Hey guys so I've actually moved on from commander on to 60 card decks so I don't have any commander decks.
Anyway I've started my own gameplay channel in which I play games (Magic also)
Offtop. That do you think about Kess twin? It looks very similar to thrasios reanimator, just havent inf mana wincon and lab man wincon, but have solid twin plays. other cards very similar to your reanimation deck
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EDH
Purphoros, God of the Forge
Azusa, Lost but Seeking
Narset, Enlightened Master
Offtop. That do you think about Kess twin? It looks very similar to thrasios reanimator, just havent inf mana wincon and lab man wincon, but have solid twin plays. other cards very similar to your reanimation deck
I've never played against it so not sure.
Its likely on a same power but with more general focus.
With enough tutors it should win pretty easy
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Hey guys so I've actually moved on from commander on to 60 card decks so I don't have any commander decks.
Anyway I've started my own gameplay channel in which I play games (Magic also)
Finally wanting to test Bloom Tender or Ancient grudge as well.
Trickbind/Stifle because Emrakul, Aetherflux, Paradox engine, and protean hulk have been showing up more so I think they have a good slot.
Grudge for instant speed double artifact removal seems good. Bloom tender because it's tons of extra mana with 2 generals.
I think Razaketh or Kess are the next cuts.
Razaketh because it's been harder to combo with him and I often am using him defensively. The combo isn't really needed because often I have tutored up Entomb or whatever so getting a combo is much much harder and not likely with low mana.
Kess as well because while she's cool and pretty good she's 4 mana and that's a bit much here. Granted she's insane early but late game it's been fairly ok. Just ok.
Nothing set in stone but that's what I'm debating right now.
Thoughts?
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Hey guys so I've actually moved on from commander on to 60 card decks so I don't have any commander decks.
Anyway I've started my own gameplay channel in which I play games (Magic also)
Currently testing Trickbind and Sire in place of Kess and Razaketh.
After one night I like them better but it's really either way on them staying in.
Also I'm thinking I need room for Basics. I'm thinking at least Forest and Island since things like Blood Moon, Back to basics, and path to exile are fairly common.
Of the lands I could cut I think Tarnished citadel, Urborg, Ancient tomb, and Cephilid coliseum are the ones but I really have no idea. Possible that Steam vents as well. Wondering what you all think on that one.
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Hey guys so I've actually moved on from commander on to 60 card decks so I don't have any commander decks.
Anyway I've started my own gameplay channel in which I play games (Magic also)
Bloom Tender seems good because t2 Tender gives you a free t3 Vial Smasher as an average case. I've been liking Trickbind in my deck (which is admittedly way different than yours) because it stops quite a few combos that Mana Drain would not stop. Its great against Blood Pod, and other creature stax decks that have been coming up recently. In my meta, it helps alot against Breya, (Worldgorger Dragon), Razaketh storm, Yisan, Arcum, Sisay, and Zur. It also gets Protean Hulk, which might matter.
Bloom Tender seems good because t2 Tender gives you a free t3 Vial Smasher as an average case. I've been liking Trickbind in my deck (which is admittedly way different than yours) because it stops quite a few combos that Mana Drain would not stop. Its great against Blood Pod, and other creature stax decks that have been coming up recently. In my meta, it helps alot against Breya, (Worldgorger Dragon), Razaketh storm, Yisan, Arcum, Sisay, and Zur. It also gets Protean Hulk, which might matter.
Trickbind has saved me a few times already so I'm growing to like it more.
Similar to Rakdos charm and how it stops a lot of combos as well and is just overall good.
Bloom Tender is likely the next test as I'm loving the mana dorks in here
Hey guys so I've actually moved on from commander on to 60 card decks so I don't have any commander decks.
Anyway I've started my own gameplay channel in which I play games (Magic also)
Think you guys will enjoy this.
I've been foiling out this deck for a few months now (Ughhh...) and I was wondering how I pimp out cards that can't be foiled.
Well...here's some
FBB Bayou was a big one and glad it looks so good.
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Hey guys so I've actually moved on from commander on to 60 card decks so I don't have any commander decks.
Anyway I've started my own gameplay channel in which I play games (Magic also)
Let me know how you like Sire or Stagnation. I might have to get one for my Scarab God deck
So far it's a bad con sphinx
But even a bad con sphinx means it's good and has won me games.
Only complaint is its not a you may draw 2 but that's very minor and rare that I won't draw two off it
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Hey guys so I've actually moved on from commander on to 60 card decks so I don't have any commander decks.
