Mazirek can't handle constant board wipes like Child of Alara tough im curious how it kept doing it so mutch because to actually trigger it it need to go to the graveyard.
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It doesn't for the looks of it. In my group theres someone that ocasionally plays Child of Alara and the effect triggered when he sent to the graveyard and not the command zone.
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Ok, I understand now some of your choices - that's ok because you're piloting your own deck. You could add in Lotus Vale and not worry too much about it. You can also recur lands (and using it with The Gitrog Monster in play is awesome).
I suggested Necropotence to be cut because it's difficult to cast and you can add other methods of card draw that synergize better with the deck. Same goes for Sensei's Divining Top. Manipulating the top 3 cards is pretty useless if you're drawing more than 3 cards at a time per turn. It's just my opinion, but I base value on synergy as well as independent use. Only independent use is not enough for me. It has to have some degree of independent use but also combine with other things.
You'll see how evident those slight changes were in bettering the overall performance of your deck. Hopefully you'll be able to add the other changes and continue polishing it.
This deck has become a total nightmare for others to play against. The Gitrog Monster with all the land effects can be really brutal.
So a couple things, when Gitrog is not out, Necropotence and Top shine, especially in conjunction with Oracle of Mul Daya. In fact Necro + Oracle is a fantastic combo. With the amount of land tutoring, and my plan to add in every fetch I can, the cost should never be prohibitive (and for the 100s of games I've played, has rarely been so).
I am on the fence about including Lotus Vale. I don't run too many lands, and should anyone throw a damper into my strategy by running GY exile effects, I could be in a lot of trouble. I do agree that Lotus Bloom could be cut, and was thinking of adding in Mana Crypt since the price has come down quite a bit. I know its not "synergistic" persay, but it does offer alot in terms of early game development and improving my board state.
I haven't been feeling well, so I haven't had the energy to post up the combo puzzle. I will try my best to get that up next week.
Ok, I understand now some of your choices - that's ok because you're piloting your own deck. You could add in Lotus Vale and not worry too much about it. You can also recur lands (and using it with The Gitrog Monster in play is awesome).
I suggested Necropotence to be cut because it's difficult to cast and you can add other methods of card draw that synergize better with the deck. Same goes for Sensei's Divining Top. Manipulating the top 3 cards is pretty useless if you're drawing more than 3 cards at a time per turn. It's just my opinion, but I base value on synergy as well as independent use. Only independent use is not enough for me. It has to have some degree of independent use but also combine with other things.
You'll see how evident those slight changes were in bettering the overall performance of your deck. Hopefully you'll be able to add the other changes and continue polishing it.
This deck has become a total nightmare for others to play against. The Gitrog Monster with all the land effects can be really brutal.
So a couple things, when Gitrog is not out, Necropotence and Top shine, especially in conjunction with Oracle of Mul Daya. In fact Necro + Oracle is a fantastic combo. With the amount of land tutoring, and my plan to add in every fetch I can, the cost should never be prohibitive (and for the 100s of games I've played, has rarely been so).
I am on the fence about including Lotus Vale. I don't run too many lands, and should anyone throw a damper into my strategy by running GY exile effects, I could be in a lot of trouble. I do agree that Lotus Bloom could be cut, and was thinking of adding in Mana Crypt since the price has come down quite a bit. I know its not "synergistic" persay, but it does offer alot in terms of early game development and improving my board state.
I haven't been feeling well, so I haven't had the energy to post up the combo puzzle. I will try my best to get that up next week.
Cheers for all the good work!
Thanks!
Yeah, if you can add in Mana Crypt then by all means do so. Again, with my suggestions on what to cut, if they work out for you as is, then that's great. Mazirek allows for so many different strategies that you can pretty much pull it off.
Mazirek is definitely a commander to look out for. The stax is strong with this one. Eliminating opposing creatures while pumping up your own is nothing to scoff at!
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How can we win using Maz + Woodfall Primus combo using my decklist?
This is from an actual game I played, I will add a spoiler in soon.
EDIT: For the sake of discussion, let's say that once you get Maz + Woodfall + sac outlet, that is enough for the win as your opponents will scoop.
EDIT2: Alright, spoiler added. Please try solving this on your own if you can. My only hint would be to study the decklist! It is possible there is more than answer, so please fire away!
