You are looking my Thrun, the Last Troll multiplayer deck. I had built this deck some time ago and just recently took it out of the woodwork. I have added some of the newer cards to it to kind of update it, but I still feel I could do better. I am looking for feedback, suggestions or even simple comments.
I would like to make this my main deck, as it was quite a lot of fun to play back when I built it.
This is an equipment oriented build, more so then an aura oriented build, but I am open to any suggestions.
I love Thrun. A few cards I'd consider, and you probably have:
Sword of Feast and Famine: While this would make your green auras drop off, this is probably the most powerful sword in EDH for both its protections and the trigger to untap lands. Worth considering.
Song of the Dryads: One of my favorite "removal" spells in green, and I see you already run Lignify, and I think this is stronger.
Sculpting Steel: Your artifacts are very strong, and this would be another copy of any of them. The Jitte is the only legendary artifact I saw, so this should put in some good work for you.
Kamahl, Fist of Krosa: You have plenty of mana doubling effects, and should have plenty of late-game mana. This is an incredible mana sink, both to make your commander get in for lethal, but also to help make your mana dorks and other creatures useful in the late game as well. Serves double duty as insurance against mass land destruction, if your meta is into that sort of thing.
Since you run Crop Rotation, I assume it's to get Nykthos or passage. I'd add in 1-2 more utility land to give you options, maybe Strip Mine or Glacial Chasm, depending on what type of decks. you face.
I love Thrun. A few cards I'd consider, and you probably have:
Thanks for the suggestions, I will replay under each suggestion.
Sword of Feast and Famine: While this would make your green auras drop off, this is probably the most powerful sword in EDH for both its protections and the trigger to untap lands. Worth considering. I do not have one currently, but could obtain one. I only run I think 5 green Auras that could fall off, so I may give it a try. I had wanted to go mostly Auras but could not find enough decent green ones, so I went swords and equips.
Song of the Dryads: One of my favorite "removal" spells in green, and I see you already run Lignify, and I think this is stronger. I had not thought about that card, and had forgotten about it really. I will track one down and give it a go with Lignify.
Sculpting Steel: Your artifacts are very strong, and this would be another copy of any of them. The Jitte is the only legendary artifact I saw, so this should put in some good work for you. Ah yes, I had replaced that with Mirage Mirror. DO you think both would be good to run? I thought the Mirror would be more useful as I could copy really anything but a land.
Kamahl, Fist of Krosa: You have plenty of mana doubling effects, and should have plenty of late-game mana. This is an incredible mana sink, both to make your commander get in for lethal, but also to help make your mana dorks and other creatures useful in the late game as well. Serves double duty as insurance against mass land destruction, if your meta is into that sort of thing. We dont typically see much of that in the play group, but I see he is relatively cheap and can be cheated in with Defense of the Heart. Trample is always welcome, and all creatures are nice as I play many mana dorks.
Since you run Crop Rotation, I assume it's to get Nykthos or passage. I'd add in 1-2 more utility land to give you options, maybe Strip Mine or Glacial Chasm, depending on what type of decks. you face. Most of the decks I face are control/combo or aggro. You are correct as why I have the Crop Rotation. Those two lands are my main lands that I like to have right off the bat. Typically decks in my play group are Scion Ur, Skittles, Animar, Sigarda (Had considered converting to her, but have not decided), Kess, Locus God, Mirri, Grim-Grin, the Rat lord... and the Scarecrow King. Though, it does change up a bit as we each have 3-4 decks we rotate.
After some testing, I decided that I will be trying more of the "Fight" cards. I do not seem to have many ways of removing threats when I need to the most and only have a 2-3 actual removal cards.
I will update after testing.
I am open to any suggestions. Please feel free to comment.
I would like to make this my main deck, as it was quite a lot of fun to play back when I built it.
This is an equipment oriented build, more so then an aura oriented build, but I am open to any suggestions.
1 Thrun, the Last Troll
Creatures
1 Ulvenwald Tracker
1 Eternal Witness
1 Dungrove Elder
1 Dosan the Falling Leaf
1 Tajuru Preserver
1 Sakura-Tribe Elder
1 Yavimaya Elder
1 Reclamation Sage
1 Arbor Elf
1 Acidic Slime
1 Wild Beastmaster
1 Elvish Mystic
1 SYlvan Ranger
1 Llanowar Elves
1 Worldspine Wurm
1 Terasodon
1 Sylvan Caryatid
Artifacts
1 Lifecrafter's Bestiary
1 Gauntlet of Power
1 Sol Ring
1 Emerald Medallion
1 Grafted Exoskeleton
1 Caged Sun
1 Infiltration Lens
1 Darksteel Plate
1 Mirage Mirror
1 Sword of Light and SHadow
1 Whispersilk Cloak
1 Lightning Greeves
1 Trailblazer's Boots
1 Swiftfoot Boots
1 Inquisitor's Flail
1 Sword of War and Peace
1 Umezawa's Jitte
1 Sword of Fire and Ice
1 Hall of Gemstones
1 Primal Rage
1 Burgeoning
1 Defense of the Heart
Auras
1 Eldrazi Conscription
1 Utopia SPrawl
1 Overgrowth
1 Snake Umbra
1 Bear Umbra
1 Ancestral Mask
1 Lignify
1 Boar Umbra
1 Blachwood Armor
1 Treetop Bracers
1 Rancor
Planswalkers
1 Nissa, Worldwaker
Instants
1 Crop Rotation
1 Beast Within
1 Berserk
1 Primal Bellow
1 Krosan Grip
Sorceries
1 Rishkar's Expertise
1 Rampant Growth
1 Harmonize
1 Kodama's Reach
1 Boundless Realms
1 Farseek
1 Explore
1 Ash Barrens
1 Buried Ruins
1 Opal Palace
1 Cathedral of War
1 Temple of the False God
1 Rogue's PaSSAGE
1 Treetop Village
1 Scavenger Grounds
1 Desert of the Indomitable
1 Nykthos, Shrine to Nix
1 Okina, Temple to the Grandfathers
25 Forest
Thanks for looking!
Currently Playing:
Multiplayer EDH Lists (click italics for a link to the thread!)
[Primer] Lord of Tresserhorn - Don't Tell Me What I Can't Do[Primer] Roon of the Hidden Realm - Rhino Blink
5 Color Tribal Guide (Slivers, Atogs, Allies, Spirits)
Also Playing (most decklists can be found on my profile)
MarathGeistKamahlGrenzoBolasThassaGitrog
PiratesZurVial Smasher&ThrasiosYennettJhoira(cEDH)Strix(Pauper)
Legacy: Maverick
Modern:
Melira PodRIP 1/19/15GWHatebearsPlease see the Blue responses above.
Thanks for the suggestions.
Currently Playing:
Multiplayer EDH Lists (click italics for a link to the thread!)
[Primer] Lord of Tresserhorn - Don't Tell Me What I Can't Do[Primer] Roon of the Hidden Realm - Rhino Blink
5 Color Tribal Guide (Slivers, Atogs, Allies, Spirits)
Also Playing (most decklists can be found on my profile)
MarathGeistKamahlGrenzoBolasThassaGitrog
PiratesZurVial Smasher&ThrasiosYennettJhoira(cEDH)Strix(Pauper)
Legacy: Maverick
Modern:
Melira PodRIP 1/19/15GWHatebearsI will update after testing.
I am open to any suggestions. Please feel free to comment.
Currently Playing:
Multiplayer EDH Lists (click italics for a link to the thread!)
[Primer] Lord of Tresserhorn - Don't Tell Me What I Can't Do[Primer] Roon of the Hidden Realm - Rhino Blink
5 Color Tribal Guide (Slivers, Atogs, Allies, Spirits)
Also Playing (most decklists can be found on my profile)
MarathGeistKamahlGrenzoBolasThassaGitrog
PiratesZurVial Smasher&ThrasiosYennettJhoira(cEDH)Strix(Pauper)
Legacy: Maverick
Modern:
Melira PodRIP 1/19/15GWHatebears