I guess Wizards was getting tired of selling commander decks
No, I think they intended these decks to be easier for new EDH players to join the format. There's no way from business point of view to jeopardize a huge crowd of commander players, and eager players will always be potential buyers, what they need are NEW EDH players who want to join but don't have starting decks with a theme.
He/she was using sarcasm to say that these decks are so uninteresting that nobody will buy them, and why would a company do that unless they didn't want them to sell well.
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At least for me, even finding Commander decks in stock is always super difficult. Here in Peru they order cases, and you have to preoder, or they sell out fast and are never seen again.
Even online, most decks go for over MSRP in the past with only the few underwhelming ones remaining in stick and/or at a reasonable price.
I would be surprised if this set doesn't turn into a shelf warmer.
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Decks are bad. My LGS has already refused to crack packs for singles. They are going to depend on trade ins which sucks since people who buy the packs will be buying it for the singles they will not be able to receive otherwise. Gonna buy all 4. Might not even crack open the jund deck, just let the factory sealed pack collect dust. I am definatley getting the Izzet deck (Even though it is just Burdiclad i want.)
Luckily the esper deck has stuff I want in it, and while Bant is also "meh" it looks like it holds the most value in terms of singles.
At first I agreed with you guys fully. But over the week, as I started to think about it more and more, the set kind of grew on me. It delivers a lot of the stuff that people on this forum have been asking for for years. Izzet artifact legend(s)? Check. Jund spider legend? Check. Bant merfolk legend? Check. Return of mechanics introduced in previous Commander products? (PW commanders) Check. Old characters returning? (Xantcha, Varchild, Windgrace) check.
There are some decent cards among the new cards as well. The commanderstorm cycle makes for excellent late game powerplays, Estrid’s Invocation is a very flexible and powerful card and there’s more I can’t remember right now.
So yeah it’s not as powerfull as some of previous year’s decks but if you look at what is really there instead of judging it against your own hopes and expectations it’s still a pretty decent set.
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If my post has no tags, then i posted from my phone.
At first I agreed with you guys fully. But over the week, as I started to think about it more and more, the set kind of grew on me. It delivers a lot of the stuff that people on this forum have been asking for for years. Izzet artifact legend(s)? Check. Jund spider legend? Check. Bant merfolk legend? Check. Return of mechanics introduced in previous Commander products? (PW commanders) Check. Old characters returning? (Xantcha, Varchild, Windgrace) check.
There are some decent cards among the new cards as well. The commanderstorm cycle makes for excellent late game powerplays, Estrid’s Invocation is a very flexible and powerful card and there’s more I can’t remember right now.
So yeah it’s not as powerfull as some of previous year’s decks but if you look at what is really there instead of judging it against your own hopes and expectations it’s still a pretty decent set.
It really isn't. There are 9 reprints in the set currently valued at $3 or higher. That's a record low for EDH Products. Last year? 23. Year before? 30.
Where is the Wurmcoil Engine, Path to Exile, or other decent value reprint? The Jund deck is currently valued at $76 with the pre-order prices. That's 30 dollars less than the lowest valued deck from last year, and 80 lower than the Atraxa deck from two years ago.
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You don't call "dying to removal" if the removal is more expensive in resources than the creature. If you have to spend BG (Abrupt Decay), or W + basic land (PtE) to remove a 1G, that is not "dying to removal". Strictly speaking Goyf dies to removal, but actually your removal is dying to Goyf.
At first I agreed with you guys fully. But over the week, as I started to think about it more and more, the set kind of grew on me. It delivers a lot of the stuff that people on this forum have been asking for for years. Izzet artifact legend(s)? Check. Jund spider legend? Check. Bant merfolk legend? Check. Return of mechanics introduced in previous Commander products? (PW commanders) Check. Old characters returning? (Xantcha, Varchild, Windgrace) check.
There are some decent cards among the new cards as well. The commanderstorm cycle makes for excellent late game powerplays, Estrid’s Invocation is a very flexible and powerful card and there’s more I can’t remember right now.
So yeah it’s not as powerfull as some of previous year’s decks but if you look at what is really there instead of judging it against your own hopes and expectations it’s still a pretty decent set.
It really isn't. There are 9 reprints in the set currently valued at $3 or higher. That's a record low for EDH Products. Last year? 23. Year before? 30.
Where is the Wurmcoil Engine, Path to Exile, or other decent value reprint? The Jund deck is currently valued at $76 with the pre-order prices. That's 30 dollars less than the lowest valued deck from last year, and 80 lower than the Atraxa deck from two years ago.
Maybe if you only look at it from a financial perspective. But in terms of new stuff and deckbuilding options it’s really nice. So far I am on 2 new decks to build (Bant echantress, Jund Hydra’s) and i will be seriously revising two other decks with these cards (Jhoira artifacts, and Ruhan multiplayer will become Najeela multiplayer adding Thantis, Varchild, Xantcha and that draw a card propaganda). There’s that new Angel that can go straight into my Nazahn equipments deck. If i translate the “lost value” from my money to an hourly rate the joy I have had already pre-brewing was dirt cheap.
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If my post has no tags, then i posted from my phone.
At first I agreed with you guys fully. But over the week, as I started to think about it more and more, the set kind of grew on me. It delivers a lot of the stuff that people on this forum have been asking for for years. Izzet artifact legend(s)? Check. Jund spider legend? Check. Bant merfolk legend? Check. Return of mechanics introduced in previous Commander products? (PW commanders) Check. Old characters returning? (Xantcha, Varchild, Windgrace) check.
There are some decent cards among the new cards as well. The commanderstorm cycle makes for excellent late game powerplays, Estrid’s Invocation is a very flexible and powerful card and there’s more I can’t remember right now.
So yeah it’s not as powerfull as some of previous year’s decks but if you look at what is really there instead of judging it against your own hopes and expectations it’s still a pretty decent set.
I agree we got some nice vorthos stuff, and some nice, desirable legends. As I've said before, most of the new cards are also quite good. You mention some very good ones, and there are lots of others. As I have noted, I think the lieutenant cycle especially is quite good, and I will be slotting some of the lieutenants into existing decks pretty much immediately after I get my hands on them.
Where these new decks fail is on at least two levels. First off, the quality of the reprints. This is an economic factor, but it is also a functional one. Economically, people like to see some reprints that give the decks value. The vast majority of the reprints in these decks are valued under 2 dollars, and a lot of them are worth less than a buck. Almost all of the lands are nigh-unplayable crap. This is sort of strange, because in the past, similar decks have included cards which were both higher value and which would have made the decks more playable. Why didn't the artifact deck include Wurmcoil Engine or Trash for Treasure like the old Daretti deck did? Heck, even reprinting Daretti would have made the deck that much stronger... and recall, he was reprinted in Breya. The Bant deck actually did include a couple of pretty high-value reprints, but one or two more quality auras (maybe Daybreak Coronet) or one or two strong non-aura enchantments (like Aura Shards, which has previously been printed in Commander products, or Asceticism or Privileged Position) would have made it much stronger without having people rush to buy the decks to grab one or two cards for Modern.
The second place these decks fail is in terms of how they function within their themes. This is partially, but not completely, related to the point above. The Lands deck is especially bad in this regard, because other than Windgrace himself, it isn't really a lands matter deck at all, it's a ramp deck with a couple of good landfall creatures. It has no manlands, or Valakut. Heck, even a fricking Ghost Quarter would make it a better deck. Scapeshift would be strong, of course, but even Crop Rotation would make it a lot better, except that there aren't really very many lands in the deck worth fetching in the first place. It isn't just the Jund deck that fails at this, though. All the others are very one-dimensional. The enchantment deck is mostly just auras, which weakens the deck a lot, and it doesn't even have obvious choices like a reprint of Hanna, Ship's Navigator (who has previously appeared in Commander products) to get auras back from the graveyard, or some quality general enchantments like Sigil of the New Dawn that would just plain make the deck more functional. Scroll Rack would be excellent in the Esper deck, but if not that, why not Soothsaying and Future Sight, which would do a lot to make the "top of library matters" aspect of the deck more functional? These sorts of changes would make the decks a lot more playable as is, which I would think would be desirable if they really want these to serve as introductions to the format for new players while also giving something worthwhile to the established players (who, after all, are the ones who like the vorthos cards and who even know things like Ninjitsu exist in the game).
Yeah i see your point. I basically buy these for the new cards to build new decks with. Even though I always play these from stock a few times, I’ve never been impressed by the playability of any of the precon stuff, be it commander or anything else (all the precon stuff teaches a new player is that learning how to build your deck yourself is really important). You’d think with all the pro tour experienced people in play design they should be able to build decent functioning decks...
But as a person who builds decks myself, even this year is fine. But I too hope that next year’s release looks more like the previous years then this year.
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The decks in the past have been all over in terms of how playable they were out of the box, and at times they seemed to be mismatched between trying to be more than one thing. That said, some of them, including the green and red decks from the previous planeswalker commander cycle (Freyalise and Daretti) were pretty strong right out of the box, as were Meren and even Kaalia. These ones fall toward the bottom end in terms of being playable as is/against each other.
And I won't even start on how bad these decks are in terms of basic things like card draw and packing a robust variety of answers to basic sorts of threats.
It's multiplayer. Unless you're playing Underworld Dreams and the like, Seer's Sundial is better. Also, you're going to be ramping and recurring lands from your graveyard, which Horn of Greed doesn't care about (unless it's recurring by Crucible of Worlds or ramping by putting lands in your hand and then playing them with Azusa, Lost but Seeking).
My biggest problem with these decks is, they miss a lot of obvious cards. I mean, I know we're not getting Zuran Orb, or Hazoret the Fervent, but if x-cost is "lands matter", which I guess it kinda is, then a deck based on a cycle of activated abilities is also "lands matter".
There's also the storm cycle. The green, blue, and red ones are obviously good: Get around mana costs and copy permanents or spells. The white one is playable, but not really abusable; at best you're using typical token hijinx. The black one...the black one reminds me of the seventh generation of video game consoles: Microsoft may not get everything right, but they'll do right by their customers and fix their mistakes. Nintendo is the constant innovator, even finding new markets with the Wii and DS. Sony...charges $500. Nine mana for a punisher is never good.
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Card advantage is not the same thing as card draw. Something for 2B cannot be strictly worse than something for BBB or 3BB. If you're taking out Swords to Plowshares for Plummet, you're a fool. Stop doing these things!
9 is a lot but the effect could easily be game-winning. If it's for four or even three, you could kill multiple commanders and sorin markov everyone if not worse. Not even weak to counters. It does require some setup and patience, but most game-winning plays do.
The thing about c18 is that they are build for dissection. The decks are not playable (Or at most, they will be about as much fun out of the box as wizards was)
Unlike previous C18 products, these decks are not the type of deck you upgrade, they are a deck you will take apart for key cards.
Sadly WotC knew this and crammed them full of garbage. they hold no value. i will not even be able to buy singles because my LGS knows the decks suck and will not crack them. Last year, the tribal decks had a lot of value. Teferi's protection, Kindred Discovery, Herald's Horn, Kindred Dominance, Galecaster Colossus... Just to name a few. While they do not hold a massive amount of value in terms of pricetags, they were worthwhile in terms of how useful the card is.
Wow what a letdown. I guess the artifact and enchantment lists are okay but I kind of have those things covered with my current decks. The lack of exciting reprints and the omission of the on theme reprints that are only a few bucks (Titania, Angry Jellybean, Gitrog and Splendid Reclamation come to mind for the abysmal Jund deck). The decrease in overall value and power combined with a five dollar raise in MSRP make an otherwise meh product feel almost like a slap in the face. I do like the new cards, and will keep an eye out for some of them for my decks. I don't see myself buying a sealed one of these however.
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Wow what a letdown. I guess the artifact and enchantment lists are okay but I kind of have those things covered with my current decks. The lack of exciting reprints and the omission of the on theme reprints that are only a few bucks (Titania, Angry Jellybean, Gitrog and Splendid Reclamation come to mind for the abysmal Jund deck). The decrease in overall value and power combined with a five dollar raise in MSRP make an otherwise meh product feel almost like a slap in the face. I do like the new cards, and will keep an eye out for some of them for my decks. I don't see myself buying a sealed one of these however.
Right, any or all of those would have been fine things to include in the Jund deck. Even adding just a couple of them, plus a couple of simple utility sac lands like Ghost Quarter, would make it substantially more playable, not to mention giving the deck a lot more synergy with Lord Windgrace.
And the same thing could have been done with each of the other decks and people would be much happier with the decks themselves in addition to being excited about some interesting new cards. Why Wizards wouldn't do this, and make everybody happy, just boggles my mind, because honestly, it wouldn't be hard, and they don't have any substantial investment in the secondary market. So long as they aren't shooting themselves in the ass by putting things like Scapeshift here, thus making people less interested in M19, they have very little to lose. I doubt any of the secondary retailers would get pissy about losing a lot of money by The Gitrog Monster, Titania, Protector of Argoth or Omnath, Locus of Rage getting a reprint at this point. Same with putting any number of playable enchantments worth a few bucks in the Bant deck, or putting Future Sight, Thassa, God of the Sea and Soothsaying in the Esper deck... or even just Read the Bones is an obvious cold-have-included that costs, what, a quarter or so? Fabricate alone would make the artifact deck so much better. Or Clever Impersonator. Or Daretti. Inventors' Fair. Or any 3-4 of a dozen other obvious cards that are each costed at $3-6. Or Trash for Treasure, which is under $1.
When is a good time to buy singles? Yuriko in the first moments was going for $4 and now she's $15. I remember buying Thrasios for $3 on pre-order, and now it's $15. So do I wait? Pre-order singles now? Buy on release day?
When is a good time to buy singles? Yuriko in the first moments was going for $4 and now she's $15. I remember buying Thrasios for $3 on pre-order, and now it's $15. So do I wait? Pre-order singles now? Buy on release day?
Wait. I would be very surprised if the current costs for the "hot" unreleased cards are sustained.
When is a good time to buy singles? Yuriko in the first moments was going for $4 and now she's $15. I remember buying Thrasios for $3 on pre-order, and now it's $15. So do I wait? Pre-order singles now? Buy on release day?
Wait. I would be very surprised if the current costs for the "hot" unreleased cards are sustained.
I agree. I feel like everything is going for kinda absurd prices right now, which I feel will tank. Just need to remind myself to be patient for Arixmethes, especially since I'd like to get 4, because reasons.
When is a good time to buy singles? Yuriko in the first moments was going for $4 and now she's $15. I remember buying Thrasios for $3 on pre-order, and now it's $15. So do I wait? Pre-order singles now? Buy on release day?
Wait. I would be very surprised if the current costs for the "hot" unreleased cards are sustained.
For most, maybe. Yuriko's price only continues to go up. She's $18 from Channel Fireball, and as high as $30 from others. I think if you want her low, it's either pre-order, or wait till two months after the set drops when price memory finally lets her fall.
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"I hope to have such a death... lying in triumph atop the broken bodies of those who slew me..."
You don't call "dying to removal" if the removal is more expensive in resources than the creature. If you have to spend BG (Abrupt Decay), or W + basic land (PtE) to remove a 1G, that is not "dying to removal". Strictly speaking Goyf dies to removal, but actually your removal is dying to Goyf.
Ninja slam decks will be the thing for a time. People will get tired of them, because they tend to be very linear. Then hopefully people will move on to more interesting and less "same" builds. Just like with most everything else.
And I won't even start on how bad these decks are in terms of basic things like card draw and packing a robust variety of answers to basic sorts of threats.
The fact there's not even a counterspell in the Blue decks...........even a soft counter or protective one like Hindering Light.
Having to pay 2 for a draw is not as good as a free draw, even if the free one is symmetrical. Especially in a lands styled deck where you will be breaking the symmetry quite regularly. In fact, I'd even go so far as to say I'd run Mind's Eye before Sundial, and I haven't even considered sleeving one of those up since...2010? 2011, I think.
Having to pay 2 for a draw is not as good as a free draw, even if the free one is symmetrical. Especially in a lands styled deck where you will be breaking the symmetry quite regularly. In fact, I'd even go so far as to say I'd run Mind's Eye before Sundial, and I haven't even considered sleeving one of those up since...2010? 2011, I think.
Indeed. I ran Sundial in my Azusa deck... but I also ran Horn, and Horn made the list first.
In fact, I'd even go so far as to say I'd run Mind's Eye before Sundial, and I haven't even considered sleeving one of those up since...2010? 2011, I think.
And heck, Mind's Eye is apparently land-themed by their reckoning since it costs a lot of mana.
I took some time to sit back and reconsider everything about this 2018 product. In general I'm still disappointed, but my reasons have changed.
I'm not much for buying precons unless it's a group-purchase thing where my group does some weekly financial increase theme.
That's rare now, so realistically I just always buy singles.
So after some consideration, I realized that I just don't care about the failed themes and reprint to value.
What I do care about are good cards. So yes some of the face legends fail on the decks theme, at least we have some new toys. Even if most of them are very underwhelming in powerlevel.
I still have two massive complaints tho.
#1 what card(s) are actually good in legacy/vintage? I've been working over the realistic scenarios where treasure nabber is actually worth being in a maindeck or sideboard in leg/vint and I'm just not sold. What is the super spicy eternally desired high value card? What's the scavaging ooze, flusterstorm or true-name nemesis of the set?
#2, while I'm sure I've spammed enough of my love and appreciation of getting Xantcha, I'm pretty sure every time I see a foil thantis and gyrus sitting in someone's bulk junk, I'll feel a stab of hatred that Xantcha didn't earn a foil. There seems to have been an exuberant amount of effort put in to designing her. The other two face legends... not so much. I just don't understand how an established character of the story's past isn't given the mythic status and a foil printing when the thantis and gyrus feel very un-mythic and, for some of us, are a wasted foil.
Indeed. I ran Sundial in my Azusa deck... but I also ran Horn, and Horn made the list first.
You'd think Tireless Tracker would have made the cut too as an on theme semi-inexpensive card too. Fairly recent as it is. Terravore for the "big dumb beater" role....man it's so easy to build......
No, I think they intended these decks to be easier for new EDH players to join the format. There's no way from business point of view to jeopardize a huge crowd of commander players, and eager players will always be potential buyers, what they need are NEW EDH players who want to join but don't have starting decks with a theme.
Of course these new decks don't really have a theme either. Just some random artifacts in the Izzet deck, some random enchantments in the enchantment deck and I don't really know what kind of themes the Esper and Jund are because it's not the listed ones.
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He/she was using sarcasm to say that these decks are so uninteresting that nobody will buy them, and why would a company do that unless they didn't want them to sell well.
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At least for me, even finding Commander decks in stock is always super difficult. Here in Peru they order cases, and you have to preoder, or they sell out fast and are never seen again.
Even online, most decks go for over MSRP in the past with only the few underwhelming ones remaining in stick and/or at a reasonable price.
I would be surprised if this set doesn't turn into a shelf warmer.
Luckily the esper deck has stuff I want in it, and while Bant is also "meh" it looks like it holds the most value in terms of singles.
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There are some decent cards among the new cards as well. The commanderstorm cycle makes for excellent late game powerplays, Estrid’s Invocation is a very flexible and powerful card and there’s more I can’t remember right now.
So yeah it’s not as powerfull as some of previous year’s decks but if you look at what is really there instead of judging it against your own hopes and expectations it’s still a pretty decent set.
If my post has no tags, then i posted from my phone.
It really isn't. There are 9 reprints in the set currently valued at $3 or higher. That's a record low for EDH Products. Last year? 23. Year before? 30.
Where is the Wurmcoil Engine, Path to Exile, or other decent value reprint? The Jund deck is currently valued at $76 with the pre-order prices. That's 30 dollars less than the lowest valued deck from last year, and 80 lower than the Atraxa deck from two years ago.
"I hope to have such a death... lying in triumph atop the broken bodies of those who slew me..."
Their are no man lands or Valakut, the Molten Pinnacle plus Scapeshift combo.
No rings of bright earth or scroll rack
If my post has no tags, then i posted from my phone.
I agree we got some nice vorthos stuff, and some nice, desirable legends. As I've said before, most of the new cards are also quite good. You mention some very good ones, and there are lots of others. As I have noted, I think the lieutenant cycle especially is quite good, and I will be slotting some of the lieutenants into existing decks pretty much immediately after I get my hands on them.
Where these new decks fail is on at least two levels. First off, the quality of the reprints. This is an economic factor, but it is also a functional one. Economically, people like to see some reprints that give the decks value. The vast majority of the reprints in these decks are valued under 2 dollars, and a lot of them are worth less than a buck. Almost all of the lands are nigh-unplayable crap. This is sort of strange, because in the past, similar decks have included cards which were both higher value and which would have made the decks more playable. Why didn't the artifact deck include Wurmcoil Engine or Trash for Treasure like the old Daretti deck did? Heck, even reprinting Daretti would have made the deck that much stronger... and recall, he was reprinted in Breya. The Bant deck actually did include a couple of pretty high-value reprints, but one or two more quality auras (maybe Daybreak Coronet) or one or two strong non-aura enchantments (like Aura Shards, which has previously been printed in Commander products, or Asceticism or Privileged Position) would have made it much stronger without having people rush to buy the decks to grab one or two cards for Modern.
The second place these decks fail is in terms of how they function within their themes. This is partially, but not completely, related to the point above. The Lands deck is especially bad in this regard, because other than Windgrace himself, it isn't really a lands matter deck at all, it's a ramp deck with a couple of good landfall creatures. It has no manlands, or Valakut. Heck, even a fricking Ghost Quarter would make it a better deck. Scapeshift would be strong, of course, but even Crop Rotation would make it a lot better, except that there aren't really very many lands in the deck worth fetching in the first place. It isn't just the Jund deck that fails at this, though. All the others are very one-dimensional. The enchantment deck is mostly just auras, which weakens the deck a lot, and it doesn't even have obvious choices like a reprint of Hanna, Ship's Navigator (who has previously appeared in Commander products) to get auras back from the graveyard, or some quality general enchantments like Sigil of the New Dawn that would just plain make the deck more functional. Scroll Rack would be excellent in the Esper deck, but if not that, why not Soothsaying and Future Sight, which would do a lot to make the "top of library matters" aspect of the deck more functional? These sorts of changes would make the decks a lot more playable as is, which I would think would be desirable if they really want these to serve as introductions to the format for new players while also giving something worthwhile to the established players (who, after all, are the ones who like the vorthos cards and who even know things like Ninjitsu exist in the game).
But as a person who builds decks myself, even this year is fine. But I too hope that next year’s release looks more like the previous years then this year.
If my post has no tags, then i posted from my phone.
And I won't even start on how bad these decks are in terms of basic things like card draw and packing a robust variety of answers to basic sorts of threats.
It's multiplayer. Unless you're playing Underworld Dreams and the like, Seer's Sundial is better. Also, you're going to be ramping and recurring lands from your graveyard, which Horn of Greed doesn't care about (unless it's recurring by Crucible of Worlds or ramping by putting lands in your hand and then playing them with Azusa, Lost but Seeking).
My biggest problem with these decks is, they miss a lot of obvious cards. I mean, I know we're not getting Zuran Orb, or Hazoret the Fervent, but if x-cost is "lands matter", which I guess it kinda is, then a deck based on a cycle of activated abilities is also "lands matter".
There's also the storm cycle. The green, blue, and red ones are obviously good: Get around mana costs and copy permanents or spells. The white one is playable, but not really abusable; at best you're using typical token hijinx. The black one...the black one reminds me of the seventh generation of video game consoles: Microsoft may not get everything right, but they'll do right by their customers and fix their mistakes. Nintendo is the constant innovator, even finding new markets with the Wii and DS. Sony...charges $500. Nine mana for a punisher is never good.
On phasing:
9 is a lot but the effect could easily be game-winning. If it's for four or even three, you could kill multiple commanders and sorin markov everyone if not worse. Not even weak to counters. It does require some setup and patience, but most game-winning plays do.
EDH Primers
Phelddagrif - Zirilan
EDH
Thrasios+Bruse - Pang - Sasaya - Wydwen - Feather - Rona - Toshiro - Sylvia+Khorvath - Geth - QMarchesa - Firesong - Athreos - Arixmethes - Isperia - Etali - Silas+Sidar - Saskia - Virtus+Gorm - Kynaios - Naban - Aryel - Mizzix - Kazuul - Tymna+Kraum - Sidar+Tymna - Ayli - Gwendlyn - Phelddagrif 4 - Liliana - Kaervek - Phelddagrif 3 - Mairsil - Scarab - Child - Phenax - Shirei - Thada - Depala - Circu - Kytheon - GrenzoHR - Phelddagrif - Reyhan+Kraum - Toshiro - Varolz - Nin - Ojutai - Tasigur - Zedruu - Uril - Edric - Wort - Zurgo - Nahiri - Grenzo - Kozilek - Yisan - Ink-Treader - Yisan - Brago - Sidisi - Toshiro - Alexi - Sygg - Brimaz - Sek'Kuar - Marchesa - Vish Kal - Iroas - Phelddagrif - Ephara - Derevi - Glissa - Wanderer - Saffi - Melek - Xiahou Dun - Lazav - Lin Sivvi - Zirilan - Glissa
PDH - Drake - Graverobber - Izzet GM - Tallowisp - Symbiote Brawl - Feather - Ugin - Jace - Scarab - Angrath - Vraska - Kumena Oathbreaker - Wrenn&6
Unlike previous C18 products, these decks are not the type of deck you upgrade, they are a deck you will take apart for key cards.
Sadly WotC knew this and crammed them full of garbage. they hold no value. i will not even be able to buy singles because my LGS knows the decks suck and will not crack them. Last year, the tribal decks had a lot of value. Teferi's protection, Kindred Discovery, Herald's Horn, Kindred Dominance, Galecaster Colossus... Just to name a few. While they do not hold a massive amount of value in terms of pricetags, they were worthwhile in terms of how useful the card is.
UB Vela the Night-Clad BUDecklist
WBG Ghave, Guru of Spores GBW
WUBRGThe Ur-DragonWUBRGDecklist
EDH Decks
UWB Oloro, Ageless Ascetic's spring of life
RUG Animar, Soul of the Elements and friends... lots of them
WBG Karador king of two worlds (value and attrition)
WRKalemne's Angels
BRUG Yidris's Wild Party
UWBR Breya's Terrifying Tinker Toys
UBR The Pretender
Right, any or all of those would have been fine things to include in the Jund deck. Even adding just a couple of them, plus a couple of simple utility sac lands like Ghost Quarter, would make it substantially more playable, not to mention giving the deck a lot more synergy with Lord Windgrace.
And the same thing could have been done with each of the other decks and people would be much happier with the decks themselves in addition to being excited about some interesting new cards. Why Wizards wouldn't do this, and make everybody happy, just boggles my mind, because honestly, it wouldn't be hard, and they don't have any substantial investment in the secondary market. So long as they aren't shooting themselves in the ass by putting things like Scapeshift here, thus making people less interested in M19, they have very little to lose. I doubt any of the secondary retailers would get pissy about losing a lot of money by The Gitrog Monster, Titania, Protector of Argoth or Omnath, Locus of Rage getting a reprint at this point. Same with putting any number of playable enchantments worth a few bucks in the Bant deck, or putting Future Sight, Thassa, God of the Sea and Soothsaying in the Esper deck... or even just Read the Bones is an obvious cold-have-included that costs, what, a quarter or so? Fabricate alone would make the artifact deck so much better. Or Clever Impersonator. Or Daretti. Inventors' Fair. Or any 3-4 of a dozen other obvious cards that are each costed at $3-6. Or Trash for Treasure, which is under $1.
