After contemplating on my next deck design, I decided to make a sort of chaos deck with whom then no other than Nicol Bolas. The generic bad guy when you think about it, always planting a seed and then reaping it later. This deck sort of does that in its own right.
01/15/14
Grip of Chaos->Undying Flames
Scrambleverse->Neverending Torment
Dissipate->Dismiss
11/25/13
Blast of Genius->Steam Augury
Cultural Exchange->Swan Song
11/21/13
Capricious Efreet-> Jace's Archivist
Izzet Keyrune->Sol Ring
Obelisk of Grixis->Spiteful Visions
Cloven Casting->Price of Knowledge
Diabolic Revelation->Lim-Dûl's Vault
Electrolyze->Witch Hunt
Radiate->Nekusar, the Mindrazer
Akoum Refuge->Command Tower
Jwar-Isle Refuge-> Temple of Deceit
Dimir Guildgate-> Temple of the False God
Izzet Guildgate->Bojuka Bog
Rakdos Guildgate->Molten Slagheap
Island->Grixis Panorama
Illicit Auction->Reforge the Soul
Goblin Electromancer->Psychosis Crawler
7/24/2013
Swamp->Vivid Marsh
Redirect->Pact of Negation
Reins of Power->Thieves' Auction
Void->Ral Zarek
Reminisce->Tezzeret the Seeker
5/21/2013
Island->Reliquary Tower
Swamp->Sulfurous Spring
Increasing Vengeance->Reiterate
Preordain->Brainstorm
Terminate->Cruel Ultimatum
Forbidden Alchemy->Diabolic Revelation
Mirko Vosk, Mind Drinker->Teferi's Puzzle Box
5/10/2013
Mountain->Blood Crypt
Djinn Illuminatus->Melek, Izzet Paragon
Imp's Mischief->Hive Mind
Wheel and Deal->Mindmoil
Dimir Keyrune->Breaking/Entering
5/6/2013
Mercurial Chemister->Capricious Efreet
Talrand, Sky Summoner->Mirko Vosk, Mind Drinker
Lunar Mystic->Notion Theif
Nightveil Specter->Blood Scrivener
Dinrova Horror->Confusion in the Ranks
Rix Maadi Guildmage->Illicit Auction
Izzet Cluestone->Increasing Vengeance
Gem of Becoming->Eye of the Storm
Pyroconvergence->Grip of Chaos
Havoc Festival->Elemental Augury
Sphinx-Bone Wand->Scrambleverse
Pilfered Plans->Molten Psyche
Psychic Theft->Void
Recurring Insight->Cerebral Vortex
Temporal Cascade->Windfall
Undercity Plague->Insurrection
Psychic Strike->Electrolyze
Overwhelming Intellect->Wheel and Deal
Far/Away->Terminate
Thought Scour->Reverberate
Tragic Slip->Radiate
Dimir Charm->Redirect
Mountain->Rakdos Carnarium
Mountain->Rakdos Cluestone
Swamp->Akoum Refuge
Swamp->Reins of Power
The deck plays very subtly at first as it slowly builds up board presence and ramping/dropping rocks. After that we slowly put down those seeds I talked about earlier. Being it Mindmoil or Teferi's Puzzle Box, one replacing your hand to search for more chaotic board present enchantment and counters help build our next state. We have two methods to go Epic Experiment to chuck some huge spells like Cruel Ultimatum and the such, or go the more chaotic route with Hive Mind or Eye of the Storm. After that sit back and watch the fun (though I have random effects kill our enchantments, but its bound to happen). While the opponents struggle targeting we sit back and wheel and deal all the while still damaging them via Nekusar, the Mindrazer, Niv-Mizzet, the Firemind, Spiteful Visions, and Psychosis Crawler.
So the theme I am aiming for is chaos, I mean why wouldn't Bolas want to?
