Hey guys so I've actually moved on from commander on to 60 card decks so I don't have any commander decks.
Anyway I've started my own gameplay channel in which I play games (Magic also)
-Sire of insanity
-Sultai charm
-Victimize
-Buried alive
-Pernicious deed
+Razaketh
+Tidespout for testing
+Life/death
+Cyc rift
+Regrowth
These changes are official now. Still looking for slots for both Fire Covenant and Logic knot. Thinking that adding some more turn one elves would be wise as well since they allow turn two intuition or survival + discard. I am never sad to see deathrite/birds so I think any elf would be a good add.
Razaketh has been great in testing. Often I sac a dork or Thrasios, get Life/Death, turn lands into creatures. Sac a few and then combo out with Worldgorger or Tidespout (Who I'm not sure is needed yet)
Regrowth helps if all my enchantments for reanimation are in the yard and also has just been solid.
Cyclonic rift is better than Deed here pretty easily.
Not much else to update. Looking forward to playing Razaketh in the future, and I may add some better things that work well with him for more lines of victory
Burnt offering to tutor up with Razaketh, sac three/four lands to get Entomb/Animate dead/Force/Blue card (Or more counters depending on land) Sac Raza to offering for a bunch of mana and combo off with it. But I have to wonder if there are better lines for abuse here.
Anyway, I'm gonna continue with these changes. I don't miss the cut cards at all so I don't see them returning anytime soon.
Thoughts on future changes?
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Hey guys so I've actually moved on from commander on to 60 card decks so I don't have any commander decks.
Anyway I've started my own gameplay channel in which I play games (Magic also)
How we win if labman removed? lastly in tasigur we win with inf mana +lab\beast within\shift or labman + black tutor. now im see that we wen only with labman. so any backup? or i just dont see it?
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EDH
Purphoros, God of the Forge
Azusa, Lost but Seeking
Narset, Enlightened Master
How we win if labman removed? lastly in tasigur we win with inf mana +lab\beast within\shift or labman + black tutor. now im see that we wen only with labman. so any backup? or i just dont see it?
Right now that's the main win condition. There really isn't much exile in my group. If that's an issue you could add Riftsweeper to get things back but I cut him from my own list because it wasn't an issue. I think there is something I'm missing though.
You could also add Logic Knot and delve a ton for massive Vial Smasher kills. Not sure that's super consistent though.
Hey guys so I've actually moved on from commander on to 60 card decks so I don't have any commander decks.
Anyway I've started my own gameplay channel in which I play games (Magic also)
And ups, I was thinking of Tasigur for the Restore loop. Without Tas, you do need Twister to loop whatever you need to kill.
I can't say that I usually have loots of creatures in the grave that I mind shuffle in, usually they only go there right before I reanimate them, so Twister hasn't been harmful. It's better with Notion Thief, which also combos with Dack.
And ups, I was thinking of Tasigur for the Restore loop. Without Tas, you do need Twister to loop whatever you need to kill.
I can't say that I usually have loots of creatures in the grave that I mind shuffle in, usually they only go there right before I reanimate them, so Twister hasn't been harmful. It's better with Notion Thief, which also combos with Dack.
What is Ups? (Not much, Hbu...ugh)
In more testing I decided to keep Buried alive in the list for now. Worked really well with Razaketh/Worldgorger.
Also if you need something other than Lab man you can use Niv-Mizzet Dracogenius. Sure it's not the best reanimation target either but it kills with infinite mana and is a two mana draw and kill. I'm considering trying it out sometime, maybe.
Also wondering if people think Noxious revival is better than Regrowth here? Seems like the same arguement for graveyard demonic tutors and graveyard vampiric tutors (That can mess with graveyards)
Hey guys so I've actually moved on from commander on to 60 card decks so I don't have any commander decks.
Anyway I've started my own gameplay channel in which I play games (Magic also)
So I may be dumb but I came across something with Razaketh here and Life/death
I tutor up life/death and make my lands into critters and then assemble entomb + animate dead for worldgorger, however, I'm not sure it works since my lands are creatures and have summoning sickness. Does Life/death target all your lands you currently have and when they re-enter are no longer creatures or will it not work?
