I have a problem. My decks are a little too strong for my meta. I sit down at my LGS with a 7-8 Muldrotha, the Gravetide good stuff deck and communicate this to the other players. They say there decks are about 6-8, but I end up playing Archenemy because their decks are actually 4-5, with filler cards to get to 99. I don’t fault them because this LGS is newer and an ‘old’ commander is from Ixalan.
My problem is I love to tune decks. I want to fully optimize a deck with a balance of synergy and power. I can’t seem to kick the habit. So...
I need a new commander/deck archetype that is mediocre even when fully tuned. Please note, I don’t want to play jank or subpar cards. I want a commander/strategy that will never rise above a 6or 7 max. I do want to have fun with the deck and I want it to ‘work’.
I have looked at a few commanders so far. Let me know what you think of them or if you have any suggestions.
Depala, Pilot Exemplar
Vehicles- card advantage but limited to vehicles/dwarves, good againist sorcery speed board wrath effects.
Kaseto, Orochi Archmage
Voltron- unblockable damage, good color combination for ramp and cards, limited options for ‘going off with the commander’
I was also looking at Yuriko, the Tiger’s Shadow, but with Modern Horizons, ninjas got a decent upgrade. Still a contender though since its so mana hungry.
I think Urza might be your guy...ok sorry, I'll go home now.
But in all seriousness, I was actually just thinking about how good Ayula would be for this exact purpose. It would be a nice limited tribal pool to pull from, and it would be focused because that's how mono normally is.
It might even be a good loaner deck for when the newer players want to change things up.
How about Radiant, Archangel? There are a lot of new cards that just got printed in mono white that care about fliers. It could be a tokens strategy or angel tribal, there can be some reanimator, removal isn't a problem, etc. However, since you're in white, one thing is for sure. You won't be drawing so many cards you can become the archenemy and win!
I have one or two that might fit the bill... taking a silly deck idea and making it still tick is kind of my jam.
Trying to think which of mine are specifically 'as good as they can be'. Mind you, some of these might border on 'jank', though that's more dependant on card choice than theme IMO.
Athreos, God of Passage discard/sacrifice/endless recursion - but with everything in the deck being 3 CMC or less. Very fluid, very coherent deck that does a lot of incremental grind in a turn to attrition people to death. Despite the self-imposed limitation, there's more cards the deck could play in the above context than one can. Arguably more efficient because it never has a 6cmc card in hand it can't play.
Arjun, the Shifting Flame 'card draw/hand size matters'. Pretty much centers around just those, veering more on the aggressive side rather than control. Many, many things that get ridiculous once you start drawing through 1/6th of your deck once or twice a turn.
Thromok the Insatiable token 'combo' - making a big Thromok, Flingin it to opponent's faces is the core of the deck. And every variant thereof. While it possibly can be made powerful, it's sometimes pretty fragile to wraths as you need to get to 7+ tokens to really get anywhere with Thromok itself.
Zedruu the Greathearted voltron. Eeyup. Instead of the obvious 'mean gifts' or pillowfort... this Zedruu intends to go to town, by virtue of fueling up the pseudo-enchantress by donating auras on Zedruu to opponents (they still stay on Zedruu which tends to trip up newer players).
Anafenza, Kin-Tree Spirit, monowhite blink/reincarnation deck. Very resilient, and very fun to pilot... started from the thought as I just pondered how much only white can do with such effects... turns out, a fair amount of cards for such a purpose has been printed over the years.
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X Hope of Ghirapur Swordpile W Ghosty Blinky Anafenza U Nezahal- Big, Blue and HERE! B Gonti Can Afford It R Etali, Primal 'Whatjusthappened?' G Polukranos Wants More Mana WU The Exalted Vizier Temmet WB Home, Athreos WR Basandra, Recursive Aggression WG Karametra, Momma of Lands UB Wrexial Eats Your Brains UR Arjun, the Mad Flame UG The Fable of Prime Speaker BR Hellbent, Malfegor Style BG Jarad, Death is Served RG Running Thromok WUB Varina and ALL the Zombies WUBYennett, the Odd Pain-Train WUR Zedruu the Furyhearted WUG Arcades' Strategy, Shmategy, Sausage and Spam WBR A Case of Mathas' Persistent F*ckery WBRLicia's League of Legendary Lifegain Layabouts WBG The Karador Advantage PackageWRG Gahiji Rattlesnake Collection UBR Jeleva... does... things UBG Damia's Just Deserts URG Yasova's Has More Power Than Sense BRG Wasitora, Bad Kitty WUBRBreya, Eggs, Breya'd Eggs WUBG Tymna and Kydele, Extended Borrowing WURG Kynaios and Tiro, Landfall Impersonations WBRG Saskia Pet Card EnchantressUBRG Yidris of the Chi-Ting Corporation WUBRG Tazri's Amazing Allies
I have two Casual decks I am currently brewing, one is my Atraxa counter lands +1/+1 counters deck (which you can see in my sig) and the other is Queen Marchesa human tribal.
Playing weak color combos is another way to go about it; stuff like Brion Stoutarm or whatever. Most Boros decks are gonna be fairly fair just because the color combo sucks.
You gotta be careful not to play too much good stuff because weaker decks will often just auto lose to a Consecrated Sphinx.
Check out my Firesong and Sunspeaker deck, link is in the signature below. Like it's tuned deck for what it does, but it never rises above a certain power level, because of..what the deck does. It's actually really fun to play because you can have a lot of interactive plays.
If there is a causal table it will be my go to deck.
It won't necessarily stop you from eventually becoming an archenemy of sorts because ultimately it is a control deck, but because Firesong and Sunspeaker costs six mana, you're not treating to take over the game like other decks do.
Boros is know for being one of the weakest color combinations as well (although Feather, the Redeemed is the real deal).
I often advocate for clones.dec in these circumstances. After all, if you're playing the opponents stuff, you'll naturally be at the power level of the table. Personally I'm planning on making mine with The Mimeoplasm as that means I get access to stuff like Gonti, Lord of Luxury and also Villainous Wealth.
Or you can go truly off the wall and play something like my Ramos alt-wincon tribal deck. It's got fifteen ways to win but at least six of them are terrible. Good luck!
On the chance of repeating myself, but i loveGonti, Lord of Luxury for the fact, that it scales amazingly well.
Stealing and reanimating your opponents' stuff is very entertaining and can make for some surprising moves. Can be 5C in a MBC shell.
I mean doing something with unusual limitations also can help power you down... Like one card from every set ever or Chair or Beard Tribal decks that are a lot of fun to build.
I think all those three obscure tribal decks you suggested will work, I'd suggest snakes just because it has green it in and wont be so expensive to make
Sephon19- a ‘block-only’ deck is a fun restriction, but I find few people who want to play that way. For instance, a Ravinca deck vs an Innistrad deck. Also, I did this once with Yahenni, Undying Partisan, but the itch to tune it up to a full on MBC outside Kaladesh was too great to resist.
Yandere Sliver- I definitely love these type of decks. I actually already have an enchantress/voltron style Ruhan of the Fomori deck that only plays political cards and enchantments that work on Ruhan and ‘allies’. Like the Vow cycle. This is definitely a 6-7 deck, but sadly its terrible when anyone else plays a group hug syle deck. I like Xantcha, Sleeper Agent as a reverse of this deck type, kind of like a curse deck.
Weltkrieg- mono white is usually my jam for 60-card, but its rough in commander. Actually, I’m pretty sure I want to be 2-color. Color pairs are flexible but still focused.
FoxOfWar- Athreos is way too good as a Shadowborn Apostle deck. Arjun is amazing. I just wish it had a lower cmc. I also want to avoid a ‘fragile’ deck. I want to relaibly know that the deck will work everytime I sit down.