EDIT:
If it's multiplayer and more than one opponent is alive, I'd have to do something else then. However, that's the solution for one player left. With multiple players, Birthing Pod would have to be cast, Birds of Paradise would have to be sacrificed to get Blood Artist in play, and then use the persist loop to kill everyone on the board. So lemme get to that:
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Depending on life totals, this won't work, since you are limited by the number of nonland permanents on the battlefield. Once you hit all of your opponents' nonlands you're required (mandatory trigger) to target your own when Woodfall Primus persists back - eventually destroying your altars.
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Depending on life totals, this won't work, since you are limited by the number of nonland permanents on the battlefield. Once you hit all of your opponents' nonlands you're required (mandatory trigger) to target your own when Woodfall Primus persists back - eventually destroying your altars.
You can put the triggers on the stack in any order you want. With Woodfall Primus you can choose the same target indefinitely since the trigger goes to the stack before the target leaves play, making it still be a legal target. If the target is destroyed by the time the other abilities leave the stack, they fizzle. However, the sacrifice triggers for Mazirek still occur.
Sacrifice primus.
Mazirek triggers, persist triggers.
Persist would resolve first followed by Mazirek. That way, it enters and then the -1/-1 gets canceled with the +1/+1 counter.
The enter the battlefield destroy trigger enters the stack so you have to choose a target. However, in response to the ability (you choose the target as the ability enters the stack) you can sacrifice Woodfall Primus to Ashnod's Altar. All the same triggers go in the stack in the required order but that destruction trigger is still there. It will keep stacking. Once you finish the loop, they all leave the stack but since they all have the same target, only the first one resolves and the rest fizzle. So the persist and +1/+1 counters continue to resolves first while the destruction abilities remain at the bottom of the stack stacking upon each other.
The same thing happens with Aerie Ouphes. You can indefinitely target Mazirek itself with their ability. Once you finish the number of iterations you want, then Mazirek will get all the damage afterwards from each trigger. If it dies before the triggers finish, the rest of the triggers fizzle. In order to get infinite sacrifice triggers and gravestorm triggers, all you really need is Aerie Ouphes and Mazirek.
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You can't tap a creature for convoke and also sacrifice it for mana on the same spell, because you have to pay all costs at the same time and the opportunity to activate the mana ability happens right before that.
EDIT2: For the sake of discussion, let's say that once you get Maz + Woodfall + sac outlet, that is enough for the win as your opponents will scoop. Let's also try to use spoilers so people can give this a shot without seeing potential answers.
You can't tap a creature for convoke and also sacrifice it for mana on the same spell, because you have to pay all costs at the same time and the opportunity to activate the mana ability happens right before that.
EDIT2: For the sake of discussion, let's say that once you get Maz + Woodfall + sac outlet, that is enough for the win as your opponents will scoop. Let's also try to use spoilers so people can give this a shot without seeing potential answers.
My bad; will try to put it in spoiler tags. Good thing I got it wrong, lol.
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My bad; will try to put it in spoiler tags. Good thing I got it wrong, lol.
No problem, I have edited the original post to include the answer. I would encourage everyone to try to figure out the answer on their own, as these situations may come up in your own builds. Certain choices can just let you win the game outright with this commander, it is just a matter of finding the right path.
My bad; will try to put it in spoiler tags. Good thing I got it wrong, lol.
No problem, I have edited the original post to include the answer. I would encourage everyone to try to figure out the answer on their own, as these situations may come up in your own builds. Certain choices can just let you win the game outright with this commander, it is just a matter of finding the right path.
You have infinite sacrifice triggers so infinite +1/+1 counters but nothing to attack with. Yet, you're blowing up everything on the battlefield. So your road to victory was scoop instead of life draining, combat damage, or commander damage?
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My bad; will try to put it in spoiler tags. Good thing I got it wrong, lol.
No problem, I have edited the original post to include the answer. I would encourage everyone to try to figure out the answer on their own, as these situations may come up in your own builds. Certain choices can just let you win the game outright with this commander, it is just a matter of finding the right path.
You have infinite sacrifice triggers so infinite +1/+1 counters but nothing to attack with. Yet, you're blowing up everything on the battlefield. So your road to victory was scoop instead of life draining, combat damage, or commander damage?
