When Commander 2014 came out, I really only wanted/need 3 cards from the Red deck: Deretti, Goblin Welder (in a modern card frame) and this (Scrap Mastery).
After Breya came out, we had the perfect deck to reprint it and failed to do so. It still goes in that deck.
As was said before, and to explain to others who might not know:
You play this with Codex Shredder. You get it back with the shredder and Scrap Mastery returns the shredder to play for a recursion loop. Any source of colorless mana and you can start a nasty cycle, like in an eggs deck.
I love it when you can build a powerful deck with cheap ($) cards, and this is another example.
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"Whatever style you wish to play, be it fast and frenzied or slow and tactical, the surest way to defeat your opponent consistently is by dominating him or her in the war of card advantage." - Brian Wiseman, April 1996
Infinitely better in modern where certain decks fold to it and a hexproof critter with over 3 toughness. In commander we all pack enchantment removal so it's garbage because after it dies you're still at 1 life.
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My Decks:
Aggro: WUBRGHorde of Notions Goodstuff, RUBCheesy Aggro, GR Xenagod Gruul Goodstuff
Control: GWBGhave, Guru of Adaptability, UBWrexial, Milling Deep UAzami, Lady of No Infinite Combos GWU Derevi, Tempo Beats
Other: URGRiku of Too Much Mana, WUBRG Sliver Queen Enchantress
There's enough Blood Artist triggers in my games where this isn't really a realistic proposition. Still worth consideration if you're doing a Near-Death Experience thing?
once again another card I wasn't aware of, if i still had my pillowfort deck together, i'd order this card for it, but that deck uses Orlo as it's commander and runs ways to gain more life.
It probably wouldn't do a good job protecting you even without the creature requirement, but I'm sure there are pillow fort decks that play this.
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Matters a lot more with 20 life than with 40, and Worship doesn't protect one from commander damage either. I wonder if there ever will be a card that reduces or heals commander damage?
It probably wouldn't do a good job protecting you even without the creature requirement, but I'm sure there are pillow fort decks that play this.
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Matters a lot more with 20 life than with 40, and Worship doesn't protect one from commander damage either. I wonder if there ever will be a card that reduces or heals commander damage?
Reflect Damage says hello and good bye oh i misread the comment
Oh, this takes me back. This is actually an interesting sort of hoser. It's designed to hose a strategy, burn, associated with a particular color, red, and fortunately for us, that's one of white's enemies.
I have to say, the real problem is, blue can bounce it, green and white can destroy it (or tuck it, or exile it, doesn't really matter), and black can just make you lose that last point of damage. (Infect also doesn't give a damn, since it never reduces your life total.) That leaves monored. There are enough colorless cards that make you lose at least 1 life, though most of them tend to be limited filler like Pierce Strider. However, there is Chaos Warp, Scour from Existence, and Spine of Ish Sah, which can actually be funny in a deck like Daretti, Scrap Savant.
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Card advantage is not the same thing as card draw. Something for 2B cannot be strictly worse than something for BBB or 3BB. If you're taking out Swords to Plowshares for Plummet, you're a fool. Stop doing these things!
There are some cards that just plain aren't very good. Today's card is a perfect example. A 3/3 flier for 5 is acceptable (albeit entirely unexciting) in draft, but in Commander, I have a hard time believing there wouldn't always be several dozen better cards to play than this one. Even in a "cards nobody ever plays in Commander" theme deck, I don't think this guy would make the cut.
"What's your face-down card?"
"I don't know, let's find out! [flips up card] I wasn't lying, I have no idea what that thing is."
When I saw the name for this card, I mistook it for Mindshrieker, which, though not powerful, is a neat little card. It's a ghost bird with more ghosts in the wings.
Passable in draft, since Onslaught had plenty of cards that would make it way better than just a 3/3 with flying. (As an aside, I love how one of the few examples of creatures going in the opposite direction in terms of power, compared to what they usually do, is Phantom Monster: This guy and Moon Heron.) In Constructed, though, it's just plain bad. The problem is, if you have a tribal deck, you're going to have enough creatures, token makers, and tribal spells to make all your tribal cards relevant. This particular variant, the "permanent not of the right creature type that becomes the right creature type" can be done, it's what manlands do, but it's usually something better than this.
And Mindshrieker is actually one of my favorite "clean" wins in Animar. I figure if I'm already running Eldrazi, why not use their high mana cost to my advantage?
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Card advantage is not the same thing as card draw. Something for 2B cannot be strictly worse than something for BBB or 3BB. If you're taking out Swords to Plowshares for Plummet, you're a fool. Stop doing these things!
You'd need to have four different copies of Spy Kit wouldn't you? Seeing as Liliana's Contract requires you to have four differently named demons in the first place, each of them having a different name than the others...or am I not seeing something?
I like this card. CMC 5 is a very rough spot to qualify for in my decks, but this guy seems easy to exploit for profit. I might have to try him out in something.
Yet, evasion is a big plus when trying to push the damage through repeatedly. As for flying beatsticks, i've been thinking of trying out Fledgling Dragon lately. Threshold is naturally achieved with that commander, the CMC is fine for what it brings to the table and combined with Fire Breathing it could help swinging for the win.
I have the Commander 2014 Ob Nixilis deck modified to a Demon tribal sub theme where he fits in, as well as my Ghoulcaller Gisa deck where you sacrifice him for value.
He is one of many creatures who can loop with Nim Deathmantle + Ashnod's Altar. He doesn't go infinite on his own, as you need a creature who makes two tokens to do that, or other cards like Panharmonicon. The point isn't to specofocally get him, but rather that he is yet more fodder which can end games when looped with Blood Artist like creatures... seeing how every part of those combos are just good stand alone cards.
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That being said, he is still terrible and people just remove the token and make you deal with you five mana 2 drop that hurts you.
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"Whatever style you wish to play, be it fast and frenzied or slow and tactical, the surest way to defeat your opponent consistently is by dominating him or her in the war of card advantage." - Brian Wiseman, April 1996
That being said, he is still terrible and people just remove the token and make you deal with you five mana 2 drop that hurts you.
Which is why I would only play him in places like Alesha and Meren, where I could sac and recur him to make big flying demons and never end up taking that 2 damage. Seems to me he may be good under a Mimic Vat, too.
Not a great card, given his CMC, but I think he has enough potential that I may try him out.
It has applications in blink decks (though most of those are Bant or Azorius) and Alesha.
In Alesha, I just sac the dude immediately after he summons his demon. #FlavorWin
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Card advantage is not the same thing as card draw. Something for 2B cannot be strictly worse than something for BBB or 3BB. If you're taking out Swords to Plowshares for Plummet, you're a fool. Stop doing these things!
It's actually the deck I have him in. The advantage he has over the other cards is that the demons stay after he dies, so if you run enough sac outlets to reliably get rid of him, he builds up your board. I've liked him a lot
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The Meaning of Life: "M-hmm. Well, it's nothing very special. Uh, try and be nice to people, avoid eating fat, read a good book every now and then, get some walking in, and try and live together in peace and harmony with people of all creeds and nations"
Onering's 4 simple steps that let you solve any problem with Magic's gameplay
Whether its blue players countering your spells, red players burning you out, or combo, if you have a problem with an aspect of Magic's gameplay, you can fix it!
Step 1: Identify the problem. What aspect of Magic don't you like? Step 2: Find out how others deal with the problem. How do players deal with this aspect of the game when they run into it? Step 3: Do what those players do. Step 4: No more problem. Bonus: You are now better at Magic. Enjoy those extra wins!
I’ve continued to toy with Priest of the Blood Rite in my Orzhov cleric-ish build that actually wants to hurt its own life total (for Axis of Mortality type shenanigans) but, again, it’s almost always on the outside looking in. Too many other bombs at the 5-spot, like Karmic Guide, Ravos, etc.
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Two Score, Minus Two or: A Stargate Tail
(Image by totallynotabrony)
After Breya came out, we had the perfect deck to reprint it and failed to do so. It still goes in that deck.
As was said before, and to explain to others who might not know:
You play this with Codex Shredder. You get it back with the shredder and Scrap Mastery returns the shredder to play for a recursion loop. Any source of colorless mana and you can start a nasty cycle, like in an eggs deck.
I love it when you can build a powerful deck with cheap ($) cards, and this is another example.
It probably wouldn't do a good job protecting you even without the creature requirement, but I'm sure there are pillow fort decks that play this.
Aggro: WUBRGHorde of Notions Goodstuff, RUB Cheesy Aggro, GR Xenagod Gruul Goodstuff
Control: GWBGhave, Guru of Adaptability, UBWrexial, Milling Deep UAzami, Lady of No Infinite Combos GWU Derevi, Tempo Beats
Other: URGRiku of Too Much Mana, WUBRG Sliver Queen Enchantress
Matters a lot more with 20 life than with 40, and Worship doesn't protect one from commander damage either. I wonder if there ever will be a card that reduces or heals commander damage?
Shu Yun, the Silent Tempest WUR Voltron Control
Temmet, Vizier of Naktamun WU Unblockable Mirror Trickery
Ra's al Ghul (Sidar Kondo) and Face-Down Ninjas
Brudiclad, Token Engineer
Vaevictis (VV2) the Dire Lantern
Rona, Disciple of Gix
Tiana the Auror
Hallar
Ulrich the Politician
Zur the Rebel
Scorpion, Locust, Scarab, Egyptian Gods
O-Kagachi, Mathas, Mairsil
"Non-Tribal" Tribal Generals, Eggs
Reflect Damage says hello and good byeoh i misread the commentI have to say, the real problem is, blue can bounce it, green and white can destroy it (or tuck it, or exile it, doesn't really matter), and black can just make you lose that last point of damage. (Infect also doesn't give a damn, since it never reduces your life total.) That leaves monored. There are enough colorless cards that make you lose at least 1 life, though most of them tend to be limited filler like Pierce Strider. However, there is Chaos Warp, Scour from Existence, and Spine of Ish Sah, which can actually be funny in a deck like Daretti, Scrap Savant.
On phasing:
"What's your face-down card?"
"I don't know, let's find out! [flips up card] I wasn't lying, I have no idea what that thing is."
When morph cards first came out, people whined about MtG turning into YuGiOh. Funny time.
That said, Shrieker is too expensive for its use even in a morph deck.
Shu Yun, the Silent Tempest WUR Voltron Control
Temmet, Vizier of Naktamun WU Unblockable Mirror Trickery
Ra's al Ghul (Sidar Kondo) and Face-Down Ninjas
Brudiclad, Token Engineer
Vaevictis (VV2) the Dire Lantern
Rona, Disciple of Gix
Tiana the Auror
Hallar
Ulrich the Politician
Zur the Rebel
Scorpion, Locust, Scarab, Egyptian Gods
O-Kagachi, Mathas, Mairsil
"Non-Tribal" Tribal Generals, Eggs
When I saw the name for this card, I mistook it for Mindshrieker, which, though not powerful, is a neat little card. It's a ghost bird with more ghosts in the wings.
Beating Face with Bane
Beatrice, the Golden Witch
And Mindshrieker is actually one of my favorite "clean" wins in Animar. I figure if I'm already running Eldrazi, why not use their high mana cost to my advantage?
On phasing:
Flicker 'em.
(U/B)(U/B)(U/B) JUMP IN THE LINE, ROCK YOUR BODY IN TIME
(R/W)(R/W)(R/W) RISING FROM THE NEON GLOOM, SHINING LIKE A CRAZY MOON
(U/R)(R/G)(G/U) STEALIN' WHEN I SHOULD HAVE BEEN BUYIN'
You'd need to have four different copies of Spy Kit wouldn't you? Seeing as Liliana's Contract requires you to have four differently named demons in the first place, each of them having a different name than the others...or am I not seeing something?
EDH decks: 1. RGWMayael's Big BeatsRETIRED!
2. BUWMerieke Ri Berit and the 40 Thieves
3. URNiv's Wheeling and Dealing!
4. BURThe Walking Dead
5. GWSisay's Legends of Tomorrow
6. RWBRise of Markov
7. GElvez and stuffz(W)
8. RCrush your enemies(W)
9. BSign right here...(W)
Panharmonicon, Strionic Resonator. Mimic Vat. Sac and recur. Meren or Alesha might like this guy.
I like this card. CMC 5 is a very rough spot to qualify for in my decks, but this guy seems easy to exploit for profit. I might have to try him out in something.
With Custodi Soulbinders, Drakestown Forgotten, Ignition Team and Nighthowler being able to get considerably bigger at similar or lower CMCs the sheer power of the Demon token isn't too convincing.
Yet, evasion is a big plus when trying to push the damage through repeatedly. As for flying beatsticks, i've been thinking of trying out Fledgling Dragon lately. Threshold is naturally achieved with that commander, the CMC is fine for what it brings to the table and combined with Fire Breathing it could help swinging for the win.
Anyways, i guess i got carried away with Alesha, Who Smiles at Death - once again.
I only like it in my mono-black decks.
I have the Commander 2014 Ob Nixilis deck modified to a Demon tribal sub theme where he fits in, as well as my Ghoulcaller Gisa deck where you sacrifice him for value.
He is one of many creatures who can loop with Nim Deathmantle + Ashnod's Altar. He doesn't go infinite on his own, as you need a creature who makes two tokens to do that, or other cards like Panharmonicon. The point isn't to specofocally get him, but rather that he is yet more fodder which can end games when looped with Blood Artist like creatures... seeing how every part of those combos are just good stand alone cards.
=======
That being said, he is still terrible and people just remove the token and make you deal with you five mana 2 drop that hurts you.
Which is why I would only play him in places like Alesha and Meren, where I could sac and recur him to make big flying demons and never end up taking that 2 damage. Seems to me he may be good under a Mimic Vat, too.
Not a great card, given his CMC, but I think he has enough potential that I may try him out.
In Alesha, I just sac the dude immediately after he summons his demon. #FlavorWin
On phasing:
Onering's 4 simple steps that let you solve any problem with Magic's gameplay
Step 1: Identify the problem. What aspect of Magic don't you like? Step 2: Find out how others deal with the problem. How do players deal with this aspect of the game when they run into it? Step 3: Do what those players do. Step 4: No more problem. Bonus: You are now better at Magic. Enjoy those extra wins!