Hi, I am working on a K'rrik, Son of Yawgmoth deck, I love the mana cheating capabilities that this guy has, so I am thinking in a mono black with goodstuff
Some of the wincons would be
Aetherflux reservoir + casting a lot of stuff gaining more life than I loose and shooting my oponents to death, can also be used with bola's citadel
I always wanted to play phage the untouchable and this seems to be the perfect deck for her, I can imagine hard casting her early and equipping some boots for an early kill
Overall I have in my mind a good % of the deck, I am missing ideas about how to protect my plays against counter/removal
I will be spending a lot of life advancing my game plan and while I will also have some life gain to support my strategy , I may be in a weak position if some pieces are counter/removed after spending half my life, so because the only hardcounter in mono black that I know (withering boon) is not what I really want, I need some ways to disrupt my opponents hands in order to remove the counters and removal from their hands, So I will be running Duress and Hymn to Tourach kind of cards.
But I was thinking adding some more hand disruption but for all my opponents, I am looking for asymmetrical effects.
If you're looking for specific cards to remove, Hymn to Tourach doesn't seem that useful. Imp's Mischief can redirect removal and counter counterspells. Undying with a sac outlet can protect your key creatures from targeted exile.
For spells, Boseiju, Who Shelters All might be useful.
Private Mod Note
():
Rollback Post to RevisionRollBack
Sorry for my possible english mistakes, I'm not a native speaker.
If you're looking for specific cards to remove, Hymn to Tourach doesn't seem that useful. Imp's Mischief can redirect removal and counter counterspells. Undying with a sac outlet can protect your key creatures from targeted exile.
For spells, Boseiju, Who Shelters All might be useful.
OMG I dint knew Imps mischieff, there any other similar cards for monoblack?
Cavern of Souls is the best way to prevent creatures from being countered. Both Phage and your commander are minions, but you could name horror as well.
How about Vedalken Orrery? while not a protective card in the strictest sense, playing at instant speed means being able to wait out the perfect moment when interruption is hardest.
On the flipside, consider Conqueror's Flail's protection as well.
Edit: In the same vein (protecting a turn or the game plan, not specifically the commander) Nightcreep could work as protection as well
I've been tossing up the idea of this general too, a cheap Phage just seems too damn hilarious to pass up.
Whispersilk Cloak is another hexproof equipment that I haven't seen suggested. Shroud <<< hexproof sure, but unblockable with Krrik's lifelink or (lol) with Phage is pretty legit
Private Mod Note
():
Rollback Post to RevisionRollBack
To post a comment, please login or register a new account.
Some of the wincons would be
Aetherflux reservoir + casting a lot of stuff gaining more life than I loose and shooting my oponents to death, can also be used with bola's citadel
I always wanted to play phage the untouchable and this seems to be the perfect deck for her, I can imagine hard casting her early and equipping some boots for an early kill
Other wincons could be some deamon fatties like Razaketh, the Foulblooded and other value fatties or why not Army of the Damned, 13 zombies for 5 mana is a cool thing
Overall I have in my mind a good % of the deck, I am missing ideas about how to protect my plays against counter/removal
I will be spending a lot of life advancing my game plan and while I will also have some life gain to support my strategy , I may be in a weak position if some pieces are counter/removed after spending half my life, so because the only hardcounter in mono black that I know (withering boon) is not what I really want, I need some ways to disrupt my opponents hands in order to remove the counters and removal from their hands, So I will be running Duress and Hymn to Tourach kind of cards.
But I was thinking adding some more hand disruption but for all my opponents, I am looking for asymmetrical effects.
Any ideas/suggestions?
EDH: RWB Edgar Markov The current updated decklist is here
EDH: WUB Oloro, Ageless ascetic The current updated decklist is here
EDH: UWG Phelddagrif, The current updated decklist is here
EDH: WUB Yennett, Cryptic Sovereign The current updated decklist is here
EDH: WUB Alela, Artful provocateur The current updated decklist is here
EDH: GB Hapatra, vizier of poisons The current updated decklist is here
Imp's Mischief can redirect removal and counter counterspells.
Undying with a sac outlet can protect your key creatures from targeted exile.
For spells, Boseiju, Who Shelters All might be useful.
OMG I dint knew Imps mischieff, there any other similar cards for monoblack?
EDH: RWB Edgar Markov The current updated decklist is here
EDH: WUB Oloro, Ageless ascetic The current updated decklist is here
EDH: UWG Phelddagrif, The current updated decklist is here
EDH: WUB Yennett, Cryptic Sovereign The current updated decklist is here
EDH: WUB Alela, Artful provocateur The current updated decklist is here
EDH: GB Hapatra, vizier of poisons The current updated decklist is here
old thread
old thread
old thread
R Zada Arcane Storm
RBU Marchesa
GWU Estrid
GWR Samut?
URB Kess
(R/W)(U/B) Akiri & Silas
BWR Alesha
R Neheb Dragons
G Nylea Wurms
W Darien
U Tetsuko
Abnormal Endurance
Supernatural Stamina
Cauldron of Souls
These cards can protect creatures:
Just don't cast undying evil on Phage!
JundBGR
RW Blood MoonRW
Pauper
Delver U
Elves G
Control B
Commander
Edgar Markov BRW
Captain Sisay GW
Niv-Mizzet, Parun UR
Tymna and Ravos WB
On the flipside, consider Conqueror's Flail's protection as well.
Edit: In the same vein (protecting a turn or the game plan, not specifically the commander) Nightcreep could work as protection as well
Whispersilk Cloak is another hexproof equipment that I haven't seen suggested. Shroud <<< hexproof sure, but unblockable with Krrik's lifelink or (lol) with Phage is pretty legit