Control is easier than reanimator, but each round lasts around 40mins even if I'm winning, so I still prefer playing against reanimator just to get it over and done with lol. When playing against oloro control you can't overextend with dorks, and have to play your threats judiciously for fear of the many wraths they pack. Mid-range cards such as Prime Time, Sun Titan and Garruk, Caller of Beasts are very good at grinding the oloro player out with card advantage, which is a better plan than attempting to survival combo all the time and getting reveillark countered.
Reanimator is tough and unfavourable, and I've ever only won by being on the play for the first round or by having a crappy opponent.
An early Aven Mindcensor or Angel of Serenity upon their graveyard/board are your best friends. There really isn't much you can do against their turn 3 Griselbrand or Iona on the play. If you're on the play, you can try Tangle Wire, Mindcensor or Geddon on turn 3 and ensure they won't be able to reanimate on their turn.
+1 Yisan, the Wanderer Bard (Get Weathered Wayfarer. Next turn yisan for scryb ranger, bounce land and untap yisan, fetch cradle, yisan again into mirror/empath-for-crater and win.)
concordant crossroads was nuts...it let me wild pair combo immediately by tapping priest of titania for mana and going infinite with wirewood symbiote and mirror entity if i had a 1/1 in hand.
lightning greaves is safer, but downside is that it's less explosive and any new mana dork you play can be killed in response before you can equip greaves and tap for mana.
When I saw it, Crossroads was actually berserk in your deck. I do really like Greaves, and Crossroads is dangerous, however since your plan is to very quickly overwhelm/infinite them, it might be worth the risk. Also, Greaves into Selvala still allows for a turn 3 activation (with a dork) but you miss out on some mana.
Yisan is one of the strongest early plays in this deck. Yisan wins with 3 activations: Wirewood Symbiote -> Priest of Titania -> Mirror Entity. This combo also comes out with Wild Pair.
Basic forest is almost always better because of Utopia Sprawl, Quirion/Scryb, Rofellos, Knight of the Reliquary, and Wasteland. I can now cut Command Tower because I replaced Council's Judgment with Oblivion Ring. O-ring can also be direct removal when I sac Academy Rector.
I have 20 ways to get a white source on turn 1, and I only need one white source for the first three mana. The only WW cards I cast are Linvala, Keeper of Silence or Karmic Guide. If I'm getting color-screwed I will put Command Tower back in.
Small changes to decklist. Briefly tested Crop Rotation over Elesh Norn because norn can be a redundant card against some matchups. Bribery is one of the biggest reasons why I go back and forth on Elesh norn, since it's the only target I'm afraid of them getting. However I feel this deck is one bomb short at times and I should balance threats with utility, and norn can sometimes be the best tutor/draw in certain scenarios, especially in dork-heavy matchups such as Jenara, Animar, Marath.
-Haven't looked back at cutting Command Tower for basic forest, but decided to swap forest for Selesnya Sanctuary because of cool tricks with Primeval Titan fetching sanctuary and Wasteland/Gaea's Cradle.
-Joraga Treespeaker is almost strictly better than Devoted Druid. Neither are turn 1 mana dorks I would like them to be, but both provide 2 mana for 1 card, but Joraga can keep doing it every turn and also comes down on turn 1 and for only one mana. You can also sink the leftover mana to tick her to level 5 in a pinch.
-I cut Dust Bowl for Cavern of Souls because cavern aligns with the gameplan, which is about comboing rather than mana denial. If I could play both I would, but I think 6 colorless lands is too much.
Bribery and friends are indeed annoying. However, it doesn't hurt you when you run Homeward Path. Not sure if it can help you with your design but it does helped me with mine in couple of my cards.
If they bribery for elesh norn the damage has already been done, since they've wiped most of my board. Also the decks that run bribery are usually control decks that don't get hurt by an opposing Elesh norn, so a homeward path would only get me it back, and won't board wipe the bribery player. But still good enough. I will consider homeward path if I see more gilded drake/treachery.
