Do you have any ideas on how to use cards that is out of the box? For example, use Brion Stoutarm to fling Colossus of Akros.
What makes flinging a big creature "out of the box"?
One out of the box way of playing I saw a while ago was someone using Bazaar Trader to give creatures he stole temporarily through threaten effects to himself permanently.
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The secret to enjoyable Commander games is not winning first, but losing last.
If my post has no tags, then i posted from my phone.
To me out of the box synergies are usually stuff like the following:
Widespread Panic is a good card which punishes players who are super greedy with their top of library tutors and land tutors. But it works as a good combo in Gishath, Sun's Avatar trigger, by cracking a fetchland or pinging ranging raptors to tutor for a land, then place a Dinosaur from your hand to top of the library for Gishath to cheat in.
Hex Parasite is normally used to remove counters for permanants and it isn't widely used due to the mana involved (might as well just use removals on the said permanent). But I use it to get massive life swings together with Daru Spiritualist and Starlit Sanctum in the presence of Vizkopa Guildmage. This in fact is so discreet that no one even suspect/see it coming until I tell the other players that I use life to pay for the phyrexian mana. It is too late by the time it happens. Lightning Greaves 0 to equip is just too slow.
Life’s Finale my Puppeteer Clique lets me Bribery for a turn (then RFG, so I could disrupt creature combos, too). Helped me understand why Prime Time was banned.
Which the player can then dump inside his graveyard. Again.
If he has the cards to do so. Not to mention they also need the ability to redo whatever it was that required gravehating. Sure, it's not a great play if someone's using Eternal Witness to get back a card they're going to cast next turn, but there's a decent amount of situations where I'd much rather a card was on top of my opponents library than in their graveyard.
For example: Opponent goes turn 1 Careful Study discarding a Jin-Gitaxias, Core Augur, then turn 2 casts Reanimate on it. Noxious Revival not just puts Jin somewhere pretty useless at this point of the game (effectively making them waste their next draw), but also made them lose their Reanimate. Pretty good for the small cost of 2 life (especially as the card's main use, unconditional recursion, is pretty damn strong and it should probably be run in most green decks anyway).
Which the player can then dump inside his graveyard. Again.
If he has the cards to do so. Not to mention they also need the ability to redo whatever it was that required gravehating. Sure, it's not a great play if someone's using Eternal Witness to get back a card they're going to cast next turn, but there's a decent amount of situations where I'd much rather a card was on top of my opponents library than in their graveyard.
For example: Opponent goes turn 1 Careful Study discarding a Jin-Gitaxias, Core Augur, then turn 2 casts Reanimate on it. Noxious Revival not just puts Jin somewhere pretty useless at this point of the game (effectively making them waste their next draw), but also made them lose their Reanimate. Pretty good for the small cost of 2 life (especially as the card's main use, unconditional recursion, is pretty damn strong and it should probably be run in most green decks anyway).
Hm, so what would be unconventional and what would be highly synergetic? Recently I learned about using Pharika, God of Affliction to satisfy both Oath of Ghouls and Oath of Druids requirement with her activations, it's a less common combo but I'm not sure if it's considered unconventional?
Do you have any ideas on how to use cards that is out of the box? For example, use Brion Stoutarm to fling Colossus of Akros.
What makes flinging a big creature "out of the box"?
One out of the box way of playing I saw a while ago was someone using Bazaar Trader to give creatures he stole temporarily through threaten effects to himself permanently.
Myriad cards with abilities that target, with Horobi, including Hex Parasite. Essentially any card that allows for unlimited life payment combined with Mirror effects. Prossh as a way to generate Kobolds rather than as your primary wincon or combo enabler.
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The Meaning of Life: "M-hmm. Well, it's nothing very special. Uh, try and be nice to people, avoid eating fat, read a good book every now and then, get some walking in, and try and live together in peace and harmony with people of all creeds and nations"
Onering's 4 simple steps that let you solve any problem with Magic's gameplay
Whether its blue players countering your spells, red players burning you out, or combo, if you have a problem with an aspect of Magic's gameplay, you can fix it!