Thankfully it's not hard to tutor up Tidespout, frantic search, reanimate, and rocks for a win that way but the best route to figure this all out still needs more testing.
Anyway, I'll be modifying the front page soon (Updating old stuff) and adding tutor chains to try and made everything optimal soon.
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Hey guys so I've actually moved on from commander on to 60 card decks so I don't have any commander decks.
Anyway I've started my own gameplay channel in which I play games (Magic also)
When they are exiled and returned they are fresh permanents with no memory of their previous state. Also lands you play after playing Life won't be creatures.
When they are exiled and returned they are fresh permanents with no memory of their previous state. Also lands you play after playing Life won't be creatures.
Yeah, I confirmed that today. Makes the life/death combo with Razaketh work perfectly fine. Best part is if you're short on colors you can search up Crypt and frantic search to add mana. It's worked very well so far.
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Hey guys so I've actually moved on from commander on to 60 card decks so I don't have any commander decks.
Anyway I've started my own gameplay channel in which I play games (Magic also)
in primer you say that tidespout works with chrome mox, but how?
You need at least chrome mox + either sol ring/mana crypt. It works with any two of the three.
Let's say you have chrome mox and sol ring.
Play mox, don't imprint anything and bounce sol ring, float two, play ring and bounce mox, play mox and bounce ring, floating 3 now, you can repeat this over and over for infinite colorless mana
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Hey guys so I've actually moved on from commander on to 60 card decks so I don't have any commander decks.
Anyway I've started my own gameplay channel in which I play games (Magic also)
Sadly chrome mox doesnt tap for anything unless something gets imprinted.
It doesn't need to. It's still being cast which bounces the sol ring or mana crypt.
You recast the crypt/ring useing floating mana to bounce the mox. Then tap the ring/crypt for 2. Cast the mox, imprint nothing and bounce the ring/crypt. This doesn't net colored mana but Thrasios draws off colorless
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Hey guys so I've actually moved on from commander on to 60 card decks so I don't have any commander decks.
Anyway I've started my own gameplay channel in which I play games (Magic also)
Remora is just better than Compost which sometimes does nothing. We can keep remora up a few turns since the cmc is low. Logic knot is a good counter and works super well with Vial Smasher.
Which has been a super powerful asset in games. Had a few random kills with smasher thanks to things like Force, Misidrecton, and Dig through time.
I think I can cut another land for Regrowth as well since the cmc is getting low as well.
Thoughts?
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Hey guys so I've actually moved on from commander on to 60 card decks so I don't have any commander decks.
Anyway I've started my own gameplay channel in which I play games (Magic also)
Keep both Tidespout and Worldgorger. You never know when Jester's Cap targets you
Regrowth for me is almost a staple in heavy green creature based decks that either sacrifice cards or put them there. Basically like a backup Eternal Witness. It allows you to reuse tutors, counters, etc. However, in most cases, it is a reactive spell.
In my Sigarda, Host of Herons enchantress deck, I had put Compost on my maybe list…but mainly as a meta call. I never added it.
Please keep Muddle the Mixture. It can tutor combo pieces, other universal tutors, essential pieces for gy, etc. At the worst, you pitch it to FoW.
Mystic Remora. Playing it early will net a few cards (2-3), but hard to keep up AND progress your game/board. The harsh 4 mana tax will net cards mid to late game --- only in a non-ramp meta. Great card for goodstuff and blue control decks. Ideally, you play this card turn 3-5. Synergy note: works well with Sun Titan
I am not a fan of Logic Knot. Relies too much on your GY and what mana your opponent(s) have up.
Keep both Tidespout and Worldgorger. You never know when Jester's Cap targets you
Regrowth for me is almost a staple in heavy green creature based decks that either sacrifice cards or put them there. Basically like a backup Eternal Witness. It allows you to reuse tutors, counters, etc. However, in most cases, it is a reactive spell.
In my Sigarda, Host of Herons enchantress deck, I had put Compost on my maybe list…but mainly as a meta call. I never added it.
