Thank you on 1 it should help me find something on 2 if there is anything but 3 I know several that interact with the commander and pulls it from the zone I just looking for maybe an enchantment or something that can active his abilities in the zone without moving it lol so I'm assuming there's not one yet
I found out the ruling I was looking for is Eminence thanks to wizardmn and nothing with partner has Eminence yet with that and the link wizardmn made have the list I'm looking for
No currently existing legendary creature (or legendary permanent of any kind) has imprint.
You can readily exile, for example, a commander creature on the battlefield with Duplicant, but it probably won't do you much good as far as the imprint ability itself - a commander's owner can have it be put into the command zone instead of exile as a replacement effect, so Duplicant's characteristic-defining ability will have no exiled card to look at.
Dang not good lol I just need a legendary that can copy multiple cards at the same time types and abilities wotc needs to make a legendary shapeshifter with imprint 1 like Death-Mask Duplicant
Nothing can actually be a copy of two objects at once, but The Mimeoplasm has the ability to copy one card in a graveyard and "copy" another card's power on top of that.
Person doesn't know how to do X, but thinks they can get there if they can do Y
Person doesn't know how to do Y either
Person asks for help with Y
Other people try to help with Y, but are confused because Y is a strange problem to want to solve
After much wasted time, it is discovered that the original person doesn't want Y, they want X, and Y isn't even a suitable solution to get to X
The XY Problem is circumvented if you ask about finding a solution to your end goal, instead of asking about a step in the process to get there, since you may be stepping in the wrong direction in the first place.
No currently existing legendary creature (or legendary permanent of any kind) has imprint.
You can readily exile, for example, a commander creature on the battlefield with Duplicant, but it probably won't do you much good as far as the imprint ability itself - a commander's owner can have it be put into the command zone instead of exile as a replacement effect, so Duplicant's characteristic-defining ability will have no exiled card to look at.
Unless you're controlling the turn of the player who own's the commander.
No currently existing legendary creature (or legendary permanent of any kind) has imprint.
You can readily exile, for example, a commander creature on the battlefield with Duplicant, but it probably won't do you much good as far as the imprint ability itself - a commander's owner can have it be put into the command zone instead of exile as a replacement effect, so Duplicant's characteristic-defining ability will have no exiled card to look at.
Unless you're controlling the turn of the player who own's the commander.
Not true. The rule changed. Owner chooses, even if your turn is being controlled by another player, you choose
No currently existing legendary creature (or legendary permanent of any kind) has imprint.
You can readily exile, for example, a commander creature on the battlefield with Duplicant, but it probably won't do you much good as far as the imprint ability itself - a commander's owner can have it be put into the command zone instead of exile as a replacement effect, so Duplicant's characteristic-defining ability will have no exiled card to look at.
Unless you're controlling the turn of the player who own's the commander.
Not true. The rule changed. Owner chooses, even if your turn is being controlled by another player, you choose
Do you have a source for this? Because as far as I know, this is not true. Nothing in the CR nor in the MTGCommander.net rules indicates that Commander has any sort of exception to this rule. Individual playgroups can do whatever they want, but that doesn't make it the rule.
No currently existing legendary creature (or legendary permanent of any kind) has imprint.
You can readily exile, for example, a commander creature on the battlefield with Duplicant, but it probably won't do you much good as far as the imprint ability itself - a commander's owner can have it be put into the command zone instead of exile as a replacement effect, so Duplicant's characteristic-defining ability will have no exiled card to look at.
Unless you're controlling the turn of the player who own's the commander.
Sure. But as commander is a "social format", don't expect this player to invite you back to play if you're just trying to bone their commander. You also may disgust the other players as well. So while you could do that technically speaking...it's probably not in your best interests in the long term.
No currently existing legendary creature (or legendary permanent of any kind) has imprint.
You can readily exile, for example, a commander creature on the battlefield with Duplicant, but it probably won't do you much good as far as the imprint ability itself - a commander's owner can have it be put into the command zone instead of exile as a replacement effect, so Duplicant's characteristic-defining ability will have no exiled card to look at.
Unless you're controlling the turn of the player who own's the commander.
Not true. The rule changed. Owner chooses, even if your turn is being controlled by another player, you choose
Do you have a source for this? Because as far as I know, this is not true. Nothing in the CR nor in the MTGCommander.net rules indicates that Commander has any sort of exception to this rule. Individual playgroups can do whatever they want, but that doesn't make it the rule.