Anyway I've started my own gameplay channel in which I play games (Magic also)
Trying to maximize the right slots right now and testing out the Notion Theif package with Wheel of Fortune and Timetwister. I cut Wheel before but maybe with Theif, it's worth keeping.
Also testing Noxious Revival as a graveyard vamp tutor. I always liked it and adding the higher cmc cards with Theif made me want another low one.
Currently on bench: Izzet Charm, Winds of Rebuke, Urborg, Fire Covenant.
None of the changes are finalize but more of things I want to test. It's entirely possible I add only Theif and neither wheel since my meta is very draw heavy with things like Thrasios, Tymna, Jace, and friends showing up more.
Pestilence Demon has been a godsend with Hatebears become more powerful. Landing one against Hatebear decks is amazing and so good when they do something like Dark Confidant and Bloom Tender in the same turn.
Rakdos Charm has also exceeded my expectations and has murdered a lot of Kiki Jiki and Splinter twin players. Also killing Graveyards, stopping most Hulk combos and killing an Aetherflux or Paradox Engine has been amazing. I think it may be one of the best cards that not enough people play.
Anyway, I'll keep you all updated on the recent tests.
These are some other things I may want to try:
Ancient Grudge
Chart a course
Cut/Ribbons
Faerie Macabre
Vandalblast
Counterbalance
Praedtor's Grasp
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Hey guys so I've actually moved on from commander on to 60 card decks so I don't have any commander decks.
Anyway I've started my own gameplay channel in which I play games (Magic also)
With infinite mana I can draw the deck, cast something and then swan song it to make a goose. Afterwards, I can Notion Theif/Timetwister to reset the graveyard. Now I draw the deck again and give myself another goose and repeat this for infinite gooses. This leaves opponents with no hands or graveyards to work with and I can attack for infinite the following turn.
Also: I can do this, play Dack Fayden and Pestilence Demon. Activate Demon for the highest life total and redirect the damage to Dack rather than myself. Either way seems a little better than Lab Man since it's more fragile and can cost me the game if they have something I cannot stop.
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Hey guys so I've actually moved on from commander on to 60 card decks so I don't have any commander decks.
Anyway I've started my own gameplay channel in which I play games (Magic also)
Also: I can do this, play Dack Fayden and Pestilence Demon. Activate Demon for the highest life total and redirect the damage to Dack rather than myself. Either way seems a little better than Lab Man since it's more fragile and can cost me the game if they have something I cannot stop.
Also: I can do this, play Dack Fayden and Pestilence Demon. Activate Demon for the highest life total and redirect the damage to Dack rather than myself. Either way seems a little better than Lab Man since it's more fragile and can cost me the game if they have something I cannot stop.
Unfortunately, this does not work
Why not?
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Hey guys so I've actually moved on from commander on to 60 card decks so I don't have any commander decks.
Anyway I've started my own gameplay channel in which I play games (Magic also)
Also: I can do this, play Dack Fayden and Pestilence Demon. Activate Demon for the highest life total and redirect the damage to Dack rather than myself. Either way seems a little better than Lab Man since it's more fragile and can cost me the game if they have something I cannot stop.
Unfortunately, this does not work
Why not?
Planeswalker redirection rule does not permit redirection to your own planeswalkers from your own source of damage. Only permits redirection to opponents.
Planeswalker redirection rule does not permit redirection to your own planeswalkers from your own source of damage. Only permits redirection to opponents.
Bummer.
Although that explains why people don't have crypt or vaukt kill walkers instead.
Does work if I'm at the most life but not great. Swans it is
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Hey guys so I've actually moved on from commander on to 60 card decks so I don't have any commander decks.
Anyway I've started my own gameplay channel in which I play games (Magic also)
Also in my quest to foil this deck out I got the Judge Promo Survival yesterday. Still not even close to done but it's a nice touch
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Hey guys so I've actually moved on from commander on to 60 card decks so I don't have any commander decks.
Anyway I've started my own gameplay channel in which I play games (Magic also)
Sad to see Get Wrekt Leviathan seeing its way out the door. The synergies with the enchantment reanimation were amazing when I still had Tasigur built and functional (I went to the dark side and built Teferi Stax).
What's the reason for Memory's Journey? That seems like an odd inclusion in a non-Hermit Druid based deck.
Kederekt has been one of my favorite creatures ever since I started playing this deck but it's slowly becoming less relevant.
Pestilence Demon has sort of replaced him in the new hatebear meta. Of course he can always come back but lately I found his best use was being pitched to force of will. Of course my foil Kederekt is staying with me.
Memory's Journey has three reasons.
1. It hurts other decks that use graveyards: Twice. Granted it isn't optimal use but it's very relevant in groups with Yawg will, Hulk, Kess, Snapcaster, and things like that.
2. It saves our own things from exile. Sure they're shuffled in the library but I prefer that to having them exiled.
3. It combos with infinite mana.
Without Lab man there's a new combo. Draw your deck regulary with Thrasios and drop Notion Theif and Timetwister.
Draw your deck again and use Noxious Revival or Memory's Journey to put timetwister back in. You can use Nature's claim and blow up your artifacts over and over to gain infinite life or use swan song plus a spell to make infinite geese. If you have infinite life you can use the loop to kill everyone with Pestilence Demon. If you have infinite geese you can drop all sorts of things like Void winnower or whatever and pretty much keep a hand full of counters and whatever, it's pretty much impossible that your opponents can do anything with no cards in hand or graveyard so you can swing for the win the following turn.
Without Memory's Journey this loop is much harder to do because we would need Noxious revival and timetwister. Otherwise Journey lets us not worry about that as much
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Hey guys so I've actually moved on from commander on to 60 card decks so I don't have any commander decks.
Anyway I've started my own gameplay channel in which I play games (Magic also)
Decided to cut the Sire after all eh? I had a feeling Razaketh was gonna be a great Reanimator card.
What was it about the sire that didn't cut it?
Players having options makes sire fairly bad. Often resulting in turns without drawing anything since players just play dorks, artifacts, and have low curves so land drops aren't as needed after turn 3-4
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Hey guys so I've actually moved on from commander on to 60 card decks so I don't have any commander decks.
Anyway I've started my own gameplay channel in which I play games (Magic also)
Hey guys so I've actually moved on from commander on to 60 card decks so I don't have any commander decks.
Anyway I've started my own gameplay channel in which I play games (Magic also)
Another reason why the redirect thing doesnt work is because pestilence demon abilities are individual
I've been using natures claim plus an artifact to net myself infinite life with Timetwister loops and then pestilence demon for the kill.
I like it far better than lab man
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Hey guys so I've actually moved on from commander on to 60 card decks so I don't have any commander decks.
Anyway I've started my own gameplay channel in which I play games (Magic also)
Purphoros, God of the Forge
Azusa, Lost but Seeking
Narset, Enlightened Master
Modern
Twin
http://tappedout.net/mtg-decks/tasigur-reanimator-2/
This is it or at least very close
Anyway I've started my own gameplay channel in which I play games (Magic also)
Twitch:
https://www.twitch.tv/dies_to_doom_blade
Youtube:
https://www.youtube.com/user/UpsidedownHandshake
Purphoros, God of the Forge
Azusa, Lost but Seeking
Narset, Enlightened Master
Modern
Twin
I've never played against it so not sure.
Its likely on a same power but with more general focus.
With enough tutors it should win pretty easy
Anyway I've started my own gameplay channel in which I play games (Magic also)
Twitch:
https://www.twitch.tv/dies_to_doom_blade
Youtube:
https://www.youtube.com/user/UpsidedownHandshake
Finally wanting to test Bloom Tender or Ancient grudge as well.
Trickbind/Stifle because Emrakul, Aetherflux, Paradox engine, and protean hulk have been showing up more so I think they have a good slot.
Grudge for instant speed double artifact removal seems good. Bloom tender because it's tons of extra mana with 2 generals.
I think Razaketh or Kess are the next cuts.
Razaketh because it's been harder to combo with him and I often am using him defensively. The combo isn't really needed because often I have tutored up Entomb or whatever so getting a combo is much much harder and not likely with low mana.
Kess as well because while she's cool and pretty good she's 4 mana and that's a bit much here. Granted she's insane early but late game it's been fairly ok. Just ok.
Nothing set in stone but that's what I'm debating right now.
Thoughts?
Anyway I've started my own gameplay channel in which I play games (Magic also)
Twitch:
https://www.twitch.tv/dies_to_doom_blade
Youtube:
https://www.youtube.com/user/UpsidedownHandshake
After one night I like them better but it's really either way on them staying in.
Also I'm thinking I need room for Basics. I'm thinking at least Forest and Island since things like Blood Moon, Back to basics, and path to exile are fairly common.
Of the lands I could cut I think Tarnished citadel, Urborg, Ancient tomb, and Cephilid coliseum are the ones but I really have no idea. Possible that Steam vents as well. Wondering what you all think on that one.
Anyway I've started my own gameplay channel in which I play games (Magic also)
Twitch:
https://www.twitch.tv/dies_to_doom_blade
Youtube:
https://www.youtube.com/user/UpsidedownHandshake
Trickbind has saved me a few times already so I'm growing to like it more.
