See that new card Treasure Mage... in MBS... when he enters the battlefield search your library for artifact card with converted mana cost 6 or greater... might work well
IMO not worth it... while the cards it can get are useful, there will be a lot more times that it would be a dead draw than Trinket Mage.
Much more promising are Spine of Ish-Sah and Ichor Wellspring. Wellspring may be the card draw we've been looking for, guaranteed two cards for 3 mana (Sac to Claws) but can net more through recursion or Transmuter.
As a connoisseur of fun, interesting matches, I still to this day have not been able to craft that "perfect deck"; the deck that I can play and have fun over time, doesn't get boring, but simultaneously is fun to play against. I honestly don't think it exists. It's like a unicorn. A ninja unicorn.
Mage is being replaced by Artificer's Intuition, which is repeatable.
Rhystic Study i've been iffy on for a while. It's a nice tax effect, but it hasnt been performing, particularly against ramp, who could care less.
Trying to find room for Phyrexian Revoker
As for wellspring - i get CoG fairly easily - but i am looking to add another artifact outlet, possibly Ravager, Krark Clan Ironworks (combos with spine) or Sage of Lat-Nam
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Tantarus: It didn't make the gaka greifer level, so it should be fine
I've taken out Rhystic Study and Trinket Mage a long time ago, they're good cards but there are better. Study never provides consistent or reliable card draw for me and just annoys the whole table until someone removes it, and no need for Trinket Mage when you've got Fabricate and Artificer's Intuition.
I shall soon be posting a tentative version 8 of the Hanna decklist, with some radical new changes that is pushing it to the absolute limit in terms of speed and power.
And oh boy is it fast
That was an awesome game, iWumbo - i didnt know i could do that.
Special thanks to Black_Megatog for pointing me in the "wrong" direction, thanks for the link, buddy
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Tantarus: It didn't make the gaka greifer level, so it should be fine
Mirrorworks. I haven't tested it myself but it can lead to crazy CA.
Sculpting Steel/Copy Enchantment. Sure, they will occasionally be dead, but they can also be so useful, and there should be plenty of targets in multiplayer.
For artifact heavy lists, Mirrorworks is probably an absolutely nutty way to gain CA, and i would look for a slot.
The Copy/Steel effects (haha) were in this deck around version 1 and 2, but they were cut because primarily, the effect isn't enough. While copying a Mana Reflection can be pretty good, that will soon put you into the "Kill the Threat" position, and this deck doesn't like that very much.
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Tantarus: It didn't make the gaka greifer level, so it should be fine
So far it's been doing nicely as recurrable (albiet expensive) removal. When i have large gobs of mana, this works rather nicely in killing off whatever is stopping me from going off.
I currently have it slotted in, i'll be posting the Beseiged List shortly - which includes it among other things.
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Tantarus: It didn't make the gaka greifer level, so it should be fine
Alright - i've posted the decklist for v8 at least, the rest of the sections are being updated slowly but surely. I'm far too lazy to do it all in one sitting. Excuse me while i do my daily 10km jog.
I will also be adding a Budget section, for when some of the cards just arent in your budget - good replacements.
If anyone wants to volunteer to create some nice images to go with it, pm me
Notable changes -
Cutting of the Arcum Dagsson sub-engine. It was too limited with the addition of Artificer's Intuition, so i swapped his engine out with Draw and Filter.
Some of the lands have turned into artifact mana, speeding up the deck - but making it more vulnerable to artifact hate. Since that is less of a problem given the new recursion engine (Argivian Archaeologist) I judged the speed increase to be worth it.
I didn't include Forgemaster for the same reason i cut Arcum. For the current setup on the list its use is just too narrow. Unless the artifacts i bring in are so powerful to overcome losing three at once (remember, most of the trigger manipulation comes with the enchantments, not the artifacts) i cannot fill a slot with him. If i was playing Hanna-ramp/cheat-in-artfact-fatties... then i might be fine with it. But this list cannot effectively run a build-around-me card like forgemaster unless i drastically change my gameplan.
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Tantarus: It didn't make the gaka greifer level, so it should be fine
I'm not sure if you're still running the opalescence + parallax + sac outlet combo, but I dont think it works.
In the nemesis FAQ put out by wizards it states that the parallax cards were reworded to prevent removing parallax before the triggers resolved. It also mentions opalescence:
I'm not sure if you're still running the opalescence + parallax + sac outlet combo, but I dont think it works.