Step 1: Identify the problem. What aspect of Magic don't you like? Step 2: Find out how others deal with the problem. How do players deal with this aspect of the game when they run into it? Step 3: Do what those players do. Step 4: No more problem. Bonus: You are now better at Magic. Enjoy those extra wins!
Do you have any ideas on how to use cards that is out of the box? For example, use Brion Stoutarm to fling Colossus of Akros.
What makes flinging a big creature "out of the box"?
Is it possible that the example given is a rules misunderstanding ?
To clarify, the colossus can not survive Brion's sacrifice - despite being indestructible.
And an example I might use is using berserk on a creature that an opponent is attacking another opponent with. It will likely kill one creature, kill the opponent it damaged and leave you with two less things to worry about.
Do you have any ideas on how to use cards that is out of the box? For example, use Brion Stoutarm to fling Colossus of Akros.
What makes flinging a big creature "out of the box"?
Is it possible that the example given is a rules misunderstanding ?
To clarify, the colossus can not survive Brion's sacrifice - despite being indestructible.
And an example I might use is using berserk on a creature that an opponent is attacking another opponent with. It will likely kill one creature, kill the opponent it damaged and leave you with two less things to worry about.
Yes, Berserk is nuts.
Private Mod Note
():
Rollback Post to RevisionRollBack
The Meaning of Life: "M-hmm. Well, it's nothing very special. Uh, try and be nice to people, avoid eating fat, read a good book every now and then, get some walking in, and try and live together in peace and harmony with people of all creeds and nations"
Onering's 4 simple steps that let you solve any problem with Magic's gameplay
Whether its blue players countering your spells, red players burning you out, or combo, if you have a problem with an aspect of Magic's gameplay, you can fix it!
Step 1: Identify the problem. What aspect of Magic don't you like? Step 2: Find out how others deal with the problem. How do players deal with this aspect of the game when they run into it? Step 3: Do what those players do. Step 4: No more problem. Bonus: You are now better at Magic. Enjoy those extra wins!
Possibility Storm in Maelstrom Wanderer. If you build your deck in a way that makes this card work, it can make it extremely difficult for opponents to stop you, especially since most of your spells with be cast with cascade, and the ones you do use from your hand have a good chance of hitting something very impactful.
Humility in Ghave, Guru of Spores, because it turns your commander into a 6/6 while all of your opponents creatures are very, very small and useless.
Humility in Ghave, Guru of Spores, because it turns your commander into a 6/6 while all of your opponents creatures are very, very small and useless.
That's a cool trick. A classic move I learned back when I first started playing (in Tempest block) was using Brainstorm to dodge discard spells. Newer ones like Duress have specific targets and Brainstorm let you rearrange your hand to keep them safe. Haven't used that move in EDH, but I wager it's doable.
Humility in Ghave, Guru of Spores, because it turns your commander into a 6/6 while all of your opponents creatures are very, very small and useless.
It's worth noting that this play no longer works. Due to the recent rules changes, Ghave loses his abilities from Humility before entering so he will not enter with any counters. Then, if Humility is blown up, he will be a 0/0 with no counters and die.
I like the Necropotence to get around Nekusar suggestion BlackVise mentioned. I was playing in a 2HG game where we could have lived (and probably won) had my partner search up their Necropotence. Since it skips the draw step, it affects both players so we would stop taking damage and then they could take the time to search up other enchantments (they were playing Zur) to eventually close out the game while I could support them with the 6 cards I had in hand. Unfortunately, I hadn't realized this until well after the game was completed.
This might not be "genius" but Reconnaissance and Alesha, Who Smiles at Death not only gives all your creatures pseudo-Vigilance but also makes it so you can attack with her and the creature she returns without worrying about either one dying. If either becomes blocked, just untap them and remove them from combat.
Maybe more obscure than unconventional, but Hallow can target creature/artifact/enchantment spells, and applies to all damage the permanent that spell becomes would deal this turn. Hilarious if someone plays a Crater Hellion or something.
