That's a very abstract question, and one only you can answer. But as a general rule of thumb, anything that is slow and cumbersome - especially in the same removal slots you have right now. Looking at your list though, you seem to have forsaken protection almost entirely. I see a lonely Beast Within and Maelstrom Pulse, and zero countermagic. That would be a huge reason why you are losing against one of the fastest, most consistent combo decks in the format.
Usually I have no problem taking out a majority of lands and sources with slyvan, primus, and t don. However I feel like more protection and more destruction would serve better than some lackluster reanimation targets.
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Hey guys so I've actually moved on from commander on to 60 card decks so I don't have any commander decks.
Anyway I've started my own gameplay channel in which I play games (Magic also)
This is the latest thing I'm trying out. Perhaps I need a spell in the form of instant or sorcery that bounces all the things rather then relying on Ked.L to do it. Meh. I love this list though.
Usually I have no problem taking out a majority of lands and sources with slyvan, primus, and t don. However I feel like more protection and more destruction would serve better than some lackluster reanimation targets.
lol, if you look at what my Mimeo list has become, I've isolated the only two targets truly worth reanimating are Sylvan Primordial and Jin-Gitaxias - if you want to win as unfairly and as quickly as possible, anyways. Creatures just kept getting shaved off my list because I didn't care to reanimate them. There's a huge shortage of Entomb effects, so it's hard to even create a reanimator toolbox. That's why I defaulted to Natural Order.
Problem is order is I have to have mana dorks to sacrifice towards it.
And yes while having Slyvan and Jin being my main targets for Entomb I still like to combo with creatures and that's why I keep most of the other guys.
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Hey guys so I've actually moved on from commander on to 60 card decks so I don't have any commander decks.
Anyway I've started my own gameplay channel in which I play games (Magic also)
Problem is order is I have to have mana dorks to sacrifice towards it.
And yes while having Slyvan and Jin being my main targets for Entomb I still like to combo with creatures and that's why I keep most of the other guys.
Well yes, that's why I engineered my list to run dorks instead of standard ramp. It worked out, because that way I always have extra guys lying around to discard to Survival or to feed to Mimeoplasm. It also helps me evade and even combat permanent-based GY hate. Just perks of how my deck turned out - I'm not saying you should run it, just what my playing and research has led me to tune my list towards.
I found that getting a primordial or jin out on turn two usually ends that game so I don't really bother with dorks. I defiantly need counters and mass wipes and ways to focus on making sure I get one of those guys out all the time. I think cards like it that betrays are nice but I'd much much much rather deny my opponents a hand or land.
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Hey guys so I've actually moved on from commander on to 60 card decks so I don't have any commander decks.
Anyway I've started my own gameplay channel in which I play games (Magic also)
Spend a good while making the thread more pretty.
Also looking to add the following hopefully soon:
Moar fetches
Ancient tomb
Xiahou Dun, the One-Eyed
Buried alive
Grim tutor
Imperial seal
Lotus cobra
Deathrite shaman
Birds of paradise
Pongify / Rapid Hybridization /Go for the throat
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Hey guys so I've actually moved on from commander on to 60 card decks so I don't have any commander decks.
Anyway I've started my own gameplay channel in which I play games (Magic also)
I found that getting a primordial or jin out on turn two usually ends that game so I don't really bother with dorks. I defiantly need counters and mass wipes and ways to focus on making sure I get one of those guys out all the time. I think cards like it that betrays are nice but I'd much much much rather deny my opponents a hand or land.
Mana dorks accelerate that process, especially if you run Natural Order.
Spend a good while making the thread more pretty.
Also looking to add the following hopefully soon:
Moar fetches
Ancient tomb
Xiahou Dun, the One-Eyed
Buried alive
Grim tutor
Imperial seal
Lotus cobra
Deathrite shaman
Birds of paradise
Pongify / Rapid Hybridization /Go for the throat
Hey guys so I've actually moved on from commander on to 60 card decks so I don't have any commander decks.
Anyway I've started my own gameplay channel in which I play games (Magic also)
Huge update today.
Replaced nearly a dozen cards and feel like this build is a lot stronger than before.
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Hey guys so I've actually moved on from commander on to 60 card decks so I don't have any commander decks.
