Hi all, this is a work in progress, I'm very much into tribal decks, and after playing almost all type of tribes be it in Commander, Legacy, Modern and Standard formats, I have decided to try the creature type walls - hence Walls deck win!
I'm not too familiar with playing walls though, I choose Esper Walls because:
W - There are a few number of animation walls spells and creatures so white is definitely the first choice. U - I notice there are a few "attackable" walls so blue is in. B - Old school walls and very cute walls so they will make the 3rd color.
I might just play 2 color walls in future, anyway this is a work in progress list so I'll continue to update when I have new card ideas and interaction.
This deck objectives is just to have a good laugh and play cards I will never play with - I also hope to have a slight impact on the board here and there.
Warmonger's Chariot is a great suggestion! Just what I was looking for - equipments, enchantments which can allow the walls to attack.
I considered Illusionary Wall, even though it is quite a beater but felt it was quite difficult to pay for the cumulative upkeep and attack effectively with it. Perimeter Captain is fun, I actually completely missed out on defenders. Anyway it is a wall deck, so it will be walls first as a creature type!
I should definitely add Wall of Omens. Initially I wanted to play a 5 color deck, it's just personally I didn't feel like going with a 5 color decks with all those green ramp spells etc, which is so overplayed. Thus decided against playing green - so that means I only have 3 colors walls to play with, a white/blue/read American Jeskai deck is possible too, there are some interesting walls with red but I'll got with black since I need the tutors to get those Rolling stones and Animate Wall cards out. There are also very cute walls such as Wall of Tombstone, Cemetery Gate and Wall of Putrid Flesh which I must most definitely play.
Wall of Mulch seems like the best reason to play walls. Wall is about to die? Draw a card! Wrath of God? Draw a LOT of cards.
As for the current list, you have a LOT of ways to bring back enchantments...with very few enchantments at all. I know you are REALLY paranoid about losing Rolling Stones, but I think you overkilled the enchantment Resurrection. And on top of that, Rolling Stones doesn't help when most of your walls have 0 power. I would replace a lot of those recursion effects with attack pumps. OR....go red for Vent Sentinel and Lobber Crew.
Playing tribal with black and no Patriarch's Bidding? You can also recur Bidding with Mnemonic Wall for value and staying power.
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For Lists, Click Here EDH: GW: Selvala, Let us help YOU. UB: Mirko Vosk, when outmatched cheat BW: Vish Kal, The Arbiter of Reanimation UG: Prime Speaker Zegana, the science of sorcery RB: Malfegor, Traitor's Haven UW: Daxos, Control-Fort-Tron BG: Pharika, Goddess of Stax RW: Gisela, Boros Control RG: Ruric Thar, a Primal Surge deck RU: Niv-Mizzet the Firemind, Spellslinger?!?! B:(Pauper) Mikaeus the Unhallowed R: Kurkesh, Onakke Ancient: The Power of Engineering
Wall of Mulch seems like the best reason to play walls. Wall is about to die? Draw a card! Wrath of God? Draw a LOT of cards.
As for the current list, you have a LOT of ways to bring back enchantments...with very few enchantments at all. I know you are REALLY paranoid about losing Rolling Stones, but I think you overkilled the enchantment Resurrection. And on top of that, Rolling Stones doesn't help when most of your walls have 0 power. I would replace a lot of those recursion effects with attack pumps. OR....go red for Vent Sentinel and Lobber Crew.
Your are right haha, I'm paranoid about losing Rolling Stones because it seems to be one of the only card which can let the walls go on the offensive. Yup I agree there is way too many enchantment Recursion - I will streamline them later on, currently I'm just adding into the list whatever enchantment recursion I could think off.
I also just searched out Wakestone Gargoyle - - another card which definitely will make the deck.
You should really consider splashing Red into this. I had a R/W wall deck in vintage for a while and although it wasn't that strong (it was still walls after all) red has some huge cards for playing around with the Defender mechanic Vent Sentinel, Æther Membrane, Flamewright, Glyph of Destruction, Total War and Lobber Crew. Plus you can run cards like Boros Charm, Assemble the Legion etc. to pad out your roster. Without Red, you're going to struggle to deal damage but with it, you can hide behind your cheap and effecient defenders, sling spells for damage to whittle people down until you reach a point where you can turn them aggressive and beat face.