Please keep Muddle the Mixture. It can tutor combo pieces, other universal tutors, essential pieces for gy, etc. At the worst, you pitch it to FoW.
Mystic Remora. Playing it early will net a few cards (2-3), but hard to keep up AND progress your game/board. The harsh 4 mana tax will net cards mid to late game --- only in a non-ramp meta. Great card for goodstuff and blue control decks. Ideally, you play this card turn 3-5. Synergy note: works well with Sun Titan
I am not a fan of Logic Knot. Relies too much on your GY and what mana your opponent(s) have up.
It's not hard to exile just a few spells to make logic knot a hard counter. The ability to kill a random player with Smasher is why I want to test it out. Remora I haven't had issue keeping alive in testing. Since the curve is low I can easily play around it while ramping, and when I add Arbor elf and elves of deep shadow I think it will be even easier.
Muddle has kinda sucked for me. It's a decent counter but the tutor ability is limited and the three mana makes me rather grim tutor. And Grim tutor is too slow here.
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Hey guys so I've actually moved on from commander on to 60 card decks so I don't have any commander decks.
Anyway I've started my own gameplay channel in which I play games (Magic also)
I'm still using your previous Tasigur, the Golden fang list but have a question. I want that deck to be 100% combo and control to deal with unfair/spike decks.
I didn't like mike and trike because of how useless they are outside of combo.
Infinite mana into shift/beast within or ordeal seems great since they're all good cards alone.
Lab man plus tainted pact seems better.
Consultation is good but can screw you over and pact is also just a good tutor since there is a good amount of redundancy in the deck and you don't have to worry about exiling too much.
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Hey guys so I've actually moved on from commander on to 60 card decks so I don't have any commander decks.
Anyway I've started my own gameplay channel in which I play games (Magic also)
Needed to add more dorks. I find that opening hands with birds or deathrite work very well so throwing in two more dorks that don't just add green seem wise.
I'm having less and less issues with mana so cutting another land seems ok. Yes it's "Only" 29 but frankly the curve ends at 3 so eh
I love Baral and I really don't want to cut him but he's easily the weakest card right now. The loot is cool but is dependant on having counters and the reducing cost is cool but not really needed most of the time. I do love it with Frantic search and I can see him returning but for now he was the first thing I could think of for cuts for the elves.
Also, Fun fact. Mystic Remora is insane with Tidespout
Hey guys so I've actually moved on from commander on to 60 card decks so I don't have any commander decks.
Anyway I've started my own gameplay channel in which I play games (Magic also)
Because we're playing the control game and it's hard to control with no cards in hand.
Also with things like Animate dead being very important and no way to get them back it means that I can lock myself out of combo with him.
Plus Jin is just better in nearly every way
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Hey guys so I've actually moved on from commander on to 60 card decks so I don't have any commander decks.
Anyway I've started my own gameplay channel in which I play games (Magic also)
Because we're playing the control game and it's hard to control with no cards in hand.
Also with things like Animate dead being very important and no way to get them back it means that I can lock myself out of combo with him.
Plus Jin is just better in nearly every way
Do you think it would be more viable in Kess where you could still have access to your graveyard Sorceries ?
Basically I'm debating between making Kess, Dissident Mage and keeping The Scarab God. I'm wondering if adding red brings enough to the table to justify the splash
I think Kess is better than Scarab god by a huge margin. Back when I played Mimeoplasm all I wanted was a karador effect for instant and sorcery cards and Kess is perfect for that kind of control reanimation deck
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Hey guys so I've actually moved on from commander on to 60 card decks so I don't have any commander decks.
Anyway I've started my own gameplay channel in which I play games (Magic also)
Oh my god that's a fantastic idea
Edit:
Sire of insanity
-Sultai charm
- Victimize
-Buried alive
-Pernicious deed
Those are the ones likely to not make it to the next set
Compost and Deluge I'm debating
+Razaketh
+Tidespout for testing
+Life/death
+Cyc rift
+Regrowth
Those are the ones I'm adding after the next set
+Logic knot/Fire covenant are things I'm debating as well
Anyway I've started my own gameplay channel in which I play games (Magic also)
Twitch:
https://www.twitch.tv/dies_to_doom_blade
Youtube:
https://www.youtube.com/user/UpsidedownHandshake
-Sultai charm
-Victimize
-Buried alive
-Pernicious deed
+Razaketh
+Tidespout for testing
+Life/death
+Cyc rift
+Regrowth
These changes are official now. Still looking for slots for both Fire Covenant and Logic knot. Thinking that adding some more turn one elves would be wise as well since they allow turn two intuition or survival + discard. I am never sad to see deathrite/birds so I think any elf would be a good add.