Anyway I've started my own gameplay channel in which I play games (Magic also)
Here's an interesting thought
If a deck can host 9-10 fetches, should it?
I can have 9 fetchlands in plasm but it would drain my land type count to 9 as well.
It would make brainstorm, library, and hermit druid all better but is it worth it?
Thoughts?
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Hey guys so I've actually moved on from commander on to 60 card decks so I don't have any commander decks.
Anyway I've started my own gameplay channel in which I play games (Magic also)
Here's an interesting thought
If a deck can host 9-10 fetches, should it?
I can have 9 fetchlands in plasm but it would drain my land type count to 9 as well.
It would make brainstorm, library, and hermit druid all better but is it worth it?
Thoughts?
I was actually thinking City of brass over orchard too.
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Hey guys so I've actually moved on from commander on to 60 card decks so I don't have any commander decks.
Anyway I've started my own gameplay channel in which I play games (Magic also)
Hey guys so I've actually moved on from commander on to 60 card decks so I don't have any commander decks.
Anyway I've started my own gameplay channel in which I play games (Magic also)
Hey guys so I've actually moved on from commander on to 60 card decks so I don't have any commander decks.
Anyway I've started my own gameplay channel in which I play games (Magic also)
Looking for advice on how to optimize the deck list further.
1. What's the verdict of Show and Tell in an competitive plasm build?
I like getting my primordial or jin out any way possible but I don't want someone dropping omniscience.
Hey guys so I've actually moved on from commander on to 60 card decks so I don't have any commander decks.
Anyway I've started my own gameplay channel in which I play games (Magic also)
Hey guys so I've actually moved on from commander on to 60 card decks so I don't have any commander decks.
Anyway I've started my own gameplay channel in which I play games (Magic also)
Hey guys so I've actually moved on from commander on to 60 card decks so I don't have any commander decks.
Anyway I've started my own gameplay channel in which I play games (Magic also)
Hey guys so I've actually moved on from commander on to 60 card decks so I don't have any commander decks.
Anyway I've started my own gameplay channel in which I play games (Magic also)
-Impulse- Doesn't discard anything and hasn't held up
-Strategic planning- Decent but as a sorcery it's fairly meh.
+Fauna Shaman- A worse Survival of the fittest is still impressive
+Ponder- Seems real good with all the shuffle effects.
Depending on the next bannings it may be a while until the next change.
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Hey guys so I've actually moved on from commander on to 60 card decks so I don't have any commander decks.
Anyway I've started my own gameplay channel in which I play games (Magic also)
-Impulse- Doesn't discard anything and hasn't held up
-Strategic planning- Decent but as a sorcery it's fairly meh.
+Fauna Shaman- A worse Survival of the fittest is still impressive
+Ponder- Seems real good with all the shuffle effects.
Depending on the next bannings it may be a while until the next change.
You say that Strategic Planning is bad due to its sorcery-speed, but then add Ponder. Anyway, planning looks a lot more impressive because you can dump reanimation targets.
So here's what I've noticed using loot effects. They are too inconsistent. I've completely abandoned this strategy. Entomb and Intuition (and possibly Buried Alive) are pretty much the way it should be done. And you can use tutors to which serve as additional copies of these two cards.
Also Small Pox is an amazing pitch spell. And in the right deck, the best pitch spell you can play. You might want to look into it. Imagine pitching Sylvan Primordial to it then reanimating it. You just killed two of their lands and mitigated the loss of yours. You'll probably want to drop Birds of Paradise from your list if you go this route. Also Death Cloud and Sylvan Primodial are best friends. Mimeoplasm makes it the most amazing threesome ever.
If you are going to use windfall I recommend Notion Theif. The card can just steal games.
You are waaaaayy too all in on the GY shenanigans. Too many silver bullets for your deck. I would suggest just sticking to the best reanimation spells and incorporating a strategy to build your board state while disrupting others.
Rune-Scarred Deamon is not a good reanimation target.
You probably don't need Gaze of Granite in the deck. I've found both Gaze and Pernicious deed to be too redundant.
Run at least one 1CC cycle land with your life from the loam.
