Planar bridge seems good to me as a tutor big stuff or stuff which our tutor can't get.8 mana for blightsteel colossus seems great.
You could pay an extra 2 to copy with Rings of Brighthearthand grab Lightning Greaves as well. It could be worth testing, but it could still end up costing too much to be worth it.
Is Gonti's Aether Heart of any interest as a second copy of Ugin's Nexus?
Sure Nexus is better, but hey, extra turns!
And you get Energy for stuff we already like. So maybe something for future use?
Personally, I'm not going to play it. I just feel like Ugin's Nexus is far superior and would run that first.
So, Treasure Keeper. 4cmc 3/3 which "cascades" on death. I am probably going to rebuild my deck from combo focused to just doing silly recursive things with artifacts. This one fits like a glove.
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Okay, so Aether Revolt is up. It's probably time we talk about the Daretti-potential cards, right?
Pia's Revolution seems like an auto-include. Either you're pitching it anyway with Daretti's +2, or you're getting 3 free damage in and recurring it with Daretti's -2. It's all upside.
Scrap Trawler is another seeming auto-include, as it gives you card advantage for something you were going to do anyway, and like Pia's Revolution, you can just pitch it to Daretti's +2.
Treasure Keeper seems handy. Except for a couple looters, anything I'd grab with this would be useful. Bonus points for it not need to be an artifact, and flavor points if you use Trash for Treasure on it. Basically, it's a sac target that ups your value.
Servo Schematic might as well be called Servo Wellspring. Useful in that it's three artifacts for 2, which seems like a bargain, but I'm not sure it's worth the space.
Okay, so Aether Revolt is up. It's probably time we talk about the Daretti-potential cards, right?
Pia's Revolution seems like an auto-include. Either you're pitching it anyway with Daretti's +2, or you're getting 3 free damage in and recurring it with Daretti's -2. It's all upside.
Scrap Trawler is another seeming auto-include, as it gives you card advantage for something you were going to do anyway, and like Pia's Revolution, you can just pitch it to Daretti's +2.
Treasure Keeper seems handy. Except for a couple looters, anything I'd grab with this would be useful. Bonus points for it not need to be an artifact, and flavor points if you use Trash for Treasure on it. Basically, it's a sac target that ups your value.
Servo Schematic might as well be called Servo Wellspring. Useful in that it's three artifacts for 2, which seems like a bargain, but I'm not sure it's worth the space.
I'm honestly a little disappointed we didn't get more. Out of all of those, I think Pia's Revolution is the only one I may end up using.
Okay, so Aether Revolt is up. It's probably time we talk about the Daretti-potential cards, right?
Pia's Revolution seems like an auto-include. Either you're pitching it anyway with Daretti's +2, or you're getting 3 free damage in and recurring it with Daretti's -2. It's all upside.
Scrap Trawler is another seeming auto-include, as it gives you card advantage for something you were going to do anyway, and like Pia's Revolution, you can just pitch it to Daretti's +2.
Treasure Keeper seems handy. Except for a couple looters, anything I'd grab with this would be useful. Bonus points for it not need to be an artifact, and flavor points if you use Trash for Treasure on it. Basically, it's a sac target that ups your value.
Servo Schematic might as well be called Servo Wellspring. Useful in that it's three artifacts for 2, which seems like a bargain, but I'm not sure it's worth the space.
I'm thinking I may give Scrap Trawler a try. See how it works out. The value could be there.
You can't recur with pia revolution via +2, -2 can, but why would you want that if you can animate it from graveyard?
You get value not only off of Daretti's -2, but also from Welder, Mastery, and anything else that you sac or gets destroyed. It's all upside whether you get an artifact back or get them closer to 0 life.
You can't recur with pia revolution via +2, -2 can, but why would you want that if you can animate it from graveyard?
You get value not only off of Daretti's -2, but also from Welder, Mastery, and anything else that you sac or gets destroyed. It's all upside whether you get an artifact back or get them closer to 0 life.
My biggest issue is they can take the 3 and put the artifact into your hand when sometimes you really did want it to go to the GY. Because of this, I have no plans to investigate it or try it out in my list.
You can't recur with pia revolution via +2, -2 can, but why would you want that if you can animate it from graveyard?
You get value not only off of Daretti's -2, but also from Welder, Mastery, and anything else that you sac or gets destroyed. It's all upside whether you get an artifact back or get them closer to 0 life.
My biggest issue is they can take the 3 and put the artifact into your hand when sometimes you really did want it to go to the GY. Because of this, I have no plans to investigate it or try it out in my list.
I mean I can understand why you're hesitant to play it because of that, but I still feel like it has good synergy with the deck. We either gain card advantage from it, or we get closer to killing them/keep opposing Planeswalkers under control. It should be at least tried out for a time to see if letting them choose is more of a hindrance than helping us.
I mean I can understand why you're hesitant to play it because of that, but I still feel like it has good synergy with the deck. We either gain card advantage from it, or we get closer to killing them/keep opposing Planeswalkers under control. It should be at least tried out for a time to see if letting them choose is more of a hindrance than helping us.
I'd argue that yes it has synergy, but the people I play with would rather eat the 3 damage than let me load my artifacts into the GY to recur them. I am interested in what others see out of playing it, but truthfully believe it would hurt my deck way more than help.
What's your thoughts about Heart of Kiran? Seems like a perfect defensive tool for keeping Daretti out of harm, dodges sorcery-speed removal and can dish out some damage too.
It definitely isn't bad. I am trying it out right now locally to see if the instant speed flier is worth it. The only observation I have so far is it's usually just a chump blocker because a majority of flying things I need to block are 5/5's
My biggest issue is they can take the 3 and put the artifact into your hand when sometimes you really did want it to go to the GY. Because of this, I have no plans to investigate it or try it out in my list.
I'd argue that yes it has synergy, but the people I play with would rather eat the 3 damage than let me load my artifacts into the GY to recur them. I am interested in what others see out of playing it, but truthfully believe it would hurt my deck way more than help.
Idk if I'm reading this wrong, but the way you typed it makes me think you might be misunderstanding the card. If they decide to take the 3 damage, then the card stays in the graveyard, which is where you stated that's where you might have wanted it to stay. So, by not taking the damage, the card would then return to your hand.
What's your thoughts about Heart of Kiran? Seems like a perfect defensive tool for keeping Daretti out of harm, dodges sorcery-speed removal and can dish out some damage too.
I mean, it may end up being good, but having to remove loyalty to save it from an attack may not be the best. Sure, you lose 1 loyalty compared to possibly more, and maybe that's enough to justify running it. I will maybe have to test it out.
My biggest issue is they can take the 3 and put the artifact into your hand when sometimes you really did want it to go to the GY. Because of this, I have no plans to investigate it or try it out in my list.
I'd argue that yes it has synergy, but the people I play with would rather eat the 3 damage than let me load my artifacts into the GY to recur them. I am interested in what others see out of playing it, but truthfully believe it would hurt my deck way more than help.
Idk if I'm reading this wrong, but the way you typed it makes me think you might be misunderstanding the card. If they decide to take the 3 damage, then the card stays in the graveyard, which is where you stated that's where you might have wanted it to stay. So, by not taking the damage, the card would then return to your hand.
What's your thoughts about Heart of Kiran? Seems like a perfect defensive tool for keeping Daretti out of harm, dodges sorcery-speed removal and can dish out some damage too.
I mean, it may end up being good, but having to remove loyalty to save it from an attack may not be the best. Sure, you lose 1 loyalty compared to possibly more, and maybe that's enough to justify running it. I will maybe have to test it out.
What I am saying is they can choose to take nothing, putting the card into my hand. I prefer having my artifacts in the GY to reanimate instead of hard casting them again. I typo'ed the 2nd reply, but the net effect is I don't want my opponents having any say what can or can not go into my GY
What I am saying is they can choose to take nothing, putting the card into my hand. I prefer having my artifacts in the GY to reanimate instead of hard casting them again. I typo'ed the 2nd reply, but the net effect is I don't want my opponents having any say what can or can not go into my GY
Understandable. I guess I put it in the same category as Combustible Gearhulk. Both cards let your opponent's choose what to do, but neither choice is necessarily bad for this deck. I definitely plan on testing it out; I may like it as much as I like the Gearhulk.
It definitely can be, especially if you have a lot of artifact token generation. I think I'd play it in a casual deck looking to have some shenanigans during a game, which is what my deck is made for, but I personally try to limit my non-permanents and would be hard pressed to cut something.
I've been using Pia's Revolution, Scrap Trawler, and Treasure Mage in my version and they are all very good. Pia's Revolution works pretty good for me since my deck's theme is heavy on sacrifice and recursion. I'm using cards like Quicksmith Rebel, Goblin Bombardment, and Furnace Celebration to do some damage while I sacrifice and bring back a lot of cheap artifacts. Either option my opponents choose for Pia's Revolution has been fine with me. Treasure Keeper is pretty incredible with all of my lower costing artifacts. It's been far too good to take out. Scrap Trawler has also been great. With all of the eggs I'm running I'm able to bring back something very cheap when I sac something marginally more expensive
I've been using Pia's Revolution, Scrap Trawler, and Treasure Mage in my version and they are all very good. Pia's Revolution works pretty good for me since my deck's theme is heavy on sacrifice and recursion. I'm using cards like Quicksmith Rebel, Goblin Bombardment, and Furnace Celebration to do some damage while I sacrifice and bring back a lot of cheap artifacts. Either option my opponents choose for Pia's Revolution has been fine with me. Treasure Keeper is pretty incredible with all of my lower costing artifacts. It's been far too good to take out. Scrap Trawler has also been great. With all of the eggs I'm running I'm able to bring back something very cheap when I sac something marginally more expensive
I run into more GY hate issues in my meta to employ a heavy theme of GY shenanigans, but I am pleased to hear you're having success with it
It took me a second to realize that you meant Treasure Keeper in the top and not Mage because I kept thinking 'how is a blue card in a Daretti deck?' lol...
I've been using Pia's Revolution, Scrap Trawler, and Treasure Mage in my version and they are all very good. Pia's Revolution works pretty good for me since my deck's theme is heavy on sacrifice and recursion. I'm using cards like Quicksmith Rebel, Goblin Bombardment, and Furnace Celebration to do some damage while I sacrifice and bring back a lot of cheap artifacts. Either option my opponents choose for Pia's Revolution has been fine with me. Treasure Keeper is pretty incredible with all of my lower costing artifacts. It's been far too good to take out. Scrap Trawler has also been great. With all of the eggs I'm running I'm able to bring back something very cheap when I sac something marginally more expensive
I run into more GY hate issues in my meta to employ a heavy theme of GY shenanigans, but I am pleased to hear you're having success with it
It took me a second to realize that you meant Treasure Keeper in the top and not Mage because I kept thinking 'how is a blue card in a Daretti deck?' lol...
If I had to pay a nickel every time I've said Treasure mage instead of Treasure Keeper since Treasure Keeper was spoiled, I'd be bankrupt. I feel like I can't be the only one having this problem
But yeah, Pia's Revolution has been good since the cost of my eggs is so low, I'm fine with either them in the yard or them coming to my hand to be recast for little mana. The 3 damage may seem insignificant, but no one really wants to pay that late game
I've been using Pia's Revolution, Scrap Trawler, and Treasure Mage in my version and they are all very good. Pia's Revolution works pretty good for me since my deck's theme is heavy on sacrifice and recursion. I'm using cards like Quicksmith Rebel, Goblin Bombardment, and Furnace Celebration to do some damage while I sacrifice and bring back a lot of cheap artifacts. Either option my opponents choose for Pia's Revolution has been fine with me. Treasure Keeper is pretty incredible with all of my lower costing artifacts. It's been far too good to take out. Scrap Trawler has also been great. With all of the eggs I'm running I'm able to bring back something very cheap when I sac something marginally more expensive
I run into more GY hate issues in my meta to employ a heavy theme of GY shenanigans, but I am pleased to hear you're having success with it
It took me a second to realize that you meant Treasure Keeper in the top and not Mage because I kept thinking 'how is a blue card in a Daretti deck?' lol...
If I had to pay a nickel every time I've said Treasure mage instead of Treasure Keeper since Treasure Keeper was spoiled, I'd be bankrupt. I feel like I can't be the only one having this problem
But yeah, Pia's Revolution has been good since the cost of my eggs is so low, I'm fine with either them in the yard or them coming to my hand to be recast for little mana. The 3 damage may seem insignificant, but no one really wants to pay that late game
Mana Crypt has been rampant in games I play and it does a good toll of damage over time. 3 damage adds up when you factor in the numerous other ways people's life total gets picked at.
I played a game online vs Rashmi last night and it was really crazy. They didn't do much at the beginning, so I was able to rush for Daretti's emblem. I got The Chain Veil out and was able to cycle between his +2/-2 abilities to get some goodies in the yard. I was able to Scrap Mastery into a good board state, but eventually got Cyclonic Rifted. Not once. Not twice. But three times.
I played a game online vs Rashmi last night and it was really crazy. They didn't do much at the beginning, so I was able to rush for Daretti's emblem. I got The Chain Veil out and was able to cycle between his +2/-2 abilities to get some goodies in the yard. I was able to Scrap Mastery into a good board state, but eventually got Cyclonic Rifted. Not once. Not twice. But three times.
Not shocked to hear the engine fueled your ridiculous game lol. I should consider getting my Daretti list into MTGO, that way I could get more games in with it.
I played a game online vs Rashmi last night and it was really crazy. They didn't do much at the beginning, so I was able to rush for Daretti's emblem. I got The Chain Veil out and was able to cycle between his +2/-2 abilities to get some goodies in the yard. I was able to Scrap Mastery into a good board state, but eventually got Cyclonic Rifted. Not once. Not twice. But three times.
Not shocked to hear the engine fueled your ridiculous game lol. I should consider getting my Daretti list into MTGO, that way I could get more games in with it.
That's where I get most of my games in. Mainly 1v1, as I'm kinda afraid of getting hated out in multiplayer. But I should really do multi and record them to get a little more diversity to my channel.
That's where I get most of my games in. Mainly 1v1, as I'm kinda afraid of getting hated out in multiplayer. But I should really do multi and record them to get a little more diversity to my channel.
I stick to simply multiplayer, which makes my list not bullet-proof to random shenanigans (thus the deck title lol...)
You could pay an extra 2 to copy with Rings of Brighthearthand grab Lightning Greaves as well. It could be worth testing, but it could still end up costing too much to be worth it.
[EDH Non-Primers] Newzuri | Breya
Personally, I'm not going to play it. I just feel like Ugin's Nexus is far superior and would run that first.
[EDH Non-Primers] Newzuri | Breya
Did I write something useful? Leave a like.
Any new cool Daretti cards printed in the latest set? Tell me about it!
Rules Advisor
Pia's Revolution seems like an auto-include. Either you're pitching it anyway with Daretti's +2, or you're getting 3 free damage in and recurring it with Daretti's -2. It's all upside.
Scrap Trawler is another seeming auto-include, as it gives you card advantage for something you were going to do anyway, and like Pia's Revolution, you can just pitch it to Daretti's +2.
Treasure Keeper seems handy. Except for a couple looters, anything I'd grab with this would be useful. Bonus points for it not need to be an artifact, and flavor points if you use Trash for Treasure on it. Basically, it's a sac target that ups your value.
Servo Schematic might as well be called Servo Wellspring. Useful in that it's three artifacts for 2, which seems like a bargain, but I'm not sure it's worth the space.
TerribleBad at Magic since 1998.A Vorthos Guide to Magic Story | Twitter | Tumblr
[Primer] Krenko | Azor | Kess | Zacama | Kumena | Sram | The Ur-Dragon | Edgar Markov | Daretti | Marath
I'm honestly a little disappointed we didn't get more. Out of all of those, I think Pia's Revolution is the only one I may end up using.
[EDH Non-Primers] Newzuri | Breya
I'm thinking I may give Scrap Trawler a try. See how it works out. The value could be there.
[EDH Non-Primers] Newzuri | Breya
You get value not only off of Daretti's -2, but also from Welder, Mastery, and anything else that you sac or gets destroyed. It's all upside whether you get an artifact back or get them closer to 0 life.
[EDH Non-Primers] Newzuri | Breya
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[RETIRED Primers]:
RW Aurelia, The Warleader --- R Daretti, Scrap Savant --- RUB Thraximundar
I mean I can understand why you're hesitant to play it because of that, but I still feel like it has good synergy with the deck. We either gain card advantage from it, or we get closer to killing them/keep opposing Planeswalkers under control. It should be at least tried out for a time to see if letting them choose is more of a hindrance than helping us.
[EDH Non-Primers] Newzuri | Breya
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[RETIRED Primers]:
RW Aurelia, The Warleader --- R Daretti, Scrap Savant --- RUB Thraximundar
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[RETIRED Primers]:
RW Aurelia, The Warleader --- R Daretti, Scrap Savant --- RUB Thraximundar
Idk if I'm reading this wrong, but the way you typed it makes me think you might be misunderstanding the card. If they decide to take the 3 damage, then the card stays in the graveyard, which is where you stated that's where you might have wanted it to stay. So, by not taking the damage, the card would then return to your hand.
I mean, it may end up being good, but having to remove loyalty to save it from an attack may not be the best. Sure, you lose 1 loyalty compared to possibly more, and maybe that's enough to justify running it. I will maybe have to test it out.
[EDH Non-Primers] Newzuri | Breya
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[RETIRED Primers]:
RW Aurelia, The Warleader --- R Daretti, Scrap Savant --- RUB Thraximundar
Understandable. I guess I put it in the same category as Combustible Gearhulk. Both cards let your opponent's choose what to do, but neither choice is necessarily bad for this deck. I definitely plan on testing it out; I may like it as much as I like the Gearhulk.
[EDH Non-Primers] Newzuri | Breya
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[RETIRED Primers]:
RW Aurelia, The Warleader --- R Daretti, Scrap Savant --- RUB Thraximundar
It took me a second to realize that you meant Treasure Keeper in the top and not Mage because I kept thinking 'how is a blue card in a Daretti deck?' lol...
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[RETIRED Primers]:
RW Aurelia, The Warleader --- R Daretti, Scrap Savant --- RUB Thraximundar
If I had to pay a nickel every time I've said Treasure mage instead of Treasure Keeper since Treasure Keeper was spoiled, I'd be bankrupt. I feel like I can't be the only one having this problem
But yeah, Pia's Revolution has been good since the cost of my eggs is so low, I'm fine with either them in the yard or them coming to my hand to be recast for little mana. The 3 damage may seem insignificant, but no one really wants to pay that late game
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[RETIRED Primers]:
RW Aurelia, The Warleader --- R Daretti, Scrap Savant --- RUB Thraximundar
The finish came when I was able to get out Paradox Engine with Mana Vault/Grim Monolith and kept activating Daretti to dig deeper into the deck, cast more rocks and artifact spells, generated a bunch of mana, kept exiling things with Karn Liberated, drew into Planar Bridge, brought our Mycosynth Lattice out, and overloaded a Vandalblast.
Paradox Engine is legit, even in here.
[EDH Non-Primers] Newzuri | Breya
Banner by Traproot Graphics
[RETIRED Primers]:
RW Aurelia, The Warleader --- R Daretti, Scrap Savant --- RUB Thraximundar
That's where I get most of my games in. Mainly 1v1, as I'm kinda afraid of getting hated out in multiplayer. But I should really do multi and record them to get a little more diversity to my channel.
[EDH Non-Primers] Newzuri | Breya
Banner by Traproot Graphics
[RETIRED Primers]:
RW Aurelia, The Warleader --- R Daretti, Scrap Savant --- RUB Thraximundar