Razaketh has been great in testing. Often I sac a dork or Thrasios, get Life/Death, turn lands into creatures. Sac a few and then combo out with Worldgorger or Tidespout (Who I'm not sure is needed yet)
Regrowth helps if all my enchantments for reanimation are in the yard and also has just been solid.
Cyclonic rift is better than Deed here pretty easily.
Not much else to update. Looking forward to playing Razaketh in the future, and I may add some better things that work well with him for more lines of victory
Burnt offering to tutor up with Razaketh, sac three/four lands to get Entomb/Animate dead/Force/Blue card (Or more counters depending on land) Sac Raza to offering for a bunch of mana and combo off with it. But I have to wonder if there are better lines for abuse here.
Anyway, I'm gonna continue with these changes. I don't miss the cut cards at all so I don't see them returning anytime soon.
Thoughts on future changes?
Anyway I've started my own gameplay channel in which I play games (Magic also)
Twitch:
https://www.twitch.tv/dies_to_doom_blade
Youtube:
https://www.youtube.com/user/UpsidedownHandshake
Purphoros, God of the Forge
Azusa, Lost but Seeking
Narset, Enlightened Master
Modern
Twin
You could win looping Coliseum with Restore, or looping your deck with Timetwister
How do you return Restore to your hand for multiple casts? Also don't like Timetwister in a reanimator shell admittedly.
Right now that's the main win condition. There really isn't much exile in my group. If that's an issue you could add Riftsweeper to get things back but I cut him from my own list because it wasn't an issue. I think there is something I'm missing though.
You could also add Logic Knot and delve a ton for massive Vial Smasher kills. Not sure that's super consistent though.
Anyway I've started my own gameplay channel in which I play games (Magic also)
Twitch:
https://www.twitch.tv/dies_to_doom_blade
Youtube:
https://www.youtube.com/user/UpsidedownHandshake
And ups, I was thinking of Tasigur for the Restore loop. Without Tas, you do need Twister to loop whatever you need to kill.
I can't say that I usually have loots of creatures in the grave that I mind shuffle in, usually they only go there right before I reanimate them, so Twister hasn't been harmful. It's better with Notion Thief, which also combos with Dack.
What is Ups? (Not much, Hbu...ugh)
In more testing I decided to keep Buried alive in the list for now. Worked really well with Razaketh/Worldgorger.
Also if you need something other than Lab man you can use Niv-Mizzet Dracogenius. Sure it's not the best reanimation target either but it kills with infinite mana and is a two mana draw and kill. I'm considering trying it out sometime, maybe.
Also wondering if people think Noxious revival is better than Regrowth here? Seems like the same arguement for graveyard demonic tutors and graveyard vampiric tutors (That can mess with graveyards)
Anyway I've started my own gameplay channel in which I play games (Magic also)
Twitch:
https://www.twitch.tv/dies_to_doom_blade
Youtube:
https://www.youtube.com/user/UpsidedownHandshake
Niv Mizzet is just useful as a combo piece, there's better draw and better removal. Not worth it in my opinion.
I tutor up life/death and make my lands into critters and then assemble entomb + animate dead for worldgorger, however, I'm not sure it works since my lands are creatures and have summoning sickness. Does Life/death target all your lands you currently have and when they re-enter are no longer creatures or will it not work?
Thankfully it's not hard to tutor up Tidespout, frantic search, reanimate, and rocks for a win that way but the best route to figure this all out still needs more testing.
Anyway, I'll be modifying the front page soon (Updating old stuff) and adding tutor chains to try and made everything optimal soon.
