Deck strategy is to draw attention away from myself by forcing my opponents to attack each other but in the case for 1 v. 1 I add pressure against them from being able to attack me while in both 1 v. 1 and Multiplayer I shut off their combo pieces and their ability to tutor out for them.
Any other help, advice, and suggestions are greatly appreciated.
"Restriction breeds creativity." - Sheldon Menery on EDH / Commander in Magic: The Gathering
"Cancel Culture is the real reason why everyone's not allowed to have nice things anymore." - Anonymous
"For what will it profit a man if he gains the whole world, and loses his own soul?" - Mark 8:36
"Most men and women will grow up to love their servitude and will never dream of revolution." - Aldous Huxley, Brave New World
"Every life decision is always a risk / reward proposition." - Sanjay Gupta
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1 Karona, False God
Auras (10)
1 Vow of Duty
1 Vow of Flight
1 Vow of Malice
1 Vow of Lightning
1 Vow of Wildness
1 Flickerform
1 Arcanum Wings
1 Elder Mastery
1 Fractured Loyalty
1 Pattern of Rebirth
Drawing/Tutoring/Utility (10)
1 Conflux
1 Captain Sisay
1 Zur the Enchanter
1 Sovereigns of Lost Alara
1 Edric, Spymaster of Trest
1 Ludevic, Necro-Alchemist
1 Zedruu the Greathearted
1 Starke of Rath
1 Bruna, Light of Alabaster
1 Uril, the Miststalker
1 Yomiji, Who Bars the Way
1 Saffi Eriksdotter
Board Control (10)
1 Umbra Mystic
1 Greater Auramancy
1 Sterling Grove
1 Privileged Position
1 Crawlspace
1 Silent Arbiter
1 Dueling Grounds
1 Melira, Sylvok Outcast
1 Bonds of Mortality
1 Archetype of Endurance
1 Replenish
1 Hanna, Ship's Navigator
1 Phyrexian Reclamation
1 Past in Flames
1 All Suns' Dawn
Mana Ramp (15)
1 Chromatic Lantern
1 Prismatic Geoscope
1 Joiner Adept
1 Prismatic Omen
1 Expedition Map
1 Sylvan Scrying
1 Crop Rotation
1 Channel the Suns
1 Farseek
1 Spoils of Victory
1 Shard Convergence
1 Lotus Cobra
1 Stone-Seeder Hierophant
1 Garruk Wildspeaker
1 Amulet of Vigor
Wincons (4)
1 Finest Hour
1 Larceny
1 Aggravated Assault
1 Nature's Will
Lands (40)
2 Plains
2 Island
2 Swamp
2 Mountain
2 Forest
1 Command Tower
1 Thawing Glaciers
1 Maze's End
1 Arcane Lighthouse
1 Tower of the Magistrate
1 Homeward Path
1 Boseiju, Who Shelters All
1 Minamo, School at Water's Edge
1 Hallowed Fountain
1 Watery Grave
1 Blood Crypt
1 Stomping Ground
1 Sacred Foundry
1 Steam Vents
1 Godless Shrine
1 Overgrown Tomb
1 Breeding Pool
1 Temple Garden
1 Azorius Guildgate
1 Dimir Guildgate
1 Rakdos Guildgate
1 Gruul Guildgate
1 Boros Guildgate
1 Izzet Guildgate
1 Orzhov Guidgate
1 Golgari Guildgate
1 Simic Guildgate
1 Selesnya Guildgate
Any other help, advice, and suggestions are greatly appreciated.
"Restriction breeds creativity." - Sheldon Menery on EDH / Commander in Magic: The Gathering
"Cancel Culture is the real reason why everyone's not allowed to have nice things anymore." - Anonymous
"For what will it profit a man if he gains the whole world, and loses his own soul?" - Mark 8:36
"Most men and women will grow up to love their servitude and will never dream of revolution." - Aldous Huxley, Brave New World
"Every life decision is always a risk / reward proposition." - Sanjay Gupta