After losing to this deck last Sunday during a tournament I decided to try it. Played with this deck today, I feel it's got a lot of potential. It plays like an elfball but with more wincons, which is nice, and the 2/4 body Selvala offers a nice protection.
Did anyone here tested this against mono-black decks like skittles or grisel to see how it matches up against?
how similar was the deck you played during the tournament to mine? i haven't seen any other selvala decks online.
grisel is probably the hardest matchup i have come across. from early testing i thought it was the easiest monoblack matchup because it was slower than iname, erebos and skittles, and i could usually combo off before they resolved griselbrand, but i was playing against lists that weren't tuned to beat marath. current lists pack alot more 1 for 1 removal and sweepers, and even a night of soul's betrayal/curse of death's hold is essentially an elesh norn. tutoring into removal doesn't stop them from ramping into a turn 5 or 6 grisel either. in this matchup tangle wire and armageddon/ravages are your best friend, but if you face no relevant disruption by turn 3 you can usually win by resolving a titan or garruk caller of beasts.
but f*** that, they will ALWAYS have a turn 3 or turn 4 sweeper in the form of toxic deluge, drown in sorrow, mutilate, infest, black sun's zenith, damnation or massacre...
I thought he picked the deck up from here as it's basically the same you have.. I saw the same combos there as I saw here, the Mirror entity shenanigans, tooth and nail into Craterhoof + Resto Angel, same elfball shell. He also managed to get an Elesh turn 3 one game against another guy.
Yeah, I was facing the same problems I had when playing my Seton or Ezuri, against a sweep-heavy deck this ramping-fest ends up flacid. I was wondering if was just me or if it was a weakness of this deck.
Guess this isn't the time to play this deck since my meta is being overunned by Grisels and Skittles.
The decklist of the deck you played in the tourney is from my friend balangaz, he finished 4-2 lost to a wyden and to a geist, the decklsit is pretty solid, i like the deck =):
very nice! which decks did he beat in that tournament tutussaurorex? i do feel that it wouldn't hurt to have a skullclamp in there for control/monoblack matchups, which would've helped your friend if he was running out of fuel from all the counters/removal. from my own experience wydwen and geist should be quite easy since they're both tempo decks and you can churn out enough threats to run their counters dry. they don't have as much sweepers as monoblack or UW control.
how your friend's not playing any instants/sorceries like the creature tutors (chord, gsz, eladamri's, worldly, primal) or armageddons? this deck loves tutors! could you also ask him what the bellringers is there for? the deck should win when yisan goes up to 3 and finds mirror entity for the combo i think.
edit: doesn't seem like the complete decklist. i count only 30 lands
Hi, Spatiska. I'm Derick, the friend who Tutussaurorex and balangaz talked about. I build my Selvala's Deck like an elfball and after Tutussaurorex show me your decklist, I saw how similar it was to mine, and tested new things. Put Wild pair, switch Elvish Archdruid by Knight of the Reliquary and replaced Lotes Cobra for Rofellos, this changes helped me a lot. I play with only 30 lands and don't see need of more. I lose for Wydwen and for Geist by draws absurdly bad, could do five parley's in a row in lands from the same turn. The match against Geist is very easy, but, don't draw anything useful costs me the win. After the game I realized the need of Council's Judgment and the factor: Beast Within > Swords to plowshares. Skullclamp doesn't work in my opinion, because I still need the creatures in the table to make a combo and don't killing them. And, Spatiska, if I was you, I would test Restoration Angel, it gives you a good control, to save a creature, like blink acidic slime, reclamation sage, fiend hunter, or even bell-ringer to Yisan, Selvala is power.
I have tested before saw the spatiska's decklist and how Wild Pair is so might in the combo, Biorhytm is a wincon not tutorable and this make me unconfortable ;s, so switch for Wild Pair and make the combo with a 1/1 guy is better than a wincon with no tutors for that. And Biorhytm doesn't affect the situation with a Prossh or Marath, so i prefer use Tooth and Nail for Crater or Elesh, and Wild Pair for combo pieces or just crack land for 2/2 (acidic) and 3/3 (exarch), in 3/4 takes restoration for more crack permanentes.
