I like some of the ideas you had but I would like to keep the deck under Arbiter. Some of the first cards you mentioned I do have but just havent found a place to insert them or. Either that or I dont have ways of getting some of them. I would like to do Numot if I had one.
And lastly (until I think of more, at least) you not going down the classic Treachery et al. route?
I also like your ideas but as stated before its about availability. Drake will go be the wayside once I'm not lazy enough to pull it out of my binder since I've just gotten it. Treachery is just a pain to get for me. Plus it always causes alot of b*$ing in my play group because of how broken it is.
Treachery isn't broken ... it's just awesome.
But then, I'm the guy who plays it so that might explain that.
Also, reduced-cost Treachery actually nets mana, that's just cool.
(And I find Blatant Thievery *much* harsher 'cause you can't just disenchant it)
I might also go for more Oblivion Ring-style effects to abuse Worldpurge, but you don't have anything *really* scary to hide underneath it. [And people should know what's coming if you O-Ring your own creatures ;-) ]
Also, Guile is way awesome-er than Purity but that's just my opinion.
And I have a whole shed full of personal love for Decree of Silence. I can't get enough of that bad boy, but it's a taste thing ... you might disagree.
(If you can Capsize it, I advise learning some solid dodging skills, 'cause there'll be slaps a'plenty.)
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EDH: The only format where you're going to see someone put 5 token copies of Spellskite into play
Deck has been updated to its latest play style but I would like help from people to make this deck as broken as possible. I wanna be able to control, counter, and stop anything to lock out the board. I would appreciate any recommendations. If there's any awesome combos please do let me know. I'm a Timmy style player so you'll most likely have to explain the combos out to me.
One card I know I wanna wiggle in here is Kismet since I already have Frozen Aether.