We can leave Time Spiral alone because I'm already running it.
The only options that I am seeing at the moment are Feldon's Cane orThran Foundry because I"m not all too worried about drawing more, just the recursion effect. I know they take one mana to activate but I'm drawing a blank at this point.
Day's Undoing ends the turn immediately though, if cast through Narset.
Temporal Cascade requires you to pay 2 extra to complete the Time Twister effect, but the good news is you don't have to exile it, which means you can reuse it when it appears again.
Kind of off topic but I'm really surprised we haven't seen more fixed Timetwister variants. I mean we already have some off brand versions, and a card like Elixir... It's a very unique effect that helps control decks survive the long battles.
Anyhow I use Elixir a lot but everyone else has mentioned all it's variants.
The issue is that development has to be very careful when printing a card that draws 7 cards, and when doing so, have to make it difficult to cast. We just got a 7-cmc mythic sorcery in Overflowing Insight, that requires 3x blue mana. This card isn't going to see much competitive play anywhere. But this is the sort of dumb'ed down draw effect that we get now. Any sort of cost-efficient draw 7 spell enables more degenerate storm/combo decks that just want to dig for specific parts. With wheel of fortune/timetwister/windfall and a few others, there are already a substantial amount of "cheap" ones, and then we have others like reforge the soul/memory jar to fill the gaps on more budget or less competitive builds.
If you are looking for a deck-reset, then you can always try psychic spiral. In a long grindy game it can even become a win-con to just deck an opponent.
For shuffling, I really have to urge you to give Commit // Memory a try. It's a way to deal with potential blockers (or any problem non-land) or to quasi-counter even uncounterable spells. It's phenonomenal in all of my decks that run blue - and it's amazing with Pull From Eternity.
In next expansion, Rivals of Ixalan, we might see transform cards that turn into instant/sorcery? Consider they're using transform to bring us broken lands from the past.
For shuffling, I really have to urge you to give Commit // Memory a try. It's a way to deal with potential blockers (or any problem non-land) or to quasi-counter even uncounterable spells. It's phenonomenal in all of my decks that run blue - and it's amazing with Pull From Eternity.
I don't know, it doesn't really seem like I can truly abuse it with Narset but who knows - I'll pick up a copy of both to playtest and see how it goes.
The issue is that development has to be very careful when printing a card that draws 7 cards, and when doing so, have to make it difficult to cast. We just got a 7-cmc mythic sorcery in Overflowing Insight, that requires 3x blue mana. This card isn't going to see much competitive play anywhere. But this is the sort of dumb'ed down draw effect that we get now. Any sort of cost-efficient draw 7 spell enables more degenerate storm/combo decks that just want to dig for specific parts. With wheel of fortune/timetwister/windfall and a few others, there are already a substantial amount of "cheap" ones, and then we have others like reforge the soul/memory jar to fill the gaps on more budget or less competitive builds.
If you are looking for a deck-reset, then you can always try psychic spiral. In a long grindy game it can even become a win-con to just deck an opponent.
I definitely second Overflowing Insight if you're just into having another Draw 7. But I know that the main reason why I want a Timetwister is the recursion. I really wished I bought one when I could have.
In next expansion, Rivals of Ixalan, we might see transform cards that turn into instant/sorcery? Consider they're using transform to bring us broken lands from the past.
I highly, highly doubt it. The only way it could even function at all is if you cast the spell immediately on transformation, and then it goes to the graveyard, untransformed, which is exceptionally bizarre.
In next expansion, Rivals of Ixalan, we might see transform cards that turn into instant/sorcery? Consider they're using transform to bring us broken lands from the past.
I highly, highly doubt it. The only way it could even function at all is if you cast the spell immediately on transformation, and then it goes to the graveyard, untransformed, which is exceptionally bizarre.
If it turns into an creature/enchantment to be sacrificed (at the right speed), it'd be doable perhaps?
If they go with the "number of x counters on it" route, Doubling Season would have one more abusive trick.
Temporal Cascade requires you to pay 2 extra to complete the Time Twister effect, but the good news is you don't have to exile it, which means you can reuse it when it appears again.