Not yet! Is she really that good? Most of my creatures are utility creatures and don't have an enter the battlefield ability. I don't run tooth and nail in this list so restoration angel can't do cool things with craterhoof.
What should I cut for restoration angel? I recently replaced aven mindcensor with courser of kruphix
About wild pair, remember you can use mirror entity's ability to set power/toughness of any creature that enters the battlefield. You can play a birds of paradise, then pay 2 to turn it into a 2/2 and get a fiend hunter or acidic slime :). Unless you have mirror entity or elesh on the field, not many things can get out exarch; I think in my list it's just courser of kruphix.
Sorry my poor english spatiska, but there are my opinions:
Exarch
Well, i know about Wild pair and Entity interaction, but i use Exarch more for Yisan or Pod interaction. In Brazilian Metagame, cracklands is a really good thing, so i use Reap and sow for Crack + Cradle search or Crack + Waste, Acidic, Dust bowl, Sun Titan for waste, Primeval for cradle and dust bowl, Primmal Command and Exarch leave things like Púrforo, Xenagos (Prossh and Marath feelings), PW's in general, and other Indestructible things away.
In Prosh's case, i usually make Chord of calling for 6 in response a Prosh with purforo in battlefield, helps a lot.
And Exarch is a 6 drop, perfect for search with a Pod for a tutor, or blow up a PW like Karn, Liliana of the veil or Domri rade.
Restoration
And restoration Angel is really awesome in selvala's deck, in my list i don't run with ravages of war (i don't play online, so ravages is inviable to buy in my case), so resto is a perfect drop 4. She can save Selvala, block a creature and draw with regal force-elvish visionary, make a 2-effect of Wirewood symbiote (sometimes, i start the combo and have a poor draws, with restoration i can restart the combo on the same turn), Fiend Hunter to another target or blink-exile forever-another target, acidic-exarch-titans effects, ramp with wood elves and etc. Vs Wydwen, the flash is a really good thing, and with a Jitte in field is equal a GG with combat phases.
Courser and Aven
I have used Courser a long time ago, she has dissapointed me. in 3-drop i prefer cast ANYTHING, really, anything. Wood Elves have more impact, Yisan have more impact, knight of the reliquary have more impact, really, anything. She is really good for things like: Discard for opponent's Liliana and Imprint for Chrome Mox, lol.
In my meta, Aven is autowin in very matches. Response for Bribery, fetchs, tutors, Primeval Titan, Chords, Yisan, Pod, Mana fix for Maelstrom and etc (farseek, nature's lore, etc) and aven is a Block fly for creatures like wydwen or geist with Sword of feast and famine, i really prefer the Aven. And Aven don't dies with reclamation sage, lol.
Tooth And Nail
And Spatiska, Tooth and Nail is an auto win in selvala, because 9-mana is EASY in turn 4, so make a Craterhoof + Restoration angel, or Craterhoof + Village Bell-ringer, is autowin without a decent response.
In matches with "control", i usually makes tooth and nail for Acidic + Exarch, or Exarch + Resto, or Gaddock + Craterhoof.
Tooth And nail can be cast in early game on our lists, and in late game Tooth and Nail changes the game, really, but i don't know how the deck interacts with 2 Geddons and fastbond, in my opinion fastbond helps a lot for Rangers effect, but in very moments fastbond dies in hand, with no interactions with other cards (oracle of mul daya and rangers only), so i change fastbond for Beast within, but after the GGS4 i change Beast WIthin for a Swords to Plowshares.
Currently Playing:
Legacy: Something U/W Controlish
EDH Cube
Hypercube! A New EDH Deck Every Week(ish)!
How's your matchup against control or reanimator? Namely Oloro, since they get a lot out of Selvala's ability.
Duel Commander
URG [Primer] Maelstrom Wanderer [Primer] URG
Duel Commander Current Projects:
RGWMarath, Will of the WildRGW
BRXMogis, God of SlaughterBRX
RWxIoras, God of VictoryRWx
WBxAthreos, God of PassageWBx
Created By: DarkNightCavalier
Reanimator is tough and unfavourable, and I've ever only won by being on the play for the first round or by having a crappy opponent.
