I built a mono white angel deck with avacyn angel of hope as the general. Its generally a strong deck with my win condition being a one-two punch of dropping Avacyn and board whipping in some fashion.
My current challenge in my deck revision is Ramp. Here are cards I have in the deck to help with ramp:
Biggest challenge with this deck is card advantage at the moment, but mana ramp given the combo is really pricey is another issue. Please weigh in here guys on what my options are for white Ramp/Acceleration.
I was not running scroll rack, though I actually think I or my brother has one. Good card for this situation especially with some tutoring for lands and equipment shuffling the top of my deck away.
Thinking the area of opportunity at this point would be to grow the card draw... But not sure if there are more efficient ways other than the items already listed in this thread.
Some of the mentioned cards are not actually ramp (Land Tax, Weathered Wayfarer, Tithe, etc.), they just help ensure you hit your land drop each turn.
In that vein, Endless Horizons can be very useful. If you need land, I recommend sticking 7-10 Plains under it. If you've already got plenty of land, search up every Plains in your deck, so you're much more likely to draw into gas.
My personal favorite tech that actually is white ramp (that doesn't rely or involve artifacts) is Planar Birth after discarding lands or however you want to get them in your graveyard. One of my all time favorite hidden gems in EDH.
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You can also use Sun Titan with fetches to get those last few lands.
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Card advantage is not the same thing as card draw. Something for 2B cannot be strictly worse than something for BBB or 3BB. If you're taking out Swords to Plowshares for Plummet, you're a fool. Stop doing these things!
I'm sorry not as versed in the online terminology. What is the word for deck accelerators? Weather it be artifact mana, land fetching, card drawing.
You're close on a lot of cards. Since Land Tax doesn't put cards into play, it wouldn't be ramp just a tutor. Knight of the White Orchid is a tutor and ramp. Marble Diamond is just ramp since it will simply accelerate you.
Keep in mind that cards like Knight of the White Orchid and Land Tax are conditional. If you've ramped ahead of your opponents with other cards (like Sword of the Animist), they no longer function. That doesn't mean they're bad - just that they can lose effectiveness under certain situations.
You can also use Sun Titan with fetches to get those last few lands.
Yup. Even something as simple as Evolving Wilds or Terramorphic Expanse can ramp you if recurred with Sun Titan.
You can also use Crucible of Worlds with fetches in your graveyard to ensure a land drop every turn (not ramp, but you'll never miss a drop).
Skull clamp, are there any lands for white that create token creatures? My deck is pretty stacked in other areas but figured adding 2 or 3 lands to create tokens would not throw things off.
Oh and for card draw there's Mentor of the Meek and Bygone Bishop although I dont know of they're for you since you didn't mention the nature of the rest of your deck.
lol, nearly every reply here is artifacts that can go in any deck, so they aren't "white ramp". Can any of you name actual mono white cards that are *just white* that are true land ramp, and not just lands that are put into your hand or land fixing? Like for example, Kor Cartographer, Planar Birth (with lands in your graveyard), Oath of Lieges...?? Land Tax, Tithe, Knight of the White Orchid are NOT ramp!
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lol, nearly every reply here is artifacts that can go in any deck, so they aren't "white ramp". Can any of you name actual mono white cards that are *just white* that are true land ramp, and not just lands that are put into your hand or land fixing? Like for example, Kor Cartographer, Planar Birth (with lands in your graveyard), Oath of Lieges...?? Land Tax, Tithe, Knight of the White Orchid are NOT ramp!
The fact is, that in EDH mono-white needs/benefits from the use of artifacts to accomplish ramp
or Pseudo ramp like effects, just as mono-white needs help from artifacts with card drawing
and card filtering.
Every single person who has replied to the OP's request has offered both viable and legitimate
solutions for increasing and/or gaining access to mana in a mono-white deck, please don't
disparage everyone's efforts in trying to be helpful.
lol, nearly every reply here is artifacts that can go in any deck, so they aren't "white ramp". Can any of you name actual mono white cards that are *just white* that are true land ramp, and not just lands that are put into your hand or land fixing? Like for example, Kor Cartographer, Planar Birth (with lands in your graveyard), Oath of Lieges...?? Land Tax, Tithe, Knight of the White Orchid are NOT ramp!
The fact is, that in EDH mono-white needs/benefits from the use of artifacts to accomplish ramp
or Pseudo ramp like effects, just as mono-white needs help from artifacts with card drawing
and card filtering.
Every single person who has replied to the OP's request has offered both viable and legitimate
solutions for increasing and/or gaining access to mana in a mono-white deck, please don't
disparage everyone's efforts in trying to be helpful.
