So first off, let's get this out of the way. Why use Kozilek, the Great Distortion as your commander? Well there are a couple of reasons.
1. He is 10 mana. Before Kozilek I used OG Ulamog as my commander and I don't know how many times I've gotten to 10 mana and had to wait a turn to play him. The cheaper mana cost really makes a difference.
2. He is a 12/12. Unlike the 2 Ulamogs, Kozilek kills kills someone in 2 hits, and menace is surprisingly relevant.
3. Card draw POWER. I commonly find myself drawing 5 cards or more the first time I cast Kozilek, it lets you keep a hand full of nothing but mana rocks and get away with it.
4. He is less menacing. Despite having menace, Kozilek will not attract as much hate as Newlamog, Emrakul, or the annihilator titans.
5.Control. Being able to counter spells is the primary reason to play Kozilek, stopping wraths or combo pieces is often game winning.
Now that we have that out of the way, on to what the deck does.
The deck is fairly simple in it's main game plan: Play mana rocks into big stuff, but the deck has plenty of utility make your games a bit varied.
I don't really want combos in my deck (It's already strong enough). I've played a lot of games with this deck and prefer Kozi 2.0. But there's no real right answer, any Eldrazi Titan can do it.
I run Great Distortion myself. One of the biggest things I have come across is that with Great Distortion its a lot more important to purge your entire hand. Butcher might be more consistant at the draw 4 but it means that Great Distrotion draws more if you can play more of a tempo approach. My own list I run less other big mana stuff because I want to get my hand into play. I dont mind activated abilities once in play but reducing the big mana to cast effects and getting your hand into play means a bigger quantity of draw off of Kozilek.
As assinine as it might be to say, I think you need more ramp. I also think you should scale back on your 6+ mana stuff in list as it will help move your hand better which will make you draw stronger off of your commander. I think some of your wraths that hit artifacts might also be a little counter productive. Run faster and make your opponents worry about what you are doing rather than worrying about what your opponents are playing as much.
1 Darksteel Colossus
1 Platinum Emperion
1 Emrakul, the Promised End
1 It That Betrays
1 Batterskull
1 Kozilek, Butcher of Truth
1 Ulamog, the Ceaseless Hunger
1 Wurmcoil Engine
1 Blightsteel Colossus
1 Myr Battlesphere
1 Artisan of Kozilek
1 Conduit of Ruin
1 Oblivion Sower
1 Expedition Map
1 Paradox Engine
1 Endbringer
1 Voltaic Key
1 Platinum Angel
1 Darksteel Forge
1 Sculpting Steel
1 Lightning Greaves
1 Staff of Nin
1 Coercive Portal
1 Scroll Rack
1 Mind's Eye
1 Kuldotha Forgemaster
1 Copper Gnomes
1 Planar Bridge
1 Sensei's Divining Top
1 Not of This World
1 Karn Liberated
1 Brittle Effigy
1 Perilous Vault
1 All Is Dust
1 Mindslaver
1 Warping Wail
1 Nevinyrral's Disk
1 Duplicant
1 Steel Hellkite
1 Thought-Knot Seer
1 Ugin, the Spirit Dragon
1 Titan's Presence
1 Oblivion Stone
1 Maze of Ith
1 Dark Depths
1 Hall of the Bandit Lord
1 Eye of Ugin
1 Eldrazi Temple
1 Reliquary Tower
1 Urza's Factory
1 Tectonic Edge
1 Wasteland
1 Rogue's Passage
1 Inventors' Fair
1 Buried Ruin
1 Homeward Path
1 Shrine of the Forsaken Gods
1 Dust Bowl
1 Vesuva
1 Temple of the False God
1 Mage-Ring Network
1 Thespian's Stage
1 Urborg, Tomb of Yawgmoth
1 Arcane Lighthouse
1 Rishadan Port
1 Ancient Tomb
1 Petrified Field
1 Throne of the High City
1 Phyrexia's Core
1 Ghost Quarter
1 Mystifying Maze
1 Blinkmoth Well
1 Scorched Ruins
1 Mirrorpool
1 Springjack Pasture
1 Deserted Temple
1 Sea Gate Wreckage
1 Sanctum of Ugin
1 Strip Mine
1 Darksteel Citadel
1 Wastes
1 Mishra's Workshop
1 Tomb of the Spirit Dragon
1 Sol Ring
1 Mana Crypt
1 Palladium Myr
1 Mana Vault
1 Basalt Monolith
1 Unstable Obelisk
1 Thran Dynamo
1 Mind Stone
1 Grim Monolith
1 Everflowing Chalice
1 Hedron Archive
1 Metalworker
1 Thought Vessel
1 Worn Powerstone
1 Mox Opal
1 Kozilek, the Great Distortion
1 Ulamog, the Infinite Gyre
So first off, let's get this out of the way. Why use Kozilek, the Great Distortion as your commander? Well there are a couple of reasons.
