I have not tested either of these, and I personally feel like they aren't necessary. If you can ramp and make a bunch of tokens, you should be able to kill people without having to double damage.
Behemoth has been fairly lackluster for me. Haven't necessarily needed the uncounterability. Nissa provides me with the ability to ensure a land drop, and when she slips, will either give me more card advantage or more ramp.
OUT:
Rampant Growth
Sword of the Animist
Eldrazi Monument
Ulamog, the Ceaseless Hunger
IN:
Tireless Tracker
Ulvenwald Hydra
Gratuitous Violence
Natural Order
I took out Rampant Growth as it was the least effective ramp spell in the deck. Sword of the Animist requires you to have a creature and attack with said creature in order to ramp, so it isn't necessarily all that good. Eldrazi Monument is only good if you have enough creatures to sac to keep it in play, and we don't really care if our creatures are indestructible. Ulamog has been my #1 Bribery target. It's removal is good, but when it gets used against us, we have very few things to remove it, so it gets the axe.
In their places, I am adding Tireless Tracker for early beats that grows and for the insane amount of clues and future card draw it provides. Ulvenwald Hydra is a big creature that can fetch out Gaea's Cradle (or any other land). Gratuitous Violence is essentially a win more card that doubles all damage from combat and also Omnath triggers. Natural Order is a sac outlet to Bolt something, and can fetch any green creature we need.
Currently online, I am testing Seasons Past/Praetor's Counsel in place of Gratuitous Violence since it isn't a real necessary card, and as stated above, is a win more card. Also testing out Mana Crypt in place of a Mountain for earlier ramp.
Loving the changes with the NO, tracker, and hydra. Have you thought of adding tooth and nail? it can grab both Avenger and Craterhoof to kill out of nowhere. I would recommend Mana Crypt for every deck, so if you've got one, play it.
Loving the changes with the NO, tracker, and hydra. Have you thought of adding tooth and nail? it can grab both Avenger and Craterhoof to kill out of nowhere. I would recommend Mana Crypt for every deck, so if you've got one, play it.
I'll have to order a Mana Crypt once EMA releases. Only one I have right now is in my Daretti deck.
While it is very easy to put in and cast Tooth and Nail, I feel like almost every green deck does that, and I want this one to be a bit different. If I decided down the road that I do want to include it, it would definitely fit well here.
Gratuitous Violence isn't a necessary card to have. It is essentially a win-more card, and I find I will always mulligan it away if given the chance, and am not too happy to see it when I do draw it. Seasons Past has been the card I've been testing in its place and it seems to do the trick. It allows you to get some cards back, and will get put back in your library for future use, if it resolves. I am still contemplating whether or not this is better of if Praetor's Counsel is. More testing will need to be done.
Mana Crypt allows for earlier plays. It enables turn 1 Kodama's Reach/Cultivate, turn 2 Explosive Vegetation/Skyshroud Claim, and various other early turn ramp. With me cutting Gratuitous Violence, I am allowed to cut 1 Mountain since I no longer have a spell that requires 3 red mana.
Anyone tried storm cauldron? I´ve seen in reddit an d I´m just curious,because it seems really funny.
While the extra land drop is nice, as well as disrupting our opponent's lands, it can set us back way too much. Even with the amount of extra lands we are capable of dropping, it really isn't worth it. We have a lot of spells that cost a lot, and that means we'd be bouncing more lands than we are capable of dropping. I found this out in early testing and decided to drop it permanently.
What about Horn of Greed?Or is it better in decks that gives you extra land drops then this one like Azusa, Mina and Denn,Gitrog Monster,etc
Horn of Greed is ok. We run most, if not all, of the available extra land drop cards in our colors to make it useful. However, it also helps our opponents, and that's not something we really want. Elemental Bond is a far superior draw engine with Omnath out. You'll make an elemental when any land enters the battlefield, so you can draw a lot more cards.
After going through the full spoiler, there are only three cards that could see a possible inclusion.
Decimator of the Provinces: This card is a mini Craterhoof Behemoth. With the Emerge ability, you can cast him for as cheap as three green mana for a 7/7 trample haste creature. His +2/+2 and trample giving ability is an on cast trigger, so even if he gets countered, your other creatures still gain the pump. He, however, does not as he will still be on the stack. Also being a cast ability, you can not Natural Order/Chord of Calling him into play to get the effect. This is a very iffy card.
Eldritch Evolution: A mini Natural Order. We can sac any color creature to search for any color creature with CMC 2 plus the sacked creatures CMC or less. While it's nice to be able to get any color creature, we only really want to sac or Elemental tokens, which means we either sac a good utility creature to find something, or we can only find something with 2 CMC or less. Not too sure if this will see play in here either.
Splendid Reclamation: Now this card is bonkers! Being able to return all land cards in our graveyard directly to the battlefield will give us plenty of Landfall triggers. If we have an Amulet of Vigor on the field and bring back fetch lands, we will get more triggers. This will be especially good after using Scapeshift. This is almost a guaranteed inclusion.