Pokken- Atraxa is definitely top tier and Queen Marchesa is probably up there too. Brion Stoutarm could fit the bill, but I have no idea how to build that deck.
Darrenhabib- I saw Firesong and Sunspeaker on Game Knights and it definitely changed my mind about it. However, I am building Feather too so I don’t have the good Boros cards and lands to spare. Depala is such a different build it doesn’t rob from Feather too much.
Dragonlover, NoNeedToBragoBoutIt, Narvuntien- I used to have a Lazav deck fot just this purpose and I enjoyed it, but my wife hated it since she felt like there was zero interaction when we played. Naturally, she was right.
Thanks for all the input. I’m pretty sure now I plan on 2 color, though underpowered 3 color could still be fair game. Open color pairs would be:
WU, but not control
WB
WG, new tolsmir??
UG, I still like Kaseto
BR, is there anything here thats both mid tier and fun?
RG
It's really more about how you build it. My atraxa build is surely not top tier, and Marchesa is absolutely not top tier at anything. Not being blue or green kinda rules that out
Basically any general built to win is going to crush casuals though so you've gotta constrain your spikey impulses to build something tamer.
I'd suggest that you might have more fun building a decent commander with bad colors or weaker cards.
Playing in casual metas you usually need to play lots of creatures if you want to play at their pace because otherwise they'll beat you down with their craw wurms and stuff while you durdle.
I’d recommend a Ux clones-based deck. Maybe wrexial UB, where all the effects are based off stealing, borrowing your opponent’s stuff to attack them with. No matter how hard you tune that deck, it’s only as powerful as your opponent’s strongest cards.
On the chance of repeating myself, but i loveGonti, Lord of Luxury for the fact, that it scales amazingly well.
Stealing and reanimating your opponents' stuff is very entertaining and can make for some surprising moves. Can be 5C in a MBC shell.
Additionally for going 2c, I would go with Rakdos, Lord of Riots. The deck can take advantage of otherwise useless or mediocre cards that your table most likely won't be overly threatened by (and maybe take some aggro off of you) and it synergizes well with the big flashy creatures that are fun to play with, but often get overlooked in more competitive metas.
Without getting too specific, you could build a deck around a commander and just swap them out for a commander that doesn't quite synergize as well with the deck.
Side note, you may also want to take the opportunity to politely educate these new players about deck building. I'm not saying your Muldrotha deck isn't strong, but perhaps these players need to have the benefits of graveyard hate explained to them.
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Can you name all of the creature types with at least 20 cards? Try my Sporcle Quiz! Last Updated: 6/29/20 (Core Set 2021).
Personally, I think it's more about building a deck that scales with the table, and some decks are better at this than others. My standard recommendation here is Lazav, Dimir Mastermind. It works really well with this concept because a lot of its power comes from your interactions with other decks, so it's really good at matching what's happening in each game.
RG - Nikya of the Old Ways? Self limiting Gruul stompy could be fun. In a similar vein, Ruric Thar, the Unbowed is a cool commander, especially because his damage is universally indiscriminate.
WG - Selvala, Explorer Returned - it CAN be broken, but otherwise is a reasonably fun commander so long as you don't.
BR - Grenzo, Dungeon Warden - He's straight up one of my favourite commanders ever, purely for his uniqueness. There's a really quality primer here on salvation too. He uses some off the beaten track stuff, is relatively powerful without being busted, and does stuff no other commander does.
Weltkrieg- mono white is usually my jam for 60-card, but its rough in commander.
It's not really the place to debate, but mono white gets a bad rap for being awful when it isn't. My Bruna build is probably one of my most successful generally, and it ramps better than most other decks I play against (partly because it has to, obviously).
Build with only the Standard legal card pool. Your deck strength will be notably hampered, but you can optimize a fair deal within that. Then you will keep tinkering because you're always optimizing and buying cards with rotations.