There's so many suggestion to splash red and green for walls deck win - I reckon we can almost have a [mana]RG[mana]deck lists, there are really good useful wall though as suggested Wall of Mulch and Wall of Blossoms by Burntgerbil, I immediately thought of Carnivorous Plant, it used to be a card I played back when I was having 80 cards standard decks.
To throw it open to another colour combination - RWB - Alesha, Who Smiles at Death allows you to cheat any dead walls with power <2 back into play attacking
To throw it open to another colour combination - RWB - Alesha, Who Smiles at Death allows you to cheat any dead walls with power <2 back into play attacking
Alesha, Who Smiles at Death is really good choice as commander - cheap, free and consistent recursion is very very welcome!
If you can convince your playgroup, you might also be able to run Yore-Tiller Nephilim, which is hilariously gimmicky with walls.
Thanks for the suggestions, I was hoping they would eventually change the rule to allow Nephilim as a Commander - house rules are difficult when you have people who might just join the playgroup from time to time.
Hi all, this is a work in progress, I'm very much into tribal decks, and after playing almost all type of tribes be it in Commander, Legacy, Modern and Standard formats, I have decided to try the creature type walls - hence Walls deck win!
I'm not too familiar with playing walls though, I choose Esper Walls because:
W - There are a few number of animation walls spells and creatures so white is definitely the first choice.
U - I notice there are a few "attackable" walls so blue is in.
B - Old school walls and very cute walls so they will make the 3rd color.
I might just play 2 color walls in future, anyway this is a work in progress list so I'll continue to update when I have new card ideas and interaction.
This deck objectives is just to have a good laugh and play cards I will never play with - I also hope to have a slight impact on the board here and there.
6 Dakkon Blackblade
Attacking Walls [8]
4 Ageless Sentinels
3 Coral Barrier
4 Crude Rampart
5 Dark Maze
2 Prison Barricade
4 Mirror Wall
4 Walking Wall
4 Wall of Wonder
Defensive walls [38]
3 Alabaster Wall
2 Angelic Wall
3 Carrion Wall
3 Cemetery Gate
5 Dazzling Ramparts
2 Jeskai Barricade
5 Mnemonic Wall
3 Psychic Membrane
0 Shifting Wall
2 Shimmering Barrier
4 Stinging Barrier
3 Thunder Wall
3 Wall of Air
3 Wall of Blood
3 Wall of Bone
2 Wall of Caltrops
2 Wall of Corpses
2 Wall of Deceit
4 Wall of Distortion
2 Wall of Essence
2 Wall of Faith
3 Wall of Frost
2 Wall of Glare
1 Wall of Hope
2 Wall of Junk
2 Wall of Kelp
3 Wall of Limbs
3 Wall of Nets
3 Wall of Putrid Flesh
2 Wall of Resistance
3 Wall of Shadows
2 Wall of Souls
2 Wall of Tears
2 Wall of Tombstones
4 Wall of Vapor
3 Wall of Vipers
3 Wall of Water
3 Wall of Light
1 Animate Wall
3 Fortified Area
2 Rolling Stones
Tutoring and recursion for walls' booster [16]
1 Enlightened Tutor
2 Demonic Tutor
1 Vampiric Tutor
4 Diabolic Tutor
1 Mystical Tutor
1 Argivian Find
3 Auramancer
4 Dawn to Dusk
5 Golden Wish
3 Hanna, Ship's Navigator
4 Lost Auramancers
4 Lotus-Eye Mystics
2 Mine Excavation
3 Monk Idealist
6 Plea for Guidance
1 Tragic Poet
Others [9]
1 Glyph of Life
5 Evil Eye of Orms-by-Gore
3 Chromatic Lantern
1 Swords to Plowshares
3 Vindicate
4 Altar's Light
5 Angelic Edict
6 Banishing Stroke
3 Dismantling Blow
11 Islands
11 Plains
11 Swamps
Signature by Syndarion from Aeternal Studios!
[Deck/Primer] Knights in Legacy
[Deck] Darth Knights in Legacy
[Deck] Casual Knights in Legacy
[Deck/Primer] Modern Knights
[Deck/Primer] Modern Ninjas
LEGACY
Legacy Knights Variants WG,WU,WR,WB,W,B
Soldiers Stompy W
NinjaStill UB
FOWless Merfolk UW
Aggro Elves G
MODERN
Modern Knights Variants WG,BR
Modern Ninjas Variants UB,UG,UW,UWR
Modern Kithkins WR,W
Warmonger's Chariot
Illusionary Wall
Perimeter Captain
EDIT: And you need to add Wall of Omens at any rate
BGGRock
Modern
BRGJund
BBGRock
Johan would be a flavourful defender commander. I'd also include Lobber Crew and Rage Nimbus (maybe Flamewright, too).
BGGRock
Modern
BRGJund
BBGRock
Warmonger's Chariot is a great suggestion! Just what I was looking for - equipments, enchantments which can allow the walls to attack.
I considered Illusionary Wall, even though it is quite a beater but felt it was quite difficult to pay for the cumulative upkeep and attack effectively with it.
Perimeter Captain is fun, I actually completely missed out on defenders. Anyway it is a wall deck, so it will be walls first as a creature type!
I should definitely add Wall of Omens. Initially I wanted to play a 5 color deck, it's just personally I didn't feel like going with a 5 color decks with all those green ramp spells etc, which is so overplayed. Thus decided against playing green - so that means I only have 3 colors walls to play with, a white/blue/read American Jeskai deck is possible too, there are some interesting walls with red but I'll got with black since I need the tutors to get those Rolling stones and Animate Wall cards out. There are also very cute walls such as Wall of Tombstone, Cemetery Gate and Wall of Putrid Flesh which I must most definitely play.
I intend to stick to black first, however I can see Rage Nimbus as a useful card to force opponent creatures to walk/attack into my walls lol.
Signature by Syndarion from Aeternal Studios!
[Deck/Primer] Knights in Legacy
[Deck] Darth Knights in Legacy
[Deck] Casual Knights in Legacy
[Deck/Primer] Modern Knights
[Deck/Primer] Modern Ninjas
LEGACY
Legacy Knights Variants WG,WU,WR,WB,W,B
Soldiers Stompy W
NinjaStill UB
FOWless Merfolk UW
Aggro Elves G
MODERN
Modern Knights Variants WG,BR
Modern Ninjas Variants UB,UG,UW,UWR
Modern Kithkins WR,W
Now Doran would really be nasty with Walls....that would mean replacing blue with green, definitely a very good choice for wall commander!
Signature by Syndarion from Aeternal Studios!
[Deck/Primer] Knights in Legacy
[Deck] Darth Knights in Legacy
[Deck] Casual Knights in Legacy
[Deck/Primer] Modern Knights
[Deck/Primer] Modern Ninjas
LEGACY
Legacy Knights Variants WG,WU,WR,WB,W,B
Soldiers Stompy W
NinjaStill UB
FOWless Merfolk UW
Aggro Elves G
MODERN
Modern Knights Variants WG,BR
Modern Ninjas Variants UB,UG,UW,UWR
Modern Kithkins WR,W
As for the current list, you have a LOT of ways to bring back enchantments...with very few enchantments at all. I know you are REALLY paranoid about losing Rolling Stones, but I think you overkilled the enchantment Resurrection. And on top of that, Rolling Stones doesn't help when most of your walls have 0 power. I would replace a lot of those recursion effects with attack pumps. OR....go red for Vent Sentinel and Lobber Crew.
For Lists, Click Here
EDH:
GW: Selvala, Let us help YOU.
UB: Mirko Vosk, when outmatched cheat
BW: Vish Kal, The Arbiter of Reanimation
UG: Prime Speaker Zegana, the science of sorcery
RB: Malfegor, Traitor's Haven
UW: Daxos, Control-Fort-Tron
BG: Pharika, Goddess of Stax
RW: Gisela, Boros Control
RG: Ruric Thar, a Primal Surge deck
RU: Niv-Mizzet the Firemind, Spellslinger?!?!
B:(Pauper) Mikaeus the Unhallowed
R: Kurkesh, Onakke Ancient: The Power of Engineering
Some of these have some pretty cool and unique abilities.
UW Ephara Hatebears [Primer], GB Gitrog Lands, BRU Inalla Combo-Control, URG Maelstrom Wanderer Landfall
Thraximundar Control voltron
Darien, King of Dudes The swarm
Karador, Ghost ChieftainJunk graveyard
Erebos, God of the DeadMy BIG BLACK.......deck
Zedruu the kindhearted My take on Pristaxcontrombmodruu!
Roon of the Hidden Realm Bounce house
~Lil Kalki
Proud Disciple of the Church of the Wary
Your are right haha, I'm paranoid about losing Rolling Stones because it seems to be one of the only card which can let the walls go on the offensive. Yup I agree there is way too many enchantment Recursion - I will streamline them later on, currently I'm just adding into the list whatever enchantment recursion I could think off.
I also just searched out Wakestone Gargoyle - - another card which definitely will make the deck.
Patriarch's Bidding is a good one - my friend play it in its Scion Ur Dragon deck and destroy us all the time lol.
Looks like Blue might be eventually removed for Green, I'm still deliberating over green or red to replace blue.
There's so many suggestion to splash red and green for walls deck win - I reckon we can almost have a [mana]RG[mana]deck lists, there are really good useful wall though as suggested Wall of Mulch and Wall of Blossoms by Burntgerbil, I immediately thought of Carnivorous Plant, it used to be a card I played back when I was having 80 cards standard decks.
Signature by Syndarion from Aeternal Studios!
[Deck/Primer] Knights in Legacy
[Deck] Darth Knights in Legacy
[Deck] Casual Knights in Legacy
[Deck/Primer] Modern Knights
[Deck/Primer] Modern Ninjas
LEGACY
Legacy Knights Variants WG,WU,WR,WB,W,B
Soldiers Stompy W
NinjaStill UB
FOWless Merfolk UW
Aggro Elves G
MODERN
Modern Knights Variants WG,BR
Modern Ninjas Variants UB,UG,UW,UWR
Modern Kithkins WR,W
Alesha, Who Smiles at Death is really good choice as commander - cheap, free and consistent recursion is very very welcome!
Signature by Syndarion from Aeternal Studios!
[Deck/Primer] Knights in Legacy
[Deck] Darth Knights in Legacy
[Deck] Casual Knights in Legacy
[Deck/Primer] Modern Knights
[Deck/Primer] Modern Ninjas
LEGACY
Legacy Knights Variants WG,WU,WR,WB,W,B
Soldiers Stompy W
NinjaStill UB
FOWless Merfolk UW
Aggro Elves G
MODERN
Modern Knights Variants WG,BR
Modern Ninjas Variants UB,UG,UW,UWR
Modern Kithkins WR,W
Thanks for the suggestions, I was hoping they would eventually change the rule to allow Nephilim as a Commander - house rules are difficult when you have people who might just join the playgroup from time to time.
Excellent suggestions, good to give the walls some anthem effects .
Signature by Syndarion from Aeternal Studios!
[Deck/Primer] Knights in Legacy
[Deck] Darth Knights in Legacy
[Deck] Casual Knights in Legacy
[Deck/Primer] Modern Knights
[Deck/Primer] Modern Ninjas
LEGACY
Legacy Knights Variants WG,WU,WR,WB,W,B
Soldiers Stompy W
NinjaStill UB
FOWless Merfolk UW
Aggro Elves G
MODERN
Modern Knights Variants WG,BR
Modern Ninjas Variants UB,UG,UW,UWR
Modern Kithkins WR,W
Phenax, God of Deception is the general of my (awful) wall/defender deck.
Proper Burial, perhaps?
Cheers!
Krichaiushii on PucaTrade.