Yeah I didn’t even for a minute consider foil, the standard version was enough. Bramble has been awesome so far. I mostly use it like a second Panharmonicon - one that leaves a token behind. It’s also great for big mana and big attacks though, with things like Karametra’s acolyte, Pathbreaker ibex,Nacatl War-pride and such. It’s been pretty versatile.
Nice. Looking at my list, I'm not sure that I run enough creatures to warrant adding it, but I think I'll proxy it up and test it out, just in case I'm wrong.
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"Due to a lack of funding, the light at the end of the tunnel has been shut off."
I don't think Awakening zone is good in this deck. It does produce tokens every upkeep, yes. However, this particular deck is etb control. What would awakening zone add to that strategy? Granted, I don't know your list, so I would have to see it to make more commentary. I am sure toctheyounger has better input, perhaps?
I have some input, but it's much the same in terms of assessment. Awakening Zone can be really good in the right place, or it can be a placeholder. I feel like it's the latter in this list. It's an enchantment, sure, you'll get some draw out of it and a token per turn cycle.
What does that token add? Is it carrying equipment, do you have sacrifice synergy, token synergy? If the answer is no, then it probably isn't going to pull it's weight. That being said, what mechanism is your deck missing that you're wanting to add, ender? Might be there's some corner tech I've got stored away in my MtG encyclopedia that could help.
Edit: Found your list on the last page. I definitely don't see Awakening Zone pulling the weight you'd like it to. What are you considering cutting?
As an aside, I've wondered about Pattern of Rebirth in this deck. There's nothing here that sac's itself, so it might not work well. But then, it could work, too. It got a ton cheaper being reprinted in UMA, so there's that.
Unless you dedicate your deck to some sort of reanimation with sac-outlets, I don't think Pattern of Rebirth will be that good. If you don't have a way to abuse it, it would mostly just act as a safety cloak for the enchanted creature. I think a regular tutor like GSZ or Worldly Tutor will be much better since you get the creature you want right away.
Generally I agree. I guess the thought was that it’s at least a stronger enchantment than Awakening Zone. I guess From Beyond could be too, but it’s still not a fantastic add. I guess it really depends what Ender is wanting to remove, or what effects they’re wanting to add to the deck.
I see. I'm not a fan of Awakening Zone either. How about Wilderness Reclamation? I don't know if you have a way to abuse it, but it seems to me that it would have more of an inpact then Awakening Zone will. I might even try it myself, though I don't know what to cut... well I do already play Awakening which does the job better so I might not try it anyway
So I had thought there weren't a whole ton of mana sink/ instant cards for it to interact with outside of my turn. Turns out I was wrong and there's plenty of shenanigans I can get up to with Wilderness Reclamation. I'll definitely playtest it and report back.
Ok so Nissa who shakes the world and Nissas triumph are going straight in. Nothing else looks that interesting but those two look like they will do very well and have added flavor bonus.
Ok so Nissa who shakes the world and Nissas triumph are going straight in. Nothing else looks that interesting but those two look like they will do very well and have added flavor bonus.
Although the Vernal Bloom effect is nice, I don't think I'll be playing Nissa, Who Shakes the World any time soon. Making creatures out of my lands seems really vunerable. Her emblem is great for sure, but getting there takes 4 turns at least and you might lose a land or two in the meanwhile. Nissa's Triumph on the other hand is something I'm looking forward to test.
Although the Vernal Bloom effect is nice, I don't think I'll be playing Nissa, Who Shakes the World any time soon. Making creatures out of my lands seems really vunerable. Her emblem is great for sure, but getting there takes 4 turns at least and you might lose a land or two in the meanwhile. Nissa's Triumph on the other hand is something I'm looking forward to test.
I had much the same thoughts about this iteration. Either you go all in on man lands and make it resilient, or you stay away from it altogether. The ultimate is nuts, but it's just too hard to get there. Nissa's Triumph is definitely looking solid though - even at its worst it'll be a good add.
Finale of Devastation is absolutely bonkers for my build though. That thing is going to wreck some absolute face, I need a copy yesterday.
What about the new one drop that puts a land into play? I usually stray away from mana dorks but this one provides permanent land ramp and it can put any land into play. Thoughts?
"Due to a lack of funding, the light at the end of the tunnel has been shut off."
"Due to a lack of funding, the light at the end of the tunnel has been shut off."
Credit to DolZero for this awesome sig!
What does that token add? Is it carrying equipment, do you have sacrifice synergy, token synergy? If the answer is no, then it probably isn't going to pull it's weight. That being said, what mechanism is your deck missing that you're wanting to add, ender? Might be there's some corner tech I've got stored away in my MtG encyclopedia that could help.
Edit: Found your list on the last page. I definitely don't see Awakening Zone pulling the weight you'd like it to. What are you considering cutting?
As an aside, I've wondered about Pattern of Rebirth in this deck. There's nothing here that sac's itself, so it might not work well. But then, it could work, too. It got a ton cheaper being reprinted in UMA, so there's that.
"Due to a lack of funding, the light at the end of the tunnel has been shut off."
"Due to a lack of funding, the light at the end of the tunnel has been shut off."
let me know how Wilderness Reclamation preforms. Looks like a pretty powerful engine if you have the means to abuse it.
"Due to a lack of funding, the light at the end of the tunnel has been shut off."
Credit to DolZero for this awesome sig!
"Due to a lack of funding, the light at the end of the tunnel has been shut off."
Dude, that's a no brainer, it's gotta go in.
I can use it for some combat tricks and such but it's less of a shoe in. Still, having it for things like Kamahl, Fist of Krosa, Constant Mists, Tireless Tracker and Temur Sabertooth isn't nothing. I just need to figure out a cut. Likely Hour of Promise or Realms Uncharted. I'll figure it out once I get a copy.
I had much the same thoughts about this iteration. Either you go all in on man lands and make it resilient, or you stay away from it altogether. The ultimate is nuts, but it's just too hard to get there. Nissa's Triumph is definitely looking solid though - even at its worst it'll be a good add.
Finale of Devastation is absolutely bonkers for my build though. That thing is going to wreck some absolute face, I need a copy yesterday.
"Due to a lack of funding, the light at the end of the tunnel has been shut off."