In the past it was really a casual deck featured around landfall synergy. It never really won games, just tickled when you had fun mechanic interactions
This new build is an attempt to take it's competitiveness up a level or two, and see how good i can make it.
If you have advice on how to take it's power level up while maintaining it's landfall theme, i'de love to hear it.
EDH:
Currently Piloting:
Dama, Sage of Stone | Karador, Ghost Chieftan | Sigarda, Host of Herons | Elbrus, the Binding Blade / Withengar Unbound | Grand Arbiter Augustin IV | Genju of the Realm | Ruric Thar, the Unbowed
1: Praetor's Council isnt nearly as good as I had hoped it would be and I have cut it from my current mono green list. It feels really win more and it doesnt seem to curve very well with the deck. By the time you would have max value on this card your list should already be way ahead as mono green really really excels late game already. Green has so much other recursion that is more efficient at more important times that I find PC to be not super amazing.
2: I dont care what you cut, but you need to run Terastodon in your list. Allosaurus Rider maybe, but there are a handful of options. You cant just be all in beats all the time imo (although sometimes its good to just go big I suppose)
3: You are running crucible of worlds but not strip mine/wasteland and a handful of other card options that are amazing with the land recursion...this confuses me.
4: Life from the Loam seems like a pretty natural fit for just about any azusa deck, if you want landfall then Loam should help you a ton, especially when you are recurring your fetches.
Yeah i agree on Praetor's Counsel (from other deck experience). It's been moved into the sideboard. Terastodon has come in, i agree he's too good to pass up and Allusaurus rider wasn't good enough.
Originally Strip Mine / Wasteland wasn't put in because i find that it's a douchey trick. In addition it lowers the forest count. However i've included it because competitively... it makes sense.
Yep Life from the loam is in, definitely a must.
Storm Cauldron is something i'm really pondering, i have no experience with it. Also Eternity Vessel seems like it could be a very interesting card in this deck. Thoughts?
EDH:
Currently Piloting:
Dama, Sage of Stone | Karador, Ghost Chieftan | Sigarda, Host of Herons | Elbrus, the Binding Blade / Withengar Unbound | Grand Arbiter Augustin IV | Genju of the Realm | Ruric Thar, the Unbowed
Looks pretty good, but I suggest some cuts in the land - I don't understand why you're running the 'grassland' type lands and all the panoramas - You should get rid of them and make them basic forests, they just seem to slow you down, I would guess. You should also have more to utilize Rofellos as much as possible (I know he's just one card out of a hundred, but he's totally awesome).
It seems like your main win con is..beating face with some tokens? I would normally think that there's not enough big dudes that do this, but you seem relatively capable of card drawing in this deck, which is pretty good for green, so I think you'll be okay between Rampaging Baloths, Avenger of Zendikar, and Verdant Force. However, some more fatties wouldn't hurt (Silvos, Rogue Elemental is awesome. Just sayin').
Some way to regenerate your guys would be cool. Asceticism (which also offers Hexproof for your creatures) and Yavimaya Hollows are extremely helpful.
Rites of Flourishing could help you out as well, if you don't mind boosting other players. Keep in mind, though, that you should be extremely far ahead mana-wise and even card advantage-wise compared to everyone else.
Also, you need some overrun effects in there. Garruk and Overwelming Stampede are some of my favorites. (Kamahl and Baru, Fist of Krosa, which you have, are good as well, but having more dosen't hurt).
I hope my little 'essay' deal offered some helpful suggestions, hahaha.
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In the past it was really a casual deck featured around landfall synergy. It never really won games, just tickled when you had fun mechanic interactions
This new build is an attempt to take it's competitiveness up a level or two, and see how good i can make it.
If you have advice on how to take it's power level up while maintaining it's landfall theme, i'de love to hear it.
