But Boros is defo a possibility to be at the top of your game in any multiplayer game... Wink
I guess this is the question of this thread, and I would disagree with you.
Sure, any deck can win, sometimes (in German we say: a blind hen finds some corn, once in a while), but Boros is less likely to being able to compete, the more competitive it gets.
Elesh norn and Avacyn are not relevant, without a way to cheat them into play.
Boros is also the best combination for Mass Land Destruction. Quickly develop a board and then lock everyone out. Not friendly, but it is definitely an edge Boros has. You can do some pretty dumb things with Aurelia, the Warleader as well.
Talking about MLD in combination with a 6 or 7 CMC Commander (Aurelia / Gisela) is kind of strange.
I really think Boros should bring there MLD to the cEDH tables, but you need an impactfull Commander at 2-4 CMC, that provides some synergy with Stax strategies.
The 2 Partners, Tajic or Kalemne fall into this range regarding the CMC, but you need a lot of piece to fall into place, if you wincon is attacking 3 players, 3-4 times each, unblocked / unopposed.
From my point of view, this Boros deck will be better, if you add another color, or maybe even going mono colored.
Boros is also the best combination for Mass Land Destruction. Quickly develop a board and then lock everyone out. Not friendly, but it is definitely an edge Boros has. You can do some pretty dumb things with Aurelia, the Warleader as well.
Talking about MLD in combination with a 6 or 7 CMC Commander (Aurelia / Gisela) is kind of strange.
I wouldn't say so, necessarily. A deck that's going to run Armageddon and friends is going to either play lots of artifact ramp or hold onto the 'geddon until they've got a strong board state (or both). A deck with a high-cost commander is likely going to want the artifact ramp anyway, and Giesla or Aurelia in play alone is already a pretty strong board position.
As someone who has built five different RW commander decks, I'd say it certainly can survive in multiplayer. That said, others on here are on point about its staying power.
I just want to mention Brion Stoutarm as a non-combat-specific RW commander.
Also, if in combat, Infiltrator Lens and Rogue's Gloves worked well in Kalemne for me.
When you have a general in RW, focus on what they want to do, and supplement it. Don't build the deck only for them, you'll get trapped. Redundancy is also key. In Kalemne I had many ways to help her connect, in Brion I had backup throwers and combos, etc.
I'm not going to repeat the other advice in the thread, but the positive stuff is all good to consider.
Don't give up the dream of punching some one with the blazing fist of Boros!
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60 Card Casual Multiplayer: B Dark Ides Life DrainR Rekindle Skies Phoenix TribalWB Veil Oath Tokens BR Brutal Scourge Eldrazi TribalRW Edge Worthy Mid-Range AggroGU Wisp Away Combo GWU Vigorous Flow Energy
Commander / EDH: RFeldon of the Third Path GURashmi, Eternities Crafter RWBMathas, Fiend Hunter GWUBAtraxa, Praetor's Voice
I have a Brion Stoutarm deck that goes okay in multiplayer. Its based around sacrifice effects and Threaten variants.
Although this leads into a variety of combos but i think it would be okay anyway.
I'm trying to remember the combo I had. It was Bloodshot Cyclops, Thornbite Staff, and then either combination of Sun Titan + Angelic Renewal or Karmic Guide with either Changeling Champion or Changeling Berserker. It also worked without Cyclops + Staff if you just used Goblin Bombardment. It also had stealing effects, but I try to have combos as back up (although, ironically, I think my current decks have just synergies, no combos lol). Each set would allow infinite damage for the win.
I never made this deck fined tuned, and it only saw one real game, but it had good potential.
I wasn't clear. I meant Gisela is a good possibility and another good possibility is MLD. Not in the same deck though, for that I would rather run Aurelia, the Warleader or Jor Kadeen, the Prevailer, maybe even Akiri, Line-Slinger partnered with Bruse Tarl, Boorish Herder.
Suffice to say the pool of cards in MTG is expanse enough that you can make anything work well, provided you take the time to tweek it appropriately.
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I just want to mention Brion Stoutarm as a non-combat-specific RW commander.
Also, if in combat, Infiltrator Lens and Rogue's Gloves worked well in Kalemne for me.
When you have a general in RW, focus on what they want to do, and supplement it. Don't build the deck only for them, you'll get trapped. Redundancy is also key. In Kalemne I had many ways to help her connect, in Brion I had backup throwers and combos, etc.
I'm not going to repeat the other advice in the thread, but the positive stuff is all good to consider.
Don't give up the dream of punching some one with the blazing fist of Boros!
B Dark Ides Life DrainR Rekindle Skies Phoenix TribalWB Veil Oath Tokens
BR Brutal Scourge Eldrazi TribalRW Edge Worthy Mid-Range AggroGU Wisp Away Combo
GWU Vigorous Flow Energy
Commander / EDH:
RFeldon of the Third Path
GURashmi, Eternities Crafter
RWBMathas, Fiend Hunter
GWUBAtraxa, Praetor's Voice
Although this leads into a variety of combos but i think it would be okay anyway.
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I'm trying to remember the combo I had. It was Bloodshot Cyclops, Thornbite Staff, and then either combination of Sun Titan + Angelic Renewal or Karmic Guide with either Changeling Champion or Changeling Berserker. It also worked without Cyclops + Staff if you just used Goblin Bombardment. It also had stealing effects, but I try to have combos as back up (although, ironically, I think my current decks have just synergies, no combos lol). Each set would allow infinite damage for the win.
I never made this deck fined tuned, and it only saw one real game, but it had good potential.
B Dark Ides Life DrainR Rekindle Skies Phoenix TribalWB Veil Oath Tokens
BR Brutal Scourge Eldrazi TribalRW Edge Worthy Mid-Range AggroGU Wisp Away Combo
GWU Vigorous Flow Energy
Commander / EDH:
RFeldon of the Third Path
GURashmi, Eternities Crafter
RWBMathas, Fiend Hunter
GWUBAtraxa, Praetor's Voice