There's been some really good suggestions here. I think Ayula is a great choice.
I'll just quickly speak to Depala since I've built her in the past and enjoyed her - I think the deck can be made reasonably powerfully when fairly optimized. In particular, the durability through board wipes is real, and it means you can run a lot of board wipes yourself while getting in for loads of damage with vehicles. Not tier 1, obviously, but it might be stronger than what you're looking for, and more controlling. Assuming you build it that way. I'd probably rate my build at around a 7.
One way to build with restriction is to build to a very specific rule or set of rules. For example, my goblin deck is built with the rule that every land other than basic mountains has to have "Goblin" or some variant thereof in the name. The deck is built to be as strong as possible under that rule, but the result is a deck that is decidedly mediocre and a whole lot of fun.
Instead of self-imposed restrictions, I'd suggest you build something like Goreclaw with attacks at an obvious angle and with a big-ass blinking weakspot. Sure, you may have 30 power by turn 5, but one wrath and it'll hurt. I think this may help you continue optimizing (making a faster stompy deck) while giving your opponents a REALLY OBVIOUS way to hold you at bay and respond.
Instead of self-imposed restrictions, I'd suggest you build something like Goreclaw with attacks at an obvious angle and with a big-ass blinking weakspot. Sure, you may have 30 power by turn 5, but one wrath and it'll hurt. I think this may help you continue optimizing (making a faster stompy deck) while giving your opponents a REALLY OBVIOUS way to hold you at bay and respond.
Honestly, I think this is the spirit of what I am looking for. I don’t know if ‘weak to wrath’ is exactly the right choice but definitely something along those lines. Depala is weak to mass artifact hate, a voltron deck is weak to sac effects. Perhaps colors that don’t ramp well. That sorta thing. Thanks everyone for all the great input.
I gotta say, Adriana, Captain of the Guard is Premium Mediocre. You feel pretty obligated to attack everyone for buffs, you can play with tokens (but don't worry, they suck), etc.
It's a lot of fun if you like turning creatures sideways.
Boros overall are less "top tier" due to their colors, so Depala is definitely a good choice, not to mention unique, though Kaseto can play politics with his ability, which is always a plus in group game. It's possible to "power down" your deck by making it more focused on politic aspect of the game, and I'd recommend Grenzo, Havoc Raiser, not only you get to force some battles you could also play cards from other colors.
I have a problem. My decks are a little too strong for my meta. I sit down at my LGS with a 7-8 Muldrotha, the Gravetide good stuff deck and communicate this to the other players. They say there decks are about 6-8, but I end up playing Archenemy because their decks are actually 4-5, with filler cards to get to 99. I don’t fault them because this LGS is newer and an ‘old’ commander is from Ixalan.
My problem is I love to tune decks. I want to fully optimize a deck with a balance of synergy and power. I can’t seem to kick the habit. So...
I need a new commander/deck archetype that is mediocre even when fully tuned. Please note, I don’t want to play jank or subpar cards. I want a commander/strategy that will never rise above a 6or 7 max. I do want to have fun with the deck and I want it to ‘work’.
I have looked at a few commanders so far. Let me know what you think of them or if you have any suggestions.
Depala, Pilot Exemplar
Vehicles- card advantage but limited to vehicles/dwarves, good againist sorcery speed board wrath effects.
Kaseto, Orochi Archmage
Voltron- unblockable damage, good color combination for ramp and cards, limited options for ‘going off with the commander’
I was also looking at Yuriko, the Tiger’s Shadow, but with Modern Horizons, ninjas got a decent upgrade. Still a contender though since its so mana hungry.
Let me know!
But in all seriousness, I was actually just thinking about how good Ayula would be for this exact purpose. It would be a nice limited tribal pool to pull from, and it would be focused because that's how mono normally is.
It might even be a good loaner deck for when the newer players want to change things up.
