I try to make this list as powerful as possible, while maintaining as many Planeswalkers as reasonable. Thus, Decree of annihilation and other "unfun" cards are ok (well, they might be too expensive to cast, but otherwise they are ok ).
Main idea (like usually with PWs) is to keep board clear of anything else. Creatures are main target, with artifacts as a close second. With PWs doing the work without mana, I'm also having bunch of land destruction which might be a no-no in some groups.
Notes:
- No creatures. Saw this in some other PW thread and thought the concept is interesting to try out. However, if people are using a lot of Telemin Performances or Helm of Obediences, adding a Desolation Giant (and removing something like Catastrophe), might work nicely to deter people away :). Of course, if someone would use Proteus Staff, Desolation Giant might not work.
- Max two different PW cards with same type (i.e. max 2 Jaces and 2 Chandras etc).
- Trying to find other cards like Humility that hose creatures without requiring mana expenditure and that still allow any number of creatures on the table. Note that this deck does utilize a bunch of tokens so Humility works, but stuff like The Tabernacle at Pendrell Vale or Moat do not.
http://www.mtgsalvation.com/forums/the-game/commander-edh/multiplayer-commander-decklists/213561-progenitus-planeswalker-control
However, I wanted to make a separate thread to keep my own changes and additions, mostly for my own record.
I try to make this list as powerful as possible, while maintaining as many Planeswalkers as reasonable. Thus, Decree of annihilation and other "unfun" cards are ok (well, they might be too expensive to cast, but otherwise they are ok ).
Main idea (like usually with PWs) is to keep board clear of anything else. Creatures are main target, with artifacts as a close second. With PWs doing the work without mana, I'm also having bunch of land destruction which might be a no-no in some groups.
1 Cromat
Planeswalkers (20):
1 Elspeth Tirel
1 Elspeth, Knight-Errant
1 Elspeth, Sun's Champion
1 Garruk Wildspeaker
1 Garruk, Primal Hunter
1 Garruk, Apex Predator
1 Jace, the Mind Sculptor
1 Karn Liberated
1 Liliana of the Veil
1 Liliana Vess
1 Narset Transcendent
1 Nicol Bolas, Planeswalker
1 Kiora, the Crashing Wave
1 Sarkhan Vol
1 Sorin Markov
1 Sorin, Lord of Innistrad
1 Tamiyo, the Moon Sage
1 Tezzeret the Seeker (*)
1 Venser, the Sojourner
1 Vraska the Unseen
Instants (5):
1 Mana Drain
1 Voidslime
1 Vampiric tutor
1 Enlightened Tutor
1 Cyclonic Rift
Sorceries (12):
1 Akroma's Vengeance
1 Austere Command
1 Decree of Annihilation
1 Jokulhaups
1 Descend upon the sinful
1 Final Judgment
1 Merciless Eviction
1 Demonic Tutor
1 All Suns' Dawn
1 Cultivate
1 Kodama's Reach
1 Time Warp
1 Doubling Season
1 Humility
1 Dictate of Karametra
1 Mystic Barrier
1 Mirari's Wake
1 Rhystic Study
1 Pernicious Deed
1 Stranglehold
1 Mana Reflection
1 Spreading Plague
1 Sandwurm Convergence
1 Sphere of Safety
Artifacts (12):
1 Chromatic Lantern
1 Nevinyrral's Disk
1 Rings of Brighthearth
1 Sol Ring
1 Sensei's Divining Top
1 Thran Dynamo
1 Worn Powerstone
1 Gilded Lotus
1 Coalition Relic
1 Torpor Orb
1 The Chain Veil
1 Contagion Engine
Lands (38):
10 2x each basic land
1 Seaside Citadel
1 Arcane Sanctum
1 Savage Lands
1 Crumbling Necropolis
1 Jungle Shrine
1 Vivid Meadow
1 Vivid Marsh
1 Vivid Grove
1 Vivid Creek
1 Vivid Crag
1 Sandsteppe Citadel
1 Mystic Monastery
1 Nomad Outpost
1 Opulent Palace
1 Frontier Bivouac
1 Command Tower
1 Reflecting Pool
1 Exotic Orchard
1 Terramorphic Expanse
1 Evolving Wilds
1 Rupture Spire
1 Transguild Promenade
1 Bojuka Bog
1 Strip Mine
1 Krosan Verge
1 Shimmering Grotto
1 Murmuring Bosk
1 Thespian's Stage
Notes:
- No creatures. Saw this in some other PW thread and thought the concept is interesting to try out. However, if people are using a lot of Telemin Performances or Helm of Obediences, adding a Desolation Giant (and removing something like Catastrophe), might work nicely to deter people away :). Of course, if someone would use Proteus Staff, Desolation Giant might not work.
- Max two different PW cards with same type (i.e. max 2 Jaces and 2 Chandras etc).
- Trying to find other cards like Humility that hose creatures without requiring mana expenditure and that still allow any number of creatures on the table. Note that this deck does utilize a bunch of tokens so Humility works, but stuff like The Tabernacle at Pendrell Vale or Moat do not.
Changes:
14.11.2012
-Darksteel Ingot+Chromatic Lantern
-Hinder+Mana Drain
-Faith's Reward+Reflect Damage (We have several players with BIG hitting monsters, like Blightsteel Colossus, Uril, Kaalia, etc.)
-Static Orb+Inexorable Tide
-Norn's Annex+Cyclonic Rift (Instead of hoping that the +31/+31 Uril wouldn't pay 2 life to attack me, lets get rid of it.)
-Jace, Memory Adept+Jace, Architect of Thought (Arch can win you games and digs 3 deep.)
-Chandra, the Firebrand+Vraska the Unseen
-Darigaaz's Caldera+Transguild Promenade
-Genesis Wave+Supreme Verdict (Although I probably could use some card draw as well instead of more boom)
6.3.2013
-Supreme Verdict+Thespian's Stage
11.6.2013
I was having trouble with mana. I have some ramp but too little it seems. I try again with the following changes.
-Ajani Vengeant+Coalition Relic
-Gideon Jura+Gilded Lotus
-Spell Crumple+Worn Powerstone
-Martial Coup+Thran Dynamo
-Catastrophe+Merciless Eviction
28.10.2013
No changes. I have trouble keeping PWs up as everyone just spends a mob to attack me if I don't have very good fort ongoing. Waiting for Commander2013 card that lets only my neighbour to attack me.
4.2.2014
-Maelstrom Nexus+Mystic Barrier
-Armillary Sphere+Darigaaz's Caldera
-Mind's Eye+Mana Flare (Trying flare, if everyone just messes me over, have to change it to Mana Reflection)
4.3.2014
-Mana Flare+Mana Reflection
-Reflect Damage+Time Warp
-Inexorable Tide+Torpor Orb
Thinking about adding Omniscience...
6.6.2014
-Leyline of Sanctity+Dictate of Karametra Leyline is logical choice to keep in deck, but nobody at least in our group uses any targetted damage spells anymore. Dictate is like Mana flare, but I get the first turn to use some stuff and then blow up the lands :).
4.7.2014
-Sarkhan the Mad+Kiora, the Crashing Wave
1.8.2014
-Ajani Goldmane+Garruk, Apex Predator Three Garruks in the deck... not sure if it works ok.
-Phyrexian Arena+The Chain Veil Testing Chain. Not sure if I have enough draw anymore and Chain takes a lot of mana to use.
20.11.2014
-Darigaaz's Caldera+Sandsteppe Citadel
-Treva's Ruins+Mystic Monastery
-Dromar's Cavern+Nomad Outpost
-Rith's Grove+Opulent Palace
-Crosis's Catacombs+Frontier Bivouac
-Wargate+Spreading Plague Already have other tutors, this is pretty expensive and finds only permanents. Spreading plague can keep other monsters off the table with my new commander. Also gives other players a way to keep table cleaned as well. I need to think about Grave Pact and Decree of Erebos as well.
-Progenitus+Cromat Requires half the mana to cast and can do way more many tricks than Prog. Useful with Spreading Plague.
17.5.2015
-Contagion Engine+Elspeth, Sun's Champion
25.7.2015
-Jace, Architect of Thought+Narset Transcendent
23.4.2016
No changes.
19.7.2018
-Hallowed Burial+Descend upon the sinful
-Terminus+Contagion Engine Changing from destruction of creatures to more engine and protection
-Conflux+Sandwurm Convergence
-Rout+Sphere of Safety