Similar to Rakdos charm and how it stops a lot of combos as well and is just overall good.
Bloom Tender is likely the next test as I'm loving the mana dorks in here
Edit:
Update
-Kess, dissident mage
-Razaketh the foulblooded
-Steam vents
-Tarnished Citadel
+Forest
+Island
+Trickbind
+Sire of stagnation
Anyway I've started my own gameplay channel in which I play games (Magic also)
Twitch:
https://www.twitch.tv/dies_to_doom_blade
Youtube:
https://www.youtube.com/user/UpsidedownHandshake
I've been foiling out this deck for a few months now (Ughhh...) and I was wondering how I pimp out cards that can't be foiled.
Well...here's some
FBB Bayou was a big one and glad it looks so good.
Anyway I've started my own gameplay channel in which I play games (Magic also)
Twitch:
https://www.twitch.tv/dies_to_doom_blade
Youtube:
https://www.youtube.com/user/UpsidedownHandshake
BChainer, Dementia Master(Big Mana/Reanimator)
BRRakdos, The Showstopper (Mass Life Loss/Ramp)
BUThe Scarab God (Zombie Tribal/Control)
BWKarlov of the Ghost Council (Life Gain)
BGJarad, Golgari Lich Lord (Stompy/Dredge)
BRGProssh, Skyraider of Kher (Tokens/Non-infinite Combo)
So far it's a bad con sphinx
But even a bad con sphinx means it's good and has won me games.
Only complaint is its not a you may draw 2 but that's very minor and rare that I won't draw two off it
Anyway I've started my own gameplay channel in which I play games (Magic also)
Twitch:
https://www.twitch.tv/dies_to_doom_blade
Youtube:
https://www.youtube.com/user/UpsidedownHandshake
Trying to maximize the right slots right now and testing out the Notion Theif package with Wheel of Fortune and Timetwister. I cut Wheel before but maybe with Theif, it's worth keeping.
Also testing Noxious Revival as a graveyard vamp tutor. I always liked it and adding the higher cmc cards with Theif made me want another low one.
Currently on bench: Izzet Charm, Winds of Rebuke, Urborg, Fire Covenant.
None of the changes are finalize but more of things I want to test. It's entirely possible I add only Theif and neither wheel since my meta is very draw heavy with things like Thrasios, Tymna, Jace, and friends showing up more.
Pestilence Demon has been a godsend with Hatebears become more powerful. Landing one against Hatebear decks is amazing and so good when they do something like Dark Confidant and Bloom Tender in the same turn.
Rakdos Charm has also exceeded my expectations and has murdered a lot of Kiki Jiki and Splinter twin players. Also killing Graveyards, stopping most Hulk combos and killing an Aetherflux or Paradox Engine has been amazing. I think it may be one of the best cards that not enough people play.
Anyway, I'll keep you all updated on the recent tests.
These are some other things I may want to try:
Ancient Grudge
Chart a course
Cut/Ribbons
Faerie Macabre
Vandalblast
Counterbalance
Praedtor's Grasp
Anyway I've started my own gameplay channel in which I play games (Magic also)
Twitch:
https://www.twitch.tv/dies_to_doom_blade
Youtube:
https://www.youtube.com/user/UpsidedownHandshake
I think I'm cutting LabMan/Tainted Pact.
With infinite mana I can draw the deck, cast something and then swan song it to make a goose. Afterwards, I can Notion Theif/Timetwister to reset the graveyard. Now I draw the deck again and give myself another goose and repeat this for infinite gooses. This leaves opponents with no hands or graveyards to work with and I can attack for infinite the following turn.
Also: I can do this, play Dack Fayden and Pestilence Demon. Activate Demon for the highest life total and redirect the damage to Dack rather than myself. Either way seems a little better than Lab Man since it's more fragile and can cost me the game if they have something I cannot stop.
Anyway I've started my own gameplay channel in which I play games (Magic also)
Twitch:
https://www.twitch.tv/dies_to_doom_blade
Youtube:
https://www.youtube.com/user/UpsidedownHandshake
Unfortunately, this does not work
The Unidentified Fantastic Flying Girl.
EDH
Xenagos, the God of Stompy
The Gitrog Monster: Oppressive Value.
Marchesa, Marionette Master - Undying Robots
Yuriko, the Hydra Omnivore
I make dolls as a hobby.
Why not?
Anyway I've started my own gameplay channel in which I play games (Magic also)
Twitch:
https://www.twitch.tv/dies_to_doom_blade
Youtube:
https://www.youtube.com/user/UpsidedownHandshake
Planeswalker redirection rule does not permit redirection to your own planeswalkers from your own source of damage. Only permits redirection to opponents.