You can probably cut several pitch spells. If your deck gets disrupted, the hand size will dwindle quickly.
Kederekt Leviathan. Test this card.
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Eattin D's
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Usually I have no problem taking out a majority of lands and sources with slyvan, primus, and t don. However I feel like more protection and more destruction would serve better than some lackluster reanimation targets.
Anyway I've started my own gameplay channel in which I play games (Magic also)
Twitch:
https://www.twitch.tv/dies_to_doom_blade
Youtube:
https://www.youtube.com/user/UpsidedownHandshake
1 Phantasmal Image
1 Snapcaster Mage
1 Gilded Drake
1 Baleful Strix
1 Trinket Mage
1 Eternal Witness
1 Fierce Empath
1 Phyrexian Metamorph
1 Glen Elendra Archmage
1 Venser, Shaper Savant
1 Oracle of Mul Daya
1 Braids, Cabal Minion
1 Phyrexian Delver
1 Consecrated Sphinx
1 Deadeye Navigator
1 Palinchron
1 Great Whale
1 Rune-Scarred Demon
1 Sylvan Primordial
1 Kederekt Leviathan
1 Terastodon
1 Jin-Gitaxias, Core Augur
ETB Trigger Abuse (6)
1 Flash
1 Animate Dead
1 Dance of the Dead
1 Corpse Dance
1 Necromancy
1 Living Death
Hard Tutor (4)
1 Vampiric Tutor
1 Imperial Seal
1 Demonic Tutor
1 Lim-Dul's Vault
1 Entomb
1 Survival of the Fittest
1 Intuition
1 Tooth and Nail
Answers (8)
1 Pithing Needle
1 Nihil Spellbomb
1 Chain of Vapor
1 Nature's Claim
1 Shred Memory
1 Beast Within
1 Pernicious Deed
1 Death Cloud
Counters (6)
1 Pact of Negation
1 Muddle the Mixture
1 Delay
1 Mana Drain
1 Counterspell
1 Force of Will
Draw (6)
1 Careful Study
1 Sensei's Divining Top
1 Mystic Remora
1 Life from the Loam
1 Sylvan Library
1 Jace, the Mind Sculptor
Ramp (6)
1 Sol Ring
1 Mana Crypt
1 Talisman of Dominance
1 Golgari Signet
1 Dimir Signet
1 Simic Signet
MLD(1)
1 Infernal Darkness
1 City of Brass
1 Command Tower
1 Bloodstained Mire
1 Flooded Strand
1 Marsh Flats
1 Misty Rainforest
1 Verdant Catacombs
1 Scalding Tarn
1 Windswept Heath
1 Wooded Foothills
1 Polluted Delta
Dual Colored Land (9)
1 Bayou
1 Underground Sea
1 Tropical Island
1 Overgrown Tomb
1 Breeding Pool
1 Watery Grave
1 Drowned Catacomb
1 Hinterland Harbor
1 Woodland Cemetery
Basic Lands (8)
4 Forest
2 Swamp
2 Island
Utility Lands (8)
1 Phyrexian Tower
1 Diamond Valley
1 High Market
1 Ancient Tomb
1 Lonely Sandbar
1 Tranquil Thicket
1 Bojuka Bog
1 Bazaar of Baghdad
This is the latest thing I'm trying out. Perhaps I need a spell in the form of instant or sorcery that bounces all the things rather then relying on Ked.L to do it. Meh. I love this list though.
AND HERE'S WHAT YOU NEED TO CUT!
11 It that betrays
6 Kokusho, the evening star
7 Sheoldred, Whispering One
8 Woodfall Primus
Returning
4 Dread Return
4 Ill-Gotten Gains
2 Life/death
2 Nostalgic Dreams
2 Regrowth
3 Victimize
5 Havengul lich
5 Mirror-mad phantasm
Draw/Discard
4 Greater Good
2 Hermit druid
2 Impulse
3 Liliana of the veil
5 Mulldrifter
2 Thought courier
1 Trickster Mage
3 Windfall
3 Maelstorm Pulse
3 Yawgmoth's Will
1 Viscera Seer
Lololololol
lol, if you look at what my Mimeo list has become, I've isolated the only two targets truly worth reanimating are Sylvan Primordial and Jin-Gitaxias - if you want to win as unfairly and as quickly as possible, anyways. Creatures just kept getting shaved off my list because I didn't care to reanimate them. There's a huge shortage of Entomb effects, so it's hard to even create a reanimator toolbox. That's why I defaulted to Natural Order.
