Kamahl, Fist of Krosa - I like him just fine, but I never use him to blow up lands. It just feels dirty. Without that ability, he's merely ok. I've been using Nylea, God of the Hunt in this slot and have not been disappointed. Mindslaver - No thanks. I like to win by attacking with big dudes, not taking over my opponent's game. Nothing wrong with that, though, if it's your thing.
Changelog:
12/4/2013 - Major update. I dropped some anthems, tweaked the mana base and ramp package, and added some new legends and land tutoring.
Significant update to the list. The first version left a lot to be desired, but I'm excited about the way that this one turned out.
I think I may have lowered the curve a bit too far and that I'm light on win conditions. One thing I haven't figured out yet is how to turn Sisay into a win condition via Commander Damage to be used against opponents who gain a bunch of life. Any ideas?
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I'm always open to suggestions for my decks. Thanks in advance.
I think you're missing notable cards, like Kodama's Reach / Cultivate and Explosive Vegetation. There are also some toolbox cards you could look at, namely Elesh Norn.
Creature ramp is extremely vulnerable to sweepers, though, which there are of course always a ton of flying around. The only types of decks that I usually see do well with creature ramp are swarm strategies that can protect their board from getting swept. This deck has a bit of a swarm strategy, but it can't protect itself. Sisay is more of a utility box / value-town deck, so I think you'd be better off with land ramp as well.
Anyways, Genesis & Glory are something to consider since you have Survival/Fauna Shaman already (Genesis especially). Easy to dig up and then pitch into the GY.
The plan against sweepers is Gaddock Teeg (and Avacyn if I can get there). If it becomes too much of a problem, I'll diversify away from the mana guys.
I've never tried Glory but that could be great. I especially like the foil promo version in Hebrew. It's about the coolest looking Magic card I've seen.
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I'm always open to suggestions for my decks. Thanks in advance.
Major update to the list. Theros Block was good to Sisay, wasn't it?
I think the mana base and ramp package could use a bit more tweaking, but it's much better than it was. My biggest issues now seem to be very aggressive decks and opponents who exile my key legends. I guess I could try Riftsweeper. I'd also like to expand the Equipment package. I have several cards that bascially just go get Lightning Greaves. That's a great card, but I think I can do more.
Recent Over-performers:
Heroes' Podium - Thank you Wizards! This card is perfect for Sisay. Polukranos, World Eater - Sizable beater and good removal too. Use with Bow of Nylea for extra goodness. Karametra, God of Harvests - Wow she ramps a lot. It's easy to cast two or three creatures per turn. You just get so far ahead on mana and improve your draw quality in the late game.
Recent Under-performers:
Genesis - So good with Survival of the Fittest, so bad without it. I need a recursion element here. I'm not sure he's the right one. Scavenging Ooze - I need some graveyard hate, but I think I can do better.
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I'm always open to suggestions for my decks. Thanks in advance.
In general, I aim for lists which:
* are fun to play with and to play against
Now the list...* can do well in multi-player games or head-to-head
* are consistent, efficient and functional
4 Captain Sisay
2 Gaddock Teeg
2 Rofellos, Llanowar Emissary
2 Saffi Eriksdotter
3 Dosan the Falling Leaf
3 Hua Tuo, Honored Physician
3 Lieutenant Kirtar
3 Mangara of Corondor
3 Reki, the History of Kamigawa
4 Glissa Sunseeker
4 Linvala, Keeper of Silence
4 Michiko Konda, Truth Seeker
4 Nylea, God of the Hunt
4 Polukranos, World Eater
4 Yeva, Nature's Herald
5 Karametra, God of Harvests
7 Elesh Norn, Grand Cenobite
8 Avacyn, Angel of Hope
8 Myojin of Cleansing Fire
8 Vorinclex, Voice of Hunger
Non-Legendary Creatures (17)
1 Avacyn's Pilgrim
1 Benevolent Bodyguard
1 Birds of Paradise
1 Joraga Treespeaker
1 Mother of Runes
2 Bloom Tender
2 Fauna Shaman
2 Qasali Pridemage
2 Sakura-Tribe Elder
2 Scavenging Ooze
2 Stoneforge Mystic
3 Dauntless Escort
3 Loyal Retainers
3 Silverblade Paladin
5 Genesis
5 Seedborn Muse
6 Sun Titan
2 Umezawa's Jitte
3 Bow of Nylea
5 Heroes' Podium
Artifacts (7)
1 Expedition Map
1 Sol Ring
2 Lightning Greaves
2 Scroll Rack
2 Selesnya Signet
2 Swiftboot Boots
3 Thousand-Year Elixir
Enchantments (5)
2 Survival of the Fittest
2 Sylvan Library
3 Aura Shards
3 Martyr's Cause
5 Privileged Position
Instants (5)
1 Enlightened Tutor
1 Swords to Plowshares
2 Eladamri's Call
3 Beast Within
3 Oblation
Sorceries (6)
1 Steelshaper's Gift
1 Green Sun Zenith
2 Farseek
2 Nature's Lore
6 Austere Command
6 Terminus
Legendary Lands (6)
1 Eiganjo Castle
1 Flagstones of Trokair
1 Gaea's Cradle
1 Hall of the Bandit Lord
1 Kor Haven
1 Miren, the Moaning Well
1 Brushland
1 Command Tower
1 Dryad Arbor
13 Forest
1 Grassland
1 High Market
1 Homeward Path
1 Krosan Verge
1 Mistveil Plains
5 Plains
1 Razorverge Thicket
1 Savannah
1 Sungrass Prairie
1 Strip Mine
1 Temple Garden
1 Wooded Bastion
Notable Omissions:
Kamahl, Fist of Krosa - I like him just fine, but I never use him to blow up lands. It just feels dirty. Without that ability, he's merely ok. I've been using Nylea, God of the Hunt in this slot and have not been disappointed.
Mindslaver - No thanks. I like to win by attacking with big dudes, not taking over my opponent's game. Nothing wrong with that, though, if it's your thing.
Changelog:
12/4/2013 - Major update. I dropped some anthems, tweaked the mana base and ramp package, and added some new legends and land tutoring.
Removed:
Added
5/26/2014 - Another major update. Increased the curve, simplified the mana base, added a bunch of stuff from Theros Block.
Removed:
Added:
Captain Sisay - Efficient Toolbox Control
Kemba, Kha Regent - Equipment & Mini-stax
I think I may have lowered the curve a bit too far and that I'm light on win conditions. One thing I haven't figured out yet is how to turn Sisay into a win condition via Commander Damage to be used against opponents who gain a bunch of life. Any ideas?
Captain Sisay - Efficient Toolbox Control
Kemba, Kha Regent - Equipment & Mini-stax
From Disappointing Signet Inc.!
Generation 16: First time you see this, change the number up 1 and copy into sig. It's a social experiment.
As for Cultivate and Kodama's reach, those are intentionally missing. I went for a lower curve with ramp creatures like Birds of Paradise, Bloom Tender, and Rofellos, Llanowar Emissary. These guys help with Gaea's Cradle, come down at least a turn earlier, and can be pitched to Survival of the Fittest if I draw them late in the game.
Captain Sisay - Efficient Toolbox Control
Kemba, Kha Regent - Equipment & Mini-stax
Anyways, Genesis & Glory are something to consider since you have Survival/Fauna Shaman already (Genesis especially). Easy to dig up and then pitch into the GY.
The plan against sweepers is Gaddock Teeg (and Avacyn if I can get there). If it becomes too much of a problem, I'll diversify away from the mana guys.
Genesis has gone in and out of the deck. I'm testing Hua Tuo, Honored Physician in that spot right now. As good as Genesis is when you draw Survival of the Fittest, he seems really bad when you don't.
I've never tried Glory but that could be great. I especially like the foil promo version in Hebrew. It's about the coolest looking Magic card I've seen.
Captain Sisay - Efficient Toolbox Control
Kemba, Kha Regent - Equipment & Mini-stax
I think the mana base and ramp package could use a bit more tweaking, but it's much better than it was. My biggest issues now seem to be very aggressive decks and opponents who exile my key legends. I guess I could try Riftsweeper. I'd also like to expand the Equipment package. I have several cards that bascially just go get Lightning Greaves. That's a great card, but I think I can do more.
Recent Over-performers:
Heroes' Podium - Thank you Wizards! This card is perfect for Sisay.
Polukranos, World Eater - Sizable beater and good removal too. Use with Bow of Nylea for extra goodness.
Karametra, God of Harvests - Wow she ramps a lot. It's easy to cast two or three creatures per turn. You just get so far ahead on mana and improve your draw quality in the late game.
Recent Under-performers:
Genesis - So good with Survival of the Fittest, so bad without it. I need a recursion element here. I'm not sure he's the right one.
Scavenging Ooze - I need some graveyard hate, but I think I can do better.
Captain Sisay - Efficient Toolbox Control
Kemba, Kha Regent - Equipment & Mini-stax