903.12. If a commander would be put into the exile zone from anywhere, its owner may put it into the command zone instead.
[quote from="void_nothing »" url="/forums/the-game/commander-edh/798107-commander-zone-questions?comment=8"]No currently existing legendary creature (or legendary permanent of any kind) has imprint.
You can readily exile, for example, a commander creature on the battlefield with Duplicant, but it probably won't do you much good as far as the imprint ability itself - a commander's owner can have it be put into the command zone instead of exile as a replacement effect, so Duplicant's characteristic-defining ability will have no exiled card to look at.
Unless you're controlling the turn of the player who own's the commander.
Not true. The rule changed. Owner chooses, even if your turn is being controlled by another player, you choose
Do you have a source for this? Because as far as I know, this is not true. Nothing in the CR nor in the MTGCommander.net rules indicates that Commander has any sort of exception to this rule. Individual playgroups can do whatever they want, but that doesn't make it the rule.
903.12. If a commander would be put into the exile zone from anywhere, its owner may put it into the command zone instead.
Not that Magic Online is the gold standard for rules, but definitely only the owner of a commander can set the zones that they go to, even if another person is in control of it.
No currently existing legendary creature (or legendary permanent of any kind) has imprint.
You can readily exile, for example, a commander creature on the battlefield with Duplicant, but it probably won't do you much good as far as the imprint ability itself - a commander's owner can have it be put into the command zone instead of exile as a replacement effect, so Duplicant's characteristic-defining ability will have no exiled card to look at.
Unless you're controlling the turn of the player who own's the commander.
Not true. The rule changed. Owner chooses, even if your turn is being controlled by another player, you choose
Do you have a source for this? Because as far as I know, this is not true. Nothing in the CR nor in the MTGCommander.net rules indicates that Commander has any sort of exception to this rule. Individual playgroups can do whatever they want, but that doesn't make it the rule.
903.12. If a commander would be put into the exile zone from anywhere, its owner may put it into the command zone instead.
No currently existing legendary creature (or legendary permanent of any kind) has imprint.
You can readily exile, for example, a commander creature on the battlefield with Duplicant, but it probably won't do you much good as far as the imprint ability itself - a commander's owner can have it be put into the command zone instead of exile as a replacement effect, so Duplicant's characteristic-defining ability will have no exiled card to look at.
Unless you're controlling the turn of the player who own's the commander.
Not true. The rule changed. Owner chooses, even if your turn is being controlled by another player, you choose
Do you have a source for this? Because as far as I know, this is not true. Nothing in the CR nor in the MTGCommander.net rules indicates that Commander has any sort of exception to this rule. Individual playgroups can do whatever they want, but that doesn't make it the rule.
903.12. If a commander would be put into the exile zone from anywhere, its owner may put it into the command zone instead.
Yes, and this says that the player controlling them gets to make that decision:
715.5. While controlling another player, a player makes all choices and decisions the controlled player is allowed to make or is told to make by the rules or by any objects. This includes choices and decisions about what to play, and choices and decisions called for by spells and abilities.
There is nothing to suggest that this interaction would be any different than, say, casting Chain of Vapor and making that player choose to copy the spell and sac a land to do it.
The rules are, in a lot of cases, built upon a set of defaults, but many things intertwine to offer exceptions to those defaults. That is the case here; Mindslaver creates an exception so the default in rule 903.12 is overwritten.
Does any commander with partner have an active ability in the zone?
Is there any spells that can allow cards to activate abilities in the zone?
2) I don't see any that say they do.
3) No. Command Beacon is the only card I am aware of that interacts with another card in the Command Zone.
https://scryfall.com/search?as=grid&order=name&q=(o:command o:zone)
You can readily exile, for example, a commander creature on the battlefield with Duplicant, but it probably won't do you much good as far as the imprint ability itself - a commander's owner can have it be put into the command zone instead of exile as a replacement effect, so Duplicant's characteristic-defining ability will have no exiled card to look at.