In the nemesis FAQ put out by wizards it states that the parallax cards were reworded to prevent removing parallax before the triggers resolved. It also mentions opalescence:
I think you're forgetting Thoughtcast. There's really no reason not to run it in the deck, seeing as it's the most efficient card draw you can get short of Ancestral Recall in this type of deck.
Yes, that was one of the changes i forgot about.
+Thoughtcast
-Transmute Artifact (not cutting it, i rarely used it, and only if i had nothing better to do)
Card selection is current now. Rejoice!
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Tantarus: It didn't make the gaka greifer level, so it should be fine
Treasure Mage Targets (currently):
EDH:
RNorin the WaryR <-Link! (Primer - Mono Red Control)
GUEdric, Spymaster of TrestUG <- Link! (Mini-Primer - Dredge)
Duel Commander:
WUGeist of Saint TraftUW <- Link! (Aggro-Control)
BGSkullbriar, the Walking GraveGB <- Link! (Aggro)
BUGDamia, Sage of StoneGUB <- Link! (Extinction Control)
Church of the Wary
Memory Jar only costs 5...but Duplicant is searchable from your list.
Ephara
Dralnu
Rakdos
Angry Bobby
[card=Selvala, Explorer Returned]Selvala[card]
Karlov
Mazirek
Meren
Ezuri
Kaseto Snakes
Jhoira Eldrazi
Anya
Depala Vehicles
Rubinia Enchantments
Sek' Kuar Wurm Tribal
card=Xira Arien]Xira Mass Discard[/card]
Gahiji Beasts
Hazezon Tokens
Karador Spirits
Sidisi Zombies
Yasova
Ruhan Voltron
Shu Yun P/T Switching
Zurgo
K & T
Yore-Tiller Sphinx Tribal
EDH:
RNorin the WaryR <-Link! (Primer - Mono Red Control)
GUEdric, Spymaster of TrestUG <- Link! (Mini-Primer - Dredge)
Duel Commander:
WUGeist of Saint TraftUW <- Link! (Aggro-Control)
BGSkullbriar, the Walking GraveGB <- Link! (Aggro)
BUGDamia, Sage of StoneGUB <- Link! (Extinction Control)
Church of the Wary
Much more promising are Spine of Ish-Sah and Ichor Wellspring. Wellspring may be the card draw we've been looking for, guaranteed two cards for 3 mana (Sac to Claws) but can net more through recursion or Transmuter.
Commander/EDH:
WU Hanna, Ship's Navigator WU
GW Saffi Eriksdotter GW
BW Selenia, Dark Angel BW
W Heliod, God of Sun W
Retired:
Jenara, Asura of War Thada Adel, Acquisitor Jaya Ballard, Task Mage Lin Sivvi, Defiant Hero Lyzolda, the Blood Witch Akroma, Angel of Wrath Nath of the Gilt-Leaf Tajic, Blade of the Legion Selvala, Explorer Returned Maga, Traitor to Mortals
Tiny Leaders:
W Mangara of Corondor W
Changes i think i'll be doing:
+Treasure Mage
+Ichor Wellspring
+Artificer's Intuition
+Spine of Ish-Sah
+Blue Sun's Zenith
+Island
-Trinket Mage
-Mindslaver
-Stroke of Genius
-Rhystic Study
-Aura Thief
-Plains
EDH:
RNorin the WaryR <-Link! (Primer - Mono Red Control)
GUEdric, Spymaster of TrestUG <- Link! (Mini-Primer - Dredge)
Duel Commander:
WUGeist of Saint TraftUW <- Link! (Aggro-Control)
BGSkullbriar, the Walking GraveGB <- Link! (Aggro)
BUGDamia, Sage of StoneGUB <- Link! (Extinction Control)
Church of the Wary
How many artifact sacrifice outlets do you guys run? I can't see Ichor Wellspring being useful at all in my build.
Rhystic Study i've been iffy on for a while. It's a nice tax effect, but it hasnt been performing, particularly against ramp, who could care less.
