"Resilient - Krenko can and will suffer setbacks, but Krenko's strength is that he can bounce back quickly."
But honestly I feel like its the weakness of my deck...[how do you get him back?]..getting 8 mana is so long...I barely cast krenko more than twice per game
But honestly I feel like its the weakness of my deck...[how do you get him back?]..getting 8 mana is so long...I barely cast krenko more than twice per game
"Resilient - Krenko can and will suffer setbacks, but Krenko's strength is that he can bounce back quickly."
But honestly I feel like its the weakness of my deck...[how do you get him back?]..getting 8 mana is so long...I barely cast krenko more than twice per game
If you're finding the deck doesn't have legs in your meta, start swapping in mana rocks to help out, as Fiddler suggested. My deck only works because there isn't enough spot removal in my meta to take out Krenko before he's made a ton of goblins. By then, I'll have Ashnod's Altar, Phyrexian Altar, or Skirk Prospector out. Treasonous Ogre is another great way to eke out a late game Krenko.
Are you running my version of the list or your own? Let me take a look and I can make suggestions for improving. If you find Krenko draws a lot of removal, you'll need to rework your strategy some.
Another thing you can do is not cast Krenko until you can protect him or use him immediately. Casting him off a Cavern of Souls with a haste enabler and other parts on board can win a game on the spot. With regards to spot removal, you can also wait until Krenko is targeted, then use his ability in response and go off; this will at least draw two removal spells from an opponents hand in order to stop you from comboing.
thanks a lot guys for your answers, helped me. I still dont have a phyrexian altar for now, I can see the usefulness of it but I cant afford it right now. I guess im going to add some mana rocks also!
I really appreciate your fast feedbacks guys thanks again...
I'll give you more feedback on my changes next week!;)
I wouldn't say it's better, but it's also good. It should definitely find a spot in the deck somewhere.
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Please put the colors of your suggestion in mana symbols prior to your suggestion in color-wheel order. To do this, put any of W, U, B, R, G, and/or C, whatever is applicable, with the word 'mana' inside [square bracets] before and the word '/mana' inside [square bracets] after the mana.
Like Magnivore said, it's also good, but not strictly better.
It's definitely not better than Faithless Looting. That card is really powerful, and you can get a lot out of it - especially because you're drawing before discarding. So if you had five cards in hand, you draw two, and then choose which of the seven you need least.
The challenge with Cathartic Reunion is whether or not you have two extra cards to pitch late game. You'll usually have one, but two? I just need to experiment with it more to see. There have been times where I've got a hand full of mountains late game that I would definitely have appreciated the ability to filter through. But there are other times where I'm just top decking and it would take two more turns of bad draws to be useful. I'll have to play around and see which scenario is more likely. With Grenzo, this might actually be less of a problem as I'll be top decking off of everyone's decks, lol.
I've been playing to lotr Battle for middle earth II for a year now and i fell in love with the goblin faction and its fast early gameplay.
I started magic four month ago and recently I decided to build a goblin commander budget deck. I didn't realize the power of Kranko as a commander (wich is now a very obvious choice ) so i built up my deck around Ib Halfheart, Goblin Tactician. I want to know if he's a good commander and, if i decided to turn this deck from budget to a OP broken deck, if I could.
I've played with Chandra in other decks. She has a certain inevitability with her ultimate. I was thinking Chandra doesn't really help the goblin swarm, but actually, I think she might be decent. Your opponents will need flyers to get past your chump blockers, so you can tick her up each time, doing red-style card draw or just shocking opponents, ramping if needed. It really challenges opponents to take her out.
The downside, her ultimate says target opponent, not all opponents. And if you ult her, the whole table is going to try and knock you out quick.
I know people don't usually measure planeswalkers by their ultimates in EDH, but I don't cast walkers unless I can protect them usually, and this deck has a strong ground game. If you have an extra one, could be worth a test slot at least.
I've been playing to lotr Battle for middle earth II for a year now and i fell in love with the goblin faction and its fast early gameplay.
I started magic four month ago and recently I decided to build a goblin commander budget deck. I didn't realize the power of Kranko as a commander (wich is now a very obvious choice ) so i built up my deck around Ib Halfheart, Goblin Tactician. I want to know if he's a good commander and, if i decided to turn this deck from budget to a OP broken deck, if I could.
Ib Halfheart has potential, but a better forum for ideas on his build might be here (which also happens to be recent). Overall, I think Krenko pumps out goblins more consistently and without the risk of a blowout.
long long time goblin player here... played gobs in Every format except EDH.. thx for the primer and any changes yet? also I have ALOT of artifacts in my meta was thinking of adding a goblin tinker some where .. still trying to get a few more cards ...(didnt relise i traded away all 4 of my mogg catchers..
long long time goblin player here... played gobs in Every format except EDH.. thx for the primer and any changes yet? also I have ALOT of artifacts in my meta was thinking of adding a goblin tinker some where .. still trying to get a few more cards ...(didnt relise i traded away all 4 of my mogg catchers..
I've added Grenzo, Havoc Raiser (Swapping for Tormenting Voice), but just realized I didn't update my list! Sorry about that. Kaladesh didn't have anything for me to add, and neither did C16 - although Goblin Spymaster is definitely worth a look.
Grenzo is just awesome, basically a Bident of Thassa in this deck. He also adds a deck-out win con to this deck.
As for Goblin Tinker, are they a lot of low cost artifacts? Otherwise I'm not sure how much Tinker will help.
Anyone have updates for their lists?? Here my most current list. I sacrificed most of my control elements for more combo enablers. Love some feedback if y'all have any.
Paradox Engine seems like a worthy card for testing. I’m only hesitant because I don’t find myself casting too many spells unless I’m dropping my combo and winning that turn. The nice thing is, we don’t have to go infinite to win a game with Krenko. If I can get one in trade, I’ll try it out too.
If you have a critical mass of mana rocks and a buyback spell (such as Shattering Pulse, Fanning the Flames, or Haze of Rage) then you could potentially combo off. Haze of Rage is particularly interesting as you can swing for infinite damage with a haste enabler pumping all the tokens.
i beleve i have found a cheaper infiate goblin prodcer you uses a goblin chirurgeon by using 2 to 4 mogg war marshals sacerficing and regenerating them to produce a infanet amount of goblin tokens becuse if the chirurgeon 0 cost no tapping affect. is leagal as far as i know
i beleve i have found a cheaper infiate goblin prodcer you uses a goblin chirurgeon by using 2 to 4 mogg war marshals sacerficing and regenerating them to produce a infanet amount of goblin tokens becuse if the chirurgeon 0 cost no tapping affect. is leagal as far as i know
sorry about spelling
You can't regenerate a sacrificed creature, and with the ability you sacrifice before the regeneration ability goes on the stack, so the creature is already in the graveyard anyway.
sorry to be a bother but explain why i can not do that becuase i thought you could regenterate a sacraficed creature
and if not then would sacurficing a goblin you crate from mogg war marshil to not have to pay the echo cost work or not
still get more goblins but might still need don krenko
sorry to be a bother but explain why i can not do that becuase i thought you could regenterate a sacraficed creature
and if not then would sacurficing a goblin you crate from mogg war marshil to not have to pay the echo cost work or not
still get more goblins but might still need don krenko
sorry for spelling
Sacrificing a creature is different from a creature being destroyed. A sacrificed creature isn't destroyed, and regenerate only defends against destruction. A sacrificed creature simply dies.
"Resilient - Krenko can and will suffer setbacks, but Krenko's strength is that he can bounce back quickly."
But honestly I feel like its the weakness of my deck...[how do you get him back?]..getting 8 mana is so long...I barely cast krenko more than twice per game
Are you running Mana Crypt and/or Mana Vault, or other additional rocks?