I̟̥͍̠ͅn̩͉̣͍̬͚ͅ ̬̬͖t̯̹̞̺͖͓̯̤h̘͍̬e͙̯͈̖̼̮ ̭̬f̺̲̲̪i͙͉̟̩̰r̪̝͚͈̝̥͍̝̲s̼̻͇̘̳͔ͅt̲̺̳̗̜̪̙ ̳̺̥̻͚̗ͅm̜̜̟̰͈͓͎͇o̝̖̮̝͇m̯̻̞̼̫̗͓̤e̩̯̬̮̩n͎̱̪̲̹͖t͇̖s̰̮ͅ,̤̲͙̻̭̻̯̹̰ ̖t̫̙̺̯͖͚̯ͅh͙̯̦̳̗̰̟e͖̪͉̼̯ ̪͕g̞̣͔a̗̦t̬̬͓͙̫̖̭̻e̩̻̯ ̜̖̦̖̤̭͙̬t̞̹̥̪͎͉ͅo͕͚͍͇̲͇͓̺ ̭̬͙͈̣̻t͈͍͙͓̫̖͙̩h̪̬̖̙e̗͈ ̗̬̟̞̺̤͉̯ͅa̦̯͚̙̜̮f͉͙̲̣̞̼t̪̤̞̣͚e̲͉̳̥r͇̪̙͚͓l̥̞̞͎̹̯̹ͅi͓̬f̮̥̬̞͈ͅe͎ ̟̩̤̳̠̯̩̯o̮̘̲p̟͚̣̞͉͓e͍̩̣n͔̼͕͚̜e̬̱d̼̘͎̖̹͍̮̠,͖̺̭̱̮ ̣̲͖̬̪̭̥a̪͚n̟̲̝̤̤̞̗d̘̱̗͇̮͕̳͕͔ ͖̞͉͎t̹̙͎h̰̱͉̗e̪̞̱̝̹̩ͅ ̠̱̩̭̦p̯̙e͓o̳͚̰̯̺̱̰͔̘p̬͎̱̣̼̩͇l̗̟̖͚̠e̱͉͔̱̦̬̟̙ ̖͚̪͔̼̦w̺̖̤̱e͖̗̻̦͓̖̘̜r̭̥e͔̹̫̱͕̦̰͕ ̗͔̠p̠̗͍͍̱̳̠r̰͔͎̰o͉̥͓̰͚̥s̟͚̹̱͔̣t͉̙̳̖͖̪̮r̥̘̥͙̹a͉̟̫̟̳̠̟̭t͈̜̰͈͎e̞̣̭̲̬ ͚̗̯̟͙i͍͖̰̘̦͖͉ṇ̮̻̯̦̲̩͍ ̦̮͚̫̤t͉͖̫͕ͅͅh͙̮̻̘̣̮̼e͕̺ ͙l͕̠͎̰̥i̲͓͉̲g̫̳̟͈͇̖h̠̦̖t͓̯͎̗ ̳̪̘̟̙̩̦o̫̲f̙͔̰̙̠ ̹̪̗͇̯t͖̼̼͉͖̬h̹͇̩e͚̖̺̤͉̹͕̪ ͚͓̭̝̺G͎̗̯̩o̫̯̮̟̮̳̘d̜̲͙̠-̩̳̯̲̗̜P̹̘̥͉̝h͍͈̗̖̝ͅa͍̗̮̼̗r̜̖͇̙̺a̭̺͔̞̳͈o̪̣͓̯̬͙̯̰̗h̖̦͈̥̯͔.͇̣̙̝
I̟̥͍̠ͅn̩͉̣͍̬͚ͅ ̬̬͖t̯̹̞̺͖͓̯̤h̘͍̬e͙̯͈̖̼̮ ̭̬f̺̲̲̪i͙͉̟̩̰r̪̝͚͈̝̥͍̝̲s̼̻͇̘̳͔ͅt̲̺̳̗̜̪̙ ̳̺̥̻͚̗ͅm̜̜̟̰͈͓͎͇o̝̖̮̝͇m̯̻̞̼̫̗͓̤e̩̯̬̮̩n͎̱̪̲̹͖t͇̖s̰̮ͅ,̤̲͙̻̭̻̯̹̰ ̖t̫̙̺̯͖͚̯ͅh͙̯̦̳̗̰̟e͖̪͉̼̯ ̪͕g̞̣͔a̗̦t̬̬͓͙̫̖̭̻e̩̻̯ ̜̖̦̖̤̭͙̬t̞̹̥̪͎͉ͅo͕͚͍͇̲͇͓̺ ̭̬͙͈̣̻t͈͍͙͓̫̖͙̩h̪̬̖̙e̗͈ ̗̬̟̞̺̤͉̯ͅa̦̯͚̙̜̮f͉͙̲̣̞̼t̪̤̞̣͚e̲͉̳̥r͇̪̙͚͓l̥̞̞͎̹̯̹ͅi͓̬f̮̥̬̞͈ͅe͎ ̟̩̤̳̠̯̩̯o̮̘̲p̟͚̣̞͉͓e͍̩̣n͔̼͕͚̜e̬̱d̼̘͎̖̹͍̮̠,͖̺̭̱̮ ̣̲͖̬̪̭̥a̪͚n̟̲̝̤̤̞̗d̘̱̗͇̮͕̳͕͔ ͖̞͉͎t̹̙͎h̰̱͉̗e̪̞̱̝̹̩ͅ ̠̱̩̭̦p̯̙e͓o̳͚̰̯̺̱̰͔̘p̬͎̱̣̼̩͇l̗̟̖͚̠e̱͉͔̱̦̬̟̙ ̖͚̪͔̼̦w̺̖̤̱e͖̗̻̦͓̖̘̜r̭̥e͔̹̫̱͕̦̰͕ ̗͔̠p̠̗͍͍̱̳̠r̰͔͎̰o͉̥͓̰͚̥s̟͚̹̱͔̣t͉̙̳̖͖̪̮r̥̘̥͙̹a͉̟̫̟̳̠̟̭t͈̜̰͈͎e̞̣̭̲̬ ͚̗̯̟͙i͍͖̰̘̦͖͉ṇ̮̻̯̦̲̩͍ ̦̮͚̫̤t͉͖̫͕ͅͅh͙̮̻̘̣̮̼e͕̺ ͙l͕̠͎̰̥i̲͓͉̲g̫̳̟͈͇̖h̠̦̖t͓̯͎̗ ̳̪̘̟̙̩̦o̫̲f̙͔̰̙̠ ̹̪̗͇̯t͖̼̼͉͖̬h̹͇̩e͚̖̺̤͉̹͕̪ ͚͓̭̝̺G͎̗̯̩o̫̯̮̟̮̳̘d̜̲͙̠-̩̳̯̲̗̜P̹̘̥͉̝h͍͈̗̖̝ͅa͍̗̮̼̗r̜̖͇̙̺a̭̺͔̞̳͈o̪̣͓̯̬͙̯̰̗h̖̦͈̥̯͔.͇̣̙̝
Just what is it you're looking to do?
I̟̥͍̠ͅn̩͉̣͍̬͚ͅ ̬̬͖t̯̹̞̺͖͓̯̤h̘͍̬e͙̯͈̖̼̮ ̭̬f̺̲̲̪i͙͉̟̩̰r̪̝͚͈̝̥͍̝̲s̼̻͇̘̳͔ͅt̲̺̳̗̜̪̙ ̳̺̥̻͚̗ͅm̜̜̟̰͈͓͎͇o̝̖̮̝͇m̯̻̞̼̫̗͓̤e̩̯̬̮̩n͎̱̪̲̹͖t͇̖s̰̮ͅ,̤̲͙̻̭̻̯̹̰ ̖t̫̙̺̯͖͚̯ͅh͙̯̦̳̗̰̟e͖̪͉̼̯ ̪͕g̞̣͔a̗̦t̬̬͓͙̫̖̭̻e̩̻̯ ̜̖̦̖̤̭͙̬t̞̹̥̪͎͉ͅo͕͚͍͇̲͇͓̺ ̭̬͙͈̣̻t͈͍͙͓̫̖͙̩h̪̬̖̙e̗͈ ̗̬̟̞̺̤͉̯ͅa̦̯͚̙̜̮f͉͙̲̣̞̼t̪̤̞̣͚e̲͉̳̥r͇̪̙͚͓l̥̞̞͎̹̯̹ͅi͓̬f̮̥̬̞͈ͅe͎ ̟̩̤̳̠̯̩̯o̮̘̲p̟͚̣̞͉͓e͍̩̣n͔̼͕͚̜e̬̱d̼̘͎̖̹͍̮̠,͖̺̭̱̮ ̣̲͖̬̪̭̥a̪͚n̟̲̝̤̤̞̗d̘̱̗͇̮͕̳͕͔ ͖̞͉͎t̹̙͎h̰̱͉̗e̪̞̱̝̹̩ͅ ̠̱̩̭̦p̯̙e͓o̳͚̰̯̺̱̰͔̘p̬͎̱̣̼̩͇l̗̟̖͚̠e̱͉͔̱̦̬̟̙ ̖͚̪͔̼̦w̺̖̤̱e͖̗̻̦͓̖̘̜r̭̥e͔̹̫̱͕̦̰͕ ̗͔̠p̠̗͍͍̱̳̠r̰͔͎̰o͉̥͓̰͚̥s̟͚̹̱͔̣t͉̙̳̖͖̪̮r̥̘̥͙̹a͉̟̫̟̳̠̟̭t͈̜̰͈͎e̞̣̭̲̬ ͚̗̯̟͙i͍͖̰̘̦͖͉ṇ̮̻̯̦̲̩͍ ̦̮͚̫̤t͉͖̫͕ͅͅh͙̮̻̘̣̮̼e͕̺ ͙l͕̠͎̰̥i̲͓͉̲g̫̳̟͈͇̖h̠̦̖t͓̯͎̗ ̳̪̘̟̙̩̦o̫̲f̙͔̰̙̠ ̹̪̗͇̯t͖̼̼͉͖̬h̹͇̩e͚̖̺̤͉̹͕̪ ͚͓̭̝̺G͎̗̯̩o̫̯̮̟̮̳̘d̜̲͙̠-̩̳̯̲̗̜P̹̘̥͉̝h͍͈̗̖̝ͅa͍̗̮̼̗r̜̖͇̙̺a̭̺͔̞̳͈o̪̣͓̯̬͙̯̰̗h̖̦͈̥̯͔.͇̣̙̝
Mairsil, the Pretender
Sakashima the Impostor
Helm of the Host
Niv-Mizzet Reborn
Feather, the Redeemed
Estrid, the Masked
Teshar
Tymna/Ravos
Najeela, Blade-Blossom
Firesong & Sunspeaker
Zur the Enchanter
Lazav, the Multifarious
Ishai+Reyhan
Click images for decks->
-Prime Speaker Vannifar
---------------------Will & Rowan Kenrith
Two Score, Minus Two or: A Stargate Tail
(Image by totallynotabrony)
Unless you're controlling the turn of the player who own's the commander.
Bruse Tarl & Kraum, Ludevic's Opus
Mayael the Anima
Bruse Tarl & Kraum, Ludevic's Opus
Mayael the Anima
UB Vela the Night-Clad BUDecklist
WBG Ghave, Guru of Spores GBW
WUBRGThe Ur-DragonWUBRGDecklist
Sure. But as commander is a "social format", don't expect this player to invite you back to play if you're just trying to bone their commander. You also may disgust the other players as well. So while you could do that technically speaking...it's probably not in your best interests in the long term.