An early Aven Mindcensor or Angel of Serenity upon their graveyard/board are your best friends. There really isn't much you can do against their turn 3 Griselbrand or Iona on the play. If you're on the play, you can try Tangle Wire, Mindcensor or Geddon on turn 3 and ensure they won't be able to reanimate on their turn.
EDIT:
-1 Elvish Visionary
+1 Yisan, the Wanderer Bard (Get Weathered Wayfarer. Next turn yisan for scryb ranger, bounce land and untap yisan, fetch cradle, yisan again into mirror/empath-for-crater and win.)
1. Jace High Tide Control
2. 5CC Horde Scapeshift
3. Selvala Channel Emrakul
4. Selvala GW Combo
5. Keranos Wildfire
Damia (EDH)
Niv-Mizzet (EDH)
Karador the Hermit Druid (EDH)
-1 Gaddock Teeg
-1 Angel of Serenity
-1 Concordant Crossroads
-1 Yavimaya Hollow
+1 Swords to Plowshares
+1 Ranger of Eos
+1 Lightning Greaves
+1 Wasteland
DECKLIST IN OP CHANGED
1. Jace High Tide Control
2. 5CC Horde Scapeshift
3. Selvala Channel Emrakul
4. Selvala GW Combo
5. Keranos Wildfire
Damia (EDH)
Niv-Mizzet (EDH)
Karador the Hermit Druid (EDH)
Duel Commander
URG [Primer] Maelstrom Wanderer [Primer] URG
Duel Commander Current Projects:
RGWMarath, Will of the WildRGW
BRXMogis, God of SlaughterBRX
RWxIoras, God of VictoryRWx
WBxAthreos, God of PassageWBx
Created By: DarkNightCavalier
lightning greaves is safer, but downside is that it's less explosive and any new mana dork you play can be killed in response before you can equip greaves and tap for mana.
1. Jace High Tide Control
2. 5CC Horde Scapeshift
3. Selvala Channel Emrakul
4. Selvala GW Combo
5. Keranos Wildfire
Damia (EDH)
Niv-Mizzet (EDH)
Karador the Hermit Druid (EDH)
Either way, deck still looks awesome!
Asmira, Holy Avenger (French EDH)
I upload Duel Commander match replays to my YouTube channel
Yisan is one of the strongest early plays in this deck. Yisan wins with 3 activations: Wirewood Symbiote -> Priest of Titania -> Mirror Entity. This combo also comes out with Wild Pair.
1. Jace High Tide Control
2. 5CC Horde Scapeshift
3. Selvala Channel Emrakul
4. Selvala GW Combo
5. Keranos Wildfire
Damia (EDH)
Niv-Mizzet (EDH)
Karador the Hermit Druid (EDH)
Duel Commander
URG [Primer] Maelstrom Wanderer [Primer] URG
Duel Commander Current Projects:
RGWMarath, Will of the WildRGW
BRXMogis, God of SlaughterBRX
RWxIoras, God of VictoryRWx
WBxAthreos, God of PassageWBx
Created By: DarkNightCavalier
I have 20 ways to get a white source on turn 1, and I only need one white source for the first three mana. The only WW cards I cast are Linvala, Keeper of Silence or Karmic Guide. If I'm getting color-screwed I will put Command Tower back in.
1. Jace High Tide Control
2. 5CC Horde Scapeshift
3. Selvala Channel Emrakul
4. Selvala GW Combo
5. Keranos Wildfire
Damia (EDH)
Niv-Mizzet (EDH)
Karador the Hermit Druid (EDH)
-Haven't looked back at cutting Command Tower for basic forest, but decided to swap forest for Selesnya Sanctuary because of cool tricks with Primeval Titan fetching sanctuary and Wasteland/Gaea's Cradle.