The Unidentified Fantastic Flying Girl.
EDH
Xenagos, the God of Stompy
The Gitrog Monster: Oppressive Value.
Marchesa, Marionette Master - Undying Robots
Yuriko, the Hydra Omnivore
I make dolls as a hobby.
Bummer.
Although that explains why people don't have crypt or vaukt kill walkers instead.
Does work if I'm at the most life but not great. Swans it is
Anyway I've started my own gameplay channel in which I play games (Magic also)
Twitch:
https://www.twitch.tv/dies_to_doom_blade
Youtube:
https://www.youtube.com/user/UpsidedownHandshake
-Labrotory Maniac
-Tainted Pact
-Kederekt Levithan
-Sire of stagnation
+Memory's Journey
+Faerie Macabre
+Pernicous deed
+Razaketh, the foulblooded
Also in my quest to foil this deck out I got the Judge Promo Survival yesterday. Still not even close to done but it's a nice touch
Anyway I've started my own gameplay channel in which I play games (Magic also)
Twitch:
https://www.twitch.tv/dies_to_doom_blade
Youtube:
https://www.youtube.com/user/UpsidedownHandshake
What's the reason for Memory's Journey? That seems like an odd inclusion in a non-Hermit Druid based deck.
UB Dralnu, Lich Lord
RBW [Primer]-Kaalia of the Vast
BUG [Primer]-Tasigur, the Golden Fang
GWU [Primer]-Arcades, the Strategist
WUB Primer-Aminatou, the Fateshifter
UBR Nicol Bolas, the Ravager
Pestilence Demon has sort of replaced him in the new hatebear meta. Of course he can always come back but lately I found his best use was being pitched to force of will. Of course my foil Kederekt is staying with me.
Memory's Journey has three reasons.
1. It hurts other decks that use graveyards: Twice. Granted it isn't optimal use but it's very relevant in groups with Yawg will, Hulk, Kess, Snapcaster, and things like that.
2. It saves our own things from exile. Sure they're shuffled in the library but I prefer that to having them exiled.
3. It combos with infinite mana.
Without Lab man there's a new combo. Draw your deck regulary with Thrasios and drop Notion Theif and Timetwister.
Draw your deck again and use Noxious Revival or Memory's Journey to put timetwister back in. You can use Nature's claim and blow up your artifacts over and over to gain infinite life or use swan song plus a spell to make infinite geese. If you have infinite life you can use the loop to kill everyone with Pestilence Demon. If you have infinite geese you can drop all sorts of things like Void winnower or whatever and pretty much keep a hand full of counters and whatever, it's pretty much impossible that your opponents can do anything with no cards in hand or graveyard so you can swing for the win the following turn.
Without Memory's Journey this loop is much harder to do because we would need Noxious revival and timetwister. Otherwise Journey lets us not worry about that as much
Anyway I've started my own gameplay channel in which I play games (Magic also)
Twitch:
https://www.twitch.tv/dies_to_doom_blade
Youtube:
https://www.youtube.com/user/UpsidedownHandshake
What was it about the sire that didn't cut it?
BChainer, Dementia Master(Big Mana/Reanimator)
BRRakdos, The Showstopper (Mass Life Loss/Ramp)
BUThe Scarab God (Zombie Tribal/Control)
BWKarlov of the Ghost Council (Life Gain)
BGJarad, Golgari Lich Lord (Stompy/Dredge)
BRGProssh, Skyraider of Kher (Tokens/Non-infinite Combo)
Players having options makes sire fairly bad. Often resulting in turns without drawing anything since players just play dorks, artifacts, and have low curves so land drops aren't as needed after turn 3-4
Anyway I've started my own gameplay channel in which I play games (Magic also)
Twitch:
https://www.twitch.tv/dies_to_doom_blade
Youtube:
https://www.youtube.com/user/UpsidedownHandshake
+Vandalblast
Deed sucks.
That's about it
Anyway I've started my own gameplay channel in which I play games (Magic also)
Twitch:
https://www.twitch.tv/dies_to_doom_blade
Youtube:
https://www.youtube.com/user/UpsidedownHandshake
I've been using natures claim plus an artifact to net myself infinite life with Timetwister loops and then pestilence demon for the kill.
I like it far better than lab man
Anyway I've started my own gameplay channel in which I play games (Magic also)
Twitch:
https://www.twitch.tv/dies_to_doom_blade
Youtube:
https://www.youtube.com/user/UpsidedownHandshake