Steel Sabotage'ng Orbs of Mellowness since 2011.
903.12. If a commander would be put into the exile zone from anywhere, its owner may put it into the command zone instead.
Niv-Mizzet Reborn
Feather, the Redeemed
Estrid, the Masked
Teshar
Tymna/Ravos
Najeela, Blade-Blossom
Firesong & Sunspeaker
Zur the Enchanter
Lazav, the Multifarious
Ishai+Reyhan
Click images for decks->
-Prime Speaker Vannifar
---------------------Will & Rowan Kenrith
903.12. If a commander would be put into the exile zone from anywhere, its owner may put it into the command zone instead.
Not that Magic Online is the gold standard for rules, but definitely only the owner of a commander can set the zones that they go to, even if another person is in control of it.
Niv-Mizzet Reborn
Feather, the Redeemed
Estrid, the Masked
Teshar
Tymna/Ravos
Najeela, Blade-Blossom
Firesong & Sunspeaker
Zur the Enchanter
Lazav, the Multifarious
Ishai+Reyhan
Click images for decks->
-Prime Speaker Vannifar
---------------------Will & Rowan Kenrith
a nice rule thread
and a post from a RC member
There is nothing to suggest that this interaction would be any different than, say, casting Chain of Vapor and making that player choose to copy the spell and sac a land to do it.
The rules are, in a lot of cases, built upon a set of defaults, but many things intertwine to offer exceptions to those defaults. That is the case here; Mindslaver creates an exception so the default in rule 903.12 is overwritten.