1x Omnath, Locus of Mana
Land Play:
1x Cultivate
1x Kodama's Reach
1x Rampant Growth
1x Harrow
1x Far Wanderings
1x Journey of Discovery
1x Skyshroud Claim
1x Hunting Wilds
1x Growth Spasm
1x Scapeshift
1x Explorer's Scope
Drop More Land Each Turn:
1x Exploration
1x Gaea's Touch
1x Oracle of Mul daya
1x Burgeoning
Land Untap:
1x Sword of Feast & Famine
1x Bear Umbra
1x Seedborn Muse
1x Garruk Wildspeaker
1x Patron of the Orochi
Land Fetch & Recursion:
1x Primeval Titan
1x Life from the Loam
1x Realms Uncharted
1x Expedition Map
1x Wayfarer's Bauble
1x Crucible of Worlds
1x Quirion Ranger
1x Journeyer's Kite
Card Draw / Library Manipulation / Life Gain:
1x Rowen
1x Harmonize
1x Greater Good
1x Sylvan Library
1x Abundance
1x Horn of Greed
1x Regal Force
1x Skull Clamp
1x Zuran Orb
More Mana:
1x Vernal Bloom
1x Lotus Cobra
1x Rofellos, Llanowar Emissary
1x Vines of Vastwood
1x Primal Bellow
1x Strata Scythe
1x Adventuring Gear
1x Blanchwood Armor
1x Brawn
1x Kamahl, Fist of Krosa
1x Baru, Fist of Krosa
1x Vigor
Cheat / Fetch / Create Creatures:
1x Genesis Wave
1x Green Sun's Zenith
1x Natural Order
1x Defense of the Heart
1x Primal Command
1x Fierce Empath
1x Rampaging Baloths
1x Avenger of Zendikar
Removal / Direct Damage / Fog:
1x Krosan Grip
1x Constant Mists
1x Nature's Claim
1x Mwonvuli Acid Moss
1x Terastadon
1x Cloudthresher
Land
1x Thawing Glaciers
1x Evolving Wilds
1x Terramorphic expanse
1x Bant Panorama
1x Jund Panorama
1x Naya Panorama
1x Misty Rainforest
1x Verdent Catacombs
1x Windswept Heath
1x Wooded Foothills
1x Grasslands
1x Mountain Valley
1x Gaea's Cradle
1x Reliquary Tower
1x Oran-Rief, the Vastwood
1x Maze of Ith
1x Strip Mine
1x Wasteland
20x Forest
1x Tajuru Preserver
1x Brooding Saurian
1x Praetor's Counsel
1x Storm Cauldron
1x Seer's Sundial
1x Night Soil
1x Eternity Vessel
1x Woodfall Primus
1x Spearbreaker Behemoth
1x Creeping Corrosion
1x Genesis
1x Gauntlet of Power
1x Sword of Fire and Ice
1x Darksteel Plate
1x Lightning Greaves
Massive Changes to the deck. Now a bit more optimized. Need help sorting through and seeing if there are more changes to be made.
Thanks for the input!
EDH:
Currently Piloting:
Dama, Sage of Stone | Karador, Ghost Chieftan | Sigarda, Host of Herons | Elbrus, the Binding Blade / Withengar Unbound | Grand Arbiter Augustin IV | Genju of the Realm | Ruric Thar, the Unbowed
1: Praetor's Council isnt nearly as good as I had hoped it would be and I have cut it from my current mono green list. It feels really win more and it doesnt seem to curve very well with the deck. By the time you would have max value on this card your list should already be way ahead as mono green really really excels late game already. Green has so much other recursion that is more efficient at more important times that I find PC to be not super amazing.
2: I dont care what you cut, but you need to run Terastodon in your list. Allosaurus Rider maybe, but there are a handful of options. You cant just be all in beats all the time imo (although sometimes its good to just go big I suppose)
3: You are running crucible of worlds but not strip mine/wasteland and a handful of other card options that are amazing with the land recursion...this confuses me.
4: Life from the Loam seems like a pretty natural fit for just about any azusa deck, if you want landfall then Loam should help you a ton, especially when you are recurring your fetches.
Updated!
Yeah i agree on Praetor's Counsel (from other deck experience). It's been moved into the sideboard. Terastodon has come in, i agree he's too good to pass up and Allusaurus rider wasn't good enough.
Originally Strip Mine / Wasteland wasn't put in because i find that it's a douchey trick. In addition it lowers the forest count. However i've included it because competitively... it makes sense.
Yep Life from the loam is in, definitely a must.
Storm Cauldron is something i'm really pondering, i have no experience with it. Also Eternity Vessel seems like it could be a very interesting card in this deck. Thoughts?
EDH:
Currently Piloting:
Dama, Sage of Stone | Karador, Ghost Chieftan | Sigarda, Host of Herons | Elbrus, the Binding Blade / Withengar Unbound | Grand Arbiter Augustin IV | Genju of the Realm | Ruric Thar, the Unbowed
It seems like your main win con is..beating face with some tokens? I would normally think that there's not enough big dudes that do this, but you seem relatively capable of card drawing in this deck, which is pretty good for green, so I think you'll be okay between Rampaging Baloths, Avenger of Zendikar, and Verdant Force. However, some more fatties wouldn't hurt (Silvos, Rogue Elemental is awesome. Just sayin').
Some way to regenerate your guys would be cool. Asceticism (which also offers Hexproof for your creatures) and Yavimaya Hollows are extremely helpful.
Rites of Flourishing could help you out as well, if you don't mind boosting other players. Keep in mind, though, that you should be extremely far ahead mana-wise and even card advantage-wise compared to everyone else.
Also, you need some overrun effects in there. Garruk and Overwelming Stampede are some of my favorites. (Kamahl and Baru, Fist of Krosa, which you have, are good as well, but having more dosen't hurt).
I hope my little 'essay' deal offered some helpful suggestions, hahaha.