The 2 enchants that prevents damage, one is the shield and the other the one I pay 2 life and then I prevent the damage (to resist commander damage)
My plan with the deck is to survive and gain advantaje, last satudrday with my list I won one and loose 3
Game 1, Oloro, Niv-Mizzet (all spell slinger and direct damage), Jeleeva, Shattergang brothers.
Very slow game, the gobling conceded when a Mizzix mastery overloaded was casted by the jeleva player and copied for Niv mizzet guy wich also has an enchant that for each spell you cast you can copy it.
The only thing I missed then was a Rule of law (I have it in the deck)
Game 2, Alesha, Shattergang brothers, Nazan and oloro , I got to be the last man standing against the brothers, mainly because the guy was able to control alesha by pinging her for 3 every turn with a guy that taps for 3 damage, and the cat was an "archenemy" of mine so I focused all my resources supporting the brothers plans until we only get left alive, I drop sanguine bond, then a fumigate and did 14 damage, then in my turn I won with venser journal and oloro trigger
Game 3, Sigarda, Doran the siege tower, Marchesa and Oloro, Sigarda won, doran was lightnyfyed and controlled, got tilted and scooped in turn 5, matchesa allways attacked me and I have problems because I coudn get rid of the boots so my maze of ith was useless, I ended up loosing agains 25 commander damage of sigarda
Game 4, one monogreen thar taps, discard 2 cards and all his forest are 2/2 creatures, Doran the siege tower, marchesa again and oloro, the doran died first, I died second against an army of 3/3 wolf tokens, I got no wrath of the 9 I PLAY in the deck nor the tutor to fetch them, them was monogreen vs marchesa and monogreen won
So far so good, but when you are 10+ life ahead of the others even if you have no many crads in the table you are the focus, so I think I need more protection and more removal.
Any ideas of what cards tu cut to add the list I am posting here?
Thanks in advance and sorry for my english it is not my natal tongue
Your list also looks close to IMProgenitus's Oloro, Ageless Ascetic, Durdle Control list. I think you'd have better luck in that section. I don't know much about the build you're working with. I think Oloro works good as a Stax general, I never really got into the whole Durdle thing. Your list has no tutors or even the Sanguine Bond + Exquisite Blood combo, If you're committed to playing the Durdle version of Oloro I'd just max out sweepers, removal, counters to protect the Sanguine Bond + Exquisite Blood pieces and throw in Aetherflux Reservoir for another way to win. Sorry I am not of much help.
Super cool list but holy cow are there expensive cards here. Legends rares have gone through the roof in the last few years. Tabernacle is like four figures!
Oh I know. I could never afford to build this list nowadays. It's been mostly parted out recently to build some new decks and didn't have the money to buy a new Serra's Sanctum amongst others
The decks I primarily play against are animar, edgar, muldrotha, kranko. Pretty much a good spread of control, aggro and combo, but my primary concern is mostly the animar when it comboes off with it's counters. Is there any tech choices you can reccomend for me or is this deck good enough as is since I am planning to proxy it and try it out against them.
The decks I primarily play against are animar, edgar, muldrotha, kranko. Pretty much a good spread of control, aggro and combo, but my primary concern is mostly the animar when it comboes off with it's counters. Is there any tech choices you can reccomend for me or is this deck good enough as is since I am planning to proxy it and try it out against them.
Trinisphere. Be sure to wipe their Mana dorks and attack their Mana base. Winter Orb and Back to Basics . Animar isn't as good when it can't make most of it's colored Mana requirements. Torpor Orb and Hushwing Gryff can slow them down also. If you're desperate you can try Vampire Hexmage to pull the counters off.
Hello, I just buildt an Oloro deck http://tappedout.net/mtg-decks/oloro-non-combo-durdle/
Last saturday I played it and perform very well but I am missing somethings, I want to add this list of cards to my deck but I dont know what tu cut
Aetherize
Aurification[card]
[/card]NO Mercy
Felidar sovereign
Endurance contest
Sidri galvanic genious
Aetherflux reservoir
Exquisite blood
terminus
crested sunmare
snapcaster mage
cryptic command
vendilion clique
riptide laboratory (to abuse snappy and vendillion)
return to dust
Righteous aura
Pravh, Spire of progress
The 2 enchants that prevents damage, one is the shield and the other the one I pay 2 life and then I prevent the damage (to resist commander damage)
My plan with the deck is to survive and gain advantaje, last satudrday with my list I won one and loose 3
Game 1, Oloro, Niv-Mizzet (all spell slinger and direct damage), Jeleeva, Shattergang brothers.
Very slow game, the gobling conceded when a Mizzix mastery overloaded was casted by the jeleva player and copied for Niv mizzet guy wich also has an enchant that for each spell you cast you can copy it.
The only thing I missed then was a Rule of law (I have it in the deck)
Game 2, Alesha, Shattergang brothers, Nazan and oloro , I got to be the last man standing against the brothers, mainly because the guy was able to control alesha by pinging her for 3 every turn with a guy that taps for 3 damage, and the cat was an "archenemy" of mine so I focused all my resources supporting the brothers plans until we only get left alive, I drop sanguine bond, then a fumigate and did 14 damage, then in my turn I won with venser journal and oloro trigger
Game 3, Sigarda, Doran the siege tower, Marchesa and Oloro, Sigarda won, doran was lightnyfyed and controlled, got tilted and scooped in turn 5, matchesa allways attacked me and I have problems because I coudn get rid of the boots so my maze of ith was useless, I ended up loosing agains 25 commander damage of sigarda
Game 4, one monogreen thar taps, discard 2 cards and all his forest are 2/2 creatures, Doran the siege tower, marchesa again and oloro, the doran died first, I died second against an army of 3/3 wolf tokens, I got no wrath of the 9 I PLAY in the deck nor the tutor to fetch them, them was monogreen vs marchesa and monogreen won
So far so good, but when you are 10+ life ahead of the others even if you have no many crads in the table you are the focus, so I think I need more protection and more removal.
Any ideas of what cards tu cut to add the list I am posting here?
Thanks in advance and sorry for my english it is not my natal tongue
EDH: RWB Edgar Markov The current updated decklist is here
EDH: WUB Oloro, Ageless ascetic The current updated decklist is here
EDH: UWG Phelddagrif, The current updated decklist is here
EDH: WUB Yennett, Cryptic Sovereign The current updated decklist is here
EDH: WUB Alela, Artful provocateur The current updated decklist is here
EDH: GB Hapatra, vizier of poisons The current updated decklist is here
Trinisphere. Be sure to wipe their Mana dorks and attack their Mana base. Winter Orb and Back to Basics . Animar isn't as good when it can't make most of it's colored Mana requirements. Torpor Orb and Hushwing Gryff can slow them down also. If you're desperate you can try Vampire Hexmage to pull the counters off.