Anyway I've started my own gameplay channel in which I play games (Magic also)
Twitch:
https://www.twitch.tv/dies_to_doom_blade
Youtube:
https://www.youtube.com/user/UpsidedownHandshake
Yeah, I confirmed that today. Makes the life/death combo with Razaketh work perfectly fine. Best part is if you're short on colors you can search up Crypt and frantic search to add mana. It's worked very well so far.
Anyway I've started my own gameplay channel in which I play games (Magic also)
Twitch:
https://www.twitch.tv/dies_to_doom_blade
Youtube:
https://www.youtube.com/user/UpsidedownHandshake
Purphoros, God of the Forge
Azusa, Lost but Seeking
Narset, Enlightened Master
Modern
Twin
You need at least chrome mox + either sol ring/mana crypt. It works with any two of the three.
Let's say you have chrome mox and sol ring.
Play mox, don't imprint anything and bounce sol ring, float two, play ring and bounce mox, play mox and bounce ring, floating 3 now, you can repeat this over and over for infinite colorless mana
Anyway I've started my own gameplay channel in which I play games (Magic also)
Twitch:
https://www.twitch.tv/dies_to_doom_blade
Youtube:
https://www.youtube.com/user/UpsidedownHandshake
It doesn't need to. It's still being cast which bounces the sol ring or mana crypt.
You recast the crypt/ring useing floating mana to bounce the mox. Then tap the ring/crypt for 2. Cast the mox, imprint nothing and bounce the ring/crypt. This doesn't net colored mana but Thrasios draws off colorless
Anyway I've started my own gameplay channel in which I play games (Magic also)
Twitch:
https://www.twitch.tv/dies_to_doom_blade
Youtube:
https://www.youtube.com/user/UpsidedownHandshake
I need to find room for Regrowth just incase something is in the graveyard that we can't get by.
Currently I'm changing these guys out
-Compost
-Muddle the mixture
+Mystic Remora
+Logic knot
Remora is just better than Compost which sometimes does nothing. We can keep remora up a few turns since the cmc is low. Logic knot is a good counter and works super well with Vial Smasher.
Which has been a super powerful asset in games. Had a few random kills with smasher thanks to things like Force, Misidrecton, and Dig through time.
I think I can cut another land for Regrowth as well since the cmc is getting low as well.
Thoughts?
Anyway I've started my own gameplay channel in which I play games (Magic also)
Twitch:
https://www.twitch.tv/dies_to_doom_blade
Youtube:
https://www.youtube.com/user/UpsidedownHandshake
Regrowth for me is almost a staple in heavy green creature based decks that either sacrifice cards or put them there. Basically like a backup Eternal Witness. It allows you to reuse tutors, counters, etc. However, in most cases, it is a reactive spell.
In my Sigarda, Host of Herons enchantress deck, I had put Compost on my maybe list…but mainly as a meta call. I never added it.
Please keep Muddle the Mixture. It can tutor combo pieces, other universal tutors, essential pieces for gy, etc. At the worst, you pitch it to FoW.
Mystic Remora. Playing it early will net a few cards (2-3), but hard to keep up AND progress your game/board. The harsh 4 mana tax will net cards mid to late game --- only in a non-ramp meta. Great card for goodstuff and blue control decks. Ideally, you play this card turn 3-5. Synergy note: works well with Sun Titan
I am not a fan of Logic Knot. Relies too much on your GY and what mana your opponent(s) have up.
I buy HP and Damaged cards!
Only EDH:
Sigarda, Host of Herons: Enchantress' Enchantments
Jenara, Asura of War: ETB Value Town
Purphoros, God of the Forge: Global Punishment
Xenagos, God of Revels: Ramp, Sneak, & Heavy Hitters
Ghave, Guru of Spores: Dies_to_Doom_Blade's stax list
Edric, Spymaster of Trest: Donald's list
It's not hard to exile just a few spells to make logic knot a hard counter. The ability to kill a random player with Smasher is why I want to test it out. Remora I haven't had issue keeping alive in testing. Since the curve is low I can easily play around it while ramping, and when I add Arbor elf and elves of deep shadow I think it will be even easier.
