Ok, so I am trying a build that I have always wanted to try in EDH... ENCHANTRESS! I have considered Zedruu, but with the exception of Wild research, there is just not enough good red cards to warrant its inclusion. I am still a few cards short and was looking for some recommendations as well as criticism and concerns about the deck. I have not tried the deck out (Much like all my previous decks which had really good rap sheets) because I like the spontaneity of making a deck work after its complete. I am really excited about this build because it's something that seems like it would take some suave talking as well as suave playing to make big things happen! So without boring you with my rant on why I think it will work, here is a list.
Commander: (1)
Angus Mackenzie
Artifact: (7)
Sol Ring
Azorious Signet
Simic Signet
Selesnya Signet
Expedition Map
Chromatic Lantern
Fellwar Stone
Creatures: (12)
Eternal Witness
Snapcaster Mage
Hannah Ships Navigator
Academy Rector
Argothian Enchantress
Mesa Enchantress
Aura Thief
Linvala, Keeper of Secrets
Avacyn, Angel of Hope
Sun Titan
Bloom Tender
Prophet of Kruphix
Enchantment: (29)
Fertile Ground
Mana Reflection
Copy Enchantment
Aura Shards
Enchantress' Presence
Luminarch Ascension
Mirri's Guile
Sylvan Library
Rule of Law
Wild Growth
Propaganda
Ghostly Prison
Sphere of Safety
Rhystic Study
Sterling Grove
Dovescape
Enchanted Evening
Solitary Confinement
Greater Auramancy
Honden of Seeing Winds
Paradox Haze
Sacred Mesa
Karmic Justice
Defense of the Heart
Gift of Immortality
Burgeoning
Oath of Lieges
Prismatic Omen
Lands: (18)
Breeding Pool
Temple Garden
Hallowed Fountain
Windswept Heath
Flooded Strand
Misty Rainforest
Bant Panorama
Wooded Bastion
Flooded Grove
Mystic Gate
Serra's Sanctum
Seaside Citadel
High Market
Miren the Moaning Well
Command Tower
Boseiju, Who Shelters All
Tolaria West
Exotic Orchard
That is everything I have so far. I wanted it to be a bit faster, so I have included several land finds, mana rocks, and enchant lands. I chose Prophet of Kruphix over Seedborn because if I absolutely need aura thief or academy rector to put in work instead of fogging with angus, I can throw it out as a surprise block so I wouldn't necessarily need a sac outlet. I chose oath of lieges over land tax because with burgeoning, I think it would be better at fueling my land drops than using land tax once and not getting any use out of it. Defense of the heart is in there in case I am getting overwhelmed, I can sac it to pull out either sun titan and avacyn, or linvala and avacyn, depending on whats more important at the time. Genesis wave is another "oh crap" button in case I get into trouble. With all the mana I should have, I should have enough to drop maybe 10 permanents on the board or so to at least slow the game down and hope for a recovery.
If there are other cards you question, please feel free to ask as oppose to something else. Also I think I am still some cards short (with the exception of basic lands which I didn't include on this list) so any recommendations would be awesome!
I like how we have a lot of the same cards but (from the looks of it) will be using it very different ways. Yours seems very combo based. How does birds play generally? I was considering something more like lotus cobra for the higher cmc in my deck. I also read a thread earlier where abundance works wonderfully with sylvan library for no penalty on 3 card draw so I'll be adding that as well.
By the way, I LOVE the lay out of your page. Very well written and entertaining
Welcome to the enchantress side of magic ^.^ I'm your host azn and I'll be your guide to most enchantress stuff now
Firstly please add add deck tags around your deck its done with (deck)(/deck) replacing ( ) with [ ] and add a number before each card so that the deck tags will work
Now that we have the formalities out of the way let's take a look at the meat and bones of your decklist *cracking fingers and put on reading glasses*
I question using dovescape as it is a nonbo with enchantresses as you don't get the trigger as the enchantments are countered
Considers running abundance with your sylvan library for good synergy
Solitary confinement is nice but is gets messy with rule of law cause you can't keep your hand full
Consider replacing greater aura Nancy with sterling grove.
