I don't think I want to add any one drops, but Ranger of Eos seems nice regardless. I will try to find a copy.
Regarding commander 2016, there wasn't anything super exciting for this deck. I could see replacing Craterhoof Behemoth with Stonehoof Chieftain. This definitely makes the deck weaker, but Craterhoof is such an "oops I win" card, that I can very much understand people who don't like playing with or against it.
If you Do plan on adding a ranger of eos, I would suggest switching quasali pridemage for a caustic caterpillar since it fills the same slot, but is more fetchable.
I like Trostani for lifegain as it's easy to find and recur. I also run Titania and Mirrorpool so even Populate can be really good every now and then. I also use True Conviction which rebuys huge chunks of life, helps to close the game out faster and can be found with Academy Rector.
I never had too much of an issue with clones. One answer is Planar Guide as it blinks everything and since the creature it transforms into has to be on the BF before they enter, they have no target and die as 0/0s.
It has yet to come up more frequently (I haven't had too much time to test lately). There are not many sweepers attached to creatures, especially in GW and I wanted one to tutor it up if needed. Obviously it might not be always exactly what I need (since the opponents get to choose what they keep), but there are often situations where one or more opponents go wide and outpace my board development and/or set up powerful synergies. Cataclysmic Gearhulk can be easily found and balances out the board.
I think that most cards with an "at the beginning of your upkeep" trigger and nothing else are just too slow for the format (unless it's a very powerful effect). I would play Bane of Progress over Molder Slug anytime (provided you don't have too many enchantments yourself
Hello guys,
I'm trying to find a card that allows me to return a land I control into my hand.
(In order to put the land back into play, Cavern of Souls, Mosswort Bridge, ...)
But the card has to be great regardless of this effect. Like a Meloku The Clouded Mirror in blue.
Cloudstone Curio will let you return a land to your hand and can be useful for recasting creatures either for their ETB triggers or just to get more Karametra triggers. It also helps if you're running a lot of enchantress effects.
I'm also looking for a good life gain card, I have Trostani on my list (but you have to play other creatures during the same turn) also populate is not useful in my deck, maybe Resolute Archangel which triggers immediately but is far more exepensive.
Regarding commander 2016, there wasn't anything super exciting for this deck. I could see replacing Craterhoof Behemoth with Stonehoof Chieftain. This definitely makes the deck weaker, but Craterhoof is such an "oops I win" card, that I can very much understand people who don't like playing with or against it.
GWKarametra - The MistveiledGW
GWR Marath - The Egg-laying Wool-Milk-Pig GWR
RBGrenzo - Restrained RakdosRB
UWRGBHorde of NotionsUWRGB
Retired: Karador, Ghost Chieftain | Rafiq of the Many | Animar, Soul of Elements | Maelstrom Wanderer
Only problem with karametra deck is that angel of the dire hour and aura shards dont come foil </3
Aside from bouncelands I'm not aware of an effect like this in GW. There are two possibilities:
- Use Flickerwisp or Felidar Guardien to flicker lands (you could also use Ruin Ghost but it seems clunky and narrow.
- The other option is to include ways to sac of lands (I use Dust Bowl, Sylvan Safekeeper and Glacial Chasm, which are all highly tutorable and extremely useful) and ways to get them back to the BF again, like Titania, Sun Titan, Tilling Treefolk or Life from the Loam. Or you bury them using Mistveil Plains and some tutor
I like Trostani for lifegain as it's easy to find and recur. I also run Titania and Mirrorpool so even Populate can be really good every now and then. I also use True Conviction which rebuys huge chunks of life, helps to close the game out faster and can be found with Academy Rector.
I never had too much of an issue with clones. One answer is Planar Guide as it blinks everything and since the creature it transforms into has to be on the BF before they enter, they have no target and die as 0/0s.
I hope that answered your questions
GWKarametra - The MistveiledGW
GWR Marath - The Egg-laying Wool-Milk-Pig GWR
RBGrenzo - Restrained RakdosRB
UWRGBHorde of NotionsUWRGB
Retired: Karador, Ghost Chieftain | Rafiq of the Many | Animar, Soul of Elements | Maelstrom Wanderer
GWKarametra - The MistveiledGW
GWR Marath - The Egg-laying Wool-Milk-Pig GWR
RBGrenzo - Restrained RakdosRB
UWRGBHorde of NotionsUWRGB
Retired: Karador, Ghost Chieftain | Rafiq of the Many | Animar, Soul of Elements | Maelstrom Wanderer
I think that most cards with an "at the beginning of your upkeep" trigger and nothing else are just too slow for the format (unless it's a very powerful effect). I would play Bane of Progress over Molder Slug anytime (provided you don't have too many enchantments yourself
GWKarametra - The MistveiledGW
GWR Marath - The Egg-laying Wool-Milk-Pig GWR
RBGrenzo - Restrained RakdosRB
UWRGBHorde of NotionsUWRGB
Retired: Karador, Ghost Chieftain | Rafiq of the Many | Animar, Soul of Elements | Maelstrom Wanderer
Cloudstone Curio will let you return a land to your hand and can be useful for recasting creatures either for their ETB triggers or just to get more Karametra triggers. It also helps if you're running a lot of enchantress effects.
Authority of the Consuls, Fumigate, True Conviction, and Resolute Archangel are the ones I switch between as I try out different builds. True Conviction also helps with devotion. Also depending on how big your creatures are Shamanic Revalation can be a decent heal spell while mainly helping you draw a lot of cards.
On a different note, Renegade Rallier + Saffi Eriksdotter/Angelic Renewal can infinitely loop with a sac outlet.