Entomb to put the tree in the GY on top, then Corpse Dance it into play so it has Haste and can't be removed before you activate it. Activate the Tree targeting the player with the highest life total, then activate Vizkopa Guildmage's 2nd ability once or twice and sacrifice it to Ayli's first ability, gaining life equal to the previous player's highest life total and draining the table of 1-2x said life total
Entomb to put the tree in the GY on top, then Corpse Dance it into play so it has Haste and can't be removed before you activate it. Activate the Tree targeting the player with the highest life total, then activate Vizkopa Guildmage's 2nd ability once or twice and sacrifice it to Ayli's first ability, gaining life equal to the previous player's highest life total and draining the table of 1-2x said life total
Nice one. That said, the first part (about not being able to remove it before activation) does not do what you want, because if some one kills the tree in response to its ability, the abillity does not do anything. (Exchange effects requires both things to be there)
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"Hail to the speaker, hail to the knower; joy to he who has understood, delight to they who have listened." - Odin
That was exactly what I was thinking. But replace the alchemist with Thousand-Year Elixir to make it monoblack.
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Card advantage is not the same thing as card draw. Something for 2B cannot be strictly worse than something for BBB or 3BB. If you're taking out Swords to Plowshares for Plummet, you're a fool. Stop doing these things!
triskaidekaphobia Ability trigger then while on the stack tap tree of perdition then while that's on the stack sac with Carrion Feeder it comes back due to Mikaeus, the Unhallowed tap sol ring + 2 life for each player + a mana for each player, activate hex parasite for "X=1 for each ability trigger and have it eat the counter on the tree, then do it again until you did it with each player. You win.
EDIT: I know it's too late now but I forgot a haste giver I'm going to go with Mass Hysteria is on the field as well
triskaidekaphobia Ability trigger then while on the stack tap tree of perdition then while that's on the stack sac with Carrion Feeder it comes back due to Mikaeus, the Unhallowed tap sol ring + 2 life for each player + a mana for each player, activate hex parasite for "X=1 for each ability trigger and have it eat the counter on the tree, then do it again until you did it with each player. You win.
The only issue is that Mikaeus, the Unhallowed + sac outlet + Hex Parasite + something like Gray Merchant of Asphodel could do the same thing without Tree of Perdition. Granted, you need either a lot more life or more mana for Hex Parasite activations, but Gary conveniently gains you life each iteration. I'll leave it to the people who run this thread as to whether that refutes this combo or not; Using Tree of Perdition and Triskaidekaphobia means you only need one iteration per opponent where using Grey Merchant means you are draining 6 life for each opponent per iteration.
triskaidekaphobia Ability trigger then while on the stack tap tree of perdition then while that's on the stack sac with Carrion Feeder it comes back due to Mikaeus, the Unhallowed tap sol ring + 2 life for each player + a mana for each player, activate hex parasite for "X=1 for each ability trigger and have it eat the counter on the tree, then do it again until you did it with each player. You win.
You are missing some source of haste, so you can activate the tree when it comes back
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"Hail to the speaker, hail to the knower; joy to he who has understood, delight to they who have listened." - Odin
triskaidekaphobia Ability trigger then while on the stack tap tree of perdition then while that's on the stack sac with Carrion Feeder it comes back due to Mikaeus, the Unhallowed tap sol ring + 2 life for each player + a mana for each player, activate hex parasite for "X=1 for each ability trigger and have it eat the counter on the tree, then do it again until you did it with each player. You win.
You are missing some source of haste, so you can activate the tree when it comes back
triskaidekaphobia Ability trigger then while on the stack tap tree of perdition then while that's on the stack sac with Carrion Feeder it comes back due to Mikaeus, the Unhallowed tap sol ring + 2 life for each player + a mana for each player, activate hex parasite for "X=1 for each ability trigger and have it eat the counter on the tree, then do it again until you did it with each player. You win.
You are missing some source of haste, so you can activate the tree when it comes back
Darn I did forgot the haste source
Also, you need to let the tree's ability resolve every time, since if it's left the battlefield, there's nothing to exchange
I think that only way to refute it would be to add another color (for something like Melira, Sylvok Outcast which would allow you to go infinite with sacrificing anything), or add more mana (for something like using Gray Merchant of Asphodel instead of Tree).
I like the Ayli combo above, since it requires a lot less cards, though it does need another color. It's 5 cards, Ayli, vizkopa guildmage, the tree, corpse dance, and entomb. If you just have the tree out, it doesn't even need the last 2 cards.
I like the Ayli combo above, since it requires a lot less cards, though it does need another color. It's 5 cards, Ayli, vizkopa guildmage, the tree, corpse dance, and entomb. If you just have the tree out, it doesn't even need the last 2 cards.
So it's activate Tree of Perdition targeting the player with the highest life total, activating Vizkopa Guildmage's second ability, then sacrificing Tree of Perdition to gain life equal to that life total causing every opponent to lose more life than they have.
For simplicity, I assume that everybody got 26 life or more. Play false cure. Replace their life with the trees twice. The second time they gained x-13 life where x was their previous life total. Since we ssume that x is above 26, that means they die. This costs 5 *3+9=24 mana in total (the 5 is for the 5 untaps).
Edit: hmm, the boost from thr mantle means that one need to assume them having even more life though. One could use staff of domination instead for some more mana though.
Not a problem since the untap happens as a cost and thus we can respond to the pump.
It is more expensive than that Ayli combo, but is mono black.
One can also do it with necrotic ooze, false cure, buried alive (for Tree of Perdition and pili-pala) for less mana, but I do not know how we count cards (i.e. do we count it as 3 or 5 cards?). It uses 15 mana though (and you end with 1 in the mana pool) and starts beeing competive witht the Ayli version. Also, it just assumes that everybody else got 6 or more life (it can be done even assuming that 1 got differnt from 3 life but is more expensive in that case).
Couldn't any of the Mikaeus, The Unhallowed+free sac outlet combos get refuted by Triskelion? That still leaves anything involving Ayli as fine, since she doesnt' sacrifice it for free, but figured I'd mention.
Technically, anything with Mikaeus is just refuted by triskelion no matter what, since it can target itself.
Right you are. I guess theoretically if you can get it under 5 mana of other cards, you might be able to put Mikaeus in a combo, but probably would be difficult to manage.
tormod's crypt or bojuka bog to get rid of your graveyard first, then you cast inverter of truth. After that, you equip a dread with blazing torch, using it to target yourself. You take 2, the dread destroys itself, and is now the only card in your library, so you tap a zombie that you hopefully got from your commander, sidisi, brood tyrant, and mill yourself for 1, putting dread in your graveyard. This gets you a zombie, shuffles the dread back in, and you use sage's row denizen, targeted with trait doctoring to change their ability to black to mill everyone else. If you don't want to use 2 cards, then parallel lives will also work for this role, it'll just take longer to mill everyone else. Finally, when you're at 1 card in your library, and everyone else is empty, you use temple bell, or mikokoro, center of the sea, or geier reach sanitarium to win
How are you getting back Blazing Torch for each cycle? Also, wouldn't you need a huge amount of life to actually use this loop to deck everyone?Edit: Derp, doesn't work that way.
I saw that, well, no I didn't, but I also realized that there's another Amonkhet 2 mana artifact that wins the game from this combo: throne of the god-pharaoh. You just do the loop until you have tapped zombies equal to each opponent's life
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Maybe you mean Engineered Plague?
Jalira, Master Polymorphist | Endrek Sahr, Master Breeder | Bosh, Iron Golem | Ezuri, Renegade Leader
Brago, King Eternal | Oona, Queen of the Fae | Wort, Boggart Auntie | Wort, the Raidmother
Captain Sisay | Rhys, the Redeemed | Trostani, Selesnya's Voice | Jarad, Golgari Lich Lord
Gisela, Blade of Goldnight | Obzedat, Ghost Council | Niv-Mizzet, the Firemind | Vorel of the Hull Clade
Uril, the Miststalker | Prossh, Skyraider of Kher | Nicol Bolas | Progenitus
Ghave, Guru of Spores | Zedruu the Greathearted | Damia, Sage of Stone | Riku of Two Reflections
Yes
Sorry if I'm doing this wrong, I tried to read the rest of the thread and I'm having an off day but:
Replace Carrion Feeder with Ayli, Eternal Pilgrim, replace Trisk with Vizkopa Guildmage, and Chainer with Corpse Dance and Akroma's Memorial with Entomb.
Entomb to put the tree in the GY on top, then Corpse Dance it into play so it has Haste and can't be removed before you activate it. Activate the Tree targeting the player with the highest life total, then activate Vizkopa Guildmage's 2nd ability once or twice and sacrifice it to Ayli's first ability, gaining life equal to the previous player's highest life total and draining the table of 1-2x said life total
(Also known as Xenphire)
Nice one. That said, the first part (about not being able to remove it before activation) does not do what you want, because if some one kills the tree in response to its ability, the abillity does not do anything. (Exchange effects requires both things to be there)
That was exactly what I was thinking. But replace the alchemist with Thousand-Year Elixir to make it monoblack.
On phasing:
tree of perdition,sol ring,triskaidekaphobia,Mikaeus, the Unhallowed,Carrion Feeder,hex parasite
triskaidekaphobia, hex parasite, Mikaeus, the Unhallowed,tree of perdition and Carrion Feeder Is on the field
triskaidekaphobia Ability trigger then while on the stack tap tree of perdition then while that's on the stack sac with Carrion Feeder it comes back due to Mikaeus, the Unhallowed tap sol ring + 2 life for each player + a mana for each player, activate hex parasite for "X=1 for each ability trigger and have it eat the counter on the tree, then do it again until you did it with each player. You win.
EDIT: I know it's too late now but I forgot a haste giver I'm going to go with Mass Hysteria is on the field as well
This needs an effect to reduce Tree of Perdition's toughness down to 13 as it will be a 1/14 with Mikaeus, the Unhallowed in play. Engineered Plague, Night of Soul's Betrayal, or Heartless Summoning could work.
The only issue is that Mikaeus, the Unhallowed + sac outlet + Hex Parasite + something like Gray Merchant of Asphodel could do the same thing without Tree of Perdition. Granted, you need either a lot more life or more mana for Hex Parasite activations, but Gary conveniently gains you life each iteration. I'll leave it to the people who run this thread as to whether that refutes this combo or not; Using Tree of Perdition and Triskaidekaphobia means you only need one iteration per opponent where using Grey Merchant means you are draining 6 life for each opponent per iteration.
Jalira, Master Polymorphist | Endrek Sahr, Master Breeder | Bosh, Iron Golem | Ezuri, Renegade Leader
Brago, King Eternal | Oona, Queen of the Fae | Wort, Boggart Auntie | Wort, the Raidmother
Captain Sisay | Rhys, the Redeemed | Trostani, Selesnya's Voice | Jarad, Golgari Lich Lord
Gisela, Blade of Goldnight | Obzedat, Ghost Council | Niv-Mizzet, the Firemind | Vorel of the Hull Clade
Uril, the Miststalker | Prossh, Skyraider of Kher | Nicol Bolas | Progenitus
Ghave, Guru of Spores | Zedruu the Greathearted | Damia, Sage of Stone | Riku of Two Reflections
You are missing some source of haste, so you can activate the tree when it comes back
Unfortunately, even with that, and a way to animate the elixir, this would still be refuted with something like prodigal sorcerer
Darn I did forgot the haste source
Also, you need to let the tree's ability resolve every time, since if it's left the battlefield, there's nothing to exchange
I think that only way to refute it would be to add another color (for something like Melira, Sylvok Outcast which would allow you to go infinite with sacrificing anything), or add more mana (for something like using Gray Merchant of Asphodel instead of Tree).
Jalira, Master Polymorphist | Endrek Sahr, Master Breeder | Bosh, Iron Golem | Ezuri, Renegade Leader
Brago, King Eternal | Oona, Queen of the Fae | Wort, Boggart Auntie | Wort, the Raidmother
Captain Sisay | Rhys, the Redeemed | Trostani, Selesnya's Voice | Jarad, Golgari Lich Lord
Gisela, Blade of Goldnight | Obzedat, Ghost Council | Niv-Mizzet, the Firemind | Vorel of the Hull Clade
Uril, the Miststalker | Prossh, Skyraider of Kher | Nicol Bolas | Progenitus
Ghave, Guru of Spores | Zedruu the Greathearted | Damia, Sage of Stone | Riku of Two Reflections
I like Tree of Perdition + Ayli, Eternal Pilgrim + Vizkopa Guildmage as well. The Triskaidekaphobia version uses 24 mana and is 7 cards, where this is only uses 12 mana and 3 cards.
So it's activate Tree of Perdition targeting the player with the highest life total, activating Vizkopa Guildmage's second ability, then sacrificing Tree of Perdition to gain life equal to that life total causing every opponent to lose more life than they have.
Jalira, Master Polymorphist | Endrek Sahr, Master Breeder | Bosh, Iron Golem | Ezuri, Renegade Leader
Brago, King Eternal | Oona, Queen of the Fae | Wort, Boggart Auntie | Wort, the Raidmother
Captain Sisay | Rhys, the Redeemed | Trostani, Selesnya's Voice | Jarad, Golgari Lich Lord
Gisela, Blade of Goldnight | Obzedat, Ghost Council | Niv-Mizzet, the Firemind | Vorel of the Hull Clade
Uril, the Miststalker | Prossh, Skyraider of Kher | Nicol Bolas | Progenitus
Ghave, Guru of Spores | Zedruu the Greathearted | Damia, Sage of Stone | Riku of Two Reflections
In play: Tree of Perdition, Umbral Mantle
In hand: false cure
For simplicity, I assume that everybody got 26 life or more. Play false cure. Replace their life with the trees twice. The second time they gained x-13 life where x was their previous life total. Since we ssume that x is above 26, that means they die. This costs 5 *3+9=24 mana in total (the 5 is for the 5 untaps).
Edit: hmm, the boost from thr mantle means that one need to assume them having even more life though. One could use staff of domination instead for some more mana though.Not a problem since the untap happens as a cost and thus we can respond to the pump.
It is more expensive than that Ayli combo, but is mono black.
One can also do it with necrotic ooze, false cure, buried alive (for Tree of Perdition and pili-pala) for less mana, but I do not know how we count cards (i.e. do we count it as 3 or 5 cards?). It uses 15 mana though (and you end with 1 in the mana pool) and starts beeing competive witht the Ayli version. Also, it just assumes that everybody else got 6 or more life (it can be done even assuming that 1 got differnt from 3 life but is more expensive in that case).
Woot!
For the next card, I choose Embalmer's Tools
(Also known as Xenphire)
How are you getting back Blazing Torch for each cycle? Also, wouldn't you need a huge amount of life to actually use this loop to deck everyone?Edit: Derp, doesn't work that way.I think Altar of Dementia refutes this combo.