I still say Hulk is going to see a lot more fair use than Tooth and Nail ever did. If only because Hulk trades down on CMC whereas T&N can scale up a LOT.
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My Commander decks:
Chandra, Torch of Defiance - Oops! All Chandras.
Prime Speaker Zegana - Draw for Power.
Pir & Toothy - Counterpalooza.
Arcades, the Strategist - Another Brick in the Wall.
Zacama, Primal Calamity - Calamity of Double Mana.
Edgar Markov - Vampires Don't Die.
Child of Alara - Dreamcrusher.
I see Hulk having parallels with T&N. The only real justification for it remaining banned is if it is as abused as PT while having those T&N parallels, which I can see the RC viewing as problematic.
If it isn't centralizing, I see it as being just as fair as T&N or just as broken if you intend it to be that way. It being a creature (for the reanimation fun) does have something to do with it being potentially centralizing. Opponents can't usually do much with my T&N (other than the Wrexial list my friend's younger brother runs), but I can see Hulk being more easily abused in the manner that PT and SP were.
At any rate, I don't think Hulk coming off would be the end of the world, but I could see if the "centralizing" was why that won't happen.
I see Hulk having parallels with T&N. The only real justification for it remaining banned is if it is as abused as PT while having those T&N parallels, which I can see the RC viewing as problematic.
If it isn't centralizing, I see it as being just as fair as T&N or just as broken if you intend it to be that way. It being a creature (for the reanimation fun) does have something to do with it being potentially centralizing. Opponents can't usually do much with my T&N (other than the Wrexial list my friend's younger brother runs), but I can see Hulk being more easily abused in the manner that PT and SP were.
At any rate, I don't think Hulk coming off would be the end of the world, but I could see if the "centralizing" was why that won't happen.
I don't see how it can become "over centralized".
It's not Prime Time, it doesn't provide any sort of immediate value until you have a readily available sac outlet. That definetly doesn't apply to every deck. Sure, you get value when the inevitable wipe comes through, but that's just it, it needs to die, and nothingelse.
And for the exact same reasons as above, it's nothing like Prophet of Kruphix. In all scenarios, POK and PT were the "right choice" the vast majority of the time. That isn't the case with PH, and I can't imagine a playgroup where it ever would be, there are so many better options that don't require hoops for the impact.
So, two of the creature cards(only cards?)that were banned for being over centralized it shares very little, to nothing, in common with them. I mean, if PH is unbanned, I don't think I'll ever think "Man, I really need to run green so I can play Hulk."
Is there combo potential? Yes. However, it requires a second card(always hear cards aren't banned for combo-potential, so...), and a loop to be established, that can be interacted with, and disrupted, which I think is very important since KoKo was essentially unbanned due to the prevalence of graveyard hate. Grave hate stops this dead in its tracks. It also requires a select suite to pull off, one that doesn't exist across all color-combos.
Now, T&N, that always has potential. I can tell you, 99% of the time that if I am running green, it's there. But, 100% of the time that I have the chance to Memory Plunder, Phsycic intrusion, Memory Exploitation, Diluvian Primordial, Chancellor of the Spires, etc. I go for T&N. You still need to pay 2, but that is a heck of a lot easier than having a sac outlet. Also, you're trading up, as has been said before. You can also assemble a combo without a loop or additional hoops.
Now, after all of that, my stance on PH vs. T&N is that they need to share the same side of the ban list. Weigh the pros and cons, and you have the exact same card, just with different names. Banned, or unbanned, it doesn't matter. I'd also bring up how it poses consistency issues and such, but, yeah, I'm not going there.
You guys have made a lot of good. cogemt arguments on Hulk and I'm being swayed toward an unbanning. I do feel it'll generate silly recursion looks, maybe with a Reveillark or a Karmic Guide and an Ashnod's Altar or somesuch, which might get silly in a hurry. I dunno, it's not the worst in the world, but the issue is once a card comes off the list we need to live with it for 3-6 months, and that can get old pretty fast once it gets broken.