Huge update to the deck today, added a ton of more chaotic cards as shown in change log. At this point tested the deck today against Olivia Volderon and Ghost Council and will say it was a ton of fun flipping the board around on people. Alas though I seem to be drawing hate towards my enchantments now, specifically Eye of the Storm and Grip of Chaos. Funny part is they didn't win me it. It was a Insurrection and Reins of Power duo that clinched it.
Anywho would love some thought or input into the deck.
You have a lot of stuff that doesn't hit on Warp World, has this caused issues for you?
In particular no, usually it is either hit during my epic experiment or usually when I'm sitting on a ton of lands/rocks. But for the most part I just use it as tempo.
Minor update today, had an interesting couple of games the other day against Taijec and Ghost Council. One thing I noticed was that Tajec was alot faster than I had hoped, seems like I am going to need board wipes in the form of (Decree of Pain and Damnation). I took my loss due to the fact I spent alot of resources trying to slow down Tajec while Council bled me out. Overall I need to slow down the games and be able to switch board mechanics.
Deck update, after playing some extensive games over the past two days has yielded me some interesting insight into the deck. I played the first day in a two headed giant game against my best friends who were piloting their Olivia Voldaren and Obzedat, Ghost Council decks while my teammate was piloting my Momir Vig, Simic Visionary. The first game went over well in our advantage. I held back behind doing little of the form of much until I cast Grip of Chaos followed by a Consuming Aberration followed by Hive Mind forcing my opponents spells to mill themselves and rendering targeted spells to go everywhere.
My next game went a little differently as now I had the giant red arrow over my head. Eye of the Storm shut down by an early Mortify followed by a Merciless Eviction targeting creatures ruined Momir badly and we couldn't seem to regain footing.
Blood Scrivener seemed like a dead draw most times as I am always refreshing my hand, so I replaced him with Sarkhan the Mad loresh with Nicol Bolas and synergistic too boot. Also gives me cards in a pinch more so then Scrivener was.
My last swap was Elemental Augury was a card I was testing to dig through my deck and manipulate my draws a little. But sadly would get out to late when I would rather be setting up my board state. So it was replaced by another card on a test slate Possibility Storm. In its maiden voyage it managed for my Preordain to become a Warp World. So it is not going anywhere yet.
Cruel Ultimatum replaced Terminate bigger more destructive spell and what better card to copy/Radiate. Plus goes well with Epic experiment.
Diabolic Revelation the biggest tutor available, alas it replaced Forbidden Alchemy, which has been one of my favorite cards due to flashback, but I figure why not give this a trial run.
So onto the game, for the most part for an hour or so no one did anything as counterspells rolled around the table(Possibility Storm being the first ). The game escalated rather quickly after Mirko began to tutor for answers as I was the first real victim with a Traumatize+Ravenous Trap. After that some more counterspelling ensues until living death occurs. At which point we are all tapped out and realize the Zedruu player returns Felidar Sovereign with 10 cards in deck and 102 life.
Notes from game:
1) Need more counterspells.
or
2) Eldrazi
3) Notion Thief turns off half of Sensei's Divining Top. Funny story, after living death, everyone tried to use top for answers, but I drew the cards instead. Secret tech!
Anyway I'd really like some input on the deck if possible. Please be as critical as need be.
So after many a month's and the release of Commander 2013 I finally have got a chance to upgrade my deck with some staples that I didn't previously own, I'm looking at you Sol Ring and Command Tower. And yes I know that Nekusar, the Mindrazer has emerged as a very dangerous commander in the Grixis shard. But he also makes a really decent addition to my 99 forcing people to draw more and punishing them with my other pingers.
So I took a step back from a little bit of jankier chaotic cards to attempt to win more than just constantly warping the board state, as shown in my change log. I haven't taken the new updated list to my LGS yet but it has tested well in my group of friends since its first incarnation where it always ended up fizzling due to it having no real win condition.
Once again I could always use the feedback for this deck.
So some minor tweaks with cards obtained this week. Swan song makes an interesting addition as it can be fetched with Firemind's Foresight and a niche counterspell. As for Steam Augury it is faster than Blast of Genius plus who cares if our cards go to the yard we just recur them anyway.
