
1 Survival of the Fittest
1 Kindred Discovery
1 Training Grounds
1 Door of Destinies
1 Coat of Arms
1 Urza’s Incubator
1 Kindred Summons
1 Kindred Dominance
1 Bring to Light
1 Silver Hive
1 Cavern of Souls
1 Path of Ancestry
1 Gaea’s Cradle
1 Volrath’s Stronghold
Control Package 40
1 Blue Sun's Zenith
1 Brainstorm
1 Bribery
1 Bring to Light
1 Chaos Warp
1 Capsize
1 Dig Through Time
1 Enlightened Tutor
1 Enter the Infinite
1 Time Spiral
1 Show and Tell
1 Sphinx's Revelation
1 Supreme Verdict
1 Terminus
1 Tooth and Nail
1 Treachery
1 Vandalblast
1 Counterspell
1 Pact of Negation
1 Swan Song
1 Mystic Confluence
1 Aven Mindcensor
1 Academy Rector
1 Consecrated Sphinx
1 Deadeye Navigator
1 Deathrite Shaman
1 Eternal Witness
1 Notion Thief
1 Palinchron
1 Snapcaster Mage
1 Teferi, Mage of Zhalfir
1 Venser, Shaper Savant
1 Sensei's Divining Top
1 Rhystic Study
1 Dream Halls
1 Stranglehold
1 Aura Shards
1 Omniscience
1 Strip Mine
1 Maze of Ith
SuperFriends Maybeboard
Control Maybeboard
I can talk more about the idea/strategies later. I only had time to post the list to see if there is any feedback. Specifically, I think the Control variant is weak and without a solid WinCon. It can create infinite mana and slivers with Queen Sliver, but finding a better way to win would be nice (non-infinite combo but still plays into the control theme).
All suggestions are welcome, if you do suggest a card - I only ask that you also suggest what it should replace. Thank you!
Currently Playing:
Legacy: Something U/W Controlish
EDH Cube
Hypercube! A New EDH Deck Every Week(ish)!