Yes, that is correct, my opponents do not have enough of a board state t5 to deal with all their lands blowing up. I've included the scoop clause to the main post. It may be possible to combo off with life drain, let me think about this some more!
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Finally able to update Cockatrice with Commander 2016. It was a difficult choice but I ended up cutting Hardened Scales. Reyhan, Last of the Abzan needed a home and there was absolutely nothing else to cut. I've already cut +1/+1 doublers before (cutting out Primal Vigor) and since I already run Doubling Season and Corpsejack Menace, Hardened Scales was cut. It has been in the deck for a long time but at the end of the day, what Reyhan, Last of the Abzan brings to the table is so much compared to Hardened Scales. That, and Reyhan is also cheaper than Mazirek so I can cast it before Mazirek (just like Hardened Scales).
Eldrazi Monument had to be added. Played a game against Child of Alara and it was not pretty. I mean, the deck can handle an occasional wrath but not consistent, ceaseless boardwipes. There are plenty of ways to draw cards in the deck so Deathreap Ritual was cut in its place. As mentioned before, Reyhan simply had to be added. No question about it. As for Elves of Deep Shadow, the deck has sufficient mana dorks so I cut this one in favor of adding another wincon in the form of Blood Artist. The Nim Deathmantle infinite combo is present so Blood Artist provides a way of taking advantage of the infinite combo in case you can't win with combat damage.
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Just a reminder for everyone looking to go infinite with this deck:
If you already have Eternal Witness and Phyrexian Altar in your decklist, you can just throw Unearth in to make another infinite sacrifice combo. Unearth isn't terrible when drawn without those cards anyway considering that it has cycling (safe in the graveyard for the Witness) and can bring back a sacrificed creature straight to the field (particularly nice with Fleshbag Marauder effects.
Just a reminder for everyone looking to go infinite with this deck:
If you already have Eternal Witness and Phyrexian Altar in your decklist, you can just throw Unearth in to make another infinite sacrifice combo. Unearth isn't terrible when drawn without those cards anyway considering that it has cycling (safe in the graveyard for the Witness) and can bring back a sacrificed creature straight to the field (particularly nice with Fleshbag Marauder effects.
That's actually a great suggestion! I will consider it! I'll try and get around to testing it. Maybe it would be possible to add in the Budget Build.
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Perhaps not budget with the price of phyrexian altar being what it is. But if the decklist had crystalline crawler then the combo would work with another sacrifice outlet.
Perhaps not budget with the price of phyrexian altar being what it is. But if the decklist had crystalline crawler then the combo would work with another sacrifice outlet.
Hm, that'd true. It's still a great card to consider, though.
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My YouTube Channel: The Commander Tavern - a channel I just started where I'll post deck techs and gameplays. Please support by checking it out. Maybe you'll like its content and subscribe! Thanks!
Alright, I've been looking for a slot for Reyhan, Last of the Abzan for the longest time now. The other night I played a game with the Creatures Matters Build and decided to swap out Hardened Scales for it. Hardened Scales is along the same philosophy as Reyhan so I decided to take it out for a whirl. Also, Reyhan costs less than Mazirek so I can cast it before Mazirek (like Hardened Scales). Reyhan didn't make an appearance in the game so I kept using the deck until I got it out.
Reyhan wasn't immediately targeted because I could recur it later on and I could just give Mazirek its counters. So already it was a great deterrent for spot removal. Not only that, but when I had a great board state and started sacrificing, the amount of +1/+1 counters added onto Mazirek was ridiculous. Reyhan really allows for a vicious voltron strategy. Not only do sacrifices pump all my creatures, but the creatures being sacrificed will recycle their +1/+1 counters onto Mazirek. A great swap!
Another swap I recently made was trading out Blighted Woodland in favor of Shizo, Death's Storehouse. Storehouse gives B and enters the battlefield untapped. Also, it can give Mazirek fear which is another possible evasion provider. Although the deck only runs 12 basic lands, I can get them with all the fetchlands, which don't require mana to work. I run enough fetchlands so the switch was kind of easy.