Theros gods would be a nice wincon and their weapons are always nice.
That's all I can think of anything else right now but if you have any questions and or concerns please feel free to msg me. And be sure to check out my primer for more interactions and synergies I may have missed
I didn't run the enchantresses and took out mesa (will update list tomorrow) because I feel they are dead spots after I get enduring ideal out. I kept dovescape because enduring ideal can get around it and luminarch can still put out 4/4 whereas sigil won't trigger because the enchantments have to be cast. Will explain more on decisions tomorrow
I like how we have a lot of the same cards but (from the looks of it) will be using it very different ways. Yours seems very combo based. How does birds play generally? I was considering something more like lotus cobra for the higher cmc in my deck. I also read a thread earlier where abundance works wonderfully with sylvan library for no penalty on 3 card draw so I'll be adding that as well.
By the way, I LOVE the lay out of your page. Very well written and entertaining
Thanks!
You have motivated me to update the list. I am a fan of The Cheese Stands Alone (you can also use Barren Glory). I took this deck to second at an LGS tournament but will possibly not be invited back due to its unfun nature. Dovescape makes birds and "in real life" enemies.
I like BOP. I have also added Helm/RIP for a quick kill and a one on one capability.
I note you are not playing twincast, with enduring ideal this is a given. Privileged Position is also handy if you need to make room pull Greater Auramancy.
I don't like Luminarch Ascension as it always seems to draw an attack, you kind of want folks to look at Gus, see no problem and decide their resources would be better focused elsewhere. Ascension, and planes walkers for that matter, just say "attack me". You want the "What's the point? I will come back for them," by which time you have gone off and there is no coming back only several turns to ponder getting you first time next time. This is also why I go with "I win" cards the deck is never a threat I just win. I rarely get countered simply because someone else is perceived to be the bigger threat. I Twincast Enduring Ideal and most folks just look at me and shrug. Me: "Does it resolve?" Them: "Meh, whatever..." Me: "Dovescape/Humility is now in play, pass turn" Them: "I cast a <non creature spell>" Me: "You get doves" Them: "Huh? Why?"
Never underestimate the power of nothing.
Private Mod Note
():
Rollback Post to RevisionRollBack
Legacy
Death and Taxes
UG Infect
Strawberry Shortcake Imperial Painter
Azn, I was thinking of some of the new gods for this deck! Thassa looks pretty nifty! Also the addition of Hive mind is really funny. I might do that. I'd have to figure a way to cheat that into play before enduring ideal, correct?
Jungian, The cheese stands alone is amazing! I might ask my friends to allow it since there is a real magic counterpart. Im guessing you would enchanted evening everything with rector in play, then calming verse or something to cheat that into play?
The reason for luminarch is because of Angus. I sit at a table with generally 5 other fellows with 2 who have a real life hatred for each other, but come since thats our big magic night. They ALWAYS target eachother and the Kaalia guy and usually leave me alone unless I am using zirilan of the claw. Angus can ensure at least once a round, I will get to put a counter on luminarch, and once a turn if prophet of kruphix is out.
I have a bant-enchantress deck with Jenara, Asura of War as commander. (Might consider the new comm13 though). It's straigtforward pillowfort with only enchantment-flavour, so i bring some artifact-hate which is quite useful. People tend to have a lot of artifacts, so disabling them can be devastating. When the fort is build, I'll bring out the tokens and swarm them.
I only run Argothian Enchantress. I'll tutor her up and she sits there almost forever. I rarely need to be able to draw more, cus i tend to keep cards in my hands. I only use my counterspells for stuff that'll ruin my game, targeting core-enchantments.