Trying to find room for Phyrexian Revoker
As for wellspring - i get CoG fairly easily - but i am looking to add another artifact outlet, possibly Ravager, Krark Clan Ironworks (combos with spine) or Sage of Lat-Nam
EDH:
RNorin the WaryR <-Link! (Primer - Mono Red Control)
GUEdric, Spymaster of TrestUG <- Link! (Mini-Primer - Dredge)
Duel Commander:
WUGeist of Saint TraftUW <- Link! (Aggro-Control)
BGSkullbriar, the Walking GraveGB <- Link! (Aggro)
BUGDamia, Sage of StoneGUB <- Link! (Extinction Control)
Church of the Wary
Commander/EDH:
WU Hanna, Ship's Navigator WU
GW Saffi Eriksdotter GW
BW Selenia, Dark Angel BW
W Heliod, God of Sun W
Retired:
Jenara, Asura of War Thada Adel, Acquisitor Jaya Ballard, Task Mage Lin Sivvi, Defiant Hero Lyzolda, the Blood Witch Akroma, Angel of Wrath Nath of the Gilt-Leaf Tajic, Blade of the Legion Selvala, Explorer Returned Maga, Traitor to Mortals
Tiny Leaders:
W Mangara of Corondor W
I was drawing the nuts, had venser, the sojourner on 7, new tezzeret, agent of bolas on 5, duplicant in play, and an animated Darksteel ingot to protect myselfs;
Glissa got bombed earlier by a nice timetwister, but was making a comeback with necropotence
And then we got destroyed by Hanna's Eot ( vedalken orrery yeah!) Mind's desire for 6.
Which he also reached by exiling Jace 2.0 to chrome mox, just to add insult to injury!
Good game! version 8 is a killer
And oh boy is it fast
That was an awesome game, iWumbo - i didnt know i could do that.
Special thanks to Black_Megatog for pointing me in the "wrong" direction, thanks for the link, buddy
EDH:
RNorin the WaryR <-Link! (Primer - Mono Red Control)
GUEdric, Spymaster of TrestUG <- Link! (Mini-Primer - Dredge)
Duel Commander:
WUGeist of Saint TraftUW <- Link! (Aggro-Control)
BGSkullbriar, the Walking GraveGB <- Link! (Aggro)
BUGDamia, Sage of StoneGUB <- Link! (Extinction Control)
Church of the Wary
Mirrorworks. I haven't tested it myself but it can lead to crazy CA.
Sculpting Steel/Copy Enchantment. Sure, they will occasionally be dead, but they can also be so useful, and there should be plenty of targets in multiplayer.
Commander/EDH:
WU Hanna, Ship's Navigator WU
GW Saffi Eriksdotter GW
BW Selenia, Dark Angel BW
W Heliod, God of Sun W
Retired:
Jenara, Asura of War Thada Adel, Acquisitor Jaya Ballard, Task Mage Lin Sivvi, Defiant Hero Lyzolda, the Blood Witch Akroma, Angel of Wrath Nath of the Gilt-Leaf Tajic, Blade of the Legion Selvala, Explorer Returned Maga, Traitor to Mortals
Tiny Leaders:
W Mangara of Corondor W
The Copy/Steel effects (haha) were in this deck around version 1 and 2, but they were cut because primarily, the effect isn't enough. While copying a Mana Reflection can be pretty good, that will soon put you into the "Kill the Threat" position, and this deck doesn't like that very much.
EDH:
RNorin the WaryR <-Link! (Primer - Mono Red Control)
GUEdric, Spymaster of TrestUG <- Link! (Mini-Primer - Dredge)
Duel Commander:
WUGeist of Saint TraftUW <- Link! (Aggro-Control)
BGSkullbriar, the Walking GraveGB <- Link! (Aggro)
BUGDamia, Sage of StoneGUB <- Link! (Extinction Control)
Church of the Wary
I currently have it slotted in, i'll be posting the Beseiged List shortly - which includes it among other things.
EDH:
RNorin the WaryR <-Link! (Primer - Mono Red Control)
GUEdric, Spymaster of TrestUG <- Link! (Mini-Primer - Dredge)
Duel Commander:
WUGeist of Saint TraftUW <- Link! (Aggro-Control)
BGSkullbriar, the Walking GraveGB <- Link! (Aggro)
BUGDamia, Sage of StoneGUB <- Link! (Extinction Control)
Church of the Wary
EDH:
RNorin the WaryR <-Link! (Primer - Mono Red Control)
GUEdric, Spymaster of TrestUG <- Link! (Mini-Primer - Dredge)
Duel Commander:
WUGeist of Saint TraftUW <- Link! (Aggro-Control)
BGSkullbriar, the Walking GraveGB <- Link! (Aggro)
BUGDamia, Sage of StoneGUB <- Link! (Extinction Control)
Church of the Wary
I will also be adding a Budget section, for when some of the cards just arent in your budget - good replacements.