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I hope my thread can continue to serve as a guide to those looking into this commander and/or the many strategies it enables. I love this deck so I will definitely continue to work on it as more magic sets and new cards continue to come out. Mazirek is a very versatile commander so it took me quite a while to test so many things and compile even more things into the comprehensive primer you have before you. So I hope it's of good use to the community.
Once again, thanks to all those who've had any kind of interest and input in my thread!
My YouTube Channel: The Commander Tavern - a channel I just started where I'll post deck techs and gameplays. Please support by checking it out. Maybe you'll like its content and subscribe! Thanks!
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BGU [Primer] Sidisi, Brood Tyrant BGU | BG [Primer] Mazirek, Kraul Death Priest BG | G [Primer] Polukranos, World Eater G
My YouTube Channel:
The Commander Tavern - a channel I just started where I'll post deck techs and gameplays. Please support by checking it out. Maybe you'll like its content and subscribe! Thanks!
http://www.mtgsalvation.com/forums/magic-fundamentals/magic-rulings/magic-rulings-archives/299362-child-of-alara-vs-command-zone
It doesn't for the looks of it. In my group theres someone that ocasionally plays Child of Alara and the effect triggered when he sent to the graveyard and not the command zone.
BGU [Primer] Sidisi, Brood Tyrant BGU | BG [Primer] Mazirek, Kraul Death Priest BG | G [Primer] Polukranos, World Eater G
My YouTube Channel:
The Commander Tavern - a channel I just started where I'll post deck techs and gameplays. Please support by checking it out. Maybe you'll like its content and subscribe! Thanks!
This deck has become a total nightmare for others to play against. The Gitrog Monster with all the land effects can be really brutal.
So a couple things, when Gitrog is not out, Necropotence and Top shine, especially in conjunction with Oracle of Mul Daya. In fact Necro + Oracle is a fantastic combo. With the amount of land tutoring, and my plan to add in every fetch I can, the cost should never be prohibitive (and for the 100s of games I've played, has rarely been so).
I am on the fence about including Lotus Vale. I don't run too many lands, and should anyone throw a damper into my strategy by running GY exile effects, I could be in a lot of trouble. I do agree that Lotus Bloom could be cut, and was thinking of adding in Mana Crypt since the price has come down quite a bit. I know its not "synergistic" persay, but it does offer alot in terms of early game development and improving my board state.
I haven't been feeling well, so I haven't had the energy to post up the combo puzzle. I will try my best to get that up next week.
Cheers for all the good work!
Thanks!
Yeah, if you can add in Mana Crypt then by all means do so. Again, with my suggestions on what to cut, if they work out for you as is, then that's great. Mazirek allows for so many different strategies that you can pretty much pull it off.
Mazirek is definitely a commander to look out for. The stax is strong with this one. Eliminating opposing creatures while pumping up your own is nothing to scoff at!
I'm also looking forward to your puzzle!
BGU [Primer] Sidisi, Brood Tyrant BGU | BG [Primer] Mazirek, Kraul Death Priest BG | G [Primer] Polukranos, World Eater G
My YouTube Channel:
The Commander Tavern - a channel I just started where I'll post deck techs and gameplays. Please support by checking it out. Maybe you'll like its content and subscribe! Thanks!