I havn't put it up here, but you can look at it on my deckbox-page: http://deckbox.org/sets/362981
Dude, thats not a bad deck! I was going to use derevi for stax, but thats a whole different (soon to be thread) How has rebuff the wcked worked for you? has it been a life saver, or usually a dead draw? I have one and never even thought about using it.
Anywho, I am updating total list right now and will post that shortly!
Thanks, I might throw it up here once i get to it. Some of the stuff I'm still testing, it's not my go-to deck, because of hatred. Which i really don't understand, it's not like I'm stalling their game, they just can't touch me.
EDIT: well okay, sometimes I am. Humility can be quite the game-killer
And so, actually havn't tried Rebuff yet, so i don't know I just seems pretty decent since i have a lot of permanents. Also its cheap and W, which i find quite interesting. I'll keep you posted once i get to use it, though.
That's the whole deck! I think it's going to be pretty solid, as it has more than way way to achieve victory now. Thanks Jungian and Azn for the advice! I think this is the finished list. What do y'all think? (Sorry if I did the deck tagging thing wrong)
Jungian, The cheese stands alone is amazing! I might ask my friends to allow it since there is a real magic counterpart. Im guessing you would enchanted evening everything with rector in play, then calming verse or something to cheat that into play?
If you use Barren Glory there is a bit more set up but it goes something like this; paradox haze already in play. Twincast Enduring Ideal getting serenity and enchanted evening. Upkeep one (again set the stack order) let paradox haze trigger then serenity blow and then resolve your epic triggers get barren glory and wild growth which having no lands goes to your GY. Upkeep 2 barren glory triggers and you win.
These are sped up of course and you may need to lay out protection and hand dumps but after you put out dovescape, humility (which I see you have not included) and solitary confinement you really will have all the time in the world.
Commander: (1)
Angus Mackenzie
Artifact: (7)
Sol Ring
Azorious Signet
Simic Signet
Selesnya Signet
Expedition Map
Chromatic Lantern
Fellwar Stone
Creatures: (12)
Eternal Witness
Snapcaster Mage
Hannah Ships Navigator
Academy Rector
Argothian Enchantress
Mesa Enchantress
Aura Thief
Linvala, Keeper of Secrets
Avacyn, Angel of Hope
Sun Titan
Bloom Tender
Prophet of Kruphix
Enchantment: (29)
Fertile Ground
Mana Reflection
Copy Enchantment
Aura Shards
Enchantress' Presence
Luminarch Ascension
Mirri's Guile
Sylvan Library
Rule of Law
Wild Growth
Propaganda
Ghostly Prison
Sphere of Safety
Rhystic Study
Sterling Grove
Dovescape
Enchanted Evening
Solitary Confinement
Greater Auramancy
Honden of Seeing Winds
Paradox Haze
Sacred Mesa
Karmic Justice
Defense of the Heart
Gift of Immortality
Burgeoning
Oath of Lieges
Prismatic Omen
Intant/Sorcery: (18)
Enlightened Tutor
Enduring Ideal
Hinder
Spell Crumple
Remand
Wargate
Mystical Tutor
Idyllic Tutor
Farseek
Hallowed Burial
Regrowth
Replenish
Skyshroud Claim
Austere Command
Eladamri's Call
Worldly Tutor
Hunting Wilds
Genesis Wave
Lands: (18)
Breeding Pool
Temple Garden
Hallowed Fountain
Windswept Heath
Flooded Strand
Misty Rainforest
Bant Panorama
Wooded Bastion
Flooded Grove
Mystic Gate
Serra's Sanctum
Seaside Citadel
High Market
Miren the Moaning Well
Command Tower
Boseiju, Who Shelters All
Tolaria West
Exotic Orchard
That is everything I have so far. I wanted it to be a bit faster, so I have included several land finds, mana rocks, and enchant lands. I chose Prophet of Kruphix over Seedborn because if I absolutely need aura thief or academy rector to put in work instead of fogging with angus, I can throw it out as a surprise block so I wouldn't necessarily need a sac outlet. I chose oath of lieges over land tax because with burgeoning, I think it would be better at fueling my land drops than using land tax once and not getting any use out of it. Defense of the heart is in there in case I am getting overwhelmed, I can sac it to pull out either sun titan and avacyn, or linvala and avacyn, depending on whats more important at the time. Genesis wave is another "oh crap" button in case I get into trouble. With all the mana I should have, I should have enough to drop maybe 10 permanents on the board or so to at least slow the game down and hope for a recovery.