-Joraga Treespeaker is almost strictly better than Devoted Druid. Neither are turn 1 mana dorks I would like them to be, but both provide 2 mana for 1 card, but Joraga can keep doing it every turn and also comes down on turn 1 and for only one mana. You can also sink the leftover mana to tick her to level 5 in a pinch.
-I cut Dust Bowl for Cavern of Souls because cavern aligns with the gameplan, which is about comboing rather than mana denial. If I could play both I would, but I think 6 colorless lands is too much.
1. Jace High Tide Control
2. 5CC Horde Scapeshift
3. Selvala Channel Emrakul
4. Selvala GW Combo
5. Keranos Wildfire
Damia (EDH)
Niv-Mizzet (EDH)
Karador the Hermit Druid (EDH)
Duel Commander
URG [Primer] Maelstrom Wanderer [Primer] URG
Duel Commander Current Projects:
RGWMarath, Will of the WildRGW
BRXMogis, God of SlaughterBRX
RWxIoras, God of VictoryRWx
WBxAthreos, God of PassageWBx
Created By: DarkNightCavalier
1. Jace High Tide Control
2. 5CC Horde Scapeshift
3. Selvala Channel Emrakul
4. Selvala GW Combo
5. Keranos Wildfire
Damia (EDH)
Niv-Mizzet (EDH)
Karador the Hermit Druid (EDH)
Did anyone here tested this against mono-black decks like skittles or grisel to see how it matches up against?
grisel is probably the hardest matchup i have come across. from early testing i thought it was the easiest monoblack matchup because it was slower than iname, erebos and skittles, and i could usually combo off before they resolved griselbrand, but i was playing against lists that weren't tuned to beat marath. current lists pack alot more 1 for 1 removal and sweepers, and even a night of soul's betrayal/curse of death's hold is essentially an elesh norn. tutoring into removal doesn't stop them from ramping into a turn 5 or 6 grisel either. in this matchup tangle wire and armageddon/ravages are your best friend, but if you face no relevant disruption by turn 3 you can usually win by resolving a titan or garruk caller of beasts.
but f*** that, they will ALWAYS have a turn 3 or turn 4 sweeper in the form of toxic deluge, drown in sorrow, mutilate, infest, black sun's zenith, damnation or massacre...
1. Jace High Tide Control
2. 5CC Horde Scapeshift
3. Selvala Channel Emrakul
4. Selvala GW Combo
5. Keranos Wildfire
Damia (EDH)
Niv-Mizzet (EDH)
Karador the Hermit Druid (EDH)
Yeah, I was facing the same problems I had when playing my Seton or Ezuri, against a sweep-heavy deck this ramping-fest ends up flacid. I was wondering if was just me or if it was a weakness of this deck.
Guess this isn't the time to play this deck since my meta is being overunned by Grisels and Skittles.
2 Plains
6 Forest
1 Marsh Flats
1 Misty Rainforest
1 Arid Mesa
1 Wooded Foothills
1 Windswept Heath
1 Flooded Strand
1 Dust Bowl
1 Wasteland
1 Brushland
1 Temple Garden
1 Flagstones of Trokair
1 City of Brass
1 Mana Confluence
1 Gaea's Cradle
1 Command Tower
1 Razorverge Thicket
1 Cavern of Souls
1 Verdant Catacombs
1 Dryad Arbor
1 Wirewood Lodge
1 Homeward Path
1 Savannah
Criaturas:
1 Heritage Druid
1 Elvish Mystic
1 Birds of Paradise
1 Joraga Treespeaker
1 Llanowar Elves
1 Mother of Runes
1 Arbor Elf
1 Quirion Ranger
1 Avacyn's Pilgrim
1 Fyndhorn Elves
1 Wirewood Symbiote
1 Boreal Druid
1 Voyaging Satyr
1 Devoted Druid