1. He is 10 mana. Before Kozilek I used OG Ulamog as my commander and I don't know how many times I've gotten to 10 mana and had to wait a turn to play him. The cheaper mana cost really makes a difference.
2. He is a 12/12. Unlike the 2 Ulamogs, Kozilek kills kills someone in 2 hits, and menace is surprisingly relevant.
3. Card draw POWER. I commonly find myself drawing 5 cards or more the first time I cast Kozilek, it lets you keep a hand full of nothing but mana rocks and get away with it.
4. He is less menacing. Despite having menace, Kozilek will not attract as much hate as Newlamog, Emrakul, or the annihilator titans.
5.Control. Being able to counter spells is the primary reason to play Kozilek, stopping wraths or combo pieces is often game winning.
Now that we have that out of the way, on to what the deck does.
The deck is fairly simple in it's main game plan: Play mana rocks into big stuff, but the deck has plenty of utility make your games a bit varied.
As assinine as it might be to say, I think you need more ramp. I also think you should scale back on your 6+ mana stuff in list as it will help move your hand better which will make you draw stronger off of your commander. I think some of your wraths that hit artifacts might also be a little counter productive. Run faster and make your opponents worry about what you are doing rather than worrying about what your opponents are playing as much.
1 Kozilek, the Great Distortion
CREATURES (12)
1 Hangarback Walker
1 Walking Ballista
1 Walking Atlas
1 Burnished Hart
1 Metalworker
1 Palladium Myr
1 Silent Arbiter
1 Solemn Simulacrum
1 Endbringer
1 Oblivion Sower
1 Ulamog, the Ceaseless Hunger
1 Ulamog, the Infinite Gyre
ARTIFACT (46)
1 Everflowing Chalice
1 Lion's Eye Diamond
1 Lotus Petal
1 Mana Crypt
1 Mox Diamond
1 Avarice Totem
1 Brittle Effigy
1 Expedition Map
1 Mana Vault
1 Phyrexian Furnace
1 Relic of Progenitus
1 Scrabbling Claws
1 Sensei's Divining Top
1 Sol Ring
1 Triangle of War
1 Universal Solvent
1 Voltaic Key
1 Wayfarer's Bauble
1 Grim Monolith
1 Lightning Greaves
1 Mind Stone
1 Ratchet Bomb
1 Scroll Rack
1 Basalt Monolith
1 Inspiring Statuary
1 Loxodon Warhammer
1 Rings of Brighthearth
1 Sculpting Steel
1 Tangle Wire
1 Unstable Obelisk
1 Worn Powerstone
1 Clock of Omens
1 Hedron Archive
1 Icy Manipulator
1 Thran Dynamo
1 Unwinding Clock
1 Ur-Golem's Eye
1 Vedalken Orrery
1 Gilded Lotus
1 Memory Jar
1 Mind's Eye
1 Dreamstone Hedron
1 Planar Bridge
1 Staff of Nin
1 Akroma's Memorial
1 Spine of Ish Sah
1 Warping Wail
1 Scour from Existence
SORCERY (1)
1 All Is Dust
PLANESWALKER (2)
1 Karn Liberated
1 Ugin, the Spirit Dragon
LAND (36)
1 Ancient Tomb
1 Arcane Lighthouse
1 Bazaar of Baghdad
1 Buried Ruin
1 Cavern of Souls
1 Cloudpost
1 Dust Bowl
1 Eldrazi Temple
1 Eye of Ugin
1 Gemstone Caverns
1 Glimmerpost
1 High Market
1 Homeward Path
1 Miren, the Moaning Well
1 Myriad Landscape
1 Mystifying Maze
1 Petrified Field
1 Rogue's Passage
1 Sanctum of Ugin
1 Shrine of the Forsaken Gods
1 Strip Mine
1 Tectonic Edge
1 Temple of the False God
1 The Tabernacle at Pendrell Vale
1 Thespian's Stage
1 Urborg, Tomb of Yawgmoth
1 Vesuva
8 Wastes
1 Winding Canyons
Signature by Inkfox Aesthetics by Xen
[Modern] Allies