I just wondered if I could please get some assistance in making my multiplayer commander deck stronger. It gets a fair bit of hate but I don't really have the cards or combos to back it up. Wondered what I could add and take out to make it into a deck worthy of the hate I play Daxos as the commander and use Grand Arbiter if I really want to draw the hate. This is specifically for multi-player. Here is the list I tend to use:
Lots of strong cards in that list, and I approve of the removal and assorted hate, but where are the 'I win' cards that Omniscience wants?
With the exception of perhaps Rhystic Study and Aura of Silence, random stax effects (of which you do run several) are best when your deck runs a critical mass of them. Playing one here or there does little but irritate people and move you to the top of the targeting list (especially if GAAIV is in your command zone).
Daxos wants to connect, so make him unblockable. Rogue's Passage and Whispersilk Cloak are just two options. You can suit him up with assorted Swords of X and Y for more limited unblockability and go all commander-damage, as well.
I heartily approve of Aura Thief and Enchanted Evening. Maybe add Opalescence for giggles?
Cheers!
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Opalescence seems great. What other stuff would work well with Omniscience and what stuff is really not needed would you say? I agree that the enchantments so seem random at times and some probably aren't needed
Decklist by Type
1 Daxos of Melitis
Creatures
1 Academy Rector
1 Aura Thief
1 Archangel of Tithes
1 Aven Mindcensor
1 Clever Impersonator
1 Consecrated Sphinx
1 Frost Titan
1 Grand Abolisher
1 Grand Arbiter Augustin IV
1 Isperia, Supreme Judge
1 Medomai the Ageless
1 Phyrexian Metamorph
1 Spelltithe Enforcer
1 Sun Titan
1 Thalia, Heretic Cathar
1 Venser, Shaper Savant
1 Wall of Denial
1 Windborn Muse
Instants
1 Brainstorm
1 Counterspell
1 Cryptic Command
1 Cyclonic Rift
1 Disallow
1 Dissipate
1 Enlightened Tutor
1 Fact or Fiction
1 Mystical Tutor
1 Path to Exile
1 Render Silent
1 Return to Dust
1 Sphinx's Revelation
1 Swords to Plowshares
1 Austere Command
1 Cleansing Meditation
1 Day of Judgment
1 Supreme Verdict
1 Terminus
1 Wrath of God
Artifacts
1 Azorius Signet
1 Gilded Lotus
1 Norn's Annex
1 Sapphire Medallion
1 Sensei's Divining Top
1 Sol Ring
1 Thought Vessel
1 Winter Orb
Enchantments
1 As Foretold
1 Aura of Silence
1 Authority of the Consuls
1 Blind Obedience
1 Detention Sphere
1 Enchanted Evening
1 Ghostly Prison
1 Land Tax
1 Luminarch Ascension
1 Monastery Siege
1 Oblivion Ring
1 Omniscience
1 Propaganda
1 Rest in Peace
1 Rhystic Study
1 Sphere of Safety
1 Dovin Baan
1 Narset Transcendent
1 Venser, the Sojourner
Lands
1 Adarkar Wastes
1 Azorius Chancery
1 Command Tower
1 Hallowed Fountain
1 High Market
1 Irrigated Farmland
12 Island
11 Plains
1 Port Town
1 Prairie Stream
1 Reliquary Tower
1 Temple of Enlightenment
1 Tranquil Cove
With the exception of perhaps Rhystic Study and Aura of Silence, random stax effects (of which you do run several) are best when your deck runs a critical mass of them. Playing one here or there does little but irritate people and move you to the top of the targeting list (especially if GAAIV is in your command zone).
Daxos wants to connect, so make him unblockable. Rogue's Passage and Whispersilk Cloak are just two options. You can suit him up with assorted Swords of X and Y for more limited unblockability and go all commander-damage, as well.
I heartily approve of Aura Thief and Enchanted Evening. Maybe add Opalescence for giggles?
Cheers!
Krichaiushii on PucaTrade.
As is, I think you need to decide if you want to go all-in on Stax or take advantage of your commander for attacks and such.
If you choose stax, there is a stax primer on the main commander page of the forums for ideas.
Cheers!
Krichaiushii on PucaTrade.