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The "Crazy One", playing casual magic and occasionally dipping his toes into regular play since 1994.
Currently focusing on Pre-Modern (Mono-Black Discard Control) and Modern (Azorious Control, Temur Rhinos).
Find me at the Wizard's Tower in Ottawa every second Saturday afternoons.
You guys have made a lot of good. cogemt arguments on Hulk and I'm being swayed toward an unbanning. I do feel it'll generate silly recursion looks, maybe with a Reveillark or a Karmic Guide and an Ashnod's Altar or somesuch, which might get silly in a hurry. I dunno, it's not the worst in the world, but the issue is once a card comes off the list we need to live with it for 3-6 months, and that can get old pretty fast once it gets broken.
That exact 4 card combo is always the go to argument for people against Hulk. But honestly with the amount of GY shenanigans out there already (looking at you Ghave, Guru of Spores and Meren of Clan Nel Toth...) I don't think a potential unban would really become format breaking...
By the time big involved loops become the problem around a card, one has to wonder if it isn't a part of that loop that is the problem instead of that card. Once I start looping stuff, odds are I'd rather recur-sac something of the following. Should we ban those too?
And so many others. Yes, Hulk can tutor some of those loops onto the table, but it's far from the only card that can do that, and you still need to have a sac outlet on the table in order to reliably do so. Whereas Tooth and Nail just says "I win now, k?" on an empty board.
Protean Hulk will in the end be somewhere in between Kokusho, the Falling Star and Worldgorger Dragon. Both those cards were unbanned in the past few years, and Worldgorger Combo is occasionally seen and Kokusho is a very good but far from broken card in Commander. There were a lot of fears surrounding their unbans, all proven to be unfounded.
This is what strikes me as odd. The RC says they tested Protean Hulk, as have several others. Somehow only the RC seems to consider it to be overcentralizing, which leads me to believe their meta kind of tunnelvisioned on it (perhaps subconciously).
That, combined with the continued legality of the much more abuseable Tooth and Nail, annoys me. I'm not calling for a T&N ban, I'm calling for the two equal pieces to recieve equal treatment.
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My Commander decks:
Chandra, Torch of Defiance - Oops! All Chandras.
Prime Speaker Zegana - Draw for Power.
Pir & Toothy - Counterpalooza.
Arcades, the Strategist - Another Brick in the Wall.
Zacama, Primal Calamity - Calamity of Double Mana.
Edgar Markov - Vampires Don't Die.
Child of Alara - Dreamcrusher.
Indeed. Tooth & Nail and Survival of the Fittest are the two just horsecrap cards I see all day every day of EDH that make me wonder why we can't have the other moderately degenerate nice things I'd like?
Those cards are classic "But what are you doing with it?" pieces. They're degenerate, much like survival and TNN, if you're doing degenerate things with them.
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Indeed. Tooth & Nail and Survival of the Fittest are the two just horsecrap cards I see all day every day of EDH that make me wonder why we can't have the other moderately degenerate nice things I'd like?
Those cards are classic "But what are you doing with it?" pieces. They're degenerate, much like survival and TNN, if you're doing degenerate things with them.
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Recurring Nightmare is an aptly named card which I have no desire to see legal (even though I'm a horrible person and would abuse the heck out of it). In the games which I've used it, it took over the table without fail until they dealt with it.
Indeed. Tooth & Nail and Survival of the Fittest are the two just horsecrap cards I see all day every day of EDH that make me wonder why we can't have the other moderately degenerate nice things I'd like?
Those cards are classic "But what are you doing with it?" pieces. They're degenerate, much like survival and TNN, if you're doing degenerate things with them.
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Recurring Nightmare is an aptly named card which I have no desire to see legal (even though I'm a horrible person and would abuse the heck out of it). In the games which I've used it, it took over the table without fail until they dealt with it.
