Behold my Ishkanah, Grafwidow list! I threw this thing together as a rough draft because we now have a legendary spider for our mediocre tribe. I'm trying to go for a true spider tribal list with as many actual "spider" cards as I could fit in the deck while still keeping it mildly playable in casual circles. With this commander I feel we want to turn on 'Delirium' while not losing our more valuable cards to those effects so there's quite a bit of graveyard interaction. As always I'm open to comments and/or suggestions about the deck. Thanks for taking a peek and have a great day
*Sweet banner compliments of Serrot_29, one of the moderators over in the 'Artwork' forum. Thanks again Serrot*
This is similar to my rough draft. The only thing I was going to do differently was that I was going to make it a token generating deck so I add in cards like Doubling Season, Primal Vigor, and others like that. Also, since I wanted to make it tribal and I thought that I would not have enough spiders especially with the insect tokens to be made I wanted to fit teh card Conspiracy in there. IT can help with Ishkanah, Grafwidow's ability to take opponents out one by one.
Not sure if it would be worth adding since it isn't a big effect and you don't really have any tribal tutors or anything, but Nameless Inversion gives you a non-creature spider.
Definitely needs token doublers (Parallel Lives and Doubling Season at least, but Primal Vigor and Second Harvest should probably be on the table too) to make the most out of Ishkanah's trigger, Arachnogenesis, and Spider Spawning. Maybe add a Riftsweeper to get Spider Spawning back? I've found that there's usually something kicking around in exile for him to put back, and it's an interesting bit of technology. Also, the classic Ashnod's Altar + Nim Deathmantle combo wins the game with Ishkanah and each individual piece is well worth the value they add to your deck, in my opinion. The seven relevant fetchlands will make achieving delirium a bit easier.
Not sure if it would be worth adding since it isn't a big effect and you don't really have any tribal tutors or anything, but Nameless Inversion gives you a non-creature spider.
This will be on my radar along with things like Bitterblossom as they are tribal cards that can turn on 'Delirium' faster when hit with something like Grisly Salvage. Right now I'm going to make room for some token doublers and see if I like the way they fit. Thanks for the suggestion
This is similar to my rough draft. The only thing I was going to do differently was that I was going to make it a token generating deck so I add in cards like Doubling Season, Primal Vigor, and others like that. Also, since I wanted to make it tribal and I thought that I would not have enough spiders especially with the insect tokens to be made I wanted to fit teh card Conspiracy in there. IT can help with Ishkanah, Grafwidow's ability to take opponents out one by one.
I tried my best not to make this a Conspiracy list and win with actual spider bodies in play. Still, that all may change depending on what cards are spoiled before the set finally releases. Thanks for the suggestion
Definitely needs token doublers (Parallel Lives and Doubling Season at least, but Primal Vigor and Second Harvest should probably be on the table too) to make the most out of Ishkanah's trigger, Arachnogenesis, and Spider Spawning. Maybe add a Riftsweeper to get Spider Spawning back? I've found that there's usually something kicking around in exile for him to put back, and it's an interesting bit of technology. Also, the classic Ashnod's Altar + Nim Deathmantle combo wins the game with Ishkanah and each individual piece is well worth the value they add to your deck, in my opinion. The seven relevant fetchlands will make achieving delirium a bit easier.
I am going to give the token doublers a shot in the list. Not Primal Vigor though; I don't enjoy giving other people too many things.
The infinite combo is pretty sweet. I'll have to move other things out for it most likely. A deck this terrible needs a real out to play to when versing much better decks. Hopefully they won't notice me skittering on by with the game Thanks for the suggestions.
I forgot eaten by spiders even existed. That's sweet. I feel I need more "casual" edh decks rather than generals that draw a lot of hate. I guess that Sharuum and Animar just draw a lot of hate naturally and my build of Drana is annoying for people
As someone who absolutely loves to play his Azami, Lady of Scrolls deck, I know your pain. I feel the new spider commander is cool way to both have an interesting, fun time playing a deck and let new players experience the format in it's "casual and goofy" way rather than it's "welcome to 100 card Vintage" way. Whenever a new comer to Magic wants to get into EDH, this is the deck I'll be throwing them up against.
As someone who absolutely loves to play his Azami, Lady of Scrolls deck, I know your pain. I feel the new spider commander is cool way to both have an interesting, fun time playing a deck and let new players experience the format in it's "casual and goofy" way rather than it's "welcome to 100 card Vintage" way. Whenever a new comer to Magic wants to get into EDH, this is the deck I'll be throwing them up against.
I feel that a lot of the time, commander can very well be "100 card vintage" or just plain silliness, with very few in between. I feel like I'm kind of the in between, with maybe closer to the competitive end. Sometimes I feel I get punished more for being in the middle. My decks are strong, but not 100% optimal. So I get crushed by the optimized, more powerful versions of decks but get ganged up on by the more casual players because my deck is more powerful than theirs
this makes me want to make more casual decks to play against other casual commander players
Pretty cool, I like it, though I feel you are missing a handfull of spiders (I am now imagining literal handful of spiders, thanks):
Graverobber Spider is an absolute must, no doubt. Acid Web Spider can potentially do some work, I've used it as a silver bullet in some casual mono green decks that really needed to fight equipment and keep up a board presence. Somberwald Spider scales better than a lot of the other spider options. Sentinel Spider is all around solid. Tangle Spider provides a fun surprise. Jungle Weaver fills up your yard and filters early game, and is an okay body late game.
You have a lot of instants and sorceries, so Gather the Pack should work well as both card draw and Delirium enabler.
Private Mod Note
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MTGS Wikia Article about "New World Order"
Every time I read a comment about "Well if this card had card draw/trample/haste/indestructible/hexproof/life gain...", I think "You're missing the point." They're armchair developer comments that fail to take into account the card's role in the greater Limited and Standard environment. No, it may not be as good as whatever card you're comparing it to. There's a reason for that. Not every burn spell is Lightning Bolt, nor does it need to be or should be.
PSA to everyone who keeps forgetting about the Reserved List:
You're on a website dedicated to talking about MtG. You're only a few keystrokes away from finding out what cards are on the Reserved List. You're also only a few keystrokes away from finding out why some cards on the Reserved List got foil printings in FtV, as Judge promos, or whatnot, as well as why that won't happen again. Stop doing this.
Looks pretty solid however ashnods alter + Nim deathmantle does not give you black mana infinite only colorless. [card]phyrexian alter[card] and ashnods alter together/ whatevs. Seems worth having the infinite drain combo in there as a "it can happen" type win. Still deciding how many creatures is good 25-30ish? Getting delirium should be easy with self mill. Protecting it is another story
Pretty cool, I like it, though I feel you are missing a handfull of spiders (I am now imagining literal handful of spiders, thanks):
Graverobber Spider is an absolute must, no doubt. Acid Web Spider can potentially do some work, I've used it as a silver bullet in some casual mono green decks that really needed to fight equipment and keep up a board presence. Somberwald Spider scales better than a lot of the other spider options. Sentinel Spider is all around solid. Tangle Spider provides a fun surprise. Jungle Weaver fills up your yard and filters early game, and is an okay body late game.
Oh god they're everywhere! haha. I think I'll probably make room for Acid Web Spider and Sentinel Spider. As hard as I'm going on the tribal theme I still need to flesh out the list with a little backbone in order to support this janky contraption so that it doesn't fold over like a wet paper towel. Because of that not every spider can make the list. I really want to make some of these terrible creatures work Canopy Spider is coming out though. It's just TOO awful even for spider tribal. Thanks for the suggestions.
You have a lot of instants and sorceries, so Gather the Pack should work well as both card draw and Delirium enabler.
Oooooooo. I forgot about Gather the Pack. Get in there 'Delirium' maker! Thanks for the suggestions. I'll think about the other two. I don't know if I'm running enough creatures for Lurking Predators though.
Looks pretty solid however ashnods alter + Nim deathmantle does not give you black mana infinite only colorless. [card]phyrexian alter[card] and ashnods alter together/ whatevs. Seems worth having the infinite drain combo in there as a "it can happen" type win. Still deciding how many creatures is good 25-30ish? Getting delirium should be easy with self mill. Protecting it is another story
Because of how absurd this deck is going to be in the first place, I've just accepted defeat if I end up running up against consistent graveyard hate. I'm still thinking of the infinite colorless combo. It may very well make its way into the deck before I have it where I want it Thanks for the comment
Since you don't run U, giving yourself hexproof should protect your graveyard from any targeted removal (Orbs of Warding, Witchbane Orb). You can also use G that you do run to have enchantment hate against cards like Rest in Peace, Leyline of the Void, etc. Trust me, graveyard hate is the bane of my Sidisi, Brood Tyrant deck.
My YouTube Channel: The Commander Tavern - a channel I just started where I'll post deck techs and gameplays. Please support by checking it out. Maybe you'll like its content and subscribe! Thanks!
Since you don't run U, giving yourself hexproof should protect your graveyard from any targeted removal (Orbs of Warding, Witchbane Orb). You can also use G that you do run to have enchantment hate against cards like Rest in Peace, Leyline of the Void, etc. Trust me, graveyard hate is the bane of my Sidisi, Brood Tyrant deck.
I think you're right about having at least one spell to hit those kinds of enchantments. Going to throw in Beast Within because this is a green deck and that card is absurd. Also Greenwarden of Murasa for more Regrowth effects.
I was thinking more along the lines of Nullmage Shepherd. Make use of those spiders in play. Tapping them basically allows you consistent enchantment removal.
My YouTube Channel: The Commander Tavern - a channel I just started where I'll post deck techs and gameplays. Please support by checking it out. Maybe you'll like its content and subscribe! Thanks!
I was thinking more along the lines of Nullmage Shepherd. Make use of those spiders in play. Tapping them basically allows you consistent enchantment removal.
Hmmmm. Yeah I'll try her. I'm going to drop the Yavimaya Elder and rely on my other 'Delirium' enablers to get me there
*Edit* - She's also a 2/4! I mean she's practically a spider herself
Pretty cool, I like it, though I feel you are missing a handfull of spiders (I am now imagining literal handful of spiders, thanks):
Graverobber Spider is an absolute must, no doubt. Acid Web Spider can potentially do some work, I've used it as a silver bullet in some casual mono green decks that really needed to fight equipment and keep up a board presence. Somberwald Spider scales better than a lot of the other spider options. Sentinel Spider is all around solid. Tangle Spider provides a fun surprise. Jungle Weaver fills up your yard and filters early game, and is an okay body late game.
Oh god they're everywhere! haha. I think I'll probably make room for Acid Web Spider and Sentinel Spider. As hard as I'm going on the tribal theme I still need to flesh out the list with a little backbone in order to support this janky contraption so that it doesn't fold over like a wet paper towel. Because of that not every spider can make the list. I really want to make some of these terrible creatures work Canopy Spider is coming out though. It's just TOO awful even for spider tribal. Thanks for the suggestions.
Yeah, you've got a fun mix of casual spiders (as if there were any other kind?), I realize Giant Spider is classic but I wouldn't be able to avoid upgrading it to Graverobber Spider. Same is true of some of the other mediocre choices, but, I entirely get wanting to keep some of the most classic/interesting spiders in the deck.
Couple other things you may want to consider:
Hidden Spider gives you a super inexpensive spider and also ups your enchantment count for delirium.
Similarly, Myojin of Life's Web is stupid expensive, but we don't have enough of a web represented for my tastes. He is a fun top end of the mana curve, and even has the coolness factor of being able to dump that entire handful of spiders (again, shudders) at instant speed.
Edit: Oh, and I almost forgot the only other "one drop" spider: Renowned Weaver. She sacrifices herself to feed your graveyard and leaves a relevant Canopy Spider token behind.
My YouTube Channel: The Commander Tavern - a channel I just started where I'll post deck techs and gameplays. Please support by checking it out. Maybe you'll like its content and subscribe! Thanks!
I feel like you could do a little bit more to enable Delirium without compromising the theme too badly. Obviously the expensive fetch-lands would be great, but there's also
Behold my Ishkanah, Grafwidow list! I threw this thing together as a rough draft because we now have a legendary spider for our mediocre tribe. I'm trying to go for a true spider tribal list with as many actual "spider" cards as I could fit in the deck while still keeping it mildly playable in casual circles. With this commander I feel we want to turn on 'Delirium' while not losing our more valuable cards to those effects so there's quite a bit of graveyard interaction. As always I'm open to comments and/or suggestions about the deck. Thanks for taking a peek and have a great day
5 Ishkanah, Grafwidow
Spiders (19)
2 Deadly Recluse
3 Adaptive Automaton
3 Hitchclaw Recluse
3 Nyx Weaver
3 Oran-Rief Recluse
3 Rib Cage Spider
3 Sporecap Spider
4 Blightwidow
4 Chameleon Colossus
4 Giant Spider
4 Kessig Recluse
4 Penumbra Spider
5 Acid Web Spider
5 Sentinel Spider
5 Silklash Spider
5 Stingerfling Spider
5 Watcher in the Web
6 Arachnus Spinner
6 Skysnare Spider
Other Creatures (7)
2 Sakura-Tribe Elder
3 Eternal Witness
4 Nullmage Shepherd
5 Ant Queen
6 Greenwarden of Murasa
7 Hornet Queen
7 Sheoldred, Whispering One
2 Animate Dead
2 Assault Formation
2 Seal of Primordium
3 Arachnus Web
3 Phyrexian Arena
4 Parallel Lives
5 Doubling Season
6 Deadbridge Chant
Artifact (4)
1 Expedition Map
1 Wayfarer's Bauble
4 Door of Destinies
5 Conjurer's Closet
Planeswalker (1)
5 Garruk, Primal Hunter
Instant (8)
1 Crop Rotation
1 Entomb
2 Grisly Salvage
2 Moment's Peace
3 Arachnogenesis
3 Harrow
4 Sudden Reclamation
5 Wretched Confluence
Sorcery (15)
1 Reanimate
2 Gather the Pack
2 Mulch
3 Cultivate
3 Kodama's Reach
4 Dread Return
4 Explosive Vegetation
4 Jarad's Orders
4 Skyshroud Claim
5 Beacon of Unrest
5 Creeping Renaissance
5 Increasing Ambition
5 Spider Spawning
6 Seasons Past
7 All Is Dust
0 Blighted Woodland
0 Command Tower
0 Evolving Wilds
0 Geier Reach Sanitarium
0 High Market
0 Hissing Quagmire
0 Llanowar Wastes
0 Miren, the Moaning Well
0 Overgrown Tomb
0 Swarmyard
0 Temple of Malady
0 Terramorphic Expanse
0 Verdant Catacombs
0 Woodland Cemetery
Basic Land (23)
7x Swamp
16x Forest
U Azami, Lady of Scrolls - Knowledge is Power U [Primer]
R Heartless Hidetsugu - The Art of Ending Games R
GB Ishkanah, Grafwidow - The Cluster HungersBG
This is similar to my rough draft. The only thing I was going to do differently was that I was going to make it a token generating deck so I add in cards like Doubling Season, Primal Vigor, and others like that. Also, since I wanted to make it tribal and I thought that I would not have enough spiders especially with the insect tokens to be made I wanted to fit teh card Conspiracy in there. IT can help with Ishkanah, Grafwidow's ability to take opponents out one by one.
BURWGSliver Hivelord's alt wincon deck at Maze's EndBURWG
GWBSidar Kondo and Ikra Shidiq likes big butts
RUMizzix of the Izmagnus Super ThiefRU
BURWGGeneral Tazri, The Megazord AllyBURWG
BURJeleva Mill and Kill BUR
BRGrenzo's get out from under that deck!BR
WUG Roon's Enchanted Evening (enchantment deck) WUG
BUG The Undersea World of Tasigur CousteauBUG
BWGAnafenza, Counter QueenBWG
[Primer] Dralnu Control/Reanimator BU
[Primer] Jolrael, Empress of Beasts GG
Nath Stax BG | Borborygmos Enraged RG | Ladies of Magic UGW | Aminatou Control UWB | Enduring Ideal Zedruu UWR | Momir Vig Combo UG
Modern
Restore Balance RWUG
Kiki Chord RWG
| Omnath | Zada | Alesha | Scion |
| Mazirek | Animar |
Modern
UR Storm RU
UBRG Dredge GRBU
Standard
UR Thermo-Thing RU
This will be on my radar along with things like Bitterblossom as they are tribal cards that can turn on 'Delirium' faster when hit with something like Grisly Salvage. Right now I'm going to make room for some token doublers and see if I like the way they fit. Thanks for the suggestion
U Azami, Lady of Scrolls - Knowledge is Power U [Primer]
R Heartless Hidetsugu - The Art of Ending Games R
GB Ishkanah, Grafwidow - The Cluster HungersBG
I tried my best not to make this a Conspiracy list and win with actual spider bodies in play. Still, that all may change depending on what cards are spoiled before the set finally releases. Thanks for the suggestion
U Azami, Lady of Scrolls - Knowledge is Power U [Primer]
R Heartless Hidetsugu - The Art of Ending Games R
GB Ishkanah, Grafwidow - The Cluster HungersBG
I am going to give the token doublers a shot in the list. Not Primal Vigor though; I don't enjoy giving other people too many things.
The infinite combo is pretty sweet. I'll have to move other things out for it most likely. A deck this terrible needs a real out to play to when versing much better decks. Hopefully they won't notice me skittering on by with the game Thanks for the suggestions.
U Azami, Lady of Scrolls - Knowledge is Power U [Primer]
R Heartless Hidetsugu - The Art of Ending Games R
GB Ishkanah, Grafwidow - The Cluster HungersBG
Agreed. I won't be expecting to "win big" with this deck, but when they see me cast Eaten by Spiders they'll know I'm the real champion
U Azami, Lady of Scrolls - Knowledge is Power U [Primer]
R Heartless Hidetsugu - The Art of Ending Games R
GB Ishkanah, Grafwidow - The Cluster HungersBG
As someone who absolutely loves to play his Azami, Lady of Scrolls deck, I know your pain. I feel the new spider commander is cool way to both have an interesting, fun time playing a deck and let new players experience the format in it's "casual and goofy" way rather than it's "welcome to 100 card Vintage" way. Whenever a new comer to Magic wants to get into EDH, this is the deck I'll be throwing them up against.
U Azami, Lady of Scrolls - Knowledge is Power U [Primer]
R Heartless Hidetsugu - The Art of Ending Games R
GB Ishkanah, Grafwidow - The Cluster HungersBG
I feel that a lot of the time, commander can very well be "100 card vintage" or just plain silliness, with very few in between. I feel like I'm kind of the in between, with maybe closer to the competitive end. Sometimes I feel I get punished more for being in the middle. My decks are strong, but not 100% optimal. So I get crushed by the optimized, more powerful versions of decks but get ganged up on by the more casual players because my deck is more powerful than theirs
this makes me want to make more casual decks to play against other casual commander players
Graverobber Spider is an absolute must, no doubt.
Acid Web Spider can potentially do some work, I've used it as a silver bullet in some casual mono green decks that really needed to fight equipment and keep up a board presence.
Somberwald Spider scales better than a lot of the other spider options.
Sentinel Spider is all around solid.
Tangle Spider provides a fun surprise.
Jungle Weaver fills up your yard and filters early game, and is an okay body late game.
You have a lot of instants and sorceries, so Gather the Pack should work well as both card draw and Delirium enabler.
Every time I read a comment about "Well if this card had card draw/trample/haste/indestructible/hexproof/life gain...", I think "You're missing the point." They're armchair developer comments that fail to take into account the card's role in the greater Limited and Standard environment. No, it may not be as good as whatever card you're comparing it to. There's a reason for that. Not every burn spell is Lightning Bolt, nor does it need to be or should be.
Oh god they're everywhere! haha. I think I'll probably make room for Acid Web Spider and Sentinel Spider. As hard as I'm going on the tribal theme I still need to flesh out the list with a little backbone in order to support this janky contraption so that it doesn't fold over like a wet paper towel. Because of that not every spider can make the list. I really want to make some of these terrible creatures work Canopy Spider is coming out though. It's just TOO awful even for spider tribal. Thanks for the suggestions.
U Azami, Lady of Scrolls - Knowledge is Power U [Primer]
R Heartless Hidetsugu - The Art of Ending Games R
GB Ishkanah, Grafwidow - The Cluster HungersBG
Oooooooo. I forgot about Gather the Pack. Get in there 'Delirium' maker! Thanks for the suggestions. I'll think about the other two. I don't know if I'm running enough creatures for Lurking Predators though.
U Azami, Lady of Scrolls - Knowledge is Power U [Primer]
R Heartless Hidetsugu - The Art of Ending Games R
GB Ishkanah, Grafwidow - The Cluster HungersBG
Because of how absurd this deck is going to be in the first place, I've just accepted defeat if I end up running up against consistent graveyard hate. I'm still thinking of the infinite colorless combo. It may very well make its way into the deck before I have it where I want it Thanks for the comment
U Azami, Lady of Scrolls - Knowledge is Power U [Primer]
R Heartless Hidetsugu - The Art of Ending Games R
GB Ishkanah, Grafwidow - The Cluster HungersBG
BGU [Primer] Sidisi, Brood Tyrant BGU | BG [Primer] Mazirek, Kraul Death Priest BG | G [Primer] Polukranos, World Eater G
My YouTube Channel:
The Commander Tavern - a channel I just started where I'll post deck techs and gameplays. Please support by checking it out. Maybe you'll like its content and subscribe! Thanks!
I think you're right about having at least one spell to hit those kinds of enchantments. Going to throw in Beast Within because this is a green deck and that card is absurd. Also Greenwarden of Murasa for more Regrowth effects.
U Azami, Lady of Scrolls - Knowledge is Power U [Primer]
R Heartless Hidetsugu - The Art of Ending Games R
GB Ishkanah, Grafwidow - The Cluster HungersBG
BGU [Primer] Sidisi, Brood Tyrant BGU | BG [Primer] Mazirek, Kraul Death Priest BG | G [Primer] Polukranos, World Eater G
My YouTube Channel:
The Commander Tavern - a channel I just started where I'll post deck techs and gameplays. Please support by checking it out. Maybe you'll like its content and subscribe! Thanks!
Hmmmm. Yeah I'll try her. I'm going to drop the Yavimaya Elder and rely on my other 'Delirium' enablers to get me there
*Edit* - She's also a 2/4! I mean she's practically a spider herself
U Azami, Lady of Scrolls - Knowledge is Power U [Primer]
R Heartless Hidetsugu - The Art of Ending Games R
GB Ishkanah, Grafwidow - The Cluster HungersBG
Yeah, you've got a fun mix of casual spiders (as if there were any other kind?), I realize Giant Spider is classic but I wouldn't be able to avoid upgrading it to Graverobber Spider. Same is true of some of the other mediocre choices, but, I entirely get wanting to keep some of the most classic/interesting spiders in the deck.
Couple other things you may want to consider:
Hidden Spider gives you a super inexpensive spider and also ups your enchantment count for delirium.
Gloomwidow's Feast is another removal thats just full of juicy flavor.
You may consider running the honden, Honden of Night's Reach isn't flavorful but Honden of Life's Web has that key word at the end for more flavor.
Similarly, Myojin of Life's Web is stupid expensive, but we don't have enough of a web represented for my tastes. He is a fun top end of the mana curve, and even has the coolness factor of being able to dump that entire handful of spiders (again, shudders) at instant speed.
Edit: Oh, and I almost forgot the only other "one drop" spider: Renowned Weaver. She sacrifices herself to feed your graveyard and leaves a relevant Canopy Spider token behind.
Yeah, lol, all she needs is reach!
BGU [Primer] Sidisi, Brood Tyrant BGU | BG [Primer] Mazirek, Kraul Death Priest BG | G [Primer] Polukranos, World Eater G
My YouTube Channel:
The Commander Tavern - a channel I just started where I'll post deck techs and gameplays. Please support by checking it out. Maybe you'll like its content and subscribe! Thanks!
Mutavault would be fine here as well but if you don't own one already it's probably not worth the price-tag for this deck.