I just want to start off by saying that i don't want this to be a voltron deck. Certain cards like daybreak I want to drop in the future because I don't plan on killing my target with Zur. I personally see Zur being a strong tutor over someone who can swing lethal commander damage. The reason for this is because if I can only kill one person at a time, that leaves turns for the rest of the opponents to target me.
My main intentions of the deck is to pull out an infinite combo to kill all of my enemy's at once. I want the deck to be fairly fast and have an easy way to filter through cards quickly. The main win condition right now is to get infinite mana with Basalt monolith and power artifact of rings then using exsanguinate each opponent for infinite loss of life.
Please comment if you have any ideas on how to make the deck more efficient and or just to improve on the deck itself. Thank you
Power Artifact combo is rather slow and inconsistent, as it requires both basalt monolith or a similar rock and Exsanguinate in hand to win.
I see you're already running Ad Nauseam. That's actually a much stronger combo. Casting it with either angel's grace in hand or after tutoring soul echo with Zur allows you to draw your entire library and cast an uncounterable sickening dreams for the win. The combo costs 6 mana at the absolute most, since Dreams can be cast off of all the free mana pulled from the library. It is arguably the single strongest combo Esper has access to, and Zur makes it doubly strong thanks to his ability to fetch out one of the two aforementioned combo pieces.
Private Mod Note
():
Rollback Post to RevisionRollBack
"Instead of building a fast car to win the race, you fill the race track with manure and drive your tractor to victory.
That is stax."
~cmv_lawyer, 2016
You already run top and sculpter so you can play Future Sight for the Future Sight+Top+Etherium Sculpter/Helm of Awakening to draw you deck. (Sorry for not using tags, from mobile)
Yea i used to actually have that combo in the deck but i never really played it that often. I feel like it is a good combo but i never really pulled it off, do you think i should re-add it?
Yea actually thanks for the reminder, i always meant to pick up a lightning graves. Plus i definitly need to pick up a vampiric tutor as well. Like you said about the mana crypt and the mana drain, your correct i don't have the expensive cards yet due to cost, maybe some day.
1 Zur the Enchanter
// Lands: 35
4 Island
2 Swamp
7 Plains
1 Polluted Delta
1 Bloodstained Mire
1 Underground River
1 Bojuka Bog
1 Temple of Deceit
1 Drowned Catacomb
1 Watery Grave
1 Command Tower
1 Urborg, Tomb of Yawgmoth
1 Reliquary Tower
1 sunken ruins
1 vault of whispers
1 seat of the synod
1 Caves of Koilos
1 Temple of Silence
1 Prairie Stream
1 Asarkar Wastes
1 Sunken Hollow
1 Godless Shrine
1 Glacial Fortress
1 Hallowed Fountain
1 Flooded Strand
// Artifact: 18
1 Sol Ring
1 Thran Dynamo
1 Swiftfoot Boots
1 Mind Stone
1 Dimir Signet
1 Chromatic Lantern
1 Everflowing Chalice
1 Gilded Lotus
1 basalt monolith
1 rings of brighthearth
1 mana vault
1 sensei's divining top
1 cloud key
1 Azorius Signet
1 Orzhov Sighet
1 Strionic Resonator
1 Helm of Obedience
1 Talisman of Progress
1 Trinket Mage
1 Phyrexian Metamorph
1 etherium sculptor
1 Notion Thief
1 Auramancer
//Enchantment: 14
1 power artifact
1 Phyrexian Arena
1 Shielded by Faith
1 Necropotence
1 Rest in Peace
1 Aura of Silence
1 Solitary Confinement
1 Diplomatic Immunity
1 Grasp of fate
1 Daybreak Coronet
1 Vanishing
1 Steel of the godhead
1 Oblivion Ring
1 Soul Echo
// Instant: 18
1 Mystical Tutor
1 Brainstorm
1 Pongify
1 Dissipate
1 Cyclonic Rift
1 Lim-Dul's Vault
1 Ad Nauseam
1 frantic search
1 remand
1 mana leak
1 stroke of genius
1 Swords to Plowshares
1 Miscalculation
1 Impulse
1 Counterspell
1 Angel's Grace
1 Swan Song
1 High Tide
1 Demonic Tutor
1 Curse of the Swine
1 fabricate
1 reshape
1 Supreme Verdict
1 Winds of Rath
1 Rout
1 Exsanguinate
1 Sickening Dreams
//Planeswalker: 3
1 Tezzeret the Seeker
I just want to start off by saying that i don't want this to be a voltron deck. Certain cards like daybreak I want to drop in the future because I don't plan on killing my target with Zur. I personally see Zur being a strong tutor over someone who can swing lethal commander damage. The reason for this is because if I can only kill one person at a time, that leaves turns for the rest of the opponents to target me.
My main intentions of the deck is to pull out an infinite combo to kill all of my enemy's at once. I want the deck to be fairly fast and have an easy way to filter through cards quickly. The main win condition right now is to get infinite mana with Basalt monolith and power artifact of rings then using exsanguinate each opponent for infinite loss of life.
Please comment if you have any ideas on how to make the deck more efficient and or just to improve on the deck itself. Thank you
I see you're already running Ad Nauseam. That's actually a much stronger combo. Casting it with either angel's grace in hand or after tutoring soul echo with Zur allows you to draw your entire library and cast an uncounterable sickening dreams for the win. The combo costs 6 mana at the absolute most, since Dreams can be cast off of all the free mana pulled from the library. It is arguably the single strongest combo Esper has access to, and Zur makes it doubly strong thanks to his ability to fetch out one of the two aforementioned combo pieces.
That is stax."
~cmv_lawyer, 2016
WUI Don't Mean to Brago, But... RWBI'll Kaalia Back Later GBWKaradora the Graveyard Explorer BRGLive Long and Prosshper
BGUMuscle Plasm URGImperial Animarch BGLemon Meren Pie GWStop Being Such a Sisay UTefearsome RGWMarath of the Titans
UBRNow Watch me Trai Trai RWBAleshstax GWUPrison Can Roon Your Life BRGrenzo: Your Doom UArcum's Asylum of Stax
BGFeel the Ground Croak GThe All New 2016 Yisan Wanderer URFo Rizzle Mah Mizzle UBRA Game of Marchess
This is my list, the original list is attached, mine is slightly slower, but more resilient.
http://www.mtgsalvation.com/forums/the-game/commander-edh/multiplayer-commander-decklists/675697-doomsday-zur