One-Eyed Black | Orzhov Combo | Ooze Reanimator | Mindwheeling Pain
And yes while having Slyvan and Jin being my main targets for Entomb I still like to combo with creatures and that's why I keep most of the other guys.
Anyway I've started my own gameplay channel in which I play games (Magic also)
Twitch:
https://www.twitch.tv/dies_to_doom_blade
Youtube:
https://www.youtube.com/user/UpsidedownHandshake
Well yes, that's why I engineered my list to run dorks instead of standard ramp. It worked out, because that way I always have extra guys lying around to discard to Survival or to feed to Mimeoplasm. It also helps me evade and even combat permanent-based GY hate. Just perks of how my deck turned out - I'm not saying you should run it, just what my playing and research has led me to tune my list towards.
One-Eyed Black | Orzhov Combo | Ooze Reanimator | Mindwheeling Pain
Anyway I've started my own gameplay channel in which I play games (Magic also)
Twitch:
https://www.twitch.tv/dies_to_doom_blade
Youtube:
https://www.youtube.com/user/UpsidedownHandshake
Also looking to add the following hopefully soon:
Moar fetches
Ancient tomb
Xiahou Dun, the One-Eyed
Buried alive
Grim tutor
Imperial seal
Lotus cobra
Deathrite shaman
Birds of paradise
Pongify / Rapid Hybridization /Go for the throat
Anyway I've started my own gameplay channel in which I play games (Magic also)
Twitch:
https://www.twitch.tv/dies_to_doom_blade
Youtube:
https://www.youtube.com/user/UpsidedownHandshake
Mana dorks accelerate that process, especially if you run Natural Order.
All good cards that I run in my list, except for Xiahou Dun. I don't see his value here over something like Eternal Witness, Snapcaster Mage, or even Archaeomancer.
One-Eyed Black | Orzhov Combo | Ooze Reanimator | Mindwheeling Pain
Fair enough. I'll add snapcaster instead.
Anyway I've started my own gameplay channel in which I play games (Magic also)
Twitch:
https://www.twitch.tv/dies_to_doom_blade
Youtube:
https://www.youtube.com/user/UpsidedownHandshake
Replaced nearly a dozen cards and feel like this build is a lot stronger than before.
Anyway I've started my own gameplay channel in which I play games (Magic also)
Twitch:
https://www.twitch.tv/dies_to_doom_blade
Youtube:
https://www.youtube.com/user/UpsidedownHandshake
If a deck can host 9-10 fetches, should it?
I can have 9 fetchlands in plasm but it would drain my land type count to 9 as well.
It would make brainstorm, library, and hermit druid all better but is it worth it?
Thoughts?
Anyway I've started my own gameplay channel in which I play games (Magic also)
Twitch:
https://www.twitch.tv/dies_to_doom_blade
Youtube:
https://www.youtube.com/user/UpsidedownHandshake
Fetch > Exotic Orchard.
[Primer] Kozilek, Butcher with Juice.
I was actually thinking City of brass over orchard too.
Anyway I've started my own gameplay channel in which I play games (Magic also)
Twitch:
https://www.twitch.tv/dies_to_doom_blade
Youtube:
https://www.youtube.com/user/UpsidedownHandshake
Fetch > City of Brass
[Primer] Kozilek, Butcher with Juice.
Touche good sir....touche.
Anyway I've started my own gameplay channel in which I play games (Magic also)
Twitch:
https://www.twitch.tv/dies_to_doom_blade
Youtube:
https://www.youtube.com/user/UpsidedownHandshake
Been playing the deck for so long and it felt so good to finally get that.
Mana Crypt and Watery Grave on turn one. Play Frantic search discarding Jin-Gitaxias, Core Augur and something else then Reanimate him.
The fastest scoop I've ever seen at a table
Anyway I've started my own gameplay channel in which I play games (Magic also)
Twitch:
https://www.twitch.tv/dies_to_doom_blade
Youtube:
https://www.youtube.com/user/UpsidedownHandshake
1. What's the verdict of Show and Tell in an competitive plasm build?
I like getting my primordial or jin out any way possible but I don't want someone dropping omniscience.
2. Looking for more suggestions on cantrips like brainstorm or Preordain
Ponder a better choice when running 9 fetches?
3. Maybe cutting cards like Impulse, Hermit druid, Strategic planning for powerhouse counters like Mana Drain, Force of will and pact of negation.
Input and thoughts would be greatly appreciated.
Anyway I've started my own gameplay channel in which I play games (Magic also)
Twitch:
https://www.twitch.tv/dies_to_doom_blade
Youtube:
https://www.youtube.com/user/UpsidedownHandshake
PRIMER STATUS!!!!!
Anyway I've started my own gameplay channel in which I play games (Magic also)
Twitch:
https://www.twitch.tv/dies_to_doom_blade
Youtube:
https://www.youtube.com/user/UpsidedownHandshake
Thanks. I'm glad to finally be here.
Anyway I've started my own gameplay channel in which I play games (Magic also)
Twitch:
https://www.twitch.tv/dies_to_doom_blade
Youtube:
https://www.youtube.com/user/UpsidedownHandshake
Nin's theft
Mill all decks
bruna blink
I have:
Force of will
Arcane denial
Delay
Swansong
Mana Drain
Pact of negation
Any that I'm missing or suggestions otherwise?
Anyway I've started my own gameplay channel in which I play games (Magic also)
Twitch:
https://www.twitch.tv/dies_to_doom_blade
Youtube:
https://www.youtube.com/user/UpsidedownHandshake
-Impulse- Doesn't discard anything and hasn't held up
-Strategic planning- Decent but as a sorcery it's fairly meh.
+Fauna Shaman- A worse Survival of the fittest is still impressive
+Ponder- Seems real good with all the shuffle effects.
Depending on the next bannings it may be a while until the next change.
Anyway I've started my own gameplay channel in which I play games (Magic also)
Twitch:
https://www.twitch.tv/dies_to_doom_blade
Youtube:
https://www.youtube.com/user/UpsidedownHandshake
As far as cheap counters, there's always Remand. Flusterstorm and Spell Pierce are also pretty great.
You say that Strategic Planning is bad due to its sorcery-speed, but then add Ponder. Anyway, planning looks a lot more impressive because you can dump reanimation targets.
7 Rune-scarred demon
Returning
4 Dread Return
2 Life/death
2 Nostalgic Dreams
2 Regrowth
3 Victimize
5 Body Double
6 Duplicant
2 Fauna shaman
4 Jarad's orders
Draw/Discard
3 Compulsive research
4 Greater Good
2 Hermit druid
1 Putrid imp
2 Thought courier
3 Windfall
3 Gaze of granite
Lands
1 Reflecting pool
So here's what I've noticed using loot effects. They are too inconsistent. I've completely abandoned this strategy. Entomb and Intuition (and possibly Buried Alive) are pretty much the way it should be done. And you can use tutors to which serve as additional copies of these two cards.
Also Small Pox is an amazing pitch spell. And in the right deck, the best pitch spell you can play. You might want to look into it. Imagine pitching Sylvan Primordial to it then reanimating it. You just killed two of their lands and mitigated the loss of yours. You'll probably want to drop Birds of Paradise from your list if you go this route. Also Death Cloud and Sylvan Primodial are best friends. Mimeoplasm makes it the most amazing threesome ever.
If you are going to use windfall I recommend Notion Theif. The card can just steal games.
You are waaaaayy too all in on the GY shenanigans. Too many silver bullets for your deck. I would suggest just sticking to the best reanimation spells and incorporating a strategy to build your board state while disrupting others.
Rune-Scarred Deamon is not a good reanimation target.
You probably don't need Gaze of Granite in the deck. I've found both Gaze and Pernicious deed to be too redundant.
Run at least one 1CC cycle land with your life from the loam.
You can probably cut several pitch spells. If your deck gets disrupted, the hand size will dwindle quickly.
Kederekt Leviathan. Test this card.