Ok puzzle time:
The decklist:
1 Mazirek, Kraul Death Priest
Artifacts (10)
1 Lotus Bloom
1 Mana Vault
1 Sensei's Divining Top
1 Skullclamp
1 Sol Ring
1 Lightning Greaves
1 Ashnod's Altar
1 Crucible of Worlds
1 Phyrexian Altar
1 Birthing Pod
Creatures (24)
1 Birds of Paradise
1 Fyndhorn Elves
1 Llanowar Elves
1 Blood Artist
1 Lotus Cobra
1 Sakura-Tribe Elder
1 Burnished Hart
1 Eternal Witness
1 Fleshbag Marauder
1 Wood Elves
1 Kalitas, Traitor of Ghet
1 Oracle of Mul Daya
1 Solemn Simulacrum
1 Xiahou Dun, the One-Eyed
1 Endrek Sahr, Master Breeder
1 Puppeteer Clique
1 Sidisi, Undead Vizier
1 Titania, Protector of Argoth
1 Bane of Progress
1 Kokusho, the Evening Star
1 Avenger of Zendikar
1 Sheoldred, Whispering One
1 Craterhoof Behemoth
1 Woodfall Primus
1 Bitterblossom
1 Evolutionary Leap
1 Khalni Heart Expedition
1 Survival of the Fittest
1 Sylvan Library
1 Awakening Zone
1 Necropotence
1 Grave Pact
1 Greater Good
Sorceries (15)
1 Green Sun's Zenith
1 Reanimate
1 Diabolic Intent
1 Smallpox
1 Sylvan Scrying
1 Death Cloud
1 Eldritch Evolution
1 Genesis Wave
1 Pox
1 Search for Tomorrow
1 Toxic Deluge
1 Yawgmoth's Will
1 Damnation
1 Scapeshift
1 Tempt with Discovery
Instants (5)
1 Crop Rotation
1 Vampiric Tutor
1 Chord of Calling
1 Krosan Grip
1 Snuff Out
1 Ancient Tomb
1 Bayou
1 Bloodstained Mire
1 Cabal Coffers
1 Command Beacon
1 Command Tower
1 Deserted Temple
1 Dryad Arbor
7 Forest
1 Gaea's Cradle
1 High Market
1 Lake of the Dead
1 Overgrown Tomb
1 Petrified Field
1 Phyrexian Tower
1 Polluted Delta
1 Shizo, Death's Storehouse
1 Strip Mine
6 Swamp
1 Urborg, Tomb of Yawgmoth
1 Verdant Catacombs
1 Wasteland
1 Windswept Heath
1 Wooded Foothills
1 Yavimaya Hollow
Our hand/boardstate:
http://imgur.com/wmGzrb3
It is turn 5, and our opponents are tapped out. We flipped over Cabal Coffers and Wasteland from Oracle of Mul Daya, triggering Lotus Cobra landfall ability.
How can we win using Maz + Woodfall Primus combo using my decklist?
This is from an actual game I played, I will add a spoiler in soon.
EDIT: For the sake of discussion, let's say that once you get Maz + Woodfall + sac outlet, that is enough for the win as your opponents will scoop.
EDIT: Looks like the embedded imgur link is broken, trying to find a fix.
Ok puzzle time:
The decklist:
1 Mazirek, Kraul Death Priest
Artifacts (10)
1 Lotus Bloom
1 Mana Vault
1 Sensei's Divining Top
1 Skullclamp
1 Sol Ring
1 Lightning Greaves
1 Ashnod's Altar
1 Crucible of Worlds
1 Phyrexian Altar
1 Birthing Pod
Creatures (24)
1 Birds of Paradise
1 Fyndhorn Elves
1 Llanowar Elves
1 Blood Artist
1 Lotus Cobra
1 Sakura-Tribe Elder
1 Burnished Hart
1 Eternal Witness
1 Fleshbag Marauder
1 Wood Elves
1 Kalitas, Traitor of Ghet
1 Oracle of Mul Daya
1 Solemn Simulacrum
1 Xiahou Dun, the One-Eyed
1 Endrek Sahr, Master Breeder
1 Puppeteer Clique
1 Sidisi, Undead Vizier
1 Titania, Protector of Argoth
1 Bane of Progress
1 Kokusho, the Evening Star
1 Avenger of Zendikar
1 Sheoldred, Whispering One
1 Craterhoof Behemoth
1 Woodfall Primus
1 Bitterblossom
1 Evolutionary Leap
1 Khalni Heart Expedition
1 Survival of the Fittest
1 Sylvan Library
1 Awakening Zone
1 Necropotence
1 Grave Pact
1 Greater Good
Sorceries (15)
1 Green Sun's Zenith
1 Reanimate
1 Diabolic Intent
1 Smallpox
1 Sylvan Scrying
1 Death Cloud
1 Eldritch Evolution
1 Genesis Wave
1 Pox
1 Search for Tomorrow
1 Toxic Deluge
1 Yawgmoth's Will
1 Damnation
1 Scapeshift
1 Tempt with Discovery
Instants (5)
1 Crop Rotation
1 Vampiric Tutor
1 Chord of Calling
1 Krosan Grip
1 Snuff Out
1 Ancient Tomb
1 Bayou
1 Bloodstained Mire
1 Cabal Coffers
1 Command Beacon
1 Command Tower
1 Deserted Temple
1 Dryad Arbor
7 Forest
1 Gaea's Cradle
1 High Market
1 Lake of the Dead
1 Overgrown Tomb
1 Petrified Field
1 Phyrexian Tower
1 Polluted Delta
1 Shizo, Death's Storehouse
1 Strip Mine
6 Swamp
1 Urborg, Tomb of Yawgmoth
1 Verdant Catacombs
1 Wasteland
1 Windswept Heath
1 Wooded Foothills
1 Yavimaya Hollow
Our hand/boardstate:
http://imgur.com/wmGzrb3
It is turn 5, and our opponents are tapped out. We flipped over Cabal Coffers and Wasteland from Oracle of Mul Daya, triggering Lotus Cobra landfall ability.
How can we win using Maz + Woodfall Primus combo using my decklist?
This is from an actual game I played, I will add a spoiler in soon.
EDIT: For the sake of discussion, let's say that once you get Maz + Woodfall + sac outlet, that is enough for the win as your opponents will scoop.
EDIT2: Alright, spoiler added. Please try solving this on your own if you can. My only hint would be to study the decklist! It is possible there is more than answer, so please fire away!
Tap Ancient tomb and Wasteland to cast Ashnod's Altar.
Tap Birds of Paradise to add either G or B (I think it should not matter here). Mana pool now is GGG.
Sacrifice Birds of Paradise, Lotus cobra, and Eldrazi Spawn token to Ashnod's Altar. Mana pool now is 6GGG.
Tap Oracle of Mul Daya to add 1 via convoke, cast Chord of Calling where X=7. Mana pool is now empty.
Choose Avenger of Zendikar. Avenger of Zendikar. ETB, creating 5 plant tokens.
Sac two plant tokens to Ashnod's Altar to add 4 to your mana pool.
Use 3 and pay two life to cast Birthing Pod.
Use the remaining 1 and pay two life to activate Birthing Pod, sacrificing Avenger of Zendikar and bringing out Woodfall Primus.
Sac two more plant tokens to Ashnod's Altar, adding 4 to mana pool. Tap Forest and Lake of Dead to add BG. Cast Maz with 1 left over, gg.
Tap Ancient Tomb and Wasteland to cast Ashnod's Altar.
Tap eldrazi spawn, Lotus Cobra and Oracle of Mul Daya for Chord of Calling's convoke, making it cost (X-1)G.
Woodfall Primus costs 5GGG Chord of Calling needs 4G more to tutor up Woodfall Primus.
Tap Birds of Paradise for B. Sacrifice Birds of Paradise, Lotus Cobra, Oracle of Mul Daya, and eldrazi spawn to Ashnod's Altar for . (Current mana pool: BBG ).
Use G for Chord of Calling to tutor up Woodfall Primus. And put it into play.
Use BG from the mana pool to cast Mazirek.
Sacrifice Woodfall Primus to Ashnod's Altar to get in order to use the last in mana pool to cast Phyrexian Altar.
Sacrifice Woodfall Primus to Phyrexian Altar to get GGGGGGGG and cast Craterhoof Behemoth.
Sacrifice Woodfall Primus to Phyrexian Altar or Ashnod's Altar 10,000,000 times to make Craterhoof Behemoth huge and swing for the kill.
EDIT:
If it's multiplayer and more than one opponent is alive, I'd have to do something else then. However, that's the solution for one player left. With multiple players, Birthing Pod would have to be cast, Birds of Paradise would have to be sacrificed to get Blood Artist in play, and then use the persist loop to kill everyone on the board. So lemme get to that:
Lotus Cobra trigger provides GG. Tap Birds of Paradise, Forest, Ancient Tomb, Lake of the Dead, and Wasteland for a total of GGGGB in mana pool. Use to cast Ashnod's Altar. Tap spawn, cobra, oracle for Chord of Calling's convoke. Sacrifice spawn, cobra, and oracle to altar to get . Use G to cast it and tutor in Woodfall Primus. Pay 2 life and use G to cast Birthing Pod. Pay 2 life, use G, and sacrifice birds to Birthing Pod to tutor in Blood Artist. Use BG still in mana pool to cast Mazirek. Sacrifice Woodfall Primus as many times as needed to Ashnod's Altar to get the win. Q.E.D.