So toning down the amount of actual frustrating chaos cards for my opponents sanity and replacing the with Epic spells (still need to obtain Eternal Dominion), thus allowing Hive Mind to lock everyone out of spells. Dismiss was added due to the fact of it replacing itself.
After contemplating on my next deck design, I decided to make a sort of chaos deck with whom then no other than Nicol Bolas. The generic bad guy when you think about it, always planting a seed and then reaping it later. This deck sort of does that in its own right.
1 Twincast
1 Pox
1 Smallpox
01/15/14
Grip of Chaos->Undying Flames
Scrambleverse->Neverending Torment
Dissipate->Dismiss
11/25/13
Blast of Genius->Steam Augury
Cultural Exchange->Swan Song
11/21/13
Capricious Efreet-> Jace's Archivist
Izzet Keyrune->Sol Ring
Obelisk of Grixis->Spiteful Visions
Cloven Casting->Price of Knowledge
Diabolic Revelation->Lim-Dûl's Vault
Electrolyze->Witch Hunt
Radiate->Nekusar, the Mindrazer
Akoum Refuge->Command Tower
Jwar-Isle Refuge-> Temple of Deceit
Dimir Guildgate-> Temple of the False God
Izzet Guildgate->Bojuka Bog
Rakdos Guildgate->Molten Slagheap
Island->Grixis Panorama
Illicit Auction->Reforge the Soul
Goblin Electromancer->Psychosis Crawler
7/24/2013
Swamp->Vivid Marsh
Redirect->Pact of Negation
Reins of Power->Thieves' Auction
Void->Ral Zarek
Reminisce->Tezzeret the Seeker
5/21/2013
Island->Reliquary Tower
Swamp->Sulfurous Spring
Increasing Vengeance->Reiterate
Preordain->Brainstorm
Terminate->Cruel Ultimatum
Forbidden Alchemy->Diabolic Revelation
Mirko Vosk, Mind Drinker->Teferi's Puzzle Box
5/16/2013
Dimir Cluestone->Dimir Signet
Rakdos Cluestone->Rakdos Signet
Blood Scrivener->Possibility Storm
Elemental Augury->Sarkhan the Mad
5/10/2013
Mountain->Blood Crypt
Djinn Illuminatus->Melek, Izzet Paragon
Imp's Mischief->Hive Mind
Wheel and Deal->Mindmoil
Dimir Keyrune->Breaking/Entering
5/6/2013
Mercurial Chemister->Capricious Efreet
Talrand, Sky Summoner->Mirko Vosk, Mind Drinker
Lunar Mystic->Notion Theif
Nightveil Specter->Blood Scrivener
Dinrova Horror->Confusion in the Ranks
Rix Maadi Guildmage->Illicit Auction
Izzet Cluestone->Increasing Vengeance
Gem of Becoming->Eye of the Storm
Pyroconvergence->Grip of Chaos
Havoc Festival->Elemental Augury
Sphinx-Bone Wand->Scrambleverse
Pilfered Plans->Molten Psyche
Psychic Theft->Void
Recurring Insight->Cerebral Vortex
Temporal Cascade->Windfall
Undercity Plague->Insurrection
Psychic Strike->Electrolyze
Overwhelming Intellect->Wheel and Deal
Far/Away->Terminate
Thought Scour->Reverberate
Tragic Slip->Radiate
Dimir Charm->Redirect
Mountain->Rakdos Carnarium
Mountain->Rakdos Cluestone
Swamp->Akoum Refuge
Swamp->Reins of Power
The deck plays very subtly at first as it slowly builds up board presence and ramping/dropping rocks. After that we slowly put down those seeds I talked about earlier. Being it Mindmoil or Teferi's Puzzle Box, one replacing your hand to search for more chaotic board present enchantment and counters help build our next state. We have two methods to go Epic Experiment to chuck some huge spells like Cruel Ultimatum and the such, or go the more chaotic route with Hive Mind or Eye of the Storm. After that sit back and watch the fun (though I have random effects kill our enchantments, but its bound to happen). While the opponents struggle targeting we sit back and wheel and deal all the while still damaging them via Nekusar, the Mindrazer, Niv-Mizzet, the Firemind, Spiteful Visions, and Psychosis Crawler.
So the theme I am aiming for is chaos, I mean why wouldn't Bolas want to?
Any help would be awesome.
Thanks to Rivenor at Miraculous Recovery Signatures for this sick sig.
UGMomir Vig, Simic VisionaryUG
URBNicol BolasURB
BGWGhave, Fungus TribalBGW
WUBSydri, Galvanic GeniusWUB
Horde
Hydra Horde
For more tempo im thinking Melek, Izzet Paragon, Vedalken Orrery(on the more expensive Teferi, Mage of Zhalfir.
Reverberate, Increasing Vengence, Chandra, the Firebrand, and Redirect. Will all be added once I grab them from my brother's house.
Thanks to Rivenor at Miraculous Recovery Signatures for this sick sig.
UGMomir Vig, Simic VisionaryUG
URBNicol BolasURB
BGWGhave, Fungus TribalBGW
WUBSydri, Galvanic GeniusWUB
Horde
Hydra Horde
Anywho would love some thought or input into the deck.
Thanks to Rivenor at Miraculous Recovery Signatures for this sick sig.
UGMomir Vig, Simic VisionaryUG
URBNicol BolasURB
BGWGhave, Fungus TribalBGW
WUBSydri, Galvanic GeniusWUB
Horde
Hydra Horde
amazingly epic sig courtesy of DarkNightCavalier at Heroes of the Planes.
In particular no, usually it is either hit during my epic experiment or usually when I'm sitting on a ton of lands/rocks. But for the most part I just use it as tempo.
Thanks to Rivenor at Miraculous Recovery Signatures for this sick sig.
UGMomir Vig, Simic VisionaryUG
URBNicol BolasURB
BGWGhave, Fungus TribalBGW
WUBSydri, Galvanic GeniusWUB
Horde
Hydra Horde
New editions:
Blood Crypt in for a mountain, obvious choice.
Melek, Izzet Paragon in for Djinn Illuminatus as he wasn't performing well and Melek is more chaotic and I get free copies.
Hive Mind in for Imp's Mischief well it is here, your spells, my spells, let's just make the stack bigger. ps. Curse of Echoes big brother.
Mindmoil will be replacing Wheel and Deal with addition of this Psychosis Crawler might be added. Main reason for adding is we cast alot of spells and if Niv-Mizzet is out it can get painful.
Entering (Breaking/Entering)is our last edition, replacing Dimir Keyrune flavorful and all round not a bad card.
So this thing still needs work, help is needed and that person could be you!
Thanks to Rivenor at Miraculous Recovery Signatures for this sick sig.
UGMomir Vig, Simic VisionaryUG
URBNicol BolasURB
BGWGhave, Fungus TribalBGW
WUBSydri, Galvanic GeniusWUB
Horde
Hydra Horde
My next game went a little differently as now I had the giant red arrow over my head. Eye of the Storm shut down by an early Mortify followed by a Merciless Eviction targeting creatures ruined Momir badly and we couldn't seem to regain footing.
My next day I added some cards that were traded to me:
Rakdos Signet replaced its weaker counterpart Rakdos Cluestone same for Dimir Signet replacing its Dimir Cluestone.
Blood Scrivener seemed like a dead draw most times as I am always refreshing my hand, so I replaced him with Sarkhan the Mad loresh with Nicol Bolas and synergistic too boot. Also gives me cards in a pinch more so then Scrivener was.
My last swap was Elemental Augury was a card I was testing to dig through my deck and manipulate my draws a little. But sadly would get out to late when I would rather be setting up my board state. So it was replaced by another card on a test slate Possibility Storm. In its maiden voyage it managed for my Preordain to become a Warp World. So it is not going anywhere yet.
Thanks to Rivenor at Miraculous Recovery Signatures for this sick sig.
UGMomir Vig, Simic VisionaryUG
URBNicol BolasURB
BGWGhave, Fungus TribalBGW
WUBSydri, Galvanic GeniusWUB
Horde
Hydra Horde
Before the game today I managed to sub some new recently obtained cards:
So onto the game, for the most part for an hour or so no one did anything as counterspells rolled around the table(Possibility Storm being the first ). The game escalated rather quickly after Mirko began to tutor for answers as I was the first real victim with a Traumatize+Ravenous Trap. After that some more counterspelling ensues until living death occurs. At which point we are all tapped out and realize the Zedruu player returns Felidar Sovereign with 10 cards in deck and 102 life.
Notes from game:
1) Need more counterspells.
or
2) Eldrazi
3) Notion Thief turns off half of Sensei's Divining Top. Funny story, after living death, everyone tried to use top for answers, but I drew the cards instead. Secret tech!
Anyway I'd really like some input on the deck if possible. Please be as critical as need be.
Thanks to Rivenor at Miraculous Recovery Signatures for this sick sig.
UGMomir Vig, Simic VisionaryUG
URBNicol BolasURB
BGWGhave, Fungus TribalBGW
WUBSydri, Galvanic GeniusWUB
Horde
Hydra Horde
Swamp out for Vivid Marsh.
Reins of Power out for Thieves' Auction.
Redirect out for Pact of Negation.
Void out for Ral Zarek.
Reminisce out for Tezzeret the Seeker.
Input still very much welcome.
Thanks to Rivenor at Miraculous Recovery Signatures for this sick sig.
UGMomir Vig, Simic VisionaryUG
URBNicol BolasURB
BGWGhave, Fungus TribalBGW
WUBSydri, Galvanic GeniusWUB
Horde
Hydra Horde
So I took a step back from a little bit of jankier chaotic cards to attempt to win more than just constantly warping the board state, as shown in my change log. I haven't taken the new updated list to my LGS yet but it has tested well in my group of friends since its first incarnation where it always ended up fizzling due to it having no real win condition.
Once again I could always use the feedback for this deck.
Thanks to Rivenor at Miraculous Recovery Signatures for this sick sig.
UGMomir Vig, Simic VisionaryUG
URBNicol BolasURB
BGWGhave, Fungus TribalBGW
WUBSydri, Galvanic GeniusWUB
Horde
Hydra Horde
Swan Song for Cultural Exchange
Steam Augury in for Blast of Genius.
So some minor tweaks with cards obtained this week. Swan song makes an interesting addition as it can be fetched with Firemind's Foresight and a niche counterspell. As for Steam Augury it is faster than Blast of Genius plus who cares if our cards go to the yard we just recur them anyway.
Got to play a game against a Jeleva, Nephalia's Scourge before FNM. Managed to Cyclonic Rift her back into hand EoT, followed by Tezzeret the Seeker into Teferi's Puzzle Box to tuck her. From there on it was wheeling and dealing do to Nekusar, the Mindrazer and Price of Knowledge.
Thanks to Rivenor at Miraculous Recovery Signatures for this sick sig.
UGMomir Vig, Simic VisionaryUG
URBNicol BolasURB
BGWGhave, Fungus TribalBGW
WUBSydri, Galvanic GeniusWUB
Horde
Hydra Horde
Grip of Chaos out for Undying Flames.
Scrambleverse out for Neverending Torment.
Dissipate out for Dismiss.
So toning down the amount of actual frustrating chaos cards for my opponents sanity and replacing the with Epic spells (still need to obtain Eternal Dominion), thus allowing Hive Mind to lock everyone out of spells. Dismiss was added due to the fact of it replacing itself.
Thoughts?
Thanks to Rivenor at Miraculous Recovery Signatures for this sick sig.
UGMomir Vig, Simic VisionaryUG
URBNicol BolasURB
BGWGhave, Fungus TribalBGW
WUBSydri, Galvanic GeniusWUB
Horde
Hydra Horde