Roon (ETB Shenanigans): Cloudblazer - Even though it cant evoke, a Mulldrifter is a Mulldrifter. Panharmonicon - Obvious card is obvious. Verdurous Gearhulk - Maybe ... I dont know if this card is good enough. Will test.
Asuza (Competitive Ramp): Nissa, Vital Force - This deck loves Horn of Greed, another that also doubles as a regrowth is cake in my book. Wildest Dreams - Looks like a have a foil Invasion Restock to trade.
New decks are going to be built around Rashmi, Eternities Crafter and Saheeli Rai is finally pushing me to create a Grixis Superfriends list thats based on artifacts. (Both Tezzerete, both Derretti, etc)
For my Zedruu the Greathearted deck I'll try and trade for a Key to the City, which should be pretty straightforward since it's not a huge buzz card from the set. The other card from Kaladesh for the beatdown Goat is Giant Spectacle which, like so many other cards in that deck, I'll probably fish out of the draft left-overs bin.
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You would never guess, at the terrifying sight of the man, that Hunding was as charming a companion as one could wish for.
Remember the Fallen doesn't see much play. This probably won't see much either.
Xiahou Dun likes any raise dead with upside, but I agree. It's probably too slow, even for Commander.
True! I should know better, considering I played XHD for a long time, and I played Grim Discovery for extended stretches in that deck's life.
But, I think it'd be hard to justify playing it anyway; what artifact are you going to recur? There were fetchlands and such for Grim Discovery, but, I have trouble imagining what you're going to abuse with it.
It's interesting to think about, but whatever Artifact you're getting better be worth paying the 2B + 2BB + artifact cost(s), and I can't think of any candidates.
Remember the Fallen doesn't see much play. This probably won't see much either.
Xiahou Dun likes any raise dead with upside, but I agree. It's probably too slow, even for Commander.
True! I should know better, considering I played XHD for a long time, and I played Grim Discovery for extended stretches in that deck's life.
But, I think it'd be hard to justify playing it anyway; what artifact are you going to recur? There were fetchlands and such for Grim Discovery, but, I have trouble imagining what you're going to abuse with it.
It's interesting to think about, but whatever Artifact you're getting better be worth paying the 2B + 2BB + artifact cost(s), and I can't think of any candidates.
XHD doesn't want it, but any kind of mono-black voltron can make ridiculous use of it. 2B to get back the best creature and the best piece of voltron is no small thing, as I'll be reclaiming my Lashwrithe and friends for Korlash, Heir to Blackblade and be doin so quite happily.
Why do you guys like the fast lands? Terrible draws late game!
And amazing draws early game which is much more important.
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My Commander decks:
Chandra, Torch of Defiance - Oops! All Chandras.
Prime Speaker Zegana - Draw for Power.
Pir & Toothy - Counterpalooza.
Arcades, the Strategist - Another Brick in the Wall.
Zacama, Primal Calamity - Calamity of Double Mana.
Edgar Markov - Vampires Don't Die.
Child of Alara - Dreamcrusher.
Grimgrin, Corpse-Born likes Demon of Dark Schemes, but my 6 drops are the top of my curve in that deck and I'm trying to decide how worthwhile he is. It depends on how often he's a great board wipe with the potential to be a combo piece. Looping Kokusho or Gary being my most reliable win-conditions makes him playable, but I'm still on the fence about how easily I can get energy without him dying prior to activating for real value.
Why do you guys like the fast lands? Terrible draws late game!
They might be all right exclusively in two color decks. I haven't built one in a long time, but I remember there being a dearth of excellent two color lands that entered the battlefield untapped.
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WUBRGMr. Bones' Wild RideGRBUW Trap your friends in an endless game with this 23-card combo!
I'm currently a bit disillusioned with how long new cards lasts in my EDH decks eventually, so my Kaladesh list is pretty narrow and most of them aren't even under the "definitely getting" list.
Insidious Will... well, Aethersnatch in Grimgrin can't be foiled and while this isn't as devastating, it does cost less as well. Gonti, Lord of Luxury... I was initially excited when it was first previewed, but I'm entirely so sure if I have the space in Alesha for it, but it's still in this short list. Combustible Gearhulk... Ryusei needs all the efficient creatures it can get and this fits the bill and is an artifact as a bonus. Dovin Baan... well, I still haven't got that Narset for Isperia I was supposed to get and I think Dovin Baan might do a better job at that slot. Probably my #1 card in terms of priority in this list. Kambal, Consul of Allocation... same problem as Gonti, except I would vastly prefer Gonti, so he's a step behind the queue. Rashmi, Eternities Crafter... provided I could find that slot in Animar, this is not a priority of any sort.
Remember the Fallen doesn't see much play. This probably won't see much either.
Xiahou Dun likes any raise dead with upside, but I agree. It's probably too slow, even for Commander.
True! I should know better, considering I played XHD for a long time, and I played Grim Discovery for extended stretches in that deck's life.
But, I think it'd be hard to justify playing it anyway; what artifact are you going to recur? There were fetchlands and such for Grim Discovery, but, I have trouble imagining what you're going to abuse with it.
It's interesting to think about, but whatever Artifact you're getting better be worth paying the 2B + 2BB + artifact cost(s), and I can't think of any candidates.
It depends on how hard you like to lean on artifacts, but it's probably worth it to have additional ways to recur Caged Sun, Gauntlet of Power, or Extraplanar Lens since they tend to get blown up a lot. Rings of Brighthearth is also excellent with XHD, and the upside of regrowing a Sol Ring or Jet Medallion that got destroyed somewhere throughout the game makes me think that it could warrant inclusion.
There's also Mindslaver for the less scrupulous of us.
the Mimeoplasm +1/+1 counters matter gets:
- Cultivator of Blades: On-theme Craterhoof-ish effect seems solid.
- (maybe) Armorcraft Judge: Feels like I'd be better off just running a draw spell, but I want to try it
Mina and Denn landfall gets:
- Nissa, Vital Force: Two useful abilities, but I'll absolutely be trying to ult her the second turn she's in play every single time.
Teysa, Orzhov Scion graveyard recursion gets:
- Aetherworks Marvel: The deck thrives on flipping stuff like Bloodghast or Nether Traitor or Reassembling Dead in and out of the 'yard so getting the energy won't ever be an issue, but the question is whether or not the tap ability will be useful in a deck with so many small bodies.
- Concealed Courtyard: Always room for another dual.
The only decks I really see benefiting from this set that I have are Tibor and Lumia Thopter Air Force and Daretti are the big winners. There are a couple of other cards I want for like Teysa Reanimator, Jor Kadeen (which doesn't gain as much as you might imagine), Queen Marchesa, etc.
Tibor and Lumia get: Whirler Virtuoso. Everything else I want from the set is just for this guy basically. Decoction Module. Because Thopter Spy Network + Whirler Virtuoso. Make Thopters to get energy to make thopters. Yo dawg...I heard you like thopters.... Dynavolt Tower. This was basically tailor made for this deck. Aether Hub. If I'm going to be generating enough energy then this is basically a free dual land. Glimmer of Genius. Blue Read the Bones + Energy production? That sounds fine to me. Aetherworks Marvel. The real pay off here. It helps generate card advantage and super charges energy production. I'm running Military Intelligence and Bident of Thassa so I don't mind suiciding some thopter tokens to try and draw a few cards with the ones that get through. This is just an additional pay off and card advantage for doing what this deck already wants to do. Inventor's Fair. Really, I just want the free life gain in a slot that has zero opportunity cost with the added advantage of being a tutor when I want/need it. Aethersquall Ancient. As you might guess Tibor and Lumia like fliers. This guy does that, is big, and has a built in repeatable board wipe. Plus he generates a the right amount of energy every single turn to activate Whirler Virtuoso. Coincidence? Kind of reminds me of Stormtide Leviathan in a way.
Daretti, Scrap Savant gets: Inventors Fair. Because. Combustible Gearhulk. Seems freaking INSANE with Daretti. If I could replace every single non-artifact, non-land card in the deck with an artifact 3cmc+, this would be stupid. The card advantage here is so real. With enough artifacts in the deck, his ability reads "Draw 3. Target opponent can volunteer to lose life equal to the total converted mana cost of those cards." Aetherworks Marvel. Holy crap, this is so busted with Daretti. Filigree Familiar. Daretti loves Solemn Simulacrum. This is just a baby version. Still a nice way to draw a card with the added bonus that you gain a little extra life as well. Nice to have access to in a pinch.
White has had that forever. Remember the Fallen. I think that's why people aren't so hot on it. I mean, its probably a staple in Glissa the Traitor decks but...what else cares enough about both artifacts and creatures in black? Sharuum?
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I'm actually wondering, would an artifact themed deck build with Padeem, Consul of Innovation work? By giving fim shroud/hexproof equipments spot removal just got useless?
It would be hilarious to see a deck like this that's just the commander, lands, and all equipment. Voltron it up with 1 creature in the deck? I mean, it could be done using living weapons as the only other creatures. Swiftfoot Boots, Mask of Avacy, and Silverskin Armor for protection? Maybe the Kaldra cycle
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Obligatory love for Panharmonicon and the new duals.
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Card advantage is not the same thing as card draw. Something for 2B cannot be strictly worse than something for BBB or 3BB. If you're taking out Swords to Plowshares for Plummet, you're a fool. Stop doing these things!
Cloudblazer - Even though it cant evoke, a Mulldrifter is a Mulldrifter.
Panharmonicon - Obvious card is obvious.
Verdurous Gearhulk - Maybe ... I dont know if this card is good enough. Will test.
Erebos (Casual Deck):
Demon of Dark Schemes - Maybe. Gotta test it.
Gonti, Lord of Luxury - Devotion + rattle snake.
Noxious Gearhulk - Mechratal!
Asuza (Competitive Ramp):
Nissa, Vital Force - This deck loves Horn of Greed, another that also doubles as a regrowth is cake in my book.
Wildest Dreams - Looks like a have a foil Invasion Restock to trade.
New decks are going to be built around Rashmi, Eternities Crafter and Saheeli Rai is finally pushing me to create a Grixis Superfriends list thats based on artifacts. (Both Tezzerete, both Derretti, etc)
Cataclysmic Gearhulk
Cloudblazer
Glassblower's Puzzleknot
Panharmonicon
For Oona, Queen of the Fae:
Insidious Will
For Omnath, Locus of Rage:
Nissa, Vital Force
Dunno yet if the Gearhulk will make it into the deck and i'll propably wait for it's and Nissa's price to settle.
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Xiahou Dun likes any raise dead with upside, but I agree. It's probably too slow, even for Commander.
But, I think it'd be hard to justify playing it anyway; what artifact are you going to recur? There were fetchlands and such for Grim Discovery, but, I have trouble imagining what you're going to abuse with it.
It's interesting to think about, but whatever Artifact you're getting better be worth paying the 2B + 2BB + artifact cost(s), and I can't think of any candidates.
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XHD doesn't want it, but any kind of mono-black voltron can make ridiculous use of it. 2B to get back the best creature and the best piece of voltron is no small thing, as I'll be reclaiming my Lashwrithe and friends for Korlash, Heir to Blackblade and be doin so quite happily.
If Rakshasa Gravecaller is baby Grave Titan, Weaponcraft Enthusiast is the teeny titan.
(U/B)(U/B)(U/B) JUMP IN THE LINE, ROCK YOUR BODY IN TIME
(R/W)(R/W)(R/W) RISING FROM THE NEON GLOOM, SHINING LIKE A CRAZY MOON
(U/R)(R/G)(G/U) STEALIN' WHEN I SHOULD HAVE BEEN BUYIN'
And amazing draws early game which is much more important.
Chandra, Torch of Defiance - Oops! All Chandras.
Prime Speaker Zegana - Draw for Power.
Pir & Toothy - Counterpalooza.
Arcades, the Strategist - Another Brick in the Wall.
Zacama, Primal Calamity - Calamity of Double Mana.
Edgar Markov - Vampires Don't Die.
Child of Alara - Dreamcrusher.
Narset Superfriends may use both, but I haven't decided how to go about that just yet.
Jenara, Asura of War ETB Value Toolbox wants Cataclysmic Gearhulk, but I haven't decided on a cut for him just yet. That art is really awesome, though.
Grimgrin, Corpse-Born likes Demon of Dark Schemes, but my 6 drops are the top of my curve in that deck and I'm trying to decide how worthwhile he is. It depends on how often he's a great board wipe with the potential to be a combo piece. Looping Kokusho or Gary being my most reliable win-conditions makes him playable, but I'm still on the fence about how easily I can get energy without him dying prior to activating for real value.
I don't think my Omnath, Locus of Mana gets anything here, but Nissa, Vital Force is worth a look.
Durable Handicraft also seems like a good card that may get tested in my Nath of the Gilt-Leaf.
Noxious Gearhulk is another Shriekmaw with more punch and less flexibility.
Finally, Combustible Gearhulk could be great in some Naya fatties list or Riku RUG. Don't have a deck to use it in, but I love the card.
EDH:
G[cEDH] Selvala, Heart of the StormG
URW[cEDH] Narset, the Last AirmericanURW
GWUSt. Jenara, the ArchangelGWU
UBGrimgrin, Chaos MarineUB
GOmnath, Mana BaronG
URWNarset, Justice League AmericaURW
GWUBAtraxa, Countess of CountersGWUB
GWUEstrid, Enbantress PrimeGWU
They might be all right exclusively in two color decks. I haven't built one in a long time, but I remember there being a dearth of excellent two color lands that entered the battlefield untapped.
Trap your friends in an endless game with this 23-card combo!
Filigree Familiar
Foundry Inspector
Inventors' Fair
Madcap Experiment
Workshop Assistant
Insidious Will... well, Aethersnatch in Grimgrin can't be foiled and while this isn't as devastating, it does cost less as well.
Gonti, Lord of Luxury... I was initially excited when it was first previewed, but I'm entirely so sure if I have the space in Alesha for it, but it's still in this short list.
Combustible Gearhulk... Ryusei needs all the efficient creatures it can get and this fits the bill and is an artifact as a bonus.
Dovin Baan... well, I still haven't got that Narset for Isperia I was supposed to get and I think Dovin Baan might do a better job at that slot. Probably my #1 card in terms of priority in this list.
Kambal, Consul of Allocation... same problem as Gonti, except I would vastly prefer Gonti, so he's a step behind the queue.
Rashmi, Eternities Crafter... provided I could find that slot in Animar, this is not a priority of any sort.
My durdly Ghave Superfriends/Token deck get's Nissa, Vital Force and maybe an Animation Module
Sygg, River Cutthroat might get Key to the City
It depends on how hard you like to lean on artifacts, but it's probably worth it to have additional ways to recur Caged Sun, Gauntlet of Power, or Extraplanar Lens since they tend to get blown up a lot. Rings of Brighthearth is also excellent with XHD, and the upside of regrowing a Sol Ring or Jet Medallion that got destroyed somewhere throughout the game makes me think that it could warrant inclusion.
There's also Mindslaver for the less scrupulous of us.
(U/B)(U/B)(U/B) JUMP IN THE LINE, ROCK YOUR BODY IN TIME
(R/W)(R/W)(R/W) RISING FROM THE NEON GLOOM, SHINING LIKE A CRAZY MOON
(U/R)(R/G)(G/U) STEALIN' WHEN I SHOULD HAVE BEEN BUYIN'
- Oviya Pashiri, Sage Lifecrafter: not that valuable as a one-drop as I'd rather play her after Reki, but one mana for a body that makes bodies and draws me a card is great in that deck.
- Skysovereign, Consul Flagship: Feels like it'll do what Predator, Flagship does but better.
Talrand, Sky Summonder gets:
- Metallurgic Summonings: It takes what I'm already doing and does more of it.
Glissa, the Traitor deathtouch tribal gets:
- Gonti, Lord of Luxury: Deathtouch body that does stuff? I'll take it.
- Inventor's Fair: Lots of synergy in a deck with 25 artifacts.
- Blooming Marsh: There's always room for a dual.
the Mimeoplasm +1/+1 counters matter gets:
- Cultivator of Blades: On-theme Craterhoof-ish effect seems solid.
- (maybe) Armorcraft Judge: Feels like I'd be better off just running a draw spell, but I want to try it
Mina and Denn landfall gets:
- Nissa, Vital Force: Two useful abilities, but I'll absolutely be trying to ult her the second turn she's in play every single time.
Teysa, Orzhov Scion graveyard recursion gets:
- Aetherworks Marvel: The deck thrives on flipping stuff like Bloodghast or Nether Traitor or Reassembling Dead in and out of the 'yard so getting the energy won't ever be an issue, but the question is whether or not the tap ability will be useful in a deck with so many small bodies.
- Concealed Courtyard: Always room for another dual.
Sigarda, Host of Hurons enchantress gets:
- (maybe) Consulate Surveillance: A fog that doesn't require keeping mana up might be useful
GReki, the History of Kamigawa Legendfall
UGEdric, Spymaster of Trest Drawmaster of Trest | GBGlissa the Traitor A Touch of Death | WBTeysa, Orzhov Scion Spinning in Graves
UWIsperia, Supreme Judge A Riddles of Sphinxes | RG Mena and Denn, Wildborn Beware Falling Rocks | GWSigarda, Host of Hurons The Enchantress
WRGRith the Awakener Superfriendly Tokens
Tibor and Lumia get:
Whirler Virtuoso. Everything else I want from the set is just for this guy basically.
Decoction Module. Because Thopter Spy Network + Whirler Virtuoso. Make Thopters to get energy to make thopters. Yo dawg...I heard you like thopters....
Dynavolt Tower. This was basically tailor made for this deck.
Aether Hub. If I'm going to be generating enough energy then this is basically a free dual land.
Glimmer of Genius. Blue Read the Bones + Energy production? That sounds fine to me.
Aetherworks Marvel. The real pay off here. It helps generate card advantage and super charges energy production. I'm running Military Intelligence and Bident of Thassa so I don't mind suiciding some thopter tokens to try and draw a few cards with the ones that get through. This is just an additional pay off and card advantage for doing what this deck already wants to do.
Inventor's Fair. Really, I just want the free life gain in a slot that has zero opportunity cost with the added advantage of being a tutor when I want/need it.
Aethersquall Ancient. As you might guess Tibor and Lumia like fliers. This guy does that, is big, and has a built in repeatable board wipe. Plus he generates a the right amount of energy every single turn to activate Whirler Virtuoso. Coincidence? Kind of reminds me of Stormtide Leviathan in a way.
Daretti, Scrap Savant gets:
Inventors Fair. Because.
Combustible Gearhulk. Seems freaking INSANE with Daretti. If I could replace every single non-artifact, non-land card in the deck with an artifact 3cmc+, this would be stupid. The card advantage here is so real. With enough artifacts in the deck, his ability reads "Draw 3. Target opponent can volunteer to lose life equal to the total converted mana cost of those cards."
Aetherworks Marvel. Holy crap, this is so busted with Daretti.
Filigree Familiar. Daretti loves Solemn Simulacrum. This is just a baby version. Still a nice way to draw a card with the added bonus that you gain a little extra life as well. Nice to have access to in a pinch.
White has had that forever. Remember the Fallen. I think that's why people aren't so hot on it. I mean, its probably a staple in Glissa the Traitor decks but...what else cares enough about both artifacts and creatures in black? Sharuum?
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(U/B)(U/B)(U/B) JUMP IN THE LINE, ROCK YOUR BODY IN TIME
(R/W)(R/W)(R/W) RISING FROM THE NEON GLOOM, SHINING LIKE A CRAZY MOON
(U/R)(R/G)(G/U) STEALIN' WHEN I SHOULD HAVE BEEN BUYIN'
Jaya wants Cathartic Reunion.
Morbid Curiosity, AEtherflux Reservoir, Dynavolt Tower, Inventors' Fair, and Skysovereign, Consul Flagship will probably find a home somewhere; maybe a future deck.
Metalwork Colossus may find a home in my Sharuum robots deck.
This set doesn't thrill me, but, it's not a complete waste of time.
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No love for the Combustible Gearhulk? Seems super crazy ridiculous in Daretti.
Silverskin Armor would suffice. He's blue as well so you could pack some counters every time someone tries to drop a sweeper. Pack things like Invisibility, Rogue's Passage, Aqueous Form and go nuts.
It would be hilarious to see a deck like this that's just the commander, lands, and all equipment. Voltron it up with 1 creature in the deck? I mean, it could be done using living weapons as the only other creatures. Swiftfoot Boots, Mask of Avacy, and Silverskin Armor for protection? Maybe the Kaldra cycle
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On phasing: