This is my Death Cloud deck. Most of the deck is set up to create a game winning Death Cloud. Worm Harvest is a common win condition. Nath of the Gilt-Leaf is obviously a much more appropriate commander but he was drawing too much hate. With Pharika they don't know what I'm doing and it's much easier to sit back then catch people by surprise. I've tried Grim Feast over Sangromancer but I really don't like either. I need some life gain in case I get low and can't cast Death Cloud and I do have some life sinks I can use but haven't found a great option.
1 Pharika, God of Affliction
Creatures
1 Birds of Paradise
1 Caustic Caterpillar
1 Joraga Treespeaker
1 Viscera Seer
1 Dawntreader Elk
1 Sakura-Tribe Elder
1 Scavenging Ooze
1 Azusa, Lost but Seeking
1 Bone Shredder
1 Eternal Witness
1 Fleshbag Marauder
1 Reclamation Sage
1 Yavimaya Elder
1 Corpse Augur
1 Oracle of Mul Daya
1 Sangromancer
1 Solemn Simulacrum
1 Sidisi, Undead Vizier
1 Bane of Progress
1 Avenger of Zendikar
Artifacts
1 Sensei's Divining Top
1 Skullclamp
1 Sol Ring
1 Null Rod
1 Crucible of Worlds
1 Gilded Lotus
Enchantments
1 Carpet of Flowers
1 Exploration
1 Animate Dead
1 Survival of the Fittest
1 Sylvan Library
1 Waste Not
1 Awakening Zone
1 Necropotence
1 Pernicious Deed
1 Phyrexian Arena
1 Frontier Siege
1 Grave Pact
1 No Mercy
1 Black Market
1 Crop Rotation
1 Dark Ritual
1 Nature's Claim
1 Vampiric Tutor
1 Worldly Tutor
1 Abrupt Decay
1 Constant Mists
1 Insidious Dreams
Sorcery
1 Demonic Tutor
1 Life from the Loam
1 Nature's Lore
1 Night's Whisper
1 Regrowth
1 Three Visits
1 Grim Tutor
1 Read the Bones
1 Yawgmoth's Will
1 Damnation
1 Skyshroud Claim
1 Worm Harvest
1 Green Sun's Zenith
1 Death Cloud
Lands
1 Barren Moor
1 Bayou
1 Bloodstained Mire
1 Bojuka Bog
1 Boseiju, Who Shelters All
1 Command Tower
1 Dryad Arbor
6 Forest
1 Gaea's Cradle
1 Glacial Chasm
1 Misty Rainforest
1 Overgrown Tomb
1 Polluted Delta
1 Polluted Mire
1 Reflecting Pool
1 Reliquary Tower
1 Slippery Karst
1 Spawning Pool
1 Strip Mine
3 Swamp
1 Temple of the False God
1 Thawing Glaciers
1 Thespian's Stage
1 Tranquil Thicket
1 Urborg, Tomb of Yawgmoth
1 Verdant Catacombs
1 Volrath's Stronghold
1 Wasteland
1 Windswept Heath
1 Wooded Foothills
This is my Death Cloud deck. Most of the deck is set up to create a game winning Death Cloud. Worm Harvest is a common win condition. Nath of the Gilt-Leaf is obviously a much more appropriate commander but he was drawing too much hate. With Pharika they don't know what I'm doing and it's much easier to sit back then catch people by surprise. I've tried Grim Feast over Sangromancer but I really don't like either. I need some life gain in case I get low and can't cast Death Cloud and I do have some life sinks I can use but haven't found a great option.