Hey Guys, I am new to this thread and am entering a new competitive edh scene soon and have no Idea what the meta will be like, I am borrowing the cards off of a friend who has a very large collection and all the lands, Imperial seal etc and I was wondering if any of you guys could post an updated decklist that is fairly resilient but can also pull off a turn three combo most of the time.
Thanks.
Edit: I already have the cards for the list in the first post and so just need a list of additions and removals.
Thanks again.
Here is my list. It has been doing well. It is by no means a definitive list. It is a great list for winning tickets in pods at GPs. Terrible for playing with friends due to the degeneracy, "no fun" mentality, and lack of interaction for some decks. Sorry this is not in any coherent order. Just pulled my deck out and typing it out. Trying to put cards by function together.
High Ticket cards that aren't necessarily needed are Grim Tutor, Jace the Mind Sculptor, Snapcaster Mage (Though price may have dropped after MM17 reprint). A lot of the cards I owned from legacy so I just threw them in here. Remember, do not bother investing in the deck if you plan to play it for fun games with friends. It becomes a one trick pony real fast and gets boring. For the cost of the deck, I doubt it will be worth it unless you really try to break even at GPs. Unless your friends also have degenerate decks like mine, then go ahead and play it.
Commander: General Tazri (for Food Chain Combo Win Con)
10 Dual Lands
10 Fetch Lands
10 Shock Lands
Strip Mine
Mana Confluence
City of Brass
Command Tower
Volrath's Stronghold
Here is my list. It has been doing well. It is by no means a definitive list. It is a great list for winning tickets in pods at GPs. Terrible for playing with friends due to the degeneracy, "no fun" mentality, and lack of interaction for some decks. Sorry this is not in any coherent order. Just pulled my deck out and typing it out. Trying to put cards by function together.
High Ticket cards that aren't necessarily needed are Grim Tutor, Jace the Mind Sculptor, Snapcaster Mage (Though price may have dropped after MM17 reprint). A lot of the cards I owned from legacy so I just threw them in here. Remember, do not bother investing in the deck if you plan to play it for fun games with friends. It becomes a one trick pony real fast and gets boring. For the cost of the deck, I doubt it will be worth it unless you really try to break even at GPs. Unless your friends also have degenerate decks like mine, then go ahead and play it.
Commander: General Tazri (for Food Chain Combo Win Con)
10 Dual Lands
10 Fetch Lands
10 Shock Lands
Strip Mine
Mana Confluence
City of Brass
Command Tower
Volrath's Stronghold
Hermit Druid
Narcomoeba
Angel of Glory's Rise
Dread Return
Laboratory Maniac
Azami of Scrolls
Dredscape Zombie
Fatestitcher
Thousand-Year Elixir
Lighting Greaves
Cephalid Illusionist
Nomads En-Kor
Survival of the Fittest
Body Double
Reveillark
Mirror Entity
Food Chain
Eternal Scourge
MistHollow Griffin
Kalastria Healer
Halimar Excavator
Mystical Tutor
Lim Dul's Vault
Sylvan Tutor
Green Sun's Zenith
Recruiter of the Guard
Eladamri's Call
Worldly Tutor
Demonic Tutor
Vampiric Tutor
Intuition
Enlightened Tutor
Grim Tutor
Sylvan Library
Sensei's Divining Top
Jace the Mind Sculptor
Brainstorm
Unearth
Postmortem Lunge
Animate Dead
Necromancy
Reanimate
Yawgmoth's Will
Memory's Journey
Pull from Eternity
Spell Pierce
Force of Will
Pact of Negation
Misdirection
Swan Song
Mental Misstep
Snapcaster Mage
Sy;van Safekeeper
Defense Grid
Hull Breach
Ancient Grudge
Manacrypt
Sol Ring
Darksteel Ingot
Selesnya Signet
Simic Signet
Coalition Relic
Chromatic Lantern
Birds of Paradise
Here are some links. Some of them loop back to this thread.
http://www.mtgsalvation.com/forums/the-game/commander-edh/forum-1-vs-1-traditional/206322-angry-hermit-mtgcommander-banlist
http://www.mtgsalvation.com/forums/the-game/commander-edh/multiplayer-commander-decklists/216719-4-color-hermit-druid
http://www.mtgsalvation.com/forums/the-game/commander-edh/forum-1-vs-1-traditional/206207-scion-of-the-ur-dragon-hermit-druid-combo
http://www.mtgthesource.com/forums/showthread.php?23989-EDH-Scion-of-the-Ur-Dragon-(Hermit-Druid-Combo)
http://www.mtgtop8.com/event?e=8548&d=249065&f=HIGH
http://www.mtgtop8.com/event?e=11990&d=268731&f=CHL
RG Lands
B Mono Black Pox
C MUD
Vintage:
UBRGW Dredge