My playgroup is quite different, so there's no best plan, but thanks for the story, I hadn't thought about the Ulamog combo :). Won't play it, because my group doesn't like annihilator, but nice one!
I'm still busy gathering the deck, so I've never played it in real life yet :). But I assume the card will work wonders. There are *many* enter-the-battlefield abilities used in Commander (from Acidic Slime to Reiver Demon to name a few) and this card stops them all! And he's a key in this deck, because he allows you to cast Phage without losing.
My experiences from playing the deck goes as follows.
1. Having 1 piece of protection is not enough.
You need both torpor orb + sundial for instances. This could be because of the format I play in, but generally once people see one of these obvious methods to get phage into play, they will save up bounce/destroy effects to try to get you to kill yourself.
2. Be wary of tutoring for these pieces quickly.
Against someone who hasnt seen your deck before, you just tutored for 2 things and will probably combo out.
Against someone who knows what youre doing, if theres anyway to give Phage haste, they will respond in kind, or the table will focus you.
3. This deck does not survive being attacked repeatedly.
You must play politics or change up the deck list to be more survival.
4. Homeward Path. Nuff said.
I've played this deck for quite a bit and have since changed it up quite a few times and played against tons of different generals before so feel free to ask me questions.
I am considering writing a Primer for this deck soon...
Casual Commander player.
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:symb:Seizan, Perverter of Truth:symb:
:symu:Kami of the Crescent Moon:symu:
:symr:Tahngarth, Talruum Hero:symr:
:symu::symg:Prime Speaker Zegana:symu::symg:
:symu::symr:Melek, Izzet Paragon:symu::symr:
And reiterate the Torpor Orb suggestion
:symb:Seizan, Perverter of Truth:symb:
:symu:Kami of the Crescent Moon:symu:
:symr:Tahngarth, Talruum Hero:symr:
:symu::symg:Prime Speaker Zegana:symu::symg:
:symu::symr:Melek, Izzet Paragon:symu::symr:
That doesn't work :). Phage has a triggered ability, not an activated one. So the Needle won't prevent you from losing.
Casual Commander player.
Check this Magic Shop to buy singles and cards online in Europe!
Casual Commander player.
Check this Magic Shop to buy singles and cards online in Europe!
1. Having 1 piece of protection is not enough.
You need both torpor orb + sundial for instances. This could be because of the format I play in, but generally once people see one of these obvious methods to get phage into play, they will save up bounce/destroy effects to try to get you to kill yourself.
2. Be wary of tutoring for these pieces quickly.
Against someone who hasnt seen your deck before, you just tutored for 2 things and will probably combo out.
Against someone who knows what youre doing, if theres anyway to give Phage haste, they will respond in kind, or the table will focus you.
3. This deck does not survive being attacked repeatedly.
You must play politics or change up the deck list to be more survival.
4. Homeward Path. Nuff said.
I've played this deck for quite a bit and have since changed it up quite a few times and played against tons of different generals before so feel free to ask me questions.
I am considering writing a Primer for this deck soon...
Do you have decklist posted for Phage?
Casual Commander player.
Check this Magic Shop to buy singles and cards online in Europe!
I still have plans to build this, but I will be long-term plans :D.
Casual Commander player.
Check this Magic Shop to buy singles and cards online in Europe!