So perhaps use a commander who just messes with the rest of the table like Thantis, the Warweaver, Xantcha, Sleeper Agent, Aminatou, the Fateshifter, Queen Marchesa, Rohgahh of Kher Keep, Zedruu the Greathearted
And fill your deck with fun stuff like Akroan Horse, Assault Suit, Crown of Doom,
Harmless Offering, Rainbow Vale... I mean that would be my take on it.
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Trying to think which of mine are specifically 'as good as they can be'. Mind you, some of these might border on 'jank', though that's more dependant on card choice than theme IMO.
Athreos, God of Passage discard/sacrifice/endless recursion - but with everything in the deck being 3 CMC or less. Very fluid, very coherent deck that does a lot of incremental grind in a turn to attrition people to death. Despite the self-imposed limitation, there's more cards the deck could play in the above context than one can. Arguably more efficient because it never has a 6cmc card in hand it can't play.
Arjun, the Shifting Flame 'card draw/hand size matters'. Pretty much centers around just those, veering more on the aggressive side rather than control. Many, many things that get ridiculous once you start drawing through 1/6th of your deck once or twice a turn.
Thromok the Insatiable token 'combo' - making a big Thromok, Flingin it to opponent's faces is the core of the deck. And every variant thereof. While it possibly can be made powerful, it's sometimes pretty fragile to wraths as you need to get to 7+ tokens to really get anywhere with Thromok itself.
Zedruu the Greathearted voltron. Eeyup. Instead of the obvious 'mean gifts' or pillowfort... this Zedruu intends to go to town, by virtue of fueling up the pseudo-enchantress by donating auras on Zedruu to opponents (they still stay on Zedruu which tends to trip up newer players).
Anafenza, Kin-Tree Spirit, monowhite blink/reincarnation deck. Very resilient, and very fun to pilot... started from the thought as I just pondered how much only white can do with such effects... turns out, a fair amount of cards for such a purpose has been printed over the years.
Playing weak color combos is another way to go about it; stuff like Brion Stoutarm or whatever. Most Boros decks are gonna be fairly fair just because the color combo sucks.
You gotta be careful not to play too much good stuff because weaker decks will often just auto lose to a Consecrated Sphinx.
UW Ephara Hatebears [Primer], GB Gitrog Lands, BRU Inalla Combo-Control, URG Maelstrom Wanderer Landfall
If there is a causal table it will be my go to deck.
It won't necessarily stop you from eventually becoming an archenemy of sorts because ultimately it is a control deck, but because Firesong and Sunspeaker costs six mana, you're not treating to take over the game like other decks do.
Boros is know for being one of the weakest color combinations as well (although Feather, the Redeemed is the real deal).
Niv-Mizzet Reborn
Feather, the Redeemed
Estrid, the Masked
Teshar
Tymna/Ravos
Najeela, Blade-Blossom
Firesong & Sunspeaker
Zur the Enchanter
Lazav, the Multifarious
Ishai+Reyhan
Click images for decks->
-Prime Speaker Vannifar
---------------------Will & Rowan Kenrith
Or you can go truly off the wall and play something like my Ramos alt-wincon tribal deck. It's got fifteen ways to win but at least six of them are terrible. Good luck!
Dragonlover
Lathliss Dragon Queen - All dragons all the time!
Mono-White Mono-Legends
Ruhan of the Fomori
Molimo, Maro-Sorcerer
Storrev, Devkarin Lich
Stealing and reanimating your opponents' stuff is very entertaining and can make for some surprising moves. Can be 5C in a MBC shell.
I mean doing something with unusual limitations also can help power you down... Like one card from every set ever or Chair or Beard Tribal decks that are a lot of fun to build.
I think all those three obscure tribal decks you suggested will work, I'd suggest snakes just because it has green it in and wont be so expensive to make
Pioneer:UR Pheonix
Modern:U Mono U Tron
EDH
GB Glissa, the traitor: Army of Cans
UW Dragonlord Ojutai: Dragonlord NOjutai
UWGDerevi, Empyrial Tactician "you cannot fight the storm"
R Zirilan of the claw. The solution to every problem is dragons
UB Etrata, the Silencer Cloning assassination
Peasant cube: Cards I own
MrRHardy- Ayula, Queen Among Bears is a great commander for this purpose.
Sephon19- a ‘block-only’ deck is a fun restriction, but I find few people who want to play that way. For instance, a Ravinca deck vs an Innistrad deck. Also, I did this once with Yahenni, Undying Partisan, but the itch to tune it up to a full on MBC outside Kaladesh was too great to resist.
Yandere Sliver- I definitely love these type of decks. I actually already have an enchantress/voltron style Ruhan of the Fomori deck that only plays political cards and enchantments that work on Ruhan and ‘allies’. Like the Vow cycle. This is definitely a 6-7 deck, but sadly its terrible when anyone else plays a group hug syle deck. I like Xantcha, Sleeper Agent as a reverse of this deck type, kind of like a curse deck.
Weltkrieg- mono white is usually my jam for 60-card, but its rough in commander. Actually, I’m pretty sure I want to be 2-color. Color pairs are flexible but still focused.
FoxOfWar- Athreos is way too good as a Shadowborn Apostle deck. Arjun is amazing. I just wish it had a lower cmc. I also want to avoid a ‘fragile’ deck. I want to relaibly know that the deck will work everytime I sit down.
Pokken- Atraxa is definitely top tier and Queen Marchesa is probably up there too. Brion Stoutarm could fit the bill, but I have no idea how to build that deck.
Darrenhabib- I saw Firesong and Sunspeaker on Game Knights and it definitely changed my mind about it. However, I am building Feather too so I don’t have the good Boros cards and lands to spare. Depala is such a different build it doesn’t rob from Feather too much.
Dragonlover, NoNeedToBragoBoutIt, Narvuntien- I used to have a Lazav deck fot just this purpose and I enjoyed it, but my wife hated it since she felt like there was zero interaction when we played. Naturally, she was right.
Thanks for all the input. I’m pretty sure now I plan on 2 color, though underpowered 3 color could still be fair game. Open color pairs would be:
WU, but not control
WB
WG, new tolsmir??
UG, I still like Kaseto
BR, is there anything here thats both mid tier and fun?
RG
Thanks again.
Basically any general built to win is going to crush casuals though so you've gotta constrain your spikey impulses to build something tamer.
I'd suggest that you might have more fun building a decent commander with bad colors or weaker cards.
Playing in casual metas you usually need to play lots of creatures if you want to play at their pace because otherwise they'll beat you down with their craw wurms and stuff while you durdle.
UW Ephara Hatebears [Primer], GB Gitrog Lands, BRU Inalla Combo-Control, URG Maelstrom Wanderer Landfall
Legacy - Solidarity - mono U aggro - burn - Imperial Painter - Strawberry Shortcake - Bluuzards - bom
This is a good idea imo, as it allows you to scale your power level to whoever you're playing against. Some suggestions, should you go this route, would be Geth, Lord of the Vault, Praetor's Grasp, Sepulchral Primordial and a pet card of mine, Treacherous Urge.
Additionally for going 2c, I would go with Rakdos, Lord of Riots. The deck can take advantage of otherwise useless or mediocre cards that your table most likely won't be overly threatened by (and maybe take some aggro off of you) and it synergizes well with the big flashy creatures that are fun to play with, but often get overlooked in more competitive metas.
Side note, you may also want to take the opportunity to politely educate these new players about deck building. I'm not saying your Muldrotha deck isn't strong, but perhaps these players need to have the benefits of graveyard hate explained to them.
My 720 Peasant Cube
RG - Nikya of the Old Ways? Self limiting Gruul stompy could be fun. In a similar vein, Ruric Thar, the Unbowed is a cool commander, especially because his damage is universally indiscriminate.