I do agree with this. I initially believed RNightmare to be a plausible case for unbanning but...no, it really shouldn't. P. Hulk and Gifts should be unbanned though, by virtue of them being so much less abuseable than some other pieces, and those who do want to abuse it - they aren't people the banlist get tailored for anyway (Cause if that was the case, why is ad nauseam still legal.)
As a side note; I don't really mind Survival of the Fittest. Sure, it does tutor tremendously well, but you still have to pay the mana costs for the creatures you pull up, which to me makes it borderline but not really banworthy. I can see why one would want it gone though.
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My Commander decks:
Chandra, Torch of Defiance - Oops! All Chandras.
Prime Speaker Zegana - Draw for Power.
Pir & Toothy - Counterpalooza.
Arcades, the Strategist - Another Brick in the Wall.
Zacama, Primal Calamity - Calamity of Double Mana.
Edgar Markov - Vampires Don't Die.
Child of Alara - Dreamcrusher.
Recurring Nightmare is an aptly named card which I have no desire to see legal (even though I'm a horrible person and would abuse the heck out of it). In the games which I've used it, it took over the table without fail until they dealt with it.
I bet you could name a dozen cards just as polarizing. Luminarch Ascension, Rhystic Study are two off the top of my head (though people constantly underrate the latter).
I'm far, far more afraid of an active Survival, personally. It spells combo, or that person tutoring up answers to everything for the rest of the game and then reanimating the leftovers.
As a side note; I don't really mind Survival of the Fittest. Sure, it does tutor tremendously well, but you still have to pay the mana costs for the creatures you pull up, which to me makes it borderline but not really banworthy. I can see why one would want it gone though.
While survival is great as a toolbox card you're forgetting it's also buried alive on a stick and there are other reanimation spells. Comboing off with survival active is trivially easy.
Even if you're not comboing off (by say, discarding creature for kikijiki, discarding kiki for village bellringer, discarding bellringer for reveillark and evoking reveillark), the value of chucking and tutoring creatures at instant speed is ridiculous.
Even if you're tutoring for Kozilek then using him to tutor for another creature and getting your graveyard back into your library that's insane value.
Were you all so unified that it needed to be banned that.ypu didn't even have to discuss it? You all just silently agreed to take it behind the woodshed?
This gave me a real good chuckle. That said, I don't know why they would waste time discussing a legend that people have been playing for less than a month. I imagine the real discussion for Leovold would come in 6-12 months once they can get an idea if people are playing him oppressively, frequently, and all over. If he isn't, just like Narset, Zur, Prossh, etc., he will be safe.
RivenVII, it sounds suspiciously like you've been paying attention to how we do things and put some thought into correlating the data you've gathered into a reasoned response. Based on my observations, it seems like you might not be internetting correctly. Commonly-accepted practice is to react emotionally on a dearth of information and lack of understanding process, write a manifesto on how we hate <your group>, and launch into thinly-veiled personal attacks. Not once did you question my parentage or intellect. You have made my job more difficult by ensuring that I now have to actually pay attention to what you say, since it appears that you can string together quite coherent thoughts.
If only we could have people like Sheldon stop the same sort of behaviour we might get somewhere!
If only we could have people like Sheldon stop the same sort of behaviour we might get somewhere!
Lucky for us, we don't having to worry about slipping up ourselves, as most of us would get handy dandy moderator warnings for actively saying that we think most people lack coherent thoughts.
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Zedruu: "This deck is not only able to go crazy - it also needs to do so."
Lucky for us, we don't having to worry about slipping up ourselves, as most of us would get handy dandy moderator warnings for actively saying that we think most people lack coherent thoughts.
I read his comment more as general frustration at things he experiences not only here, but the official forums, reddit, Facebook, and elsewhere. It was not directed at any particular user or group of users, certainly not everyone. That said, I have issued Sheldon a handy dandy moderator warning before, so he isn't above forum rules.