It's worth noting that this play no longer works. Due to the recent rules changes, Ghave loses his abilities from Humility before entering so he will not enter with any counters. Then, if Humility is blown up, he will be a 0/0 with no counters and die.
I think he meant playing Humility after +1/+1 counters have been distributed.
It's worth noting that this play no longer works. Due to the recent rules changes, Ghave loses his abilities from Humility before entering so he will not enter with any counters. Then, if Humility is blown up, he will be a 0/0 with no counters and die.
I think he meant playing Humility after +1/+1 counters have been distributed.
Well, then that would work
I just wanted to clarify as playing Humility before Ghave used to work (as of about 3 weeks ago) but yes, casting Humility afterwards can achieve the same thing.
Do you have any ideas on how to use cards that is out of the box? For example, use Brion Stoutarm to fling Colossus of Akros.
What makes flinging a big creature "out of the box"?
One out of the box way of playing I saw a while ago was someone using Bazaar Trader to give creatures he stole temporarily through threaten effects to himself permanently.
Do you have any ideas on how to use cards that is out of the box? For example, use Brion Stoutarm to fling Colossus of Akros.
What makes flinging a big creature "out of the box"?
One out of the box way of playing I saw a while ago was someone using Bazaar Trader to give creatures he stole temporarily through threaten effects to himself permanently.
Explain how that works? I'm not seeing it
The Threaten effect is until end of turn, but Bazaar Trader is not, so its effect stays around even after Threaten's ended.
Do you have any ideas on how to use cards that is out of the box? For example, use Brion Stoutarm to fling Colossus of Akros.
What makes flinging a big creature "out of the box"?
One out of the box way of playing I saw a while ago was someone using Bazaar Trader to give creatures he stole temporarily through threaten effects to himself permanently.
Explain how that works? I'm not seeing it
Threaten allows you to gain control of another player's creature until end of turn. Then, Bazaar Trader gives you control of that same creature again only this is permanent. Now, there are two control effects acting on the same creature; one from Threaten and another from Bazaar Trader. Trader has the latest timestamp (though it doesn't really matter here) so it takes precedence.
At the end of the turn, the control effect from Threaten wears off but the control effect from Trader is still there and still grants you control of the creature you stole. You need to Threaten to begin with as Bazaar trader only allows you to give a creature you control to someone. It doesn't prevent you from giving yourself something you already control which is the important part here.
Salt is part of the game. Deal with it.
One out of the box way of playing I saw a while ago was someone using Bazaar Trader to give creatures he stole temporarily through threaten effects to himself permanently.
If my post has no tags, then i posted from my phone.
Salt is part of the game. Deal with it.
Widespread Panic is a good card which punishes players who are super greedy with their top of library tutors and land tutors. But it works as a good combo in Gishath, Sun's Avatar trigger, by cracking a fetchland or pinging ranging raptors to tutor for a land, then place a Dinosaur from your hand to top of the library for Gishath to cheat in.
Hex Parasite is normally used to remove counters for permanants and it isn't widely used due to the mana involved (might as well just use removals on the said permanent). But I use it to get massive life swings together with Daru Spiritualist and Starlit Sanctum in the presence of Vizkopa Guildmage. This in fact is so discreet that no one even suspect/see it coming until I tell the other players that I use life to pay for the phyrexian mana. It is too late by the time it happens. Lightning Greaves 0 to equip is just too slow.
WUBRG Reaper King - Elf Tribal WUBRG | Tribal Fun
WRG Gishath, Sun's Avatar - Dinosaur Tribal WRG | Rawr!!!
WUG Derevi, Empyrial Tactician - Enchantress Tactics WUG | Enchantments Focused
GBG The Gitrog Monster - Land Shenanigans GBG | Lands/Mill Focused
WBW Kambal, Consul of Life Allocation Matters WBW | Life Gain/Loss focused
UBR Kess, Dissident Mage of the Lotus UBR | Spellslinger
BGB Hapatra, Vizier of Poisons - Counters & Tokens BGB | -1/-1 counters focused
Which the player can then dump inside his graveyard. Again.
Salt is part of the game. Deal with it.
Geier Reach Sanitarium fills opponent GYs.