BGU [Primer] Sidisi, Brood Tyrant BGU | BG [Primer] Mazirek, Kraul Death Priest BG | G [Primer] Polukranos, World Eater G
My YouTube Channel:
The Commander Tavern - a channel I just started where I'll post deck techs and gameplays. Please support by checking it out. Maybe you'll like its content and subscribe! Thanks!
Depending on life totals, this won't work, since you are limited by the number of nonland permanents on the battlefield. Once you hit all of your opponents' nonlands you're required (mandatory trigger) to target your own when Woodfall Primus persists back - eventually destroying your altars.
You can put the triggers on the stack in any order you want. With Woodfall Primus you can choose the same target indefinitely since the trigger goes to the stack before the target leaves play, making it still be a legal target. If the target is destroyed by the time the other abilities leave the stack, they fizzle. However, the sacrifice triggers for Mazirek still occur.
Sacrifice primus.
Mazirek triggers, persist triggers.
Persist would resolve first followed by Mazirek. That way, it enters and then the -1/-1 gets canceled with the +1/+1 counter.
The enter the battlefield destroy trigger enters the stack so you have to choose a target. However, in response to the ability (you choose the target as the ability enters the stack) you can sacrifice Woodfall Primus to Ashnod's Altar. All the same triggers go in the stack in the required order but that destruction trigger is still there. It will keep stacking. Once you finish the loop, they all leave the stack but since they all have the same target, only the first one resolves and the rest fizzle. So the persist and +1/+1 counters continue to resolves first while the destruction abilities remain at the bottom of the stack stacking upon each other.
The same thing happens with Aerie Ouphes. You can indefinitely target Mazirek itself with their ability. Once you finish the number of iterations you want, then Mazirek will get all the damage afterwards from each trigger. If it dies before the triggers finish, the rest of the triggers fizzle. In order to get infinite sacrifice triggers and gravestorm triggers, all you really need is Aerie Ouphes and Mazirek.
BGU [Primer] Sidisi, Brood Tyrant BGU | BG [Primer] Mazirek, Kraul Death Priest BG | G [Primer] Polukranos, World Eater G
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You can't tap a creature for convoke and also sacrifice it for mana on the same spell, because you have to pay all costs at the same time and the opportunity to activate the mana ability happens right before that.
EDIT: Here is the rules page I found it from: http://www.mtgsalvation.com/forums/magic-fundamentals/magic-rulings/magic-rulings-archives/292947-convoke
EDIT2: For the sake of discussion, let's say that once you get Maz + Woodfall + sac outlet, that is enough for the win as your opponents will scoop. Let's also try to use spoilers so people can give this a shot without seeing potential answers.
My bad; will try to put it in spoiler tags. Good thing I got it wrong, lol.
BGU [Primer] Sidisi, Brood Tyrant BGU | BG [Primer] Mazirek, Kraul Death Priest BG | G [Primer] Polukranos, World Eater G
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No problem, I have edited the original post to include the answer. I would encourage everyone to try to figure out the answer on their own, as these situations may come up in your own builds. Certain choices can just let you win the game outright with this commander, it is just a matter of finding the right path.
You have infinite sacrifice triggers so infinite +1/+1 counters but nothing to attack with. Yet, you're blowing up everything on the battlefield. So your road to victory was scoop instead of life draining, combat damage, or commander damage?
BGU [Primer] Sidisi, Brood Tyrant BGU | BG [Primer] Mazirek, Kraul Death Priest BG | G [Primer] Polukranos, World Eater G
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Yes, that is correct, my opponents do not have enough of a board state t5 to deal with all their lands blowing up. I've included the scoop clause to the main post. It may be possible to combo off with life drain, let me think about this some more!