Muddle has kinda sucked for me. It's a decent counter but the tutor ability is limited and the three mana makes me rather grim tutor. And Grim tutor is too slow here.
Anyway I've started my own gameplay channel in which I play games (Magic also)
Twitch:
https://www.twitch.tv/dies_to_doom_blade
Youtube:
https://www.youtube.com/user/UpsidedownHandshake
- Infinite damage: Mikaeus, the Unhallowed + Triskelion.
- Infinite mana (via Palinchron + Deadeye Navigator or Palinchron + Vorinclex, Voice of Hunger) to be used with Tasigur, the Golden fang's ability to constantly cast and get back Reality Shift or Bitter Ordeal (would Praetor's Grasp be a backup for Bitter Ordeal?).
- Laboratory Maniac + Demonic Consultation + draw effect (Brainstorm)
Any other combos to add?
I buy HP and Damaged cards!
Only EDH:
Sigarda, Host of Herons: Enchantress' Enchantments
Jenara, Asura of War: ETB Value Town
Purphoros, God of the Forge: Global Punishment
Xenagos, God of Revels: Ramp, Sneak, & Heavy Hitters
Ghave, Guru of Spores: Dies_to_Doom_Blade's stax list
Edric, Spymaster of Trest: Donald's list
Infinite mana into shift/beast within or ordeal seems great since they're all good cards alone.
Lab man plus tainted pact seems better.
Consultation is good but can screw you over and pact is also just a good tutor since there is a good amount of redundancy in the deck and you don't have to worry about exiling too much.
Anyway I've started my own gameplay channel in which I play games (Magic also)
Twitch:
https://www.twitch.tv/dies_to_doom_blade
Youtube:
https://www.youtube.com/user/UpsidedownHandshake
-Blood crypt
+Elves of deep shadow
+Arbor elf
Needed to add more dorks. I find that opening hands with birds or deathrite work very well so throwing in two more dorks that don't just add green seem wise.
I'm having less and less issues with mana so cutting another land seems ok. Yes it's "Only" 29 but frankly the curve ends at 3 so eh
I love Baral and I really don't want to cut him but he's easily the weakest card right now. The loot is cool but is dependant on having counters and the reducing cost is cool but not really needed most of the time. I do love it with Frantic search and I can see him returning but for now he was the first thing I could think of for cuts for the elves.
Also, Fun fact. Mystic Remora is insane with Tidespout
Anyway I've started my own gameplay channel in which I play games (Magic also)
Twitch:
https://www.twitch.tv/dies_to_doom_blade
Youtube:
https://www.youtube.com/user/UpsidedownHandshake
BChainer, Dementia Master(Big Mana/Reanimator)
BRRakdos, The Showstopper (Mass Life Loss/Ramp)
BUThe Scarab God (Zombie Tribal/Control)
BWKarlov of the Ghost Council (Life Gain)
BGJarad, Golgari Lich Lord (Stompy/Dredge)
BRGProssh, Skyraider of Kher (Tokens/Non-infinite Combo)
Because we're playing the control game and it's hard to control with no cards in hand.
Also with things like Animate dead being very important and no way to get them back it means that I can lock myself out of combo with him.
Plus Jin is just better in nearly every way
Anyway I've started my own gameplay channel in which I play games (Magic also)
Twitch:
https://www.twitch.tv/dies_to_doom_blade
Youtube:
https://www.youtube.com/user/UpsidedownHandshake
Basically I'm debating between making Kess, Dissident Mage and keeping The Scarab God. I'm wondering if adding red brings enough to the table to justify the splash
BChainer, Dementia Master(Big Mana/Reanimator)
BRRakdos, The Showstopper (Mass Life Loss/Ramp)
BUThe Scarab God (Zombie Tribal/Control)
BWKarlov of the Ghost Council (Life Gain)
BGJarad, Golgari Lich Lord (Stompy/Dredge)
BRGProssh, Skyraider of Kher (Tokens/Non-infinite Combo)
Anyway I've started my own gameplay channel in which I play games (Magic also)
Twitch:
https://www.twitch.tv/dies_to_doom_blade
Youtube:
https://www.youtube.com/user/UpsidedownHandshake