Anyway, if we could drop the snark and go back to the ban list, that would be great.
Anyway, if we could drop the snark and go back to the ban list, that would be great.
Fiiiiiiiiiiine... /snark
On the subject of Leovold, as it takes a multi-part combination of cards to really ruin people's fun, I highly doubt there will be many people running him meanly by accident, and it shouldn't be a hard thing to talk people out of doing most of the time... so free Painter's Servant is basically what I'm getting at.
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Zedruu: "This deck is not only able to go crazy - it also needs to do so."
On the subject of Leovold, as it takes a multi-part combination of cards to really ruin people's fun, I highly doubt there will be many people running him meanly by accident, and it shouldn't be a hard thing to talk people out of doing most of the time... so free Painter's Servant is basically what I'm getting at.
Hmm.... interesting comparison. One of the anti-Painter arguments is collateral damage, and wheels see a ton of play.
Cryogen is correct. I was complimenting RivenVII and following up with a generalized commentary on why I appreciated Riven's approach since it compares favorably to many other users, both here and elsewhere. I didn't have anyone particular in mind nor could anyone draw the reasonable conclusion I did. Forgive me if I derailed the conversation.
Hey Sheldon, while you're here, and commentary on the polls so far? I know the sample size is still small and limited to a subsection of a subsection of players, but there are some interesting (if not expected) results so far.
I think it may be worth reevaluating the ban on Erayo, Soratami Ascendant. I was trying to explain the transition from banned as commander to banned outright and I had a hard time when I came to Erayo. I can totally understand the reasons to keep Braids and Refelos banned entirely because you could argue that its not very hard for a more casual meta to accidentally break the game with these commanders but Erayo is very much a fine tuned sort of commander to make it work properly. I got into thinking about how this card works as both a commander and a singleton.
As a Commander: In a lot of ways it resembles a player playing stasis, MLD, or a fast deck like Edric, Spymaster of Trest. I dont really want to draw edric as a baseline but edric is very fast but incredibly specific in how he needs to be built in order to function correctly which in my mind is exactly how Erayo is. When someone really spends the time and effort to make a well thought out list it can be very daunting but its not as if someone is going to play some sort of competative Erayo lock deck in a meta that was not ok with combo, MLD, and stasis effects. Its really just more or less the same kind of a deck mentality.
As a Sigleton: there are very very few decks and they are usually few and far between that Erayo seems to fit into. His trigger is hard to pull off especially when not building around.
I honestly dont really care either way but when I was explaining the transition of banned as a commander I could justify where the rest of the cards went but I could not really give a justification on why Erayo stayed banned entirely. I think it can be an oppressive deck but its also not something I overly expect someone to casually stumble into building. Its a very complex deck design and its using tactics that are generally moderated by social contracts of metas. It just feels like a bit of an odd outlier to me. That is just my $0.02 of the day.
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I have officially moved to MTGNexus. I just wanted to let people know as my response time to salvation decks being bumped is very hit or miss.
I think it may be worth reevaluating the ban on Erayo, Soratami Ascendant. I was trying to explain the transition from banned as commander to banned outright and I had a hard time when I came to Erayo. I can totally understand the reasons to keep Braids and Refelos banned entirely because you could argue that its not very hard for a more casual meta to accidentally break the game with these commanders but Erayo is very much a fine tuned sort of commander to make it work properly. I got into thinking about how this card works as both a commander and a singleton.
As a Commander: In a lot of ways it resembles a player playing stasis, MLD, or a fast deck like Edric, Spymaster of Trest. I dont really want to draw edric as a baseline but edric is very fast but incredibly specific in how he needs to be built in order to function correctly which in my mind is exactly how Erayo is. When someone really spends the time and effort to make a well thought out list it can be very daunting but its not as if someone is going to play some sort of competative Erayo lock deck in a meta that was not ok with combo, MLD, and stasis effects. Its really just more or less the same kind of a deck mentality.
As a Sigleton: there are very very few decks and they are usually few and far between that Erayo seems to fit into. His trigger is hard to pull off especially when not building around.
I honestly dont really care either way but when I was explaining the transition of banned as a commander I could justify where the rest of the cards went but I could not really give a justification on why Erayo stayed banned entirely. I think it can be an oppressive deck but its also not something I overly expect someone to casually stumble into building. Its a very complex deck design and its using tactics that are generally moderated by social contracts of metas. It just feels like a bit of an odd outlier to me. That is just my $0.02 of the day.
I really get what you are trying to say there, but... The thing with Erayo is, that, there is no real point in building him any other way. I mean, you aren't playing him for the body, your playing for the flip. Sure, there can be "fair use" decks built around him, but I'm sure after a bit of testing, it will just revert back to what initially brought on the ban hammer anyways.
Chandra, Torch of Defiance - Oops! All Chandras.
Prime Speaker Zegana - Draw for Power.
Pir & Toothy - Counterpalooza.
Arcades, the Strategist - Another Brick in the Wall.
Zacama, Primal Calamity - Calamity of Double Mana.
Edgar Markov - Vampires Don't Die.
Child of Alara - Dreamcrusher.
If it isn't centralizing, I see it as being just as fair as T&N or just as broken if you intend it to be that way. It being a creature (for the reanimation fun) does have something to do with it being potentially centralizing. Opponents can't usually do much with my T&N (other than the Wrexial list my friend's younger brother runs), but I can see Hulk being more easily abused in the manner that PT and SP were.
At any rate, I don't think Hulk coming off would be the end of the world, but I could see if the "centralizing" was why that won't happen.
EDH:
G[cEDH] Selvala, Heart of the StormG
URW[cEDH] Narset, the Last AirmericanURW
GWUSt. Jenara, the ArchangelGWU
UBGrimgrin, Chaos MarineUB
GOmnath, Mana BaronG
URWNarset, Justice League AmericaURW
GWUBAtraxa, Countess of CountersGWUB
GWUEstrid, Enbantress PrimeGWU
I don't see how it can become "over centralized".
It's not Prime Time, it doesn't provide any sort of immediate value until you have a readily available sac outlet. That definetly doesn't apply to every deck. Sure, you get value when the inevitable wipe comes through, but that's just it, it needs to die, and nothing else.
And for the exact same reasons as above, it's nothing like Prophet of Kruphix. In all scenarios, POK and PT were the "right choice" the vast majority of the time. That isn't the case with PH, and I can't imagine a playgroup where it ever would be, there are so many better options that don't require hoops for the impact.
So, two of the creature cards(only cards?)that were banned for being over centralized it shares very little, to nothing, in common with them. I mean, if PH is unbanned, I don't think I'll ever think "Man, I really need to run green so I can play Hulk."
Is there combo potential? Yes. However, it requires a second card(always hear cards aren't banned for combo-potential, so...), and a loop to be established, that can be interacted with, and disrupted, which I think is very important since KoKo was essentially unbanned due to the prevalence of graveyard hate. Grave hate stops this dead in its tracks. It also requires a select suite to pull off, one that doesn't exist across all color-combos.
Now, T&N, that always has potential. I can tell you, 99% of the time that if I am running green, it's there. But, 100% of the time that I have the chance to Memory Plunder, Phsycic intrusion, Memory Exploitation, Diluvian Primordial, Chancellor of the Spires, etc. I go for T&N. You still need to pay 2, but that is a heck of a lot easier than having a sac outlet. Also, you're trading up, as has been said before. You can also assemble a combo without a loop or additional hoops.
Now, after all of that, my stance on PH vs. T&N is that they need to share the same side of the ban list. Weigh the pros and cons, and you have the exact same card, just with different names. Banned, or unbanned, it doesn't matter. I'd also bring up how it poses consistency issues and such, but, yeah, I'm not going there.
Currently focusing on Pre-Modern (Mono-Black Discard Control) and Modern (Azorious Control, Temur Rhinos).
Find me at the Wizard's Tower in Ottawa every second Saturday afternoons.
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[RETIRED Primers]:
RW Aurelia, The Warleader --- R Daretti, Scrap Savant --- RUB Thraximundar
And so many others. Yes, Hulk can tutor some of those loops onto the table, but it's far from the only card that can do that, and you still need to have a sac outlet on the table in order to reliably do so. Whereas Tooth and Nail just says "I win now, k?" on an empty board.
Protean Hulk will in the end be somewhere in between Kokusho, the Falling Star and Worldgorger Dragon. Both those cards were unbanned in the past few years, and Worldgorger Combo is occasionally seen and Kokusho is a very good but far from broken card in Commander. There were a lot of fears surrounding their unbans, all proven to be unfounded.
This is what strikes me as odd. The RC says they tested Protean Hulk, as have several others. Somehow only the RC seems to consider it to be overcentralizing, which leads me to believe their meta kind of tunnelvisioned on it (perhaps subconciously).
That, combined with the continued legality of the much more abuseable Tooth and Nail, annoys me. I'm not calling for a T&N ban, I'm calling for the two equal pieces to recieve equal treatment.
Chandra, Torch of Defiance - Oops! All Chandras.
Prime Speaker Zegana - Draw for Power.
Pir & Toothy - Counterpalooza.
Arcades, the Strategist - Another Brick in the Wall.
Zacama, Primal Calamity - Calamity of Double Mana.
Edgar Markov - Vampires Don't Die.
Child of Alara - Dreamcrusher.
Recurring Nightmare and Protean Hulk and Gifts Ungiven are all vastly less abusive.
Those cards are classic "But what are you doing with it?" pieces. They're degenerate, much like survival and TNN, if you're doing degenerate things with them.
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UW Ephara Hatebears [Primer], GB Gitrog Lands, BRU Inalla Combo-Control, URG Maelstrom Wanderer Landfall
Recurring Nightmare is an aptly named card which I have no desire to see legal (even though I'm a horrible person and would abuse the heck out of it). In the games which I've used it, it took over the table without fail until they dealt with it.
Misc. EDH Stuff: Commander Cube | Zombies (Horde)
Resources:Commander Rulings FAQ | Commander Deckbuilding Guide
Follow me on Twitter! @cryogen_mtg
I do agree with this. I initially believed RNightmare to be a plausible case for unbanning but...no, it really shouldn't. P. Hulk and Gifts should be unbanned though, by virtue of them being so much less abuseable than some other pieces, and those who do want to abuse it - they aren't people the banlist get tailored for anyway (Cause if that was the case, why is ad nauseam still legal.)
As a side note; I don't really mind Survival of the Fittest. Sure, it does tutor tremendously well, but you still have to pay the mana costs for the creatures you pull up, which to me makes it borderline but not really banworthy. I can see why one would want it gone though.
Chandra, Torch of Defiance - Oops! All Chandras.
Prime Speaker Zegana - Draw for Power.
Pir & Toothy - Counterpalooza.
Arcades, the Strategist - Another Brick in the Wall.
Zacama, Primal Calamity - Calamity of Double Mana.
Edgar Markov - Vampires Don't Die.
Child of Alara - Dreamcrusher.
I bet you could name a dozen cards just as polarizing. Luminarch Ascension, Rhystic Study are two off the top of my head (though people constantly underrate the latter).
I'm far, far more afraid of an active Survival, personally. It spells combo, or that person tutoring up answers to everything for the rest of the game and then reanimating the leftovers.
While survival is great as a toolbox card you're forgetting it's also buried alive on a stick and there are other reanimation spells. Comboing off with survival active is trivially easy.
Even if you're not comboing off (by say, discarding creature for kikijiki, discarding kiki for village bellringer, discarding bellringer for reveillark and evoking reveillark), the value of chucking and tutoring creatures at instant speed is ridiculous.
UW Ephara Hatebears [Primer], GB Gitrog Lands, BRU Inalla Combo-Control, URG Maelstrom Wanderer Landfall
If only we could have people like Sheldon stop the same sort of behaviour we might get somewhere!
Lucky for us, we don't having to worry about slipping up ourselves, as most of us would get handy dandy moderator warnings for actively saying that we think most people lack coherent thoughts.
I read his comment more as general frustration at things he experiences not only here, but the official forums, reddit, Facebook, and elsewhere. It was not directed at any particular user or group of users, certainly not everyone. That said, I have issued Sheldon a handy dandy moderator warning before, so he isn't above forum rules.
Anyway, if we could drop the snark and go back to the ban list, that would be great.
Misc. EDH Stuff: Commander Cube | Zombies (Horde)
Resources:Commander Rulings FAQ | Commander Deckbuilding Guide
Follow me on Twitter! @cryogen_mtg
Fiiiiiiiiiiine... /snark
On the subject of Leovold, as it takes a multi-part combination of cards to really ruin people's fun, I highly doubt there will be many people running him meanly by accident, and it shouldn't be a hard thing to talk people out of doing most of the time... so free Painter's Servant is basically what I'm getting at.
Hmm.... interesting comparison. One of the anti-Painter arguments is collateral damage, and wheels see a ton of play.
Misc. EDH Stuff: Commander Cube | Zombies (Horde)
Resources:Commander Rulings FAQ | Commander Deckbuilding Guide
Follow me on Twitter! @cryogen_mtg
But I also can't see anyone casting most of the PS cards if an opponent owns a PS in most games of commander either.
Yeah, me neither. I don't really see the need for a Painter ban anymore (assuming Iona gets banned in the stead).
Misc. EDH Stuff: Commander Cube | Zombies (Horde)
Resources:Commander Rulings FAQ | Commander Deckbuilding Guide
Follow me on Twitter! @cryogen_mtg
Misc. EDH Stuff: Commander Cube | Zombies (Horde)
Resources:Commander Rulings FAQ | Commander Deckbuilding Guide
Follow me on Twitter! @cryogen_mtg
As a Commander: In a lot of ways it resembles a player playing stasis, MLD, or a fast deck like Edric, Spymaster of Trest. I dont really want to draw edric as a baseline but edric is very fast but incredibly specific in how he needs to be built in order to function correctly which in my mind is exactly how Erayo is. When someone really spends the time and effort to make a well thought out list it can be very daunting but its not as if someone is going to play some sort of competative Erayo lock deck in a meta that was not ok with combo, MLD, and stasis effects. Its really just more or less the same kind of a deck mentality.
As a Sigleton: there are very very few decks and they are usually few and far between that Erayo seems to fit into. His trigger is hard to pull off especially when not building around.
I honestly dont really care either way but when I was explaining the transition of banned as a commander I could justify where the rest of the cards went but I could not really give a justification on why Erayo stayed banned entirely. I think it can be an oppressive deck but its also not something I overly expect someone to casually stumble into building. Its a very complex deck design and its using tactics that are generally moderated by social contracts of metas. It just feels like a bit of an odd outlier to me. That is just my $0.02 of the day.
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[Modern] Allies
I really get what you are trying to say there, but... The thing with Erayo is, that, there is no real point in building him any other way. I mean, you aren't playing him for the body, your playing for the flip. Sure, there can be "fair use" decks built around him, but I'm sure after a bit of testing, it will just revert back to what initially brought on the ban hammer anyways.
Misc. EDH Stuff: Commander Cube | Zombies (Horde)
Resources:Commander Rulings FAQ | Commander Deckbuilding Guide
Follow me on Twitter! @cryogen_mtg
It takes some effort to make that happen, both in deck construction and play.
No reason for it to be banned, it's only game ruining when people want it to be game ruining.