Looking to just make the meanest deck imaginable, lose friends worthy. Thought that stax would do it with torpor orb, winter orb, and stasis, along with ghost prison and war tax, but it't not enough.
Told my buddy when we first started playing MTG together that I absolutely hate HATE HATE HATE HATE Ally decks and mill decks, and some of the first decks they made were moneyed mill and moneyed Ally decks ( I.E. they went online and looked at deck builders and other people's decks and bought the cards singly, rather than buying booster packs and making decks out of what you get lucky enough to draw.) Its no fun to play that, absolutely 0.
So I'm either thinking red, black land destruction or a counter everything deck. But I dunno.
Any suggestions on how to make a friend losing deck? I'll go buy cards singly, since it's not fun to constantly lose.
Since Zur tutors for everything you need to win and be annoying for your opponents the rest of the deck can be a few cards such as Dimir Signet, Azorius Signet and Orzhov Signet to ensure you get the colours for casting your commander as well as casting him as soon as possible. You can also fill the deck with a bunch of counterspells to ensure Zur sticks around until you're in a good position.
What if you went the Krenko / Purphoros route, and simply speed killed them every game? Probably a cheaper option than most, and can be incredibly brutal against decks like mill or allies, since it doesnt really care if it gets milled a little nor does it lose to other tribes.
Too bad leovold got banned. He could jave been fun. I built leovold stax and it was mean.
Build a combo deck. There are some really good storm ddcks out there with aetherflux resevoir. One guy i know gets one suited with lifelink so he does the 50 and pretty much gets the health back in a single hit. I mean he eliminates a player so he gets a lot back but not the full 50.
Dunno how to link cards but right now here's the main cards of my deck
COLORS: RWB
Commander: Numot the Devastator
Main Cards: Medamai the Ageless, Combat Celebrant, Grand Arbiter Augustin IV, Gonti's Aether Heart, Temporal Trespass, Panoptic Mirror, Metallurgic Summonings, Ghost Prison, War Tax, Propaganda, Venser the Soujourner, Dack Fayden, Dovin Baan, Teferi, and Ral Zarek.
Main point is to make it too expensive to attack me, and destroy all their lands with Numot so they can't play and to take extra turns like a mofo.
Even with Sol Ring, Seal of the guildpact, grand arbiter, and all 3 cluestones and sigils ( boros, azorius, and izzet) i still can't keep up with the mana ramping and search of allies.
meanest deck I've ever built probably was child of alara here. Price tag is a couple thou, though.
The Phenax deck I've been trying lately is also pretty cruel and could work on a budget.
That said, and I'm kind of shocked no one has called you out on this yet - your beef here is that they went and bought singles rather than booster packs? No offense, but in my experience the only commander players that rely on booster pack pulls are extremely new and inexperienced. This is a constructed format. If you want good cards - or even just synergistic cards, so you deck isn't just a bunch of random mediocre goodstuff - singles is so very, very obviously the way to get them.
If you had some sort of agreement that everyone was going to only use cards from boosters, like some sort of league thing, then I guess that could be fun, but unless you had some sort of agreement with your friends ahead of time, it seems pretty unreasonable to assume they're going to build their decks from booster pack chaff.
Also - your least favorite decks are ally decks and mill decks? That's a really weird set of things to hate. I *kind of* understand disliking mill decks even though they aren't usually very good, but I seriously can't imagine why you'd hate ally decks (unless it's that tazri combo deck, which I'm assuming it's not because that's not really an "ally deck" so much as a "food chain deck"). Allies aren't even good in commander, in fact they're pretty horrible by most standards.
As far as your friends immediately building decks you said you hated - have you considered that it might be because you're the sort of unreasonable person that immediately jumps to "friend losing" decks when they have the audacity to buy singles for a constructed format? Just saying.
Maybe you should consider stepping up your game to somewhere between "makes decks solely from booster pack chaff" and "hardcore stax"? You know, like how 99% of commander players play?
No what I had beef with was they asked me what I didn't like to play against and found annoying and unfun and then went and made that their main deck. They told me they don't like exile and land destroy and I didn't build that at first. Went with a mogis tymaret lyzolda sack deck and a mizzit burn deck. But it got annoying to have a 20% or less win ratio and have to play against what I hate most in the game. If you are gonna ask someone what's makes it so they don't have fub, don't build that thing then if you want to keep playing with them. I'm just trying to get back at them for the annoyance, and also because they put on this smug grin whenever they win.
EDIT: I hate ally and mill because when I first got into magic back in 09 the group I played with all had competitive tier decks and they were 1. Jace mill deck , 2. Ally deck, and 3. A sliver deck.
I won so rarely until theros came out and I got a decent red white soldier deck going on. But to just consistently lose when I could barely afford a booster pack due to bills and college it was unfun and made me hate those decks the most.
No what I had beef with was they asked me what I didn't like to play against and found annoying and unfun and then went and made that their main deck. They told me they don't like exile and land destroy and I didn't build that at first. Went with a mogis tymaret lyzolda sack deck and a mizzit burn deck. But it got annoying to have a 20% or less win ratio and have to play against what I hate most in the game. If you are gonna ask someone what's makes it so they don't have fub, don't build that thing then if you want to keep playing with them. I'm just trying to get back at them for the annoyance, and also because they put on this smug grin whenever they win.
EDIT: I hate ally and mill because when I first got into magic back in 09 the group I played with all had competitive tier decks and they were 1. Jace mill deck , 2. Ally deck, and 3. A sliver deck.
I won so rarely until theros came out and I got a decent red white soldier deck going on. But to just consistently lose when I could barely afford a booster pack due to bills and college it was unfun and made me hate those decks the most.
I'd still take a good look in the mirror and maybe consider that they're razzing you because you're taking this a little too seriously. I'm also not sure that building a powerful deck will necessarily get you what you want.
If you just want to win, I'd say google the commander tier list and make one of those decks. A lot of them are quite expensive though. If you're shying away from buying singles at all, I think you're going to have a hard time building a competitive deck for less than, at minimum, several hundred (for a gimped tier 2 deck, probably). If you just want a deck that puts up a reasonable fight, I'd say just buy one of the 2016 precons. They've generally impressed me as being able to compete with most decks that aren't well tuned, and they're only $30. You could always spend a couple grand to build my obnoxious child of alara deck, or a combo tazri deck, or something stupid like that, but I think you'll just be wasting your money for a few amusing games.
WE each bought a commander deck.
My decks over time
1. Mizzix (added in more creature steal and exile to deal with Meren, currently taken apart to feed Numot after being veto's for creature steal)
2. Dack Fayden (created to destroy lands and steal everything, veto'd for being too annoying, currently retired with parts going to Numot)
3. Mogis ( created to borrow creatures and sack for burn damage, veto'd after adding in graveyard exile and underworld cerberus to deal with Meren and sidisi, currently apart to feed Numot)
4. Numot ( Made in response to Ally deck)
Their decks over time
1. Ezuri ( retired becasue they didnt like its playstyle)
2. Meren ( competitive ready, expensive deck on the back burner right now because of Mogis)
3. Sidisi ( competitive ready, on back burner because of dack fayden)
4. Ally Deck (made becasue they like tribal decks)
5. Breya (newly bought)
I stopped playing decks I really enjoyed, because stealing creatures, exiling, and land destruction are their most hated things in magic, yet when I say I hate allies the most I get "they aren't good in competitive"
We just play casually with friends, I don't see the need to make competitive tier decks, other than to be a dick. I stopped playing decks i enjoyed and took them apart or changed them up to not alienate them, and I don't think its unreasonable for them to do the same. If not, I'll keep building my hard control stax Numot deck. It's getting better with each playtest as I refine it, almost able to proc infinite turns.
What could be meaner than a Derevi Stax deck? I'm at the point where I simply refuse to play against those (I like to spend the precious little time I have to play Magic actually playing thank you).
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The secret to enjoyable Commander games is not winning first, but losing last.
If my post has no tags, then i posted from my phone.
Well, allies or mill aint really competive, so you do not need to build a deck you do not enjoy to beat them. Pick something you like to play and make that great.
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"Hail to the speaker, hail to the knower; joy to he who has understood, delight to they who have listened." - Odin
Arcum is also a fun deck. I was pooping out blightsteels wirhbhaste and flying turn 4 some games. (Tbeh had a 5 tirn clock with me. If they had not stopped me turn 5, they lost. Disk lock. Slaver lock, flying blightseels. Infinite mana rocket launcher... just to name a few.
Mean? Play something like Tasigur, the Golden Fang with every wrath you own (Damnation, Cyclonic Rift, Oblivion Stone, especially Upheaval for killing lands AND bouncing), a few things like Mnemonic Nexus, plus Sway of the Stars and maybe Karn Liberated.
Neglect to play any win-cons. Watch each game become a 3-hour festival of boardwipes. Notably, tell players: "if you don't give me my wipe back, that guy will combo off", then do this 5 turns in a row to successive players.
"It is better for all the world if, instead of waiting to execute degenerate offspring for crime or to let them starve for their imbecility, society can prevent those who are manifestly unfit from continuing their kind. The principle that sustains compulsory vaccination is broad enough to cover cutting the Fallopian tubes... Three generations of imbeciles are enough."
--Buck v Bell, 1927. This case, regarding the compulsory sterilization of inmates at mental institutions, has -- somehow -- never been overturned. Just a wee PSA for ya.
I guess it depends what you mean by 'mean'. T4-5 combo is good and all, but doesn't strike me as being mean. In an earlier post you mentioned they hate LD. Go that route if you want mean, because almost everyone agrees that it is. Not weighing in with my opinion there, but they clearly think it is, if you've seen fit to mention it. In that respect, I've heard good things about Daretti, Scrap Savant as an LD general.
That being said, I certainly wouldn't sink too much money into a deck that you're designing primarily to teach your pals a lesson. It almost seems like you'd make it, beat face and make everyone suffer and then say "was that fun? No? Well can we set some ground rules and play nicely please?", followed by taking said deck apart, and building one you actually enjoy playing for its own merits. This is just my opinion, but good games tend to come more from a mutual agreement of whats acceptable and whats not than from building disgustingly powerful and obscenely oppressive decks and inflicting mental anguish on the people around you. That being said I am the sort of person who doesn't mind losing so long as my deck did some cool stuff and I was able to compete.
TL:DR I think it's worth assessing how much proving your point is worth in monetary terms - it would be a very petty thing to send a lot of money on. If you can manage it on a budget, prove your point and come out of it having all learned something that's great. But you could achieve the same thing without spending money. Just saying.
You need Impact Tremors or Purphoros or an additional haste enabler, and that takes more set up
Most FCP lists I've seen have 6-8 cards that win the game if they have FC, (most of which are creatures so can be cast with the FC mana) and with access to black and green, you've loads of tutors available. I really can't see how things like Xenagos (which helps kill one player - i.e. not very useful) or Vicious Shadows (which costs 7 mana) are going to be killing the table anywhere close to the speed a good FCP deck can.
That's not to say they're bad in a "normal" Prossh list, but if you want to build that general around winning ASAP, then a dedicated Food Chain deck is superior.
You need Impact Tremors or Purphoros or an additional haste enabler, and that takes more set up
Most FCP lists I've seen have 6-8 cards that win the game if they have FC, (most of which are creatures so can be cast with the FC mana) and with access to black and green, you've loads of tutors available. I really can't see how things like Xenagos (which helps kill one player - i.e. not very useful) or Vicious Shadows (which costs 7 mana) are going to be killing the table anywhere close to the speed a good FCP deck can.
That's not to say they're bad in a "normal" Prossh list, but if you want to build that general around winning ASAP, then a dedicated Food Chain deck is superior.
Most definitely, I play Prossh with a competetive air, and I use Vicious Shadows which is only 1 more than Prossh due to a decent ramp package. My point is bssed on the likelyhood that your deck is hated out after itbwins a few games, it's good to have a couple of contingencies in the event that your FC gets K-gripped. FC is dope but ehen somone stops your combo you need an out right. I agree 100% with you btw.
It would be Leovold but he's banned (thank heavens) your number one choice for commander is Gaddock teeg (if your willing to go for WG instead of coarse.)
Others have mentioned Arcum Dagsson, and I agree with their choice of commander. However, they've also mentioned doing things like getting a Blightsteel Colossus into play on turn 3. I don't really view this as mean, because, while it's certainly very powerful, it also basically ends the game right then and there unless someone has an answer in-hand, thus granting your opponents sweet release all too soon. No, if you really want to be mean with Arcum Dagsson, go the prison route: things like Tanglewire, Winter Orb, Rising Waters, Back to Basics, Static Orb and ultimately Possessed Portal. It will take you absolutely forever to win the game, but you will win eventually, and your opponents will be forced to watch and wait in anguish until you do.
On an unrelated note, you might want to hire a bodyguard before doing this. No reason.
Given up on this concept. No matter what I do i have a 0% winrate against the ally deck my buddy plays. I can beat sorin, meren, teysa, daxos, daxos returned, ezuri, sidisi, hapatra, but I can't beat the Tarzi allies, they come out too fast and have that dumb ally ability that just makes turns take forever. So im just gonna make a goblin haste deck and vomit 1/1's at them until they die.
Told my buddy when we first started playing MTG together that I absolutely hate HATE HATE HATE HATE Ally decks and mill decks, and some of the first decks they made were moneyed mill and moneyed Ally decks ( I.E. they went online and looked at deck builders and other people's decks and bought the cards singly, rather than buying booster packs and making decks out of what you get lucky enough to draw.) Its no fun to play that, absolutely 0.
So I'm either thinking red, black land destruction or a counter everything deck. But I dunno.
Any suggestions on how to make a friend losing deck? I'll go buy cards singly, since it's not fun to constantly lose.
We primarily play EDH, so that's the kicker.
Since Zur tutors for everything you need to win and be annoying for your opponents the rest of the deck can be a few cards such as Dimir Signet, Azorius Signet and Orzhov Signet to ensure you get the colours for casting your commander as well as casting him as soon as possible. You can also fill the deck with a bunch of counterspells to ensure Zur sticks around until you're in a good position.
As for wincons or other annoying cards:
Luminarch Ascension
Back to Basics
Stasis
Spirit of the Labyrinth
Arcane Laboratory
Vile Consumption
Crackdown
Rest in Peace
Mystic Remora
Rhystic Study
Steel of the Godhead
Ethereal armor
Just a quick list of things you can fetch with your commander but you get the idea. There should be plenty of lists and primers for Zur on here.
Hope this helps your quest.
Oh? you wanted to play? 40 damage by turn 5.
Primer - Mishra, Artificer Prodigy
Thor, Ragnar Röks!
Hela, and the Enemies of Asgard
Teferi, Temporal Archmage
Build a combo deck. There are some really good storm ddcks out there with aetherflux resevoir. One guy i know gets one suited with lifelink so he does the 50 and pretty much gets the health back in a single hit. I mean he eliminates a player so he gets a lot back but not the full 50.
UB Vela the Night-Clad BUDecklist
WBG Ghave, Guru of Spores GBW
WUBRGThe Ur-DragonWUBRGDecklist
COLORS: RWB
Commander: Numot the Devastator
Main Cards: Medamai the Ageless, Combat Celebrant, Grand Arbiter Augustin IV, Gonti's Aether Heart, Temporal Trespass, Panoptic Mirror, Metallurgic Summonings, Ghost Prison, War Tax, Propaganda, Venser the Soujourner, Dack Fayden, Dovin Baan, Teferi, and Ral Zarek.
Main point is to make it too expensive to attack me, and destroy all their lands with Numot so they can't play and to take extra turns like a mofo.
Even with Sol Ring, Seal of the guildpact, grand arbiter, and all 3 cluestones and sigils ( boros, azorius, and izzet) i still can't keep up with the mana ramping and search of allies.
The Phenax deck I've been trying lately is also pretty cruel and could work on a budget.
That said, and I'm kind of shocked no one has called you out on this yet - your beef here is that they went and bought singles rather than booster packs? No offense, but in my experience the only commander players that rely on booster pack pulls are extremely new and inexperienced. This is a constructed format. If you want good cards - or even just synergistic cards, so you deck isn't just a bunch of random mediocre goodstuff - singles is so very, very obviously the way to get them.
If you had some sort of agreement that everyone was going to only use cards from boosters, like some sort of league thing, then I guess that could be fun, but unless you had some sort of agreement with your friends ahead of time, it seems pretty unreasonable to assume they're going to build their decks from booster pack chaff.
Also - your least favorite decks are ally decks and mill decks? That's a really weird set of things to hate. I *kind of* understand disliking mill decks even though they aren't usually very good, but I seriously can't imagine why you'd hate ally decks (unless it's that tazri combo deck, which I'm assuming it's not because that's not really an "ally deck" so much as a "food chain deck"). Allies aren't even good in commander, in fact they're pretty horrible by most standards.
As far as your friends immediately building decks you said you hated - have you considered that it might be because you're the sort of unreasonable person that immediately jumps to "friend losing" decks when they have the audacity to buy singles for a constructed format? Just saying.
Maybe you should consider stepping up your game to somewhere between "makes decks solely from booster pack chaff" and "hardcore stax"? You know, like how 99% of commander players play?
EDH Primers
Phelddagrif - Zirilan
EDH
Thrasios+Bruse - Pang - Sasaya - Wydwen - Feather - Rona - Toshiro - Sylvia+Khorvath - Geth - QMarchesa - Firesong - Athreos - Arixmethes - Isperia - Etali - Silas+Sidar - Saskia - Virtus+Gorm - Kynaios - Naban - Aryel - Mizzix - Kazuul - Tymna+Kraum - Sidar+Tymna - Ayli - Gwendlyn - Phelddagrif 4 - Liliana - Kaervek - Phelddagrif 3 - Mairsil - Scarab - Child - Phenax - Shirei - Thada - Depala - Circu - Kytheon - GrenzoHR - Phelddagrif - Reyhan+Kraum - Toshiro - Varolz - Nin - Ojutai - Tasigur - Zedruu - Uril - Edric - Wort - Zurgo - Nahiri - Grenzo - Kozilek - Yisan - Ink-Treader - Yisan - Brago - Sidisi - Toshiro - Alexi - Sygg - Brimaz - Sek'Kuar - Marchesa - Vish Kal - Iroas - Phelddagrif - Ephara - Derevi - Glissa - Wanderer - Saffi - Melek - Xiahou Dun - Lazav - Lin Sivvi - Zirilan - Glissa
PDH - Drake - Graverobber - Izzet GM - Tallowisp - Symbiote Brawl - Feather - Ugin - Jace - Scarab - Angrath - Vraska - Kumena Oathbreaker - Wrenn&6
EDIT: I hate ally and mill because when I first got into magic back in 09 the group I played with all had competitive tier decks and they were 1. Jace mill deck , 2. Ally deck, and 3. A sliver deck.
I won so rarely until theros came out and I got a decent red white soldier deck going on. But to just consistently lose when I could barely afford a booster pack due to bills and college it was unfun and made me hate those decks the most.
If you just want to win, I'd say google the commander tier list and make one of those decks. A lot of them are quite expensive though. If you're shying away from buying singles at all, I think you're going to have a hard time building a competitive deck for less than, at minimum, several hundred (for a gimped tier 2 deck, probably). If you just want a deck that puts up a reasonable fight, I'd say just buy one of the 2016 precons. They've generally impressed me as being able to compete with most decks that aren't well tuned, and they're only $30. You could always spend a couple grand to build my obnoxious child of alara deck, or a combo tazri deck, or something stupid like that, but I think you'll just be wasting your money for a few amusing games.
EDH Primers
Phelddagrif - Zirilan
EDH
Thrasios+Bruse - Pang - Sasaya - Wydwen - Feather - Rona - Toshiro - Sylvia+Khorvath - Geth - QMarchesa - Firesong - Athreos - Arixmethes - Isperia - Etali - Silas+Sidar - Saskia - Virtus+Gorm - Kynaios - Naban - Aryel - Mizzix - Kazuul - Tymna+Kraum - Sidar+Tymna - Ayli - Gwendlyn - Phelddagrif 4 - Liliana - Kaervek - Phelddagrif 3 - Mairsil - Scarab - Child - Phenax - Shirei - Thada - Depala - Circu - Kytheon - GrenzoHR - Phelddagrif - Reyhan+Kraum - Toshiro - Varolz - Nin - Ojutai - Tasigur - Zedruu - Uril - Edric - Wort - Zurgo - Nahiri - Grenzo - Kozilek - Yisan - Ink-Treader - Yisan - Brago - Sidisi - Toshiro - Alexi - Sygg - Brimaz - Sek'Kuar - Marchesa - Vish Kal - Iroas - Phelddagrif - Ephara - Derevi - Glissa - Wanderer - Saffi - Melek - Xiahou Dun - Lazav - Lin Sivvi - Zirilan - Glissa
PDH - Drake - Graverobber - Izzet GM - Tallowisp - Symbiote Brawl - Feather - Ugin - Jace - Scarab - Angrath - Vraska - Kumena Oathbreaker - Wrenn&6
Am I being petty? Unbelieveably so.
WE each bought a commander deck.
My decks over time
1. Mizzix (added in more creature steal and exile to deal with Meren, currently taken apart to feed Numot after being veto's for creature steal)
2. Dack Fayden (created to destroy lands and steal everything, veto'd for being too annoying, currently retired with parts going to Numot)
3. Mogis ( created to borrow creatures and sack for burn damage, veto'd after adding in graveyard exile and underworld cerberus to deal with Meren and sidisi, currently apart to feed Numot)
4. Numot ( Made in response to Ally deck)
Their decks over time
1. Ezuri ( retired becasue they didnt like its playstyle)
2. Meren ( competitive ready, expensive deck on the back burner right now because of Mogis)
3. Sidisi ( competitive ready, on back burner because of dack fayden)
4. Ally Deck (made becasue they like tribal decks)
5. Breya (newly bought)
I stopped playing decks I really enjoyed, because stealing creatures, exiling, and land destruction are their most hated things in magic, yet when I say I hate allies the most I get "they aren't good in competitive"
We just play casually with friends, I don't see the need to make competitive tier decks, other than to be a dick. I stopped playing decks i enjoyed and took them apart or changed them up to not alienate them, and I don't think its unreasonable for them to do the same. If not, I'll keep building my hard control stax Numot deck. It's getting better with each playtest as I refine it, almost able to proc infinite turns.
If my post has no tags, then i posted from my phone.
UB Vela the Night-Clad BUDecklist
WBG Ghave, Guru of Spores GBW
WUBRGThe Ur-DragonWUBRGDecklist
Jalira, Master Polymorphist | Endrek Sahr, Master Breeder | Bosh, Iron Golem | Ezuri, Renegade Leader
Brago, King Eternal | Oona, Queen of the Fae | Wort, Boggart Auntie | Wort, the Raidmother
Captain Sisay | Rhys, the Redeemed | Trostani, Selesnya's Voice | Jarad, Golgari Lich Lord
Gisela, Blade of Goldnight | Obzedat, Ghost Council | Niv-Mizzet, the Firemind | Vorel of the Hull Clade
Uril, the Miststalker | Prossh, Skyraider of Kher | Nicol Bolas | Progenitus
Ghave, Guru of Spores | Zedruu the Greathearted | Damia, Sage of Stone | Riku of Two Reflections
Neglect to play any win-cons. Watch each game become a 3-hour festival of boardwipes. Notably, tell players: "if you don't give me my wipe back, that guy will combo off", then do this 5 turns in a row to successive players.
...On a more serious note, either Arcum Dagsson T3 Blightsteel, some form of Hermit Druid combo, or Derevi, Empyrial Tactician stax.
--Buck v Bell, 1927. This case, regarding the compulsory sterilization of inmates at mental institutions, has -- somehow -- never been overturned. Just a wee PSA for ya.
That being said, I certainly wouldn't sink too much money into a deck that you're designing primarily to teach your pals a lesson. It almost seems like you'd make it, beat face and make everyone suffer and then say "was that fun? No? Well can we set some ground rules and play nicely please?", followed by taking said deck apart, and building one you actually enjoy playing for its own merits. This is just my opinion, but good games tend to come more from a mutual agreement of whats acceptable and whats not than from building disgustingly powerful and obscenely oppressive decks and inflicting mental anguish on the people around you. That being said I am the sort of person who doesn't mind losing so long as my deck did some cool stuff and I was able to compete.
TL:DR I think it's worth assessing how much proving your point is worth in monetary terms - it would be a very petty thing to send a lot of money on. If you can manage it on a budget, prove your point and come out of it having all learned something that's great. But you could achieve the same thing without spending money. Just saying.
(W/U)(B/R)GForm of Progenitus, Shape of a Scrubland
BRGJund Tokens with Prossh, the Magic Dragon Foil
URGAnimar, the RUG CleanerFoil
RRRFeldon of the Third Path 2.0 Foil
BG(B/G)Not Another Meren DeckFoil
UR(U/R)Mizzix, Y Control and X Burn Spells
(W/U)(B/R)GHarold Ramos - The 35 Foot Long Twinkie (In +1/+1 counters)
UB(U/B)Dragonlord Silumgar
If you're going for a quick win Prossh deck, just do it properly with Food Chain.
(W/U)(B/R)GForm of Progenitus, Shape of a Scrubland
BRGJund Tokens with Prossh, the Magic Dragon Foil
URGAnimar, the RUG CleanerFoil
RRRFeldon of the Third Path 2.0 Foil
BG(B/G)Not Another Meren DeckFoil
UR(U/R)Mizzix, Y Control and X Burn Spells
(W/U)(B/R)GHarold Ramos - The 35 Foot Long Twinkie (In +1/+1 counters)
UB(U/B)Dragonlord Silumgar
Most FCP lists I've seen have 6-8 cards that win the game if they have FC, (most of which are creatures so can be cast with the FC mana) and with access to black and green, you've loads of tutors available. I really can't see how things like Xenagos (which helps kill one player - i.e. not very useful) or Vicious Shadows (which costs 7 mana) are going to be killing the table anywhere close to the speed a good FCP deck can.
That's not to say they're bad in a "normal" Prossh list, but if you want to build that general around winning ASAP, then a dedicated Food Chain deck is superior.
(W/U)(B/R)GForm of Progenitus, Shape of a Scrubland
BRGJund Tokens with Prossh, the Magic Dragon Foil
URGAnimar, the RUG CleanerFoil
RRRFeldon of the Third Path 2.0 Foil
BG(B/G)Not Another Meren DeckFoil
UR(U/R)Mizzix, Y Control and X Burn Spells
(W/U)(B/R)GHarold Ramos - The 35 Foot Long Twinkie (In +1/+1 counters)
UB(U/B)Dragonlord Silumgar
It would be Leovold but he's banned (thank heavens) your number one choice for commander is Gaddock teeg (if your willing to go for WG instead of coarse.)
But as for red no question blood moon
Also these sweeps will a good chance to here "I hate you"
boil or boiling seas for islands
stench of evil or flashfires for plains
On an unrelated note, you might want to hire a bodyguard before doing this. No reason.
GGG [Primer] Omnath, Big Green Beatstick Machine GGG
Here is deck i have been using:
6 Island
6 Mountain
7 Plains
1 Mystic Monastery
1 Wind-scarred Crag
1 Tranquil Cove
1 Reliquary Tower
1 Myriad Landscape
1 Boros Guildgate
1 Halimar Depths
1 Coral Atoll
1 Boros Garrison
1 Spirebluff Canal
1 Swiftwater Cliffs
1 Evolving Wilds
1 Sunscorched Desert
1 Command Tower
1 Azorius Guildgate
1 Izzet Guildgate
1 Geistblast
1 Hidden Strings
1 Hands of Binding
1 Izzet Cluestone
1 Harsh Mentor
1 Sol Ring
1 Medomai the Ageless
1 Winter Orb
1 grand Arbiter Augustin IV
1 Seal of the Guildpact
1 Martial Law
1 Gigantoplasm
1 Sleep
1 Talent of the Telepath
1 Thought Vessel
1 Council of the Absolute
1 Paradox Engine
1 Padeem, Consul of Innovation
1 Narset Transcendent
1 Venser, the Sojourner
1 Mystic Retrieval
1 Spell Queller
1 Turn Burn
1 Temporal Trespass
1 Azorius Cluestone
1 Frozen Aether
1 Summary Dismissal
1 Ral Zarek
1 Volcanic Vision
1 Thalia, Heretic Cathar
1 Mnemonic Wall
1 Charmbreaker Devils
1 Norn's Annex
1 Torpor Orb
1 Cyclonic Rift
1 Riot Control
1 Aetherize
1 Curse of the Swine
1 Jeskai Banner
1 Combat Celebrant
1 Teferi, Temporal Archmage
1 Aven Mindcensor
1 Dissolve
1 Displacement Wave
1 Beacon of Tomorrows
1 Reins of Power
1 Angel of Sanctions
1 Metallurgic Summonings
1 Chain Reaction
1 Dovin Baan
1 Niblis of Frost
1 Protection of the Hekma
1 As Foretold
1 Boros Cluestone
1 Quiet Contemplation
1 Gonti's Aether Heart
1 Dawn to Dusk
1 Dack Fayden
1 Ghostly Prison
1 Lyev Decree
1 Wear and Tear
1 Metalwork Colossus
1 Tamiyo's Journal
1 Quicken