G Azusa, Wherever I May Roam
UG Rashmi Simic Power
WB Kambal Life Gain Kills
URG Maelstrom Wanderer Howdy
Are you running my version of the list or your own? Let me take a look and I can make suggestions for improving. If you find Krenko draws a lot of removal, you'll need to rework your strategy some.
TerribleBad at Magic since 1998.A Vorthos Guide to Magic Story | Twitter | Tumblr
[Primer] Krenko | Azor | Kess | Zacama | Kumena | Sram | The Ur-Dragon | Edgar Markov | Daretti | Marath
I really appreciate your fast feedbacks guys thanks again...
I'll give you more feedback on my changes next week!;)
Please put the colors of your suggestion in mana symbols prior to your suggestion in color-wheel order. To do this, put any of W, U, B, R, G, and/or C, whatever is applicable, with the word 'mana' inside [square bracets] before and the word '/mana' inside [square bracets] after the mana.
Freezing Point EDH series #1 (click through the other articles too!)
Like Magnivore said, it's also good, but not strictly better.
It's definitely not better than Faithless Looting. That card is really powerful, and you can get a lot out of it - especially because you're drawing before discarding. So if you had five cards in hand, you draw two, and then choose which of the seven you need least.
The challenge with Cathartic Reunion is whether or not you have two extra cards to pitch late game. You'll usually have one, but two? I just need to experiment with it more to see. There have been times where I've got a hand full of mountains late game that I would definitely have appreciated the ability to filter through. But there are other times where I'm just top decking and it would take two more turns of bad draws to be useful. I'll have to play around and see which scenario is more likely. With Grenzo, this might actually be less of a problem as I'll be top decking off of everyone's decks, lol.
TerribleBad at Magic since 1998.A Vorthos Guide to Magic Story | Twitter | Tumblr
[Primer] Krenko | Azor | Kess | Zacama | Kumena | Sram | The Ur-Dragon | Edgar Markov | Daretti | Marath
TerribleBad at Magic since 1998.A Vorthos Guide to Magic Story | Twitter | Tumblr
[Primer] Krenko | Azor | Kess | Zacama | Kumena | Sram | The Ur-Dragon | Edgar Markov | Daretti | Marath
Is it worth the cost in the Krenko, Mob Boss deck ?
TerribleBad at Magic since 1998.A Vorthos Guide to Magic Story | Twitter | Tumblr
[Primer] Krenko | Azor | Kess | Zacama | Kumena | Sram | The Ur-Dragon | Edgar Markov | Daretti | Marath
I started magic four month ago and recently I decided to build a goblin commander budget deck. I didn't realize the power of Kranko as a commander (wich is now a very obvious choice ) so i built up my deck around Ib Halfheart, Goblin Tactician. I want to know if he's a good commander and, if i decided to turn this deck from budget to a OP broken deck, if I could.
The downside, her ultimate says target opponent, not all opponents. And if you ult her, the whole table is going to try and knock you out quick.
I know people don't usually measure planeswalkers by their ultimates in EDH, but I don't cast walkers unless I can protect them usually, and this deck has a strong ground game. If you have an extra one, could be worth a test slot at least.
G Azusa, Wherever I May Roam
UG Rashmi Simic Power
WB Kambal Life Gain Kills
URG Maelstrom Wanderer Howdy
Thanks for your answers guys.
It's appreciate
Ib Halfheart has potential, but a better forum for ideas on his build might be here (which also happens to be recent). Overall, I think Krenko pumps out goblins more consistently and without the risk of a blowout.
Grenzo is just awesome, basically a Bident of Thassa in this deck. He also adds a deck-out win con to this deck.
As for Goblin Tinker, are they a lot of low cost artifacts? Otherwise I'm not sure how much Tinker will help.
TerribleBad at Magic since 1998.A Vorthos Guide to Magic Story | Twitter | Tumblr
[Primer] Krenko | Azor | Kess | Zacama | Kumena | Sram | The Ur-Dragon | Edgar Markov | Daretti | Marath
1x Ancient Tomb
1x Arid Mesa
1x Bloodstained Mire
1x Buried Ruin
1x Homeward Path
1x Madblind Mountain
25x Mountain
1x Nykthos, Shrine to Nyx
1x Strip Mine
1x Tower of the Magistrate
1x Valakut, the Molten Pinnacle
1x Wooded Foothills
CREATURES:
1x Anger
1x Goblin Chieftain
1x Goblin Chirurgeon
1x Goblin Gardener
1x Goblin Matron
1x Goblin Recruiter
1x Goblin Sharpshooter
1x Goblin Sledder
1x Goblin Tinkerer
1x Goblin Warchief
1x Goblin Welder
1x Grenzo, Havoc Raiser
1x Humble Defector
1x Kiki-Jiki, Mirror Breaker
1x Kozilek, Butcher of Truth
1x Lightning Crafter
1x Mogg War Marshal
1x Moggcatcher
1x Purphoros, God of the Forge
1x Rummaging Goblin
1x Siege-Gang Commander
1x Skirk Fire Marshal
1x Skirk Prospector
1x Treasonous Ogre
1x Zealous Conscripts
1x Altar of Dementia
1x Ashnod's Altar
1x Basilisk Collar
1x Coat of Arms
1x Expedition Map
1x Gauntlet of Might
1x Hammer of Purphoros
1x Lifeline
1x Lotus Petal
1x Mana Crypt
1x Mana Echoes
1x Mana Vault
1x Memory Jar
1x Nim Deathmantle
1x Phyrexian Altar
1x Rings of Brighthearth
1x Ruby Medallion
1x Scroll Rack
1x Skullclamp
1x Slate of Ancestry
1x Sol Ring
1x Staff of Domination
1x Thornbite Staff
1x Thousand-Year Elixir
1x Umbral Mantle
1x Ashling's Prerogative
1x Blood Moon
1x Boggart Shenanigans
1x Burning Wish
1x Gamble
1x Goblin Bombardment
1x Impact Tremors
1x Mass Hysteria
1x Outpost Siege
1x Reforge the Soul
1x Stranglehold
1x Warp World
1x Wheel of Fortune
TerribleBad at Magic since 1998.A Vorthos Guide to Magic Story | Twitter | Tumblr
[Primer] Krenko | Azor | Kess | Zacama | Kumena | Sram | The Ur-Dragon | Edgar Markov | Daretti | Marath
BUT, that’s not to say there isn’t potential infinite combos using the Engine. Skirk Prospector + Cloudstone Curio + Paradox Engine + Krenko, Mob Boss is infinite. Any haste enabler could replace Paradox Engine. On a side note, Mogg War Marshal or Siege-gang Commander works in the combo without the need for the Engine.
If you have a critical mass of mana rocks and a buyback spell (such as Shattering Pulse, Fanning the Flames, or Haze of Rage) then you could potentially combo off. Haze of Rage is particularly interesting as you can swing for infinite damage with a haste enabler pumping all the tokens.
Isochron Scepter + any ritual (Brightstone Ritual and Battle Hymn generally finding a way into the deck anyway) will allow us to go infinite with Paradox Engine. I generally don’t want to run Isochron Scepter with only one or two cards to potentially imprint, but it’s a combo.
sorry about spelling
TerribleBad at Magic since 1998.A Vorthos Guide to Magic Story | Twitter | Tumblr
[Primer] Krenko | Azor | Kess | Zacama | Kumena | Sram | The Ur-Dragon | Edgar Markov | Daretti | Marath
and if not then would sacurficing a goblin you crate from mogg war marshil to not have to pay the echo cost work or not
still get more goblins but might still need don krenko
sorry for spelling
TerribleBad at Magic since 1998.A Vorthos Guide to Magic Story | Twitter | Tumblr
[Primer] Krenko | Azor | Kess | Zacama | Kumena | Sram | The Ur-Dragon | Edgar Markov | Daretti | Marath