If anyone wants to volunteer to create some nice images to go with it, pm me
Notable changes -
Cutting of the Arcum Dagsson sub-engine. It was too limited with the addition of Artificer's Intuition, so i swapped his engine out with Draw and Filter.
Some of the lands have turned into artifact mana, speeding up the deck - but making it more vulnerable to artifact hate. Since that is less of a problem given the new recursion engine (Argivian Archaeologist) I judged the speed increase to be worth it.
Jace was cut for Consecrated Sphinx. It's simply better.
Aura Thief/Mindslaver are both gone. Aura Thief was too narrow, and mindslaver drew hate too easily.
New sac outlet in the form of Despotic Scepter - While it's only one shot, if makes losing Claws a lot less detrimental.
Changes to the decklist:
+Ancient Tomb
+Argivian Archaeologist
+Etherium Sculptor
+Spine of Ish Sah
+Tormod's Crypt
+Ichor Wellspring
+Mana Crypt
+Mox Opal
+Mana Vault
+Recurring Insight
+Windfall
+Artificer's Intuition
+Inkmoth nexus
+Despotic Scepter
+Ponder
+Consecrated Sphinx
+Strategic Plannings
-Jace, the Mind Sculptor
-Island
-Plains
-Nimbus Maze
-Strip Mine
-Wasteland
-Aura Thief
-Gilded Lotus
-Mindslaver
-Stroke of Genius
-Rhystic Study
-Karn, Silver Golem
-Arcum Daggson
-Mesa Enchantress
-Blinkmoth nexus
-Mishra's factory
and one or two more i'm forgetting probably.
EDH:
RNorin the WaryR <-Link! (Primer - Mono Red Control)
GUEdric, Spymaster of TrestUG <- Link! (Mini-Primer - Dredge)
Duel Commander:
WUGeist of Saint TraftUW <- Link! (Aggro-Control)
BGSkullbriar, the Walking GraveGB <- Link! (Aggro)
BUGDamia, Sage of StoneGUB <- Link! (Extinction Control)
Church of the Wary
Enjoy,
-Dia
EDH:
RNorin the WaryR <-Link! (Primer - Mono Red Control)
GUEdric, Spymaster of TrestUG <- Link! (Mini-Primer - Dredge)
Duel Commander:
WUGeist of Saint TraftUW <- Link! (Aggro-Control)
BGSkullbriar, the Walking GraveGB <- Link! (Aggro)
BUGDamia, Sage of StoneGUB <- Link! (Extinction Control)
Church of the Wary
In the nemesis FAQ put out by wizards it states that the parallax cards were reworded to prevent removing parallax before the triggers resolved. It also mentions opalescence:
http://www.wizards.com/Magic/TCG/Article.aspx?x=magic/faq/nemesis
I'm thinking of building Hanna and just want to know if this is a legal interaction.
At the time Nemesis was released, the Parallax cards were errata'ed like you mention, but have since been reverted to their printed wording.
Commander/EDH:
WU Hanna, Ship's Navigator WU
GW Saffi Eriksdotter GW
BW Selenia, Dark Angel BW
W Heliod, God of Sun W
Retired:
Jenara, Asura of War Thada Adel, Acquisitor Jaya Ballard, Task Mage Lin Sivvi, Defiant Hero Lyzolda, the Blood Witch Akroma, Angel of Wrath Nath of the Gilt-Leaf Tajic, Blade of the Legion Selvala, Explorer Returned Maga, Traitor to Mortals
Tiny Leaders:
W Mangara of Corondor W
+Thoughtcast
-Transmute Artifact (not cutting it, i rarely used it, and only if i had nothing better to do)
Card selection is current now. Rejoice!
EDH:
RNorin the WaryR <-Link! (Primer - Mono Red Control)
GUEdric, Spymaster of TrestUG <- Link! (Mini-Primer - Dredge)
Duel Commander:
WUGeist of Saint TraftUW <- Link! (Aggro-Control)
BGSkullbriar, the Walking GraveGB <- Link! (Aggro)
BUGDamia, Sage of StoneGUB <- Link! (Extinction Control)
Church of the Wary