BGU [Primer] Sidisi, Brood Tyrant BGU | BG [Primer] Mazirek, Kraul Death Priest BG | G [Primer] Polukranos, World Eater G
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Here are the most recent changes:
4 Deathreap Ritual
1 Hardened Scales
1 Elves of Deep Shadow
5 Eldrazi Monument
3 Reyhan, Last of the Abzan
2 Blood Artist
Eldrazi Monument had to be added. Played a game against Child of Alara and it was not pretty. I mean, the deck can handle an occasional wrath but not consistent, ceaseless boardwipes. There are plenty of ways to draw cards in the deck so Deathreap Ritual was cut in its place. As mentioned before, Reyhan simply had to be added. No question about it. As for Elves of Deep Shadow, the deck has sufficient mana dorks so I cut this one in favor of adding another wincon in the form of Blood Artist. The Nim Deathmantle infinite combo is present so Blood Artist provides a way of taking advantage of the infinite combo in case you can't win with combat damage.
BGU [Primer] Sidisi, Brood Tyrant BGU | BG [Primer] Mazirek, Kraul Death Priest BG | G [Primer] Polukranos, World Eater G
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If you already have Eternal Witness and Phyrexian Altar in your decklist, you can just throw
Unearth in to make another infinite sacrifice combo. Unearth isn't terrible when drawn without those cards anyway considering that it has cycling (safe in the graveyard for the Witness) and can bring back a sacrificed creature straight to the field (particularly nice with Fleshbag Marauder effects.
That's actually a great suggestion! I will consider it! I'll try and get around to testing it. Maybe it would be possible to add in the Budget Build.
BGU [Primer] Sidisi, Brood Tyrant BGU | BG [Primer] Mazirek, Kraul Death Priest BG | G [Primer] Polukranos, World Eater G
My YouTube Channel:
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Hm, that'd true. It's still a great card to consider, though.
Thanks for pointing that out. I'll check it out!
BGU [Primer] Sidisi, Brood Tyrant BGU | BG [Primer] Mazirek, Kraul Death Priest BG | G [Primer] Polukranos, World Eater G
My YouTube Channel:
The Commander Tavern - a channel I just started where I'll post deck techs and gameplays. Please support by checking it out. Maybe you'll like its content and subscribe! Thanks!
I just finished checking the lists and all cards in them are the same. Am I missing something?
BGU [Primer] Sidisi, Brood Tyrant BGU | BG [Primer] Mazirek, Kraul Death Priest BG | G [Primer] Polukranos, World Eater G
My YouTube Channel:
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Reyhan wasn't immediately targeted because I could recur it later on and I could just give Mazirek its counters. So already it was a great deterrent for spot removal. Not only that, but when I had a great board state and started sacrificing, the amount of +1/+1 counters added onto Mazirek was ridiculous. Reyhan really allows for a vicious voltron strategy. Not only do sacrifices pump all my creatures, but the creatures being sacrificed will recycle their +1/+1 counters onto Mazirek. A great swap!
Another swap I recently made was trading out Blighted Woodland in favor of Shizo, Death's Storehouse. Storehouse gives B and enters the battlefield untapped. Also, it can give Mazirek fear which is another possible evasion provider. Although the deck only runs 12 basic lands, I can get them with all the fetchlands, which don't require mana to work. I run enough fetchlands so the switch was kind of easy.
In summation:
0 Blighted Woodland
1 Hardened Scales
0 Inventors' Fair
3 Reyhan, Last of the Abzan
0 Blighted Woodland
1 Hardened Scales
0 Shizo, Death's Storehouse
3 Reyhan, Last of the Abzan
BGU [Primer] Sidisi, Brood Tyrant BGU | BG [Primer] Mazirek, Kraul Death Priest BG | G [Primer] Polukranos, World Eater G
My YouTube Channel:
The Commander Tavern - a channel I just started where I'll post deck techs and gameplays. Please support by checking it out. Maybe you'll like its content and subscribe! Thanks!
I hope my thread can continue to serve as a guide to those looking into this commander and/or the many strategies it enables. I love this deck so I will definitely continue to work on it as more magic sets and new cards continue to come out. Mazirek is a very versatile commander so it took me quite a while to test so many things and compile even more things into the comprehensive primer you have before you. So I hope it's of good use to the community.
Once again, thanks to all those who've had any kind of interest and input in my thread!
BGU [Primer] Sidisi, Brood Tyrant BGU | BG [Primer] Mazirek, Kraul Death Priest BG | G [Primer] Polukranos, World Eater G
My YouTube Channel:
The Commander Tavern - a channel I just started where I'll post deck techs and gameplays. Please support by checking it out. Maybe you'll like its content and subscribe! Thanks!