If there are other cards you question, please feel free to ask as oppose to something else. Also I think I am still some cards short (with the exception of basic lands which I didn't include on this list) so any recommendations would be awesome!
So whatcha all think?
Death and Taxes
UG Infect
Strawberry Shortcake Imperial Painter
EDH
Angus Mackenzie - Enduring Enchantments
Adun Oakenshield - Jund F'ing Good Stuff, "Money Vault"
Eight-and-a-Half-Tails - Captain Crunch
By the way, I LOVE the lay out of your page. Very well written and entertaining
In the future I'd recommend putting your deck into Deck Tags as it makes it easier to look through
1x Angus Mackenzie
Artifact: (7)
1x Sol Ring
1x Azorious Signet
1x Simic Signet
1x Selesnya Signet
1x Expedition Map
1x Chromatic Lantern
1x Fellwar Stone
Creatures: (12)
1x Eternal Witness
1x Snapcaster Mage
1x Hannah Ships Navigator
1x Academy Rector
1x Argothian Enchantress
1x Mesa Enchantress
1x Aura Thief
1x Linvala, Keeper of Secrets
1x Avacyn, Angel of Hope
1x Sun Titan
1x Bloom Tender
1x Prophet of Kruphix
Enchantment: (29)
1x Fertile Ground
1x Mana Reflection
1x Copy Enchantment
1x Aura Shards
1x Enchantress' Presence
1x Luminarch Ascension
1x Mirri's Guile
1x Sylvan Library
1x Rule of Law
1x Wild Growth
1x Propaganda
1x Ghostly Prison
1x Sphere of Safety
1x Rhystic Study
1x Sterling Grove
1x Dovescape
1x Enchanted Evening
1x Solitary Confinement
1x Greater Auramancy
1x Honden of Seeing Winds
1x Paradox Haze
1x Sacred Mesa
1x Karmic Justice
1x Defense of the Heart
1x Gift of Immortality
1x Burgeoning
1x Oath of Lieges
1x Prismatic Omen
1x Enlightened Tutor
1x Enduring Ideal
1x Hinder
1x Spell Crumple
1x Remand
1x Wargate
1x Mystical Tutor
1x Idyllic Tutor
1x Farseek
1x Hallowed Burial
1x Regrowth
1x Replenish
1x Skyshroud Claim
1x Austere Command
1x Eladamri's Call
1x Worldly Tutor
1x Hunting Wilds
1x Genesis Wave
Lands: (18)
1x Breeding Pool
1x Temple Garden
1x Hallowed Fountain
1x Windswept Heath
1x Flooded Strand
1x Misty Rainforest
1x Bant Panorama
1x Wooded Bastion
1x Flooded Grove
1x Mystic Gate
1x Serra's Sanctum
1x Seaside Citadel
1x High Market
1x Miren the Moaning Well
1x Command Tower
1x Boseiju, Who Shelters All
1x Tolaria West
1x Exotic Orchard
Your missing lands, you need some basics.
and I would recommend Flickering ward it lets your draw cards for WW and if you have Sigil of the Empty Throne its a win con.
Horde of Notions
Firstly please add add deck tags around your deck its done with (deck)(/deck) replacing ( ) with [ ] and add a number before each card so that the deck tags will work
Now that we have the formalities out of the way let's take a look at the meat and bones of your decklist *cracking fingers and put on reading glasses*
Firstly I'd like to ask to the non inclusion of some of two of the enchantresses verduran enchantress and femeref enchantress
Next I'd like you to consider looking at sigil of the empty throne as a wincon and adding moat if you are playing online if not then consider magus of the moat
I question using dovescape as it is a nonbo with enchantresses as you don't get the trigger as the enchantments are countered
Considers running abundance with your sylvan library for good synergy
Solitary confinement is nice but is gets messy with rule of law cause you can't keep your hand full
Consider replacing greater aura Nancy with sterling grove.
Theros gods would be a nice wincon and their weapons are always nice.
That's all I can think of anything else right now but if you have any questions and or concerns please feel free to msg me. And be sure to check out my primer for more interactions and synergies I may have missed
EDH
GWSigarda, Host of EnchantressGW[Primer]
I didn't run the enchantresses and took out mesa (will update list tomorrow) because I feel they are dead spots after I get enduring ideal out. I kept dovescape because enduring ideal can get around it and luminarch can still put out 4/4 whereas sigil won't trigger because the enchantments have to be cast. Will explain more on decisions tomorrow
Thanks!
You have motivated me to update the list. I am a fan of The Cheese Stands Alone (you can also use Barren Glory). I took this deck to second at an LGS tournament but will possibly not be invited back due to its unfun nature. Dovescape makes birds and "in real life" enemies.
I like BOP. I have also added Helm/RIP for a quick kill and a one on one capability.
I note you are not playing twincast, with enduring ideal this is a given. Privileged Position is also handy if you need to make room pull Greater Auramancy.
I don't like Luminarch Ascension as it always seems to draw an attack, you kind of want folks to look at Gus, see no problem and decide their resources would be better focused elsewhere. Ascension, and planes walkers for that matter, just say "attack me". You want the "What's the point? I will come back for them," by which time you have gone off and there is no coming back only several turns to ponder getting you first time next time. This is also why I go with "I win" cards the deck is never a threat I just win. I rarely get countered simply because someone else is perceived to be the bigger threat. I Twincast Enduring Ideal and most folks just look at me and shrug. Me: "Does it resolve?" Them: "Meh, whatever..." Me: "Dovescape/Humility is now in play, pass turn" Them: "I cast a <non creature spell>" Me: "You get doves" Them: "Huh? Why?"
Never underestimate the power of nothing.
Death and Taxes
UG Infect
Strawberry Shortcake Imperial Painter
EDH
Angus Mackenzie - Enduring Enchantments
Adun Oakenshield - Jund F'ing Good Stuff, "Money Vault"
Eight-and-a-Half-Tails - Captain Crunch
EDH
GWSigarda, Host of EnchantressGW[Primer]
Jungian, The cheese stands alone is amazing! I might ask my friends to allow it since there is a real magic counterpart. Im guessing you would enchanted evening everything with rector in play, then calming verse or something to cheat that into play?
The reason for luminarch is because of Angus. I sit at a table with generally 5 other fellows with 2 who have a real life hatred for each other, but come since thats our big magic night. They ALWAYS target eachother and the Kaalia guy and usually leave me alone unless I am using zirilan of the claw. Angus can ensure at least once a round, I will get to put a counter on luminarch, and once a turn if prophet of kruphix is out.
I only run Argothian Enchantress. I'll tutor her up and she sits there almost forever. I rarely need to be able to draw more, cus i tend to keep cards in my hands. I only use my counterspells for stuff that'll ruin my game, targeting core-enchantments.
I havn't put it up here, but you can look at it on my deckbox-page: http://deckbox.org/sets/362981
Anywho, I am updating total list right now and will post that shortly!
EDIT: well okay, sometimes I am. Humility can be quite the game-killer
And so, actually havn't tried Rebuff yet, so i don't know I just seems pretty decent since i have a lot of permanents. Also its cheap and W, which i find quite interesting. I'll keep you posted once i get to use it, though.
1x Angus Mackenzie
Artifact: (7)
1x Chromatic Lantern
1x Sol Ring
1x Azorious Signet
1x Selesnya Signet
1x Simic Signet
1x Expedition Map
1x Fellwar Stone
Creatures: (10)
1x Academy Rector
1x Aura Thief
1x Linvala, Keeper of Silence
1x Avacyn, Angel of Hope
1x Sun Titan
1x Bloom Tender
1x Sakura-Tribe Elder
1x Eternal Witness
1x Argothian Enchantress
1x Hanna, Ship's Navigator
Enchantment: (27)
1x Copy Enchantment
1x Awakening
1x Opalescence
1x Epic Struggle
1x Propaganda
1x Ghostly Prison
1x Sterling Grove
1x Karmic Justice
1x Defense of the Heart
1x Burgeoning
1x Collective Restraint
1x Oath of Lieges
1x Enchanted Evening
1x Paradox Haze
1x Fertile Ground
1x Sphere of Safety
1x Mana Reflection
1x Enchantress's Presence
1x Luminarch Ascension
1x Mirri's Guile
1x Sylvan Library
1x Utopia Sprawl
1x Rhystic Study
1x Dovescape
1x Privileged Position
1x Karmic Justice
1x Prismatic Omen
1x Tooth and Nail
1x Fact or Fiction
1x Hallowed Burial
1x Austere Command
1x Enlightened Tutor
1x Enduring Ideal
1x Hinder
1x Spell Crumple
1x Wargate
1x Mystical Tutor
1x Idyllic Tutor
1x Farseek
1x Regrowth
1x Replenish
1x Skyshroud Claim
1x Eladamri's Call
1x Worldly Tutor
1x Genesis Wave
1x Nature's Lore
1x Sylvan Scrying
1x Twincast
Lands: (36)
1x Breeding Pool
1x Hallowed Fountain
1x Windswept Heath
1x Flooded Strand
1x Misty Rainforest
1x Serra's Sanctum
1x High Market
1x Tolaria West
1x Temple Garden
1x Bant Panorama
1x Wooded Bastion
1x Flooded Grove
1x Mystic Gate
1x Seaside Citadel
1x High Market
1x Miren, the Moaning Well
1x Command Tower
1x Boseiju, Who Shelters All
1x Exotic Orchard
1x Tundra
1x Savannah
1x Tropical Island
1x Kor Haven
1x Flagstones of Trokair
1x Mistveil Plains
1x Minamo, Scool at Water's Edge
4x Forest
3x Plains
3x Island
That's the whole deck! I think it's going to be pretty solid, as it has more than way way to achieve victory now. Thanks Jungian and Azn for the advice! I think this is the finished list. What do y'all think? (Sorry if I did the deck tagging thing wrong)
It goes like this, Enduring Ideal Twincast to enchanted evening and serenity. Upkeep (reverse stack order) serenity triggers and then put out the cheese stands alone as it is a state based trigger you win before the next twincast epic trigger resolves. If you need to dump your hand there are a few cards to do this Bazaar of Baghdad, Penance and of course solitary confinement.
If you use Barren Glory there is a bit more set up but it goes something like this; paradox haze already in play. Twincast Enduring Ideal getting serenity and enchanted evening. Upkeep one (again set the stack order) let paradox haze trigger then serenity blow and then resolve your epic triggers get barren glory and wild growth which having no lands goes to your GY. Upkeep 2 barren glory triggers and you win.
These are sped up of course and you may need to lay out protection and hand dumps but after you put out dovescape, humility (which I see you have not included) and solitary confinement you really will have all the time in the world.
Death and Taxes
UG Infect
Strawberry Shortcake Imperial Painter
EDH
Angus Mackenzie - Enduring Enchantments
Adun Oakenshield - Jund F'ing Good Stuff, "Money Vault"
Eight-and-a-Half-Tails - Captain Crunch
Collective restraint
+ snapcaster mage
Awakening