Seasons Past has been in a flex spot that has been shared with Gratuitous Violence and Praetors' Counsel, and none of them have felt like a permanent fixture of the deck. With the printing of Splendid Reclamation, I feel like that slot can be permanently filled. It allows all of your lands to return to the battlefield and can give you a ton of Landfall triggers.
Love the deck man. This should definitely be a primer. Season's past still shows in the deck list though. While Splendid Reclamation is not in the list. Keep it up man!
Love the deck man. This should definitely be a primer. Season's past still shows in the deck list though. While Splendid Reclamation is not in the list. Keep it up man!
Thank you for bringing that to my attention! I've updated it now.
I have applied for Primer status, but have to make some updates and reapply before approval. Thank you for the kind words!
I'm pretty sure you have 1 to many cards in your deck list. After testing the deck quite a bit, it definitely needs more artifact/enchantment removal. It just can't do much against a deck that runs a lot of that. There is ALOT of ramp. Almost to much. Do you want that many lands? I understand its a landfall esc deck but its a lot. Love the deck though.
I'm pretty sure you have 1 to many cards in your deck list. After testing the deck quite a bit, it definitely needs more artifact/enchantment removal. It just can't do much against a deck that runs a lot of that. There is ALOT of ramp. Almost to much. Do you want that many lands? I understand its a landfall esc deck but its a lot. Love the deck though.
I recounted both lists and came up with 100 each time. I've played this deck a lot as well, and I haven't found that I needed more removal. World Breaker is repeatable removal and that seems fine to me. Too much ramp and too many lands is an idea that does not exist in this deck. With Omnath out, they are never dead draws as it gives us more bodies. Without Omnath, they ramp us into Omnath.
Everyone can run the deck how they wish. This is what works for me and it feels like an ideal build. It isn't a RG good stuff deck. It's an Omnath deck centered around Omnath.
I'm not a big fan of Planeswalkers in this deck as they can be very vunerable and are susceptible to getting taken off the board almost immediately.
However, being able to protect itself and then ultimate next turn with an ability that is relevant to this deck makes me really want to reconsider. Will definitely need to test it out and see how good or bad she really is in here.
No new changes. Deck has been running fairly smooth. Very happy with it.
[EDH Non-Primers] Newzuri | Breya
| C Affinity | RWG Burn |
EDH:
| UBG Tasigur / Damia V-Wealth | WU Brago, Flicker and Value | WB Teysa's Orzhov Aristocrats | RG Omnath, Landfall of Rage | RC Daretti |
I have not tested either of these, and I personally feel like they aren't necessary. If you can ramp and make a bunch of tokens, you should be able to kill people without having to double damage.
[EDH Non-Primers] Newzuri | Breya
OUT:
Spellbreaker Behemoth
IN:
+Nissa, Vastwood Seer
Behemoth has been fairly lackluster for me. Haven't necessarily needed the uncounterability. Nissa provides me with the ability to ensure a land drop, and when she slips, will either give me more card advantage or more ramp.
[EDH Non-Primers] Newzuri | Breya
Currently testing out the following cards:
These are the cards I took out in order to test these new ones:
[EDH Non-Primers] Newzuri | Breya
OUT:
Rampant Growth
Sword of the Animist
Eldrazi Monument
Ulamog, the Ceaseless Hunger
IN:
Tireless Tracker
Ulvenwald Hydra
Gratuitous Violence
Natural Order
I took out Rampant Growth as it was the least effective ramp spell in the deck. Sword of the Animist requires you to have a creature and attack with said creature in order to ramp, so it isn't necessarily all that good. Eldrazi Monument is only good if you have enough creatures to sac to keep it in play, and we don't really care if our creatures are indestructible. Ulamog has been my #1 Bribery target. It's removal is good, but when it gets used against us, we have very few things to remove it, so it gets the axe.
In their places, I am adding Tireless Tracker for early beats that grows and for the insane amount of clues and future card draw it provides. Ulvenwald Hydra is a big creature that can fetch out Gaea's Cradle (or any other land). Gratuitous Violence is essentially a win more card that doubles all damage from combat and also Omnath triggers. Natural Order is a sac outlet to Bolt something, and can fetch any green creature we need.
Currently online, I am testing Seasons Past/Praetor's Counsel in place of Gratuitous Violence since it isn't a real necessary card, and as stated above, is a win more card. Also testing out Mana Crypt in place of a Mountain for earlier ramp.
[EDH Non-Primers] Newzuri | Breya
G Azusa, Wherever I May Roam
UG Rashmi Simic Power
WB Kambal Life Gain Kills
URG Maelstrom Wanderer Howdy
I'll have to order a Mana Crypt once EMA releases. Only one I have right now is in my Daretti deck.
While it is very easy to put in and cast Tooth and Nail, I feel like almost every green deck does that, and I want this one to be a bit different. If I decided down the road that I do want to include it, it would definitely fit well here.
It kinda is boring, cuz like I said above, I see it in almost every green deck.
[EDH Non-Primers] Newzuri | Breya
OUT:
Gratuitous Violence
Mountain
IN:
Seasons Past
Mana Crypt
Gratuitous Violence isn't a necessary card to have. It is essentially a win-more card, and I find I will always mulligan it away if given the chance, and am not too happy to see it when I do draw it. Seasons Past has been the card I've been testing in its place and it seems to do the trick. It allows you to get some cards back, and will get put back in your library for future use, if it resolves. I am still contemplating whether or not this is better of if Praetor's Counsel is. More testing will need to be done.
Mana Crypt allows for earlier plays. It enables turn 1 Kodama's Reach/Cultivate, turn 2 Explosive Vegetation/Skyshroud Claim, and various other early turn ramp. With me cutting Gratuitous Violence, I am allowed to cut 1 Mountain since I no longer have a spell that requires 3 red mana.
[EDH Non-Primers] Newzuri | Breya
While the extra land drop is nice, as well as disrupting our opponent's lands, it can set us back way too much. Even with the amount of extra lands we are capable of dropping, it really isn't worth it. We have a lot of spells that cost a lot, and that means we'd be bouncing more lands than we are capable of dropping. I found this out in early testing and decided to drop it permanently.
[EDH Non-Primers] Newzuri | Breya
Horn of Greed is ok. We run most, if not all, of the available extra land drop cards in our colors to make it useful. However, it also helps our opponents, and that's not something we really want. Elemental Bond is a far superior draw engine with Omnath out. You'll make an elemental when any land enters the battlefield, so you can draw a lot more cards.
[EDH Non-Primers] Newzuri | Breya
Thanks! It really is a fun deck to play, and is also fairly competitive as well. There is plenty of synergy in here.
[EDH Non-Primers] Newzuri | Breya
After going through the full spoiler, there are only three cards that could see a possible inclusion.
Decimator of the Provinces: This card is a mini Craterhoof Behemoth. With the Emerge ability, you can cast him for as cheap as three green mana for a 7/7 trample haste creature. His +2/+2 and trample giving ability is an on cast trigger, so even if he gets countered, your other creatures still gain the pump. He, however, does not as he will still be on the stack. Also being a cast ability, you can not Natural Order/Chord of Calling him into play to get the effect. This is a very iffy card.
Eldritch Evolution: A mini Natural Order. We can sac any color creature to search for any color creature with CMC 2 plus the sacked creatures CMC or less. While it's nice to be able to get any color creature, we only really want to sac or Elemental tokens, which means we either sac a good utility creature to find something, or we can only find something with 2 CMC or less. Not too sure if this will see play in here either.
Splendid Reclamation: Now this card is bonkers! Being able to return all land cards in our graveyard directly to the battlefield will give us plenty of Landfall triggers. If we have an Amulet of Vigor on the field and bring back fetch lands, we will get more triggers. This will be especially good after using Scapeshift. This is almost a guaranteed inclusion.
Don't have any possible cuts yet.
Will make an official update after release.
[EDH Non-Primers] Newzuri | Breya
OUT:
Seasons Past
IN:
Splendid Reclamation
Seasons Past has been in a flex spot that has been shared with Gratuitous Violence and Praetors' Counsel, and none of them have felt like a permanent fixture of the deck. With the printing of Splendid Reclamation, I feel like that slot can be permanently filled. It allows all of your lands to return to the battlefield and can give you a ton of Landfall triggers.
[EDH Non-Primers] Newzuri | Breya
Thank you for bringing that to my attention! I've updated it now.
I have applied for Primer status, but have to make some updates and reapply before approval. Thank you for the kind words!
[EDH Non-Primers] Newzuri | Breya
I recounted both lists and came up with 100 each time. I've played this deck a lot as well, and I haven't found that I needed more removal. World Breaker is repeatable removal and that seems fine to me. Too much ramp and too many lands is an idea that does not exist in this deck. With Omnath out, they are never dead draws as it gives us more bodies. Without Omnath, they ramp us into Omnath.
Everyone can run the deck how they wish. This is what works for me and it feels like an ideal build. It isn't a RG good stuff deck. It's an Omnath deck centered around Omnath.
[EDH Non-Primers] Newzuri | Breya
That emblem is going to be stupid easy to hit. All the landfall....
G Azusa, Wherever I May Roam
UG Rashmi Simic Power
WB Kambal Life Gain Kills
URG Maelstrom Wanderer Howdy
I'm not a big fan of Planeswalkers in this deck as they can be very vunerable and are susceptible to getting taken off the board almost immediately.
However, being able to protect itself and then ultimate next turn with an ability that is relevant to this deck makes me really want to reconsider. Will definitely need to test it out and see how good or bad she really is in here.
[EDH Non-Primers] Newzuri | Breya