1 Gaddock Teeg
1 Scavenging Ooze
1 Qasali Pridemage
1 Priest of Titania
1 Scryb Ranger
1 Rofellos, Llanowar Emissary
1 Elvish Visionary
1 Stoneforge Mystic
1 Wood Elves
1 Knight of the Reliquary
1 Mirror Entity
1 Village Bell-Ringer
1 Fierce Empath
1 Reclamation Sage
1 Aven Mindcensor
1 Elvish Spirit Guide
1 Fiend Hunter
1 Yisan, the Wanderer Bard
1 Eternal Witness
1 Oracle of Mul Daya
1 Ranger of Eos
1 Academy Rector
1 Linvala, Keeper of Silence
1 Restoration Angel
1 Karmic Guide
1 Reveillark
1 Acidic Slime
1 Brutalizer Exarch
1 Primeval Titan
1 Sun Titan
1 Regal Force
1 Elesh Norn, Grand Cenobite
1 Craterhoof Behemoth
Planeswalker:
1 Garruk, Caller of Beasts
Encantamento:
1 Utopia Sprawl
1 Wild Growth
1 Sylvan Library
1 Survival of the Fittest
1 Oblivion Ring
1 Wild Pair
Artefatos:
1 Mox Diamond
1 Chrome Mox
1 Lightning Greaves
1 Umezawa's Jitte
1 Birthing Pod
how your friend's not playing any instants/sorceries like the creature tutors (chord, gsz, eladamri's, worldly, primal) or armageddons? this deck loves tutors! could you also ask him what the bellringers is there for? the deck should win when yisan goes up to 3 and finds mirror entity for the combo i think.
edit: doesn't seem like the complete decklist. i count only 30 lands
1. Jace High Tide Control
2. 5CC Horde Scapeshift
3. Selvala Channel Emrakul
4. Selvala GW Combo
5. Keranos Wildfire
Damia (EDH)
Niv-Mizzet (EDH)
Karador the Hermit Druid (EDH)
And here's my complete decklist:
1 Selvala, Explorer Returned
Creatures - 46
1 Heritage Druid
1 Elvish Mystic
1 Birds of Paradise
1 Joraga Treespeaker
1 Llanowar Elves
1 Mother of Runes
1 Arbor Elf
1 Quirion Ranger
1 Avacyn's Pilgrim
1 Fyndhorn Elves
1 Wirewood Symbiote
1 Boreal Druid
1 Voyaging Satyr
1 Devoted Druid
1 Gaddock Teeg
1 Scavenging Ooze
1 Qasali Pridemage
1 Priest of Titania
1 Scryb Ranger
1 Rofellos, Llanowar Emissary
1 Elvish Visionary
1 Stoneforge Mystic
1 Wood Elves
1 Knight of the Reliquary
1 Mirror Entity
1 Village Bell-Ringer
1 Fierce Empath
1 Reclamation Sage
1 Aven Mindcensor
1 Elvish Spirit Guide
1 Fiend Hunter
1 Yisan, the Wanderer Bard
1 Eternal Witness
1 Ranger of Eos
1 Academy Rector
1 Linvala, Keeper of Silence
1 Restoration Angel
1 Karmic Guide
1 Reveillark
1 Acidic Slime
1 Brutalizer Exarch
1 Primeval Titan
1 Sun Titan
1 Regal Force
1 Elesh Norn, Grand Cenobite
1 Craterhoof Behemoth
Artifacts - 5
1 Mox Diamond
1 Chrome Mox
1 Lightning Greaves
1 Umezawa's Jitte
1 Birthing Pod
Sorceries - 5
1 Green Sun's Zenith
1 Armageddon
1 Reap and Sow
1 Primal Command
1 Tooth and Nail
Instants - 5
1 Worldly Tutor
1 Enlightened Tutor
1 Eladamri's Call
1 Beast Within
1 Chord of Calling
Planeswalkers - 1
1 Garruk, Caller of Beasts
Enchantments - 6
1 Utopia Sprawl
1 Wild Growth
1 Sylvan Library
1 Survival of the Fittest
1 Oblivion Ring
1 Wild Pair
2 Plains
6 Forest
1 Marsh Flats
1 Misty Rainforest
1 Arid Mesa
1 Wooded Foothills
1 Windswept Heath
1 Flooded Strand
1 Dust Bowl
1 Wasteland
1 Brushland
1 Temple Garden
1 Flagstones of Trokair
1 City of Brass
1 Mana Confluence
1 Gaea's Cradle
1 Command Tower
1 Razorverge Thicket
1 Cavern of Souls
1 Verdant Catacombs
1 Dryad Arbor
1 Wirewood Lodge
1 Homeward Path
1 Savannah
Commanders:
Any thoughts on using biorhythm as another wincon?
