Just for fun. What's your favorite color combo mono/guild/shard/wedge/4/Partners/5? Feel free to name more than one, just put down an explanation so others may bask in their glory.
My favorite combination being Grixis. Not only does it offer a wide diversity of commanders/deck type, with abilities to tackle all zones, it's also a blatantly sinister faction, Combining Rakdos destruction, Dimir graveyard trickery, and Izzet spellsling. The only complaint I have is that while I enjoy completing puzzles, Grixis can be a little too combo friendly and lead to potentially degenerative games if not careful.
Outside of Grixis, I general enjoy anything with black, that includes mono-black decks. I love paying life and sacrifice things.
I have been playing five color rainbow since 3rd Edition/Revised. So it's prolly that. I love highlander decks even in 60 card formats and they are always 5 colors. Two of my edh are rainbow, and two of my 60 card formatted decks are rainbow. I just like the Rube Goldberg nature of those decks. Sort of like the needlessly complex death machines used to try and kill James Bond in every movie.
While my second favorite color comination is B/G for the strong control and recycling within that color combo, I'm finding recently that I really like Simic U/G. So much fun to sit back and actually control the flow of the game.
Probably Sultai? I don't like red in general in magic, and I don't really love white in EDH.
That being said, I have a lot of decks with Red. 2 rakdos decks, 1 izzet, 1 gruul, 1 jeskai, 1 temur, 1 grixis, 1 5 colour.
I like building around generals I find interesting. Because I dislike aggro, I think I tend to shy away from red decks as they tend to be aggressive. Because I like sacrificing things, I have a lot of black decks.
I dunno, for me it is always about the general and the interactions, and not about the colours.
I would say Sultai, Golgari, Dimir and Simic are my favorite color combinations, I run all 5 colors between my decks but Sultai colors crop up often for a reason. It's gotten to the point where I have trouble building decks and strategies outside of Sultai. Boros is notoriously difficult for me to crack, and anything with Red, White or Blue that doesn't involve Green or Black leaves me scratching my head.
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EDH Pantheon UBRG Yidris, Eye of the Storm WBR Kaalia, Herald of Apocalypse UBG Damia, Sage of Nightmare WBG Karador, the Bridge Between WU Grand Warden Augustin IV RG Omnath, Locus of Awakening BG Nath Addict UR Niv Mizzet, Brain Aflame B Kokusho, the Mourning Star U Memnarch is All
Monocolor: I've never built one before, but based on deckbuilding history, I think I would mechanically enjoy monowhite the most. I'm tempted to build a casual monored control deck, but have no idea what commander I would use for that.
2-color: Boros (Tajic). I enjoy playing Sunforger. I've not built any other 2-color decks but Ephara would be appealing to me, possibly Ludevic as well.
3-color: Bant/Derevi is a lot of fun as a political deck with clones. Definitely my favorite deck to play despite it veering off the original track slightly. I think I like 3-color combinations the best because there's just a lot more interactions between cards in the wider card pool.
4-color: I can't fathom what I'd be doing. Probably a partner deck of some kind. Ludevic + Tymna is probably the 4-color partner pair I'd drift towards. I just really like the idea of card flow from the command zone rather than using the command zone as an everpresent threat. It just makes starting hands consistently playable.
5-color: I further can't fathom what I'd be doing, especially given that I'd be giving up 3-mana command zone draw engines. The things I'd want to do just don't need this many colors to function.
Surprising no one, mono-black is my favorite. Going all the way back to when I got back into Magic around Planeshift, MBC has been my signature deck. Pestilence, as it turns out, is a really good Magic card. The fact that Torment came out but a year after that cemented my love for the color. It does everything I want to do in Magic: draw cards, disrupt opponents via removal and discard, generate boatloads of mana, and of course, convert the worst resource, life, into relevant resources like the aforementioned ones. Really, the color can do just about everything as long as you're willing to pay the price. Greatness, at any cost, right?
As far as versatility goes i like WGB a lot. Ramp, draw, removal, protection, recursion, ... that color combination just has it all.
All but a commander i'd really like to build! A mere 6 non-partner options is an utter joke!
Apart from that i enjoy all color combinations. Toying with the weaknesses and strengths of each one can be very entertaining. At the bottom end of my ranks would be mono-W (rather boring), mono-R (rather limited) and RB (never felt they add up too well).
If I want to be strong, UG all the way. That combination is insane.
If I want to feel like a snowflake, WR is where it's at. You can do far more with red white than most players give credit for.
But probably the colour combination I like the most is a heavily red UR deck, pretty much just running blue to be a red deck that doesn't run out of cards and enough counters so that my own stuff doesn't get countered.
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EDH RRGrenzo plays your deck, GGYeva's mono green control, WW9-tails trys desperately for monowhite not to suck RWBUTymna and Kraum's saboteur tribal, UWG Kestia's Enchantress Aggro, RUB Jeleva casts big dumb spells, RGB Vaevictis' big critters can kill your critters hard
Card advantage is not the same thing as card draw. Something for 2B cannot be strictly worse than something for BBB or 3BB. If you're taking out Swords to Plowshares for Plummet, you're a fool. Stop doing these things!
If in doubt, Jund 'em out. With a strong lineup of commanders you can play tokens, combo, fattys or as grindy as you want.
As for the others, mono is probably G as it is the only mono deck I have managed to build thus far however R is soon to be a thing. Non jund guild pairs I really like Orzhov but there is no clear favorite. The only two I dont really enjoy/ havent found a commander I want to build around are Simic and Azorius.
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EDH BRGKresh the BloodbraidedBRG, A box of lands and ideas.
Modern: RG Titanshift. A deck made of cards too stupid for EDH.
Retired: Lots. More than I feel you should suffer through or I should type out.
Where I play, I'm the Grixis guy; it's what I do more than anything else. I try to avoid combos (because like OP said, Grixis is very combo friendly) but even without them, there's a ton of variety to be had. A part of me just loves being the 'bad guy' in the group, and messing around with the politics, and Grixis just goes hand-in-hand with that, I suppose. My only complaints are the usual lack of good ramp + no efficient method to deal with enchantments (outside of things like Scour from Existence or All is Dust).
If I took a step away from Grixis, Dimir is my core. I'll basically play anything that's UBx in Commander. Though MonoB is probably the Mono I find the most fun.
I have a good respect for mono-red. I've piloted a couple mono-red decks that could do crazy stuff and they taught me about that tight-rope of trying to be agile and resilient with limited options, as well as using disruption to tilt the game. I also enjoy playing various things, as each color/combination has some crazy stuff they can do and I like doing crazy stuff.
But mono-black taught me so much. (Well, I'm betting red taught me some of this, too.)
It taught me to hang on by my fingernails for an opening if I have to. As long as my life is above 0, poison counters are less than 10, and there are cards in my library to draw then there's still a chance.
It taught me resource management. Everything is a resource, including your own life and the cards in your library. Also, you resources can be converted from one type to another, sometimes with a net gain.
You know, this is probably why I like using Birthing Pod in Ruric Thar.
It taught me that everything that I use as a resource my opponents have, too, and that I have access to these to augment my own.
It taught me the value of instant-speed responses, the value of a diverse suite of answers, and the value of monitoring the possible interactions from all around the table instead of just my own little corner.
The other day I was playing Chainer in a five-player game and the Sedris player had to discard and pitched Molten Primordial. I was super happy about that. Sigarda, Host of Herons attacks me with their voltroned-up general (no trample) and I resurrect the Primordial, stealing a few inconsequential creatures I couldn't yet sacrifice along with a Galerider Sliver with which to chump block. The point, of course, is that everybody was surprised by this play even after reading my commander at the beginning of the game.
I'm not saying that other colors/combinations can't teach these things or also be versatile and powerful (though paying life is mostly black territory), but I'm quite enjoyed my journey through the dark side.
Mono-green here. My favorite thing to do is to stretch green's portion of the color pie into things like non-combat damage, instant-speed shenanigans, and control. That said, I'm not adverse to the occasional "throw down big fatties and turn them sideways" battle too!
U/G (but not Simic) is a very, very close second and my favorite color pairing. Grafting mana acceleration onto card draw usually only results in fun, and I feel like the two colors nullify each other's drawbacks perfectly. I find Golgari to be a blast too.
Jund is my favorite triple combination. I usually play it as a black-red control deck stapled onto a green mana and card advantage engine. I've had more success with this concept in 60-card multiplayer than in EDH, however.
I'm generally in favor of every Green-x color combination. Of my twenty-one EDH decks, 12 involve green and 3 are mono-green. Whenever I run into a problem while deckbuilding, my first instinct is to try and fix it with green.
On the other end of the spectrum, white is my least favorite color by a pretty long shot, and I would say that white-blue is probably my least favorite color combination, both to play as and to play against. It's probably because I usually prefer to be the one doing things, and white/blue is mostly about stopping people from doing things. Even when I play control, it tends to revolve more around some big splashy combo to bounce everyone else's board or something like Seedborn Muse+Mishra's Helix. I'm not often accused to being subtle! G/W is my least favorite of the Gx pairings, although I do like Junk/Abzan quite a bit.
BUG/Sultai I should also mention that I've never been fond of, although in an academic sense I should be - Green, Blue, and Black (in that order) are my favorite colors, it's super powerful, there's plenty of good generals. I'm not sure why, but the mechanics or the flavor or something of BUG has just never appealed to me.
URG is undoubtedly my favorite combination (Animar is my flagship deck after all). It provides the fast battlecruiser I want in the format along with one of the best security blankets when that plan fails in the playstyle I'm most comfortable with. I have to be very subjective here because objectively speaking with the correct cards a lot of other color combinations can technically achieve the same results but it doesn't fit my style/vision of how I want to play the game/format.
G is no doubt the core of the deck - RG ensures the speed and explosiveness of the battlecruiser (via ramp and speed) and GU provides one of the best security blankets (via ramp again mixed with some control/counter/bounce). UR admittedly is just a combination byproduct I don't really think much of (since it's more of a spellslinging combination).
As a side-note while it isn't contending for my overall favorite, BG is my favorite 2-color combination because its what I consider the closest thing to URG in 2-color - neither U or R can compensate for each other, but B can compensate for them "both" to some extent because G itself can compensate for R as well, so B's style of control is an acceptable replacement for U in some way (and more preferable to me than W's control style).
When it comes to mono-color though, it's a whole different world - I understand that we give up too much in comparison to URG, so I have a heavy preference to R to create the same "experience" of sorts. G alone definitely can do the battlecruiser part, but more often than not it ends up filling like a linear combo-line than an explosive burst of battlecruiser, hence my preference for R (plus all colors technically have battlecruisers of varying levels).
Like I said, this whole thing is subjective with my preferred playstyles/goals and with the correct cards, any color could potentially compensate for another, but the combination of those cards usually end up with a varying difference in playstyles.
In my heart of hearts I am mono black, but i really like dipping into the tools that white and green have to temper the fact I am willing to dump 30 life into drawing cards happily so I really love Abzan based decks..Of course I also like Dragons so Five Color Dragon is probably my most played commander deck.
I like playing all colours but if I had to pick one combination it would be any two colour combination with Blue. The second colour doesnt really matter to me as I like all the other colours mostly the same, but Blue is my core. Two colours feels jist the right amount for me. More diverse than monocolour (Though I still enjoy that) but it still has limitations that keep things interesting and on theme (I like building my decks around a theme). The more colours you add, the more muddled things become. Three is about the limit for me. Four colours just sounds wrong for some reason and five/colorless just seems boring.
I have 31 Commander decks, each with a different color combination. I've also got plans for the one deck I'm missing, I just haven't started on it yet.
That said, my favorite deck among the bunch is my mono-blue deck, which has no wincon it just steals everyone else's wincons. And a number of my nonblue decks have control elements in them.
best mono: black
best 2 colors: dimir
best tri: esper
best 4c: not green
Honestly though, it's pretty close. I mean my favorite mono-color commander deck is mono-red (zirilan) and my favorite tri-color is bant (phelddagrif). I try to stay flexible.
My favorite color combination is Sultai because it has everything I like to do and everything that helps me get there: Ramp, Card Draw, Removal, Recursion, Bomb Spells, and hard to kill creatures.
I don't have a sultai deck at the moment but my Meren deck is pretty much everything I described above, so I suppose BG works just as easily for me.
I only have one UW deck and it took years to find a commander for it.
My Green black deck is "blue" in that I draw a million cards, an intricate value producing machine.
My Bant deck is mostly UW even though its UW aggro, Birds are awesome.
My Mono red deck tutors for dragons and is this mad scientist machine of beat down.
I have played all sorts of Ux decks in standard and modern, due to the nature of those formats means I don't always get to play UW. Infact I have played a lot more of UB and UR over the last few years, Grixis --> UB --> Esper --> UR has been my standard rotation life. Despite UW actually being good in a bunch of those formats.
Fave monocolor: probably Black, has the biggest amount of "cards I just want to play, screw relevancy to the deck". Big creatures and enchantments that might bite me. Trading resources for others.
Fave guild: Gruul, by far. Even some of my non-green non-red decks have ended up going basically 'Gruul smash' direction. Combat with keyword salads that lead to meaty "thud"s are the thing that matter.
Fave shard: Naya. Much continuing from Gruul, Naya tends to house a ton of fun stuff. Also a lot of tribes that I enjoy (beasts, dinosaurs, elementals) can be built Naya quite nicely.
Fave 4-color: Haven't toyed around with my 4-colors enough yet to have a solid fave.
Overall: dunno, but having black-green or red-green in there usually helps.
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X Hope of Ghirapur Swordpile W Ghosty Blinky Anafenza U Nezahal- Big, Blue and HERE! B Gonti Can Afford It R Etali, Primal 'Whatjusthappened?' G Polukranos Wants More Mana WU The Exalted Vizier Temmet WB Home, Athreos WR Basandra, Recursive Aggression WG Karametra, Momma of Lands UB Wrexial Eats Your Brains UR Arjun, the Mad Flame UG The Fable of Prime Speaker BR Hellbent, Malfegor Style BG Jarad, Death is Served RG Running Thromok WUB Varina and ALL the Zombies WUBYennett, the Odd Pain-Train WUR Zedruu the Furyhearted WUG Arcades' Strategy, Shmategy, Sausage and Spam WBR A Case of Mathas' Persistent F*ckery WBRLicia's League of Legendary Lifegain Layabouts WBG The Karador Advantage PackageWRG Gahiji Rattlesnake Collection UBR Jeleva... does... things UBG Damia's Just Deserts URG Yasova's Has More Power Than Sense BRG Wasitora, Bad Kitty WUBRBreya, Eggs, Breya'd Eggs WUBG Tymna and Kydele, Extended Borrowing WURG Kynaios and Tiro, Landfall Impersonations WBRG Saskia Pet Card EnchantressUBRG Yidris of the Chi-Ting Corporation WUBRG Tazri's Amazing Allies
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My favorite combination being Grixis. Not only does it offer a wide diversity of commanders/deck type, with abilities to tackle all zones, it's also a blatantly sinister faction, Combining Rakdos destruction, Dimir graveyard trickery, and Izzet spellsling. The only complaint I have is that while I enjoy completing puzzles, Grixis can be a little too combo friendly and lead to potentially degenerative games if not careful.
Outside of Grixis, I general enjoy anything with black, that includes mono-black decks. I love paying life and sacrifice things.
Shu Yun, the Silent Tempest WUR Voltron Control
Temmet, Vizier of Naktamun WU Unblockable Mirror Trickery
Ra's al Ghul (Sidar Kondo) and Face-Down Ninjas
Brudiclad, Token Engineer
Vaevictis (VV2) the Dire Lantern
Rona, Disciple of Gix
Tiana the Auror
Hallar
Ulrich the Politician
Zur the Rebel
Scorpion, Locust, Scarab, Egyptian Gods
O-Kagachi, Mathas, Mairsil
"Non-Tribal" Tribal Generals, Eggs
While my second favorite color comination is B/G for the strong control and recycling within that color combo, I'm finding recently that I really like Simic U/G. So much fun to sit back and actually control the flow of the game.
That being said, I have a lot of decks with Red. 2 rakdos decks, 1 izzet, 1 gruul, 1 jeskai, 1 temur, 1 grixis, 1 5 colour.
I like building around generals I find interesting. Because I dislike aggro, I think I tend to shy away from red decks as they tend to be aggressive. Because I like sacrificing things, I have a lot of black decks.
I dunno, for me it is always about the general and the interactions, and not about the colours.
8.RG Green Devotion Ramp/Combo 9.UR Draw Triggers 10.WUR Group stalling 11.WUR Voltron Spellslinger 12.WB Sacrificial Shenanigans
13.BR Creatureless Panharmonicon 14.BR Pingers and Eldrazi 15.URG Untapped Cascading
16.Reyhan, last of the Abzan's WUBG +1/+1 Counter Craziness 17.WUBRG Dragons aka Why did I make this?
Building: The Gitrog Monster lands, Glissa the Traitor stax, Muldrotha, the Gravetide Planeswalker Combo, Kydele, Chosen of Kruphix + Sidar Kondo of Jamuraa Clues, and Tribal Scarecrow Planeswalkers
UBRG Yidris, Eye of the Storm
WBR Kaalia, Herald of Apocalypse
UBG Damia, Sage of Nightmare
WBG Karador, the Bridge Between
WU Grand Warden Augustin IV
RG Omnath, Locus of Awakening
BG Nath Addict
UR Niv Mizzet, Brain Aflame
B Kokusho, the Mourning Star
U Memnarch is All
2-color: Boros (Tajic). I enjoy playing Sunforger. I've not built any other 2-color decks but Ephara would be appealing to me, possibly Ludevic as well.
3-color: Bant/Derevi is a lot of fun as a political deck with clones. Definitely my favorite deck to play despite it veering off the original track slightly. I think I like 3-color combinations the best because there's just a lot more interactions between cards in the wider card pool.
4-color: I can't fathom what I'd be doing. Probably a partner deck of some kind. Ludevic + Tymna is probably the 4-color partner pair I'd drift towards. I just really like the idea of card flow from the command zone rather than using the command zone as an everpresent threat. It just makes starting hands consistently playable.
5-color: I further can't fathom what I'd be doing, especially given that I'd be giving up 3-mana command zone draw engines. The things I'd want to do just don't need this many colors to function.
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HONK HONK
Interstingly, while I'm okay with WBG Abzan, I don't like it as much as the two color guilds. I just don't feel like the third color adds much to an already great combo.
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All but a commander i'd really like to build! A mere 6 non-partner options is an utter joke!
Apart from that i enjoy all color combinations. Toying with the weaknesses and strengths of each one can be very entertaining. At the bottom end of my ranks would be mono-W (rather boring), mono-R (rather limited) and RB (never felt they add up too well).
This surprises no one I'm sure.
Least favourite: Simic.
Steel Sabotage'ng Orbs of Mellowness since 2011.
If I want to be strong, UG all the way. That combination is insane.
If I want to feel like a snowflake, WR is where it's at. You can do far more with red white than most players give credit for.
But probably the colour combination I like the most is a heavily red UR deck, pretty much just running blue to be a red deck that doesn't run out of cards and enough counters so that my own stuff doesn't get countered.
RRGrenzo plays your deck, GGYeva's mono green control, WW9-tails trys desperately for monowhite not to suck
RWBUTymna and Kraum's saboteur tribal, UWG Kestia's Enchantress Aggro, RUB Jeleva casts big dumb spells, RGB Vaevictis' big critters can kill your critters hard
Arena Standard
UUUU Tempo, since before it was cool
Various Wx decks running Fountain of Renewal and Day of Glory
Anything I can cram Chaos Wand in to
On phasing:
As for the others, mono is probably G as it is the only mono deck I have managed to build thus far however R is soon to be a thing. Non jund guild pairs I really like Orzhov but there is no clear favorite. The only two I dont really enjoy/ havent found a commander I want to build around are Simic and Azorius.
BRGKresh the BloodbraidedBRG, A box of lands and ideas.
Modern:
RG Titanshift. A deck made of cards too stupid for EDH.
Retired: Lots. More than I feel you should suffer through or I should type out.
If I took a step away from Grixis, Dimir is my core. I'll basically play anything that's UBx in Commander. Though MonoB is probably the Mono I find the most fun.
I have a good respect for mono-red. I've piloted a couple mono-red decks that could do crazy stuff and they taught me about that tight-rope of trying to be agile and resilient with limited options, as well as using disruption to tilt the game. I also enjoy playing various things, as each color/combination has some crazy stuff they can do and I like doing crazy stuff.
But mono-black taught me so much. (Well, I'm betting red taught me some of this, too.)
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R Zada Arcane Storm
RBU Marchesa
GWU Estrid
GWR Samut?
URB Kess
(R/W)(U/B) Akiri & Silas
BWR Alesha
R Neheb Dragons
G Nylea Wurms
W Darien
U Tetsuko
U/G (but not Simic) is a very, very close second and my favorite color pairing. Grafting mana acceleration onto card draw usually only results in fun, and I feel like the two colors nullify each other's drawbacks perfectly. I find Golgari to be a blast too.
Jund is my favorite triple combination. I usually play it as a black-red control deck stapled onto a green mana and card advantage engine. I've had more success with this concept in 60-card multiplayer than in EDH, however.
I'm generally in favor of every Green-x color combination. Of my twenty-one EDH decks, 12 involve green and 3 are mono-green. Whenever I run into a problem while deckbuilding, my first instinct is to try and fix it with green.
On the other end of the spectrum, white is my least favorite color by a pretty long shot, and I would say that white-blue is probably my least favorite color combination, both to play as and to play against. It's probably because I usually prefer to be the one doing things, and white/blue is mostly about stopping people from doing things. Even when I play control, it tends to revolve more around some big splashy combo to bounce everyone else's board or something like Seedborn Muse+Mishra's Helix. I'm not often accused to being subtle! G/W is my least favorite of the Gx pairings, although I do like Junk/Abzan quite a bit.
BUG/Sultai I should also mention that I've never been fond of, although in an academic sense I should be - Green, Blue, and Black (in that order) are my favorite colors, it's super powerful, there's plenty of good generals. I'm not sure why, but the mechanics or the flavor or something of BUG has just never appealed to me.
G is no doubt the core of the deck - RG ensures the speed and explosiveness of the battlecruiser (via ramp and speed) and GU provides one of the best security blankets (via ramp again mixed with some control/counter/bounce). UR admittedly is just a combination byproduct I don't really think much of (since it's more of a spellslinging combination).
As a side-note while it isn't contending for my overall favorite, BG is my favorite 2-color combination because its what I consider the closest thing to URG in 2-color - neither U or R can compensate for each other, but B can compensate for them "both" to some extent because G itself can compensate for R as well, so B's style of control is an acceptable replacement for U in some way (and more preferable to me than W's control style).
When it comes to mono-color though, it's a whole different world - I understand that we give up too much in comparison to URG, so I have a heavy preference to R to create the same "experience" of sorts. G alone definitely can do the battlecruiser part, but more often than not it ends up filling like a linear combo-line than an explosive burst of battlecruiser, hence my preference for R (plus all colors technically have battlecruisers of varying levels).
Like I said, this whole thing is subjective with my preferred playstyles/goals and with the correct cards, any color could potentially compensate for another, but the combination of those cards usually end up with a varying difference in playstyles.
Dragons of Legend, Lead by Scion of the UR-Dragon
The Gitrog Monster
Gonti, Lord of Luxury
Shogun Saskia
Hive World
Atraxa hates fun
Abzan
UBarrin, Master WizardU
USticher GeralfU
UIxidor, Reality SculptorU
UWNoyan Dar, Roil ShaperUW
That said, my favorite deck among the bunch is my mono-blue deck, which has no wincon it just steals everyone else's wincons. And a number of my nonblue decks have control elements in them.
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best 2 colors: dimir
best tri: esper
best 4c: not green
Honestly though, it's pretty close. I mean my favorite mono-color commander deck is mono-red (zirilan) and my favorite tri-color is bant (phelddagrif). I try to stay flexible.
EDH Primers
Phelddagrif - Zirilan
EDH
Thrasios+Bruse - Pang - Sasaya - Wydwen - Feather - Rona - Toshiro - Sylvia+Khorvath - Geth - QMarchesa - Firesong - Athreos - Arixmethes - Isperia - Etali - Silas+Sidar - Saskia - Virtus+Gorm - Kynaios - Naban - Aryel - Mizzix - Kazuul - Tymna+Kraum - Sidar+Tymna - Ayli - Gwendlyn - Phelddagrif 4 - Liliana - Kaervek - Phelddagrif 3 - Mairsil - Scarab - Child - Phenax - Shirei - Thada - Depala - Circu - Kytheon - GrenzoHR - Phelddagrif - Reyhan+Kraum - Toshiro - Varolz - Nin - Ojutai - Tasigur - Zedruu - Uril - Edric - Wort - Zurgo - Nahiri - Grenzo - Kozilek - Yisan - Ink-Treader - Yisan - Brago - Sidisi - Toshiro - Alexi - Sygg - Brimaz - Sek'Kuar - Marchesa - Vish Kal - Iroas - Phelddagrif - Ephara - Derevi - Glissa - Wanderer - Saffi - Melek - Xiahou Dun - Lazav - Lin Sivvi - Zirilan - Glissa
PDH - Drake - Graverobber - Izzet GM - Tallowisp - Symbiote Brawl - Feather - Ugin - Jace - Scarab - Angrath - Vraska - Kumena Oathbreaker - Wrenn&6
I don't have a sultai deck at the moment but my Meren deck is pretty much everything I described above, so I suppose BG works just as easily for me.
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Commander: Allies & Adversaries
UB Vela the Night-Clad BUDecklist
WBG Ghave, Guru of Spores GBW
WUBRGThe Ur-DragonWUBRGDecklist
I only have one UW deck and it took years to find a commander for it.
My Green black deck is "blue" in that I draw a million cards, an intricate value producing machine.
My Bant deck is mostly UW even though its UW aggro, Birds are awesome.
My Mono red deck tutors for dragons and is this mad scientist machine of beat down.
I have played all sorts of Ux decks in standard and modern, due to the nature of those formats means I don't always get to play UW. Infact I have played a lot more of UB and UR over the last few years, Grixis --> UB --> Esper --> UR has been my standard rotation life. Despite UW actually being good in a bunch of those formats.
Pioneer:UR Pheonix
Modern:U Mono U Tron
EDH
GB Glissa, the traitor: Army of Cans
UW Dragonlord Ojutai: Dragonlord NOjutai
UWGDerevi, Empyrial Tactician "you cannot fight the storm"
R Zirilan of the claw. The solution to every problem is dragons
UB Etrata, the Silencer Cloning assassination
Peasant cube: Cards I own
Fave guild: Gruul, by far. Even some of my non-green non-red decks have ended up going basically 'Gruul smash' direction. Combat with keyword salads that lead to meaty "thud"s are the thing that matter.
Fave shard: Naya. Much continuing from Gruul, Naya tends to house a ton of fun stuff. Also a lot of tribes that I enjoy (beasts, dinosaurs, elementals) can be built Naya quite nicely.
Fave 4-color: Haven't toyed around with my 4-colors enough yet to have a solid fave.
Overall: dunno, but having black-green or red-green in there usually helps.