So I'm building a flicker based Roon of the hidden Realm deck, with a subtheme of cheating/flashing in creatures without flash into play.
However, I'm not sure about the amount of flicker effects contra the amount of creatures to flicker. This is what the deck looks like right now.
I think you're missing out on some amazing cards that make Roon an absolute powerhouse.
My sig has a decklist that's served me very well since I've made it.
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Hey guys so I've actually moved on from commander on to 60 card decks so I don't have any commander decks.
Anyway I've started my own gameplay channel in which I play games (Magic also)
However, I'm not sure about the amount of flicker effects contra the amount of creatures to flicker. This is what the deck looks like right now.
1 Seaside Citadel
1 Mana Confluence
1 Transguild Promenade
1 Hallowed Fountain
1 Glacial Fortress
1 Azorius Chancery
1 Azorius Guildgate
1 Breeding Pool
1 Simic Guildgate
1 Temple Garden
1 Temple of Plenty
1 Selesnya Sanctuary
1 Selesnya Guildgate
1 Bant Panorama
1 Alchemist's Refuge
1 Grove of the Guardian
1 Unknown Shores
1 Nykthos, Shrine to Nyx
Wallers
1 Kiora, the Crashing Wave
Creatures
1 Derevi, Empyrial tactician
1 Prophet of Kruphix
1 Murkfiend Liege
1 Mistmeadow Witch
1 Prime Speaker Zegana
1 Fathom Mage
1 Kiora's Follower
1 Trostani's Summoner
1 Yeva, Nature's Herald
1 Deadeye Navigator
1 Glimmerpoint Stag
1 Elvish Piper
1 Angel of Finality
1 Keeper of Progenitus
1 Clone
1 Phyrexian Metamorph
1 Body Double
1 Sunblast Angel
1 Eternal Witness
1 Acidic Slime
1 Sphinx of Uthuun
1 War Priest of Thune
1 Archaeomancer
1 Banisher Priest
1 Galepowder Mage
1 Omenspeaker
1 Soul of the Harvest
1 Garruk's Horde
1 Stormtide Leviathan
1 Pathrazer of Ulamog
1 Artisan of Kozilek
1 Flickerform
1 Cream of the Crop
1 Dismiss into Dream
1 Foster
Artofacts
1 Quicksilver Amulet
1 Vedalken Orrery
1 Chromatic Lantern
1 Illusionist's Bracers
1 Swiftfoot Boots
1 Eye of Doom
1 Elixir of Immortality
1 Selesnya Keyrune
1 Selesnya Cluestone
1 Traveler's Amulet
Sorceries
1 Supreme Verdict
1 Unexpected Results
1 Wargate
1 Day of Judgment
1 Planar Cleansing
1 Peregrination
1 Revoke Existence
1 Compulsive Research
Instants
1 Bant Charm
1 Aethermage's Touch
1 Turn to Mist
1 Azorius Charm
1 Cloudshift
1 Ghostly Flicker
1 Unravel the Aether
1 Wrap in Vigor
7 Island
6 Plains
6 Forest
Suggestions:
Ghostway- Stops wraths and can be abused with eternal witness and archomancer
Revallark- Nets you two things when you wrath and whenever it leaves play
Thragtusk- Enter and exit effect
Birthing pod- Chains with all relevant etbs
Survival of the fittest- Get whatever creature you want
Green Suns' zenith- See above
Chord of calling- See above
Quasli pridemage- Kills torper orb and can be searched
Venser, shaper savant-Saves cards and bounces anything opponents have that can be threatening
Venser, the sojourner-Wins games
Somberwald sage- Gets you roon on turn three
Bloom tender- Amazing mana fixer
Aura shards- With so much etb it's insane
I think you're missing out on some amazing cards that make Roon an absolute powerhouse.
My sig has a decklist that's served me very well since I've made it.
Anyway I've started my own gameplay channel in which I play games (Magic also)
Twitch:
https://www.twitch.tv/dies_to_doom_blade
Youtube:
https://www.youtube.com/user/UpsidedownHandshake