WG - Selvala, Explorer Returned - it CAN be broken, but otherwise is a reasonably fun commander so long as you don't.
BR - Grenzo, Dungeon Warden - He's straight up one of my favourite commanders ever, purely for his uniqueness. There's a really quality primer here on salvation too. He uses some off the beaten track stuff, is relatively powerful without being busted, and does stuff no other commander does.
It's not really the place to debate, but mono white gets a bad rap for being awful when it isn't. My Bruna build is probably one of my most successful generally, and it ramps better than most other decks I play against (partly because it has to, obviously).
Steel Sabotage'ng Orbs of Mellowness since 2011.
I'll just quickly speak to Depala since I've built her in the past and enjoyed her - I think the deck can be made reasonably powerfully when fairly optimized. In particular, the durability through board wipes is real, and it means you can run a lot of board wipes yourself while getting in for loads of damage with vehicles. Not tier 1, obviously, but it might be stronger than what you're looking for, and more controlling. Assuming you build it that way. I'd probably rate my build at around a 7.
EDH Primers
Phelddagrif - Zirilan
EDH
Thrasios+Bruse - Pang - Sasaya - Wydwen - Feather - Rona - Toshiro - Sylvia+Khorvath - Geth - QMarchesa - Firesong - Athreos - Arixmethes - Isperia - Etali - Silas+Sidar - Saskia - Virtus+Gorm - Kynaios - Naban - Aryel - Mizzix - Kazuul - Tymna+Kraum - Sidar+Tymna - Ayli - Gwendlyn - Phelddagrif 4 - Liliana - Kaervek - Phelddagrif 3 - Mairsil - Scarab - Child - Phenax - Shirei - Thada - Depala - Circu - Kytheon - GrenzoHR - Phelddagrif - Reyhan+Kraum - Toshiro - Varolz - Nin - Ojutai - Tasigur - Zedruu - Uril - Edric - Wort - Zurgo - Nahiri - Grenzo - Kozilek - Yisan - Ink-Treader - Yisan - Brago - Sidisi - Toshiro - Alexi - Sygg - Brimaz - Sek'Kuar - Marchesa - Vish Kal - Iroas - Phelddagrif - Ephara - Derevi - Glissa - Wanderer - Saffi - Melek - Xiahou Dun - Lazav - Lin Sivvi - Zirilan - Glissa
PDH - Drake - Graverobber - Izzet GM - Tallowisp - Symbiote Brawl - Feather - Ugin - Jace - Scarab - Angrath - Vraska - Kumena Oathbreaker - Wrenn&6
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GWU Angus Mackenzie's Fog of War GWU / B Sheoldred's Sleepless Cemetery B / R Ashling's Purifying Pilgrimage R
U Unesh's Sphinx Storm U / R Ib's Goblins: What It Says On The Tin R / UR Okaun & Zndrsplt Flip Out UR
Oathbreaker: UB Ashiok's Persistent Nightmare UB
Honestly, I think this is the spirit of what I am looking for. I don’t know if ‘weak to wrath’ is exactly the right choice but definitely something along those lines. Depala is weak to mass artifact hate, a voltron deck is weak to sac effects. Perhaps colors that don’t ramp well. That sorta thing. Thanks everyone for all the great input.
It's a lot of fun if you like turning creatures sideways.
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Fun aggro deck with good late game potential.
Shu Yun, the Silent Tempest WUR Voltron Control
Temmet, Vizier of Naktamun WU Unblockable Mirror Trickery
Ra's al Ghul (Sidar Kondo) and Face-Down Ninjas
Brudiclad, Token Engineer
Vaevictis (VV2) the Dire Lantern
Rona, Disciple of Gix
Tiana the Auror
Hallar
Ulrich the Politician
Zur the Rebel
Scorpion, Locust, Scarab, Egyptian Gods
O-Kagachi, Mathas, Mairsil
"Non-Tribal" Tribal Generals, Eggs