|| UW Jace, Vyn's Prodigy UW || UG Kenessos, Priest of Thassa (feat. Arixmethes) UG ||
Cards I still want to see created:
|| Olantin, Lost City || Pavios and Thanasis || Choryu ||
Wait. I would be very surprised if the current costs for the "hot" unreleased cards are sustained.
|| UW Jace, Vyn's Prodigy UW || UG Kenessos, Priest of Thassa (feat. Arixmethes) UG ||
Cards I still want to see created:
|| Olantin, Lost City || Pavios and Thanasis || Choryu ||
For most, maybe. Yuriko's price only continues to go up. She's $18 from Channel Fireball, and as high as $30 from others. I think if you want her low, it's either pre-order, or wait till two months after the set drops when price memory finally lets her fall.
"I hope to have such a death... lying in triumph atop the broken bodies of those who slew me..."
The fact there's not even a counterspell in the Blue decks...........even a soft counter or protective one like Hindering Light.
Having to pay 2 for a draw is not as good as a free draw, even if the free one is symmetrical. Especially in a lands styled deck where you will be breaking the symmetry quite regularly. In fact, I'd even go so far as to say I'd run Mind's Eye before Sundial, and I haven't even considered sleeving one of those up since...2010? 2011, I think.
Steel Sabotage'ng Orbs of Mellowness since 2011.
Two Score, Minus Two or: A Stargate Tail
(Image by totallynotabrony)
- Rabid Wombat
I'm not much for buying precons unless it's a group-purchase thing where my group does some weekly financial increase theme.
That's rare now, so realistically I just always buy singles.
So after some consideration, I realized that I just don't care about the failed themes and reprint to value.
What I do care about are good cards. So yes some of the face legends fail on the decks theme, at least we have some new toys. Even if most of them are very underwhelming in powerlevel.
I still have two massive complaints tho.
#1 what card(s) are actually good in legacy/vintage? I've been working over the realistic scenarios where treasure nabber is actually worth being in a maindeck or sideboard in leg/vint and I'm just not sold. What is the super spicy eternally desired high value card? What's the scavaging ooze, flusterstorm or true-name nemesis of the set?
#2, while I'm sure I've spammed enough of my love and appreciation of getting Xantcha, I'm pretty sure every time I see a foil thantis and gyrus sitting in someone's bulk junk, I'll feel a stab of hatred that Xantcha didn't earn a foil. There seems to have been an exuberant amount of effort put in to designing her. The other two face legends... not so much. I just don't understand how an established character of the story's past isn't given the mythic status and a foil printing when the thantis and gyrus feel very un-mythic and, for some of us, are a wasted foil.
Links to my most current deck lists;
Primary EDH; Rakka Mar Token Perfection, Crosis Mnemonic Betrayal, Cromat Villainous, Judith Gravestorm, Rakdos Empty Storm, Exava Artifacts, Bant Trash, & Fumiko Voltron!
EDH kept at home; Ruzzian Isset & Rakdos LoR!
EDH (nostalgic/pimp/retired) in storage;
Latulla Burns, Akroma Smash, Jeska Voltron, Rakdos Storm, Bladewing Darghans, Lyzolda Worldgorger, Xantcha Steals your Heart, Jori Storm, Wydwen Permission, Gwendlyn Paradox, Jeleva Warps, & Sigarda Brick!
Legacy Showanimator and High Tide!
You'd think Tireless Tracker would have made the cut too as an on theme semi-inexpensive card too. Fairly recent as it is. Terravore for the "big dumb beater" role....man it's so easy to build......
Steel Sabotage'ng Orbs of Mellowness since 2011.
Of course these new decks don't really have a theme either. Just some random artifacts in the Izzet deck, some random enchantments in the enchantment deck and I don't really know what kind of themes the Esper and Jund are because it's not the listed ones.