You could probably just use the first mode on its own and still come out ahead in a Narset deck.
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We can leave Time Spiral alone because I'm already running it.
The only options that I am seeing at the moment are Feldon's Cane orThran Foundry because I"m not all too worried about drawing more, just the recursion effect. I know they take one mana to activate but I'm drawing a blank at this point.
What do you all think?
Thank you in advance.
Time Reversal
Commit // Memory
These are the best "true" Timetwister replacements other than Time Spiral. Otherwise, Elixir of Immortality covers the "graveyard into library" aspect along with Perpetual Timepiece.
Thank you Wizard.
Day's Undoing ends the turn immediately though, if cast through Narset.
Temporal Cascade requires you to pay 2 extra to complete the Time Twister effect, but the good news is you don't have to exile it, which means you can reuse it when it appears again.
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Temmet, Vizier of Naktamun WU Unblockable Mirror Trickery
Ra's al Ghul (Sidar Kondo) and Face-Down Ninjas
Brudiclad, Token Engineer
Vaevictis (VV2) the Dire Lantern
Rona, Disciple of Gix
Tiana the Auror
Hallar
Ulrich the Politician
Zur the Rebel
Scorpion, Locust, Scarab, Egyptian Gods
O-Kagachi, Mathas, Mairsil
"Non-Tribal" Tribal Generals, Eggs
I went ahead and ordered a copy of Temporal Cascade so we shall see.
Thank you Neo.
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Anyhow I use Elixir a lot but everyone else has mentioned all it's variants.
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The issue is that development has to be very careful when printing a card that draws 7 cards, and when doing so, have to make it difficult to cast. We just got a 7-cmc mythic sorcery in Overflowing Insight, that requires 3x blue mana. This card isn't going to see much competitive play anywhere. But this is the sort of dumb'ed down draw effect that we get now. Any sort of cost-efficient draw 7 spell enables more degenerate storm/combo decks that just want to dig for specific parts. With wheel of fortune/timetwister/windfall and a few others, there are already a substantial amount of "cheap" ones, and then we have others like reforge the soul/memory jar to fill the gaps on more budget or less competitive builds.
If you are looking for a deck-reset, then you can always try psychic spiral. In a long grindy game it can even become a win-con to just deck an opponent.
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Shu Yun, the Silent Tempest WUR Voltron Control
Temmet, Vizier of Naktamun WU Unblockable Mirror Trickery
Ra's al Ghul (Sidar Kondo) and Face-Down Ninjas
Brudiclad, Token Engineer
Vaevictis (VV2) the Dire Lantern
Rona, Disciple of Gix
Tiana the Auror
Hallar
Ulrich the Politician
Zur the Rebel
Scorpion, Locust, Scarab, Egyptian Gods
O-Kagachi, Mathas, Mairsil
"Non-Tribal" Tribal Generals, Eggs
I don't know, it doesn't really seem like I can truly abuse it with Narset but who knows - I'll pick up a copy of both to playtest and see how it goes.
I definitely second Overflowing Insight if you're just into having another Draw 7. But I know that the main reason why I want a Timetwister is the recursion. I really wished I bought one when I could have.
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If it turns into an creature/enchantment to be sacrificed (at the right speed), it'd be doable perhaps?
If they go with the "number of x counters on it" route, Doubling Season would have one more abusive trick.
Shu Yun, the Silent Tempest WUR Voltron Control
Temmet, Vizier of Naktamun WU Unblockable Mirror Trickery
Ra's al Ghul (Sidar Kondo) and Face-Down Ninjas
Brudiclad, Token Engineer
Vaevictis (VV2) the Dire Lantern
Rona, Disciple of Gix
Tiana the Auror
Hallar
Ulrich the Politician
Zur the Rebel
Scorpion, Locust, Scarab, Egyptian Gods
O-Kagachi, Mathas, Mairsil
"Non-Tribal" Tribal Generals, Eggs
You could probably just use the first mode on its own and still come out ahead in a Narset deck.