Your "fact" of relying or needing artifacts is ultimately lazy and uncreative deckbuilding, which is exactly the point of my post. Throwing Worn Powerstone for example into a mono white deck isnt ramp, its pure mindlessness that will make all of your non green mono color decks exactly the same. I wouldn't call a suggestion of recommending Land Tax as ramp, it 100% factually isn't ramp. It does not put you ahead in lands, it mearly gaurantees land drops for as long as you get lands from it. It isn't a legit or viable solution when it isnt land ramp. Using an artifact to put lands from your hands doesn't count either, because again, you are relying on artifacts.
The OP's thread title is literally named MONO WHITE RAMP IDEAS. Again, it isn't viable or legit when the cards mentioned are literally not white cards or land ramp. Use your imaginations people.
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If you run sufficient tokens, attaacking with a few and using settle the wreckage on them would definitely be a very white way to ramp. That said, I think most of the best ways to ramp in white have already been mentioned. I would definitely argue that in a deck that can reliably tutor for equipment (white being by far the best color for this strategy), sword of the animist is by far the best. If you're ok with an engine approach, kor cartographer, emeria shepherd, and fanatical devotion is every plains in your deck straight to the battlefield.
lol, nearly every reply here is artifacts that can go in any deck, so they aren't "white ramp". Can any of you name actual mono white cards that are *just white* that are true land ramp, and not just lands that are put into your hand or land fixing? Like for example, Kor Cartographer, Planar Birth (with lands in your graveyard), Oath of Lieges...?? Land Tax, Tithe, Knight of the White Orchid are NOT ramp!
Every card you mentioned has already been mentioned in the thread. Oh and Knight of the White Orchid IS in fact ramp. One of Mono-white's weaknesses is mana acceleration. That's how the color pie works. Its not uncreative or unimaginative to use artifacts. Coming into a thread and being an unnecessary douchebag does literal nothing for anyone.
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I built a mono white angel deck with avacyn angel of hope as the general. Its generally a strong deck with my win condition being a one-two punch of dropping Avacyn and board whipping in some fashion.
My current challenge in my deck revision is Ramp. Here are cards I have in the deck to help with ramp:
MANA:
Land Tax
Grim Monolith
Mana Vault
Voltaic Key
Basalt Monolith
Thran Dynamo
Gauntlet of Power
Caged Sun
Sol Ring
Mana Crypt
Gilded Lotus
DRAW:
Mind's Eye
TUTORS:
NOTHING!
Biggest challenge with this deck is card advantage at the moment, but mana ramp given the combo is really pricey is another issue. Please weigh in here guys on what my options are for white Ramp/Acceleration.
Knight of the White Orchid
Thalia’s Lancers (for Nykthos)
Weathered Wayfarer
Oreskos Explorer
You’re using Scroll Rack, of course?
(U/B)(U/B)(U/B) JUMP IN THE LINE, ROCK YOUR BODY IN TIME
(R/W)(R/W)(R/W) RISING FROM THE NEON GLOOM, SHINING LIKE A CRAZY MOON
(U/R)(R/G)(G/U) STEALIN' WHEN I SHOULD HAVE BEEN BUYIN'
Pauper EDH: ~ Rhox War Monk ~ Scornful Aether-Lich ~ Ashenmoor Gouger ~ Ascended Lawmage ~ Nightscape Battlemage ~ Warden of the Eye ~ Hedge Troll ~ Dinrova Horror ~ Renata
Pauper 60: ~ Caw Blade ~ MonoU Delver ~ MonoW Monk Fish ~
Standard: ~ Boros Knights ~ RDW ~
Pioneer: ~ U BControl ~
Modern: ~ UB Control ~
Legacy/Vintage: ~ MonoU Delver ~
93/94: ~ Erhnamgeddon ~
Dragons of Legend, Lead by Scion of the UR-Dragon
The Gitrog Monster
Gonti, Lord of Luxury
Shogun Saskia
Hive World
Atraxa hates fun
Abzan
surveyor's scope + various sacrifice/fetch lands can make this a 2 mana gilded lotus
expedition map and/or weathered wayfarer searching out nykthos, shrine to nyx can ramp you ahead
Modern:R 8Whack R|W White Knights W
Extraplanar lens is in the mail, lol. forgot to add it.
Burnished Hart, Solemn Simulacrum, Kor Cartographer , good call!
Sword of the Animist, another genius idea.
nykthos, shrine to nyx, ordering it right away!
Also found a few others: Seeker's Sundial, Emeria, the sky ruin, Loreseeker's Stone, Sword of Fire and Ice, Stoneforge Mystic, Staff of Domination, Staff of Nin, StoneHewer Giant
Thinking the area of opportunity at this point would be to grow the card draw... But not sure if there are more efficient ways other than the items already listed in this thread.
Thanks a ton guys!
In that vein, Endless Horizons can be very useful. If you need land, I recommend sticking 7-10 Plains under it. If you've already got plenty of land, search up every Plains in your deck, so you're much more likely to draw into gas.
Two Score, Minus Two or: A Stargate Tail
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2
Coldsteel Heart
Marble Diamond (Coldsteel Heart #2! In this deck, they're functionally identical.)
Mind Stone
Pearl Medallion
3
Burnished Hart
Darksteel Ingot
4
Commander's Sphere
Hedron Archive
Solemn Simulacrum
6
Dreamstone Hedron
As an aside, I would love if the DECK tags allowed for me to use something like /*...*/ to make comments.
In enchantment form, you have Land Tax, which doesn't actually ramp, but it's great with Scroll Rack all the same. For creatures, I recommend Kor Cartographer. For lands, Myriad Landscape.
You can also use Sun Titan with fetches to get those last few lands.
On phasing:
You can also use Crucible of Worlds with fetches in your graveyard to ensure a land drop every turn (not ramp, but you'll never miss a drop).
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Though because of Emeria, I think Thaumatic Compass is the tech. (You can still run Journeyer's Kite for redundancy.)
If my post has no tags, then i posted from my phone.
Skull clamp, are there any lands for white that create token creatures? My deck is pretty stacked in other areas but figured adding 2 or 3 lands to create tokens would not throw things off.
Pauper EDH: ~ Rhox War Monk ~ Scornful Aether-Lich ~ Ashenmoor Gouger ~ Ascended Lawmage ~ Nightscape Battlemage ~ Warden of the Eye ~ Hedge Troll ~ Dinrova Horror ~ Renata
Pauper 60: ~ Caw Blade ~ MonoU Delver ~ MonoW Monk Fish ~
Standard: ~ Boros Knights ~ RDW ~
Pioneer: ~ U BControl ~
Modern: ~ UB Control ~
Legacy/Vintage: ~ MonoU Delver ~
93/94: ~ Erhnamgeddon ~
Oh and for card draw there's Mentor of the Meek and Bygone Bishop although I dont know of they're for you since you didn't mention the nature of the rest of your deck.
If your behind you can get lands also it's a group hug and nobody would want to get rid of a ramp for everybody.
And no need to worry about ramp focused edh decks exploiting this. Like Omnath, locus of rage
Herald of War
Cloud Key
Pearl Medallion
Semblance Anvil
Urza's Incubator
The fact is, that in EDH mono-white needs/benefits from the use of artifacts to accomplish ramp
or Pseudo ramp like effects, just as mono-white needs help from artifacts with card drawing
and card filtering.
Every single person who has replied to the OP's request has offered both viable and legitimate
solutions for increasing and/or gaining access to mana in a mono-white deck, please don't
disparage everyone's efforts in trying to be helpful.
Pauper EDH: ~ Rhox War Monk ~ Scornful Aether-Lich ~ Ashenmoor Gouger ~ Ascended Lawmage ~ Nightscape Battlemage ~ Warden of the Eye ~ Hedge Troll ~ Dinrova Horror ~ Renata
Pauper 60: ~ Caw Blade ~ MonoU Delver ~ MonoW Monk Fish ~
Standard: ~ Boros Knights ~ RDW ~
Pioneer: ~ U BControl ~
Modern: ~ UB Control ~
Legacy/Vintage: ~ MonoU Delver ~
93/94: ~ Erhnamgeddon ~
Your "fact" of relying or needing artifacts is ultimately lazy and uncreative deckbuilding, which is exactly the point of my post. Throwing Worn Powerstone for example into a mono white deck isnt ramp, its pure mindlessness that will make all of your non green mono color decks exactly the same. I wouldn't call a suggestion of recommending Land Tax as ramp, it 100% factually isn't ramp. It does not put you ahead in lands, it mearly gaurantees land drops for as long as you get lands from it. It isn't a legit or viable solution when it isnt land ramp. Using an artifact to put lands from your hands doesn't count either, because again, you are relying on artifacts.
The OP's thread title is literally named MONO WHITE RAMP IDEAS. Again, it isn't viable or legit when the cards mentioned are literally not white cards or land ramp. Use your imaginations people.
Credit to DolZero for this awesome sig!
Every card you mentioned has already been mentioned in the thread. Oh and Knight of the White Orchid IS in fact ramp. One of Mono-white's weaknesses is mana acceleration. That's how the color pie works. Its not uncreative or unimaginative to use artifacts. Coming into a thread and being an unnecessary douchebag does literal nothing for anyone.