(U/B)(U/B)(U/B) JUMP IN THE LINE, ROCK YOUR BODY IN TIME
(R/W)(R/W)(R/W) RISING FROM THE NEON GLOOM, SHINING LIKE A CRAZY MOON
(U/R)(R/G)(G/U) STEALIN' WHEN I SHOULD HAVE BEEN BUYIN'
If he has the cards to do so. Not to mention they also need the ability to redo whatever it was that required gravehating. Sure, it's not a great play if someone's using Eternal Witness to get back a card they're going to cast next turn, but there's a decent amount of situations where I'd much rather a card was on top of my opponents library than in their graveyard.
For example: Opponent goes turn 1 Careful Study discarding a Jin-Gitaxias, Core Augur, then turn 2 casts Reanimate on it. Noxious Revival not just puts Jin somewhere pretty useless at this point of the game (effectively making them waste their next draw), but also made them lose their Reanimate. Pretty good for the small cost of 2 life (especially as the card's main use, unconditional recursion, is pretty damn strong and it should probably be run in most green decks anyway).
Revival also works wonder with Stolen Goods.
Hm, so what would be unconventional and what would be highly synergetic? Recently I learned about using Pharika, God of Affliction to satisfy both Oath of Ghouls and Oath of Druids requirement with her activations, it's a less common combo but I'm not sure if it's considered unconventional?
Shu Yun, the Silent Tempest WUR Voltron Control
Temmet, Vizier of Naktamun WU Unblockable Mirror Trickery
Ra's al Ghul (Sidar Kondo) and Face-Down Ninjas
Brudiclad, Token Engineer
Vaevictis (VV2) the Dire Lantern
Rona, Disciple of Gix
Tiana the Auror
Hallar
Ulrich the Politician
Zur the Rebel
Scorpion, Locust, Scarab, Egyptian Gods
O-Kagachi, Mathas, Mairsil
"Non-Tribal" Tribal Generals, Eggs
I used Bazaar Trader with Yasova Dragonclaw for a TinyLeader deck.
I am using Forbidden Orchard and Acorn Catapult with Night of Souls' Betrayal to trigger Burning Sands.
8.RG Green Devotion Ramp/Combo 9.UR Draw Triggers 10.WUR Group stalling 11.WUR Voltron Spellslinger 12.WB Sacrificial Shenanigans
13.BR Creatureless Panharmonicon 14.BR Pingers and Eldrazi 15.URG Untapped Cascading
16.Reyhan, last of the Abzan's WUBG +1/+1 Counter Craziness 17.WUBRG Dragons aka Why did I make this?
Building: The Gitrog Monster lands, Glissa the Traitor stax, Muldrotha, the Gravetide Planeswalker Combo, Kydele, Chosen of Kruphix + Sidar Kondo of Jamuraa Clues, and Tribal Scarecrow Planeswalkers
Onering's 4 simple steps that let you solve any problem with Magic's gameplay
Step 1: Identify the problem. What aspect of Magic don't you like? Step 2: Find out how others deal with the problem. How do players deal with this aspect of the game when they run into it? Step 3: Do what those players do. Step 4: No more problem. Bonus: You are now better at Magic. Enjoy those extra wins!
Is it possible that the example given is a rules misunderstanding ?
To clarify, the colossus can not survive Brion's sacrifice - despite being indestructible.
And an example I might use is using berserk on a creature that an opponent is attacking another opponent with. It will likely kill one creature, kill the opponent it damaged and leave you with two less things to worry about.
Crop Rotation into Bojuka Bog. Nobody sees it coming.
Yes, Berserk is nuts.
Onering's 4 simple steps that let you solve any problem with Magic's gameplay
Step 1: Identify the problem. What aspect of Magic don't you like? Step 2: Find out how others deal with the problem. How do players deal with this aspect of the game when they run into it? Step 3: Do what those players do. Step 4: No more problem. Bonus: You are now better at Magic. Enjoy those extra wins!
Humility in Ghave, Guru of Spores, because it turns your commander into a 6/6 while all of your opponents creatures are very, very small and useless.
Yeah, that's always a fun trick. Glacial Chasm is another good one to Crop Rotation into
That's a cool trick. A classic move I learned back when I first started playing (in Tempest block) was using Brainstorm to dodge discard spells. Newer ones like Duress have specific targets and Brainstorm let you rearrange your hand to keep them safe. Haven't used that move in EDH, but I wager it's doable.
Shu Yun, the Silent Tempest WUR Voltron Control
Temmet, Vizier of Naktamun WU Unblockable Mirror Trickery
Ra's al Ghul (Sidar Kondo) and Face-Down Ninjas
Brudiclad, Token Engineer
Vaevictis (VV2) the Dire Lantern
Rona, Disciple of Gix
Tiana the Auror
Hallar
Ulrich the Politician
Zur the Rebel
Scorpion, Locust, Scarab, Egyptian Gods
O-Kagachi, Mathas, Mairsil
"Non-Tribal" Tribal Generals, Eggs
Pauper EDH: ~ Rhox War Monk ~ Scornful Aether-Lich ~ Ashenmoor Gouger ~ Ascended Lawmage ~ Nightscape Battlemage ~ Warden of the Eye ~ Hedge Troll ~ Dinrova Horror ~ Renata
Pauper 60: ~ Caw Blade ~ MonoU Delver ~ MonoW Monk Fish ~
Standard: ~ Boros Knights ~ RDW ~
Pioneer: ~ U BControl ~
Modern: ~ UB Control ~
Legacy/Vintage: ~ MonoU Delver ~
93/94: ~ Erhnamgeddon ~
I like the Necropotence to get around Nekusar suggestion BlackVise mentioned. I was playing in a 2HG game where we could have lived (and probably won) had my partner search up their Necropotence. Since it skips the draw step, it affects both players so we would stop taking damage and then they could take the time to search up other enchantments (they were playing Zur) to eventually close out the game while I could support them with the 6 cards I had in hand. Unfortunately, I hadn't realized this until well after the game was completed.
I have used Containment Priest and Eldrazi Displacer to permanently exile my opponents' stuff.
Regarding Bojuka Bog, I once used Vampiric Tutor and Druidic Satchel to get out Bog at Instant timing (since I didn't have my Crop Rotation in hand).
This might not be "genius" but Reconnaissance and Alesha, Who Smiles at Death not only gives all your creatures pseudo-Vigilance but also makes it so you can attack with her and the creature she returns without worrying about either one dying. If either becomes blocked, just untap them and remove them from combat.
Also Tower of the Magistrate to de-equip voltron commanders and Vines of Vastwood to counter auras and combat tricks. I once used it to counter a 39-life Hatred, and it was beautiful.
- Rabid Wombat
I think he meant playing Humility after +1/+1 counters have been distributed.
Shu Yun, the Silent Tempest WUR Voltron Control
Temmet, Vizier of Naktamun WU Unblockable Mirror Trickery
Ra's al Ghul (Sidar Kondo) and Face-Down Ninjas
Brudiclad, Token Engineer
Vaevictis (VV2) the Dire Lantern
Rona, Disciple of Gix
Tiana the Auror
Hallar
Ulrich the Politician
Zur the Rebel
Scorpion, Locust, Scarab, Egyptian Gods
O-Kagachi, Mathas, Mairsil
"Non-Tribal" Tribal Generals, Eggs
I just wanted to clarify as playing Humility before Ghave used to work (as of about 3 weeks ago) but yes, casting Humility afterwards can achieve the same thing.
Explain how that works? I'm not seeing it
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R Zada Arcane Storm
RBU Marchesa
GWU Estrid
GWR Samut?
URB Kess
(R/W)(U/B) Akiri & Silas
BWR Alesha
R Neheb Dragons
G Nylea Wurms
W Darien
U Tetsuko
At the end of the turn, the control effect from Threaten wears off but the control effect from Trader is still there and still grants you control of the creature you stole. You need to Threaten to begin with as Bazaar trader only allows you to give a creature you control to someone. It doesn't prevent you from giving yourself something you already control which is the important part here.