Commanders:
Commanders:
What should I cut for restoration angel? I recently replaced aven mindcensor with courser of kruphix
About wild pair, remember you can use mirror entity's ability to set power/toughness of any creature that enters the battlefield. You can play a birds of paradise, then pay 2 to turn it into a 2/2 and get a fiend hunter or acidic slime :). Unless you have mirror entity or elesh on the field, not many things can get out exarch; I think in my list it's just courser of kruphix.
1. Jace High Tide Control
2. 5CC Horde Scapeshift
3. Selvala Channel Emrakul
4. Selvala GW Combo
5. Keranos Wildfire
Damia (EDH)
Niv-Mizzet (EDH)
Karador the Hermit Druid (EDH)
Exarch
Well, i know about Wild pair and Entity interaction, but i use Exarch more for Yisan or Pod interaction. In Brazilian Metagame, cracklands is a really good thing, so i use Reap and sow for Crack + Cradle search or Crack + Waste, Acidic, Dust bowl, Sun Titan for waste, Primeval for cradle and dust bowl, Primmal Command and Exarch leave things like Púrforo, Xenagos (Prossh and Marath feelings), PW's in general, and other Indestructible things away.
In Prosh's case, i usually make Chord of calling for 6 in response a Prosh with purforo in battlefield, helps a lot.
And Exarch is a 6 drop, perfect for search with a Pod for a tutor, or blow up a PW like Karn, Liliana of the veil or Domri rade.
Restoration
And restoration Angel is really awesome in selvala's deck, in my list i don't run with ravages of war (i don't play online, so ravages is inviable to buy in my case), so resto is a perfect drop 4. She can save Selvala, block a creature and draw with regal force-elvish visionary, make a 2-effect of Wirewood symbiote (sometimes, i start the combo and have a poor draws, with restoration i can restart the combo on the same turn), Fiend Hunter to another target or blink-exile forever-another target, acidic-exarch-titans effects, ramp with wood elves and etc. Vs Wydwen, the flash is a really good thing, and with a Jitte in field is equal a GG with combat phases.
Courser and Aven
I have used Courser a long time ago, she has dissapointed me. in 3-drop i prefer cast ANYTHING, really, anything. Wood Elves have more impact, Yisan have more impact, knight of the reliquary have more impact, really, anything. She is really good for things like: Discard for opponent's Liliana and Imprint for Chrome Mox, lol.
In my meta, Aven is autowin in very matches. Response for Bribery, fetchs, tutors, Primeval Titan, Chords, Yisan, Pod, Mana fix for Maelstrom and etc (farseek, nature's lore, etc) and aven is a Block fly for creatures like wydwen or geist with Sword of feast and famine, i really prefer the Aven. And Aven don't dies with reclamation sage, lol.
Tooth And Nail
And Spatiska, Tooth and Nail is an auto win in selvala, because 9-mana is EASY in turn 4, so make a Craterhoof + Restoration angel, or Craterhoof + Village Bell-ringer, is autowin without a decent response.
In matches with "control", i usually makes tooth and nail for Acidic + Exarch, or Exarch + Resto, or Gaddock + Craterhoof.
Tooth And nail can be cast in early game on our lists, and in late game Tooth and Nail changes the game, really, but i don't know how the deck interacts with 2 Geddons and fastbond, in my opinion fastbond helps a lot for Rangers effect, but in very moments fastbond dies in hand, with no interactions with other cards (oracle of mul daya and rangers only), so i change fastbond for Beast within, but after the GGS4 i change Beast WIthin for a Swords to Plowshares.
Commanders: