I was hoping for some feedback and card suggestions for my Prime Speaker Zegana deck. It's made for multiplayer EDH (3+ Players) and is trying to strong enough to take on the table without being too rude (no land destruction, removal often gives the opponents a bonus, bit of group draw, etc).
I'm going to pretty much jam in any half decent cards that are related to hand size, so as many Maro variants as possible. Aswell as enough powerful multiplayer draw spells, free spells and unlimited hand size cards.
I feel like Zegana just draws alot more since I'll have a Maro out. So 10 mana for like 'draw 20' is probably easier done with Garruk or Zegana or Recurring Insight. If Myojjn was like a 7 drop I'd probs consider it
Zegana and Maro only draw that much when you already have a large hand and Maro out though. The Myojin will always draw at least one for each land and could be more reliable this way. I agree he's stupidly expensive though, I mainly have him in Kruphix because stupidly expensive stuff is that deck's main theme.
Ivory Tower is the next card I'd consider if I feel I needed more life gain, which I'm not 100% sure I do atm. Diviner's Wand is a pretty good one though, especially
since Zegana is a Wizard
I don't know how I missed Hunter's Insight I'll need to find room for that.
I'm 99% sure I don't need any extra hand size enablers.
This deck idea seems rather cool. If you don't care about other people getting cards, I would suggest Howling Mine as well as Font of Mythos. Both significantly lessen the target on your head, and help keep your hand full.
Also, Consecrated Sphinx.
Of course, all of these cards have synergy with each other too. Font, Consecrated is bond to get you a full hand....or two....or three.
This looks like a super cool deck. I'm definitely going to try to make this my next EDH project.
Zegana seems like an awesome commander and I would love to abuse her and be able to deck myself for a stylish loss.
In all seriousness U/G is my favorite combination so I'm definitely in on this idea
I was hoping for some feedback and card suggestions for my Prime Speaker Zegana deck. It's made for multiplayer EDH (3+ Players) and is trying to strong enough to take on the table without being too rude (no land destruction, removal often gives the opponents a bonus, bit of group draw, etc).
I'm going to pretty much jam in any half decent cards that are related to hand size, so as many Maro variants as possible. Aswell as enough powerful multiplayer draw spells, free spells and unlimited hand size cards.
I've also gotta make room for Sprouting Vines & Oppressive Will.
Here's the list:
General (1)
Prime Speaker Zegana *foil*
Creatures (21)
Jushi Apprentice *foil*
Sakura-Tribe Elder
Descendant of Masumaro *foil*
Azusa, Lost but Seeking
Edric, Spymaster of Trest *foil*
Oracle of Mul Daya
Sakashima the Imposter
Sylvan Yeti
Maro *foil*
Horizon Chimera *foil*
Psychosis Crawler *foil*
Prophet of Kruphix *foil*
Aeon Chronicler *foil*
Sturmgeist *foil*
Kruphix, God of Horizons *foil*
Overbeing of Myth *foil*
Consecrated Sphinx
Soramaro, First to Dream *foil*
Multani, Maro-Sorcerer
Realm Seekers *foil*
Masumaro, First to Live *foil*
Planewalkers (3)
Jace Beleren
Tamiyo, the Moon Sage
Garruk, Primal Hunter *foil*
Artifacts (6)
Spellbook *foil*
Sol Ring *foil*
Empyrial Plate *foil*
Sword of War and Peace
Whispersilk Cloak *foil*
Venser's Journal *foil*
Enchantments (2)
Exploration
Sylvan Library
Instants (17)
Pact of Negation *foil*
Rapid Hybridization *foil*
Pongify *foil*
Swan Song *foil*
Arcane Denial
Cyclonic Rift *foil*
Simic Charm *foil*
Beast Within
Krosan Grip *foil*
Inner Calm, Outer Strength *foil*
Dream Fracture *foil*
Rending Vines *foil*
Fact or Fiction
Ensnare *foil*
Plasm Capture *foil*
Force of Will
Misdirection
Sorceries (12)
Explore *foil*
Nature's Lore
Green Sun's Zenith *foil*
Cultivate *foil*
Kodama's Reach *foil*
Curse of the Swine *foil*
Ranger's Path *foil*
Skyshroud Claim
Unexpected Results *foil*
Urban Evolution *foil*
Recurring Insight *foil*
Praetor's Counsel *foil*
Lands (38)
Command Tower
Reflecting Pool
Misty Rainforest
Breeding Pool *foil*
Flooded Grove
Yavimaya Coast *foil*
Hinterland Harbor *foil*
Temple of Mystery *foil*
Simic Growth Chamber
Simic Guildgate *foil*
Evolving Wilds *foil*
Halimar Depths *foil*
Oboro, Palace in the Clouds
Minamo, School at Water's Edge
Okina, Temple to the Grandfathers
Reliquary Tower *foil*
Nykthos, Srhine to Nyx *foil*
Riptide Laboratory
Boseiju, Who Shelters All *foil*
Rogue's Passage *foil*
Alchemist's Refuge *foil*
Mikokoro, Centre of the Sea
Thespian's Stage
Island x8
Forest x7
Ivory Tower
Diviner's Wand
I second Library of Leng and Hunter's Prowess. Also, Anvil of Bogardan is worth a look if you find you need more hand maximizers.
GMasumaro, First to KillG
......meow
since Zegana is a Wizard
I don't know how I missed Hunter's Insight I'll need to find room for that.
I'm 99% sure I don't need any extra hand size enablers.
Also, Consecrated Sphinx.
Of course, all of these cards have synergy with each other too. Font, Consecrated is bond to get you a full hand....or two....or three.
Zegana seems like an awesome commander and I would love to abuse her and be able to deck myself for a stylish loss.
In all seriousness U/G is my favorite combination so I'm definitely in on this idea
BGGRock
Modern
BRGJund
BBGRock
Arcanis the Omnipotent is a pretty good card-drawer.
Brine Seer is a repeatable counterspell, and Scent of Brine is a miniature Oppressive Will,
Spontaneous Generation can pump out tons of creatures, and Endless Swarm does the same thing if you're willing to go Epic.
Oboro Envoy could help against big attackers. Meloku the Clouded Mirror is very strong, I hear.
Descendant of Soramaro is Sensei's Divining Top in maximum overdrive.
Ivy Seer is repeatable big pump.
Sophic Centaur is another